You're Gonna Need a Bigger Boat!
New Pathfinder Comic now available!
Strange things are afoot in Varisia, but don't worry, giant aquatic goblins aren't the culprits (yet) in the latest Pathfinder Comic issue!
In Pathfinder #2, we open with our iconics neck-deep in goblins, but these goblins aren't intimidated by flashy magic and sharp blades. When the goblins start acting smarter and more directed, everybody gets a bit nervous, and our heroes are sent by Sandpoint's elders to into the depths of Shank's Wood, a forest full of twisting pathways and goblin-salvaged junk. This place is "not ideal for a battle," and you'll get additional information about it for your Pathfinder Roleplaying Game with the bonus material included in this issue! You'll also get a small battlemap detailing the Shank Shack and an encounter with its resident—great for any quick introduction to Pathfinder or to drop into your ongoing campaign!
Check out all of our Pathifnder Comics available right here, and snag a limited edition print of the goblin iconics from Pathfinder #1 by artist Tyler Walpole!
Building an investigator. Thoughts?,
Can familiars use wands? How about potions and oils?,
100 Books Found in the Strange Library,
Deep 6 FaWtL,
Level 12 Retirement Story Arcs,
Adive request on PC progresion,
Aid Allies PFS Ruling,
Blue Rose, RPG Setting,
Bestiary 6 Wish List,