The latest from the Super Geniuses have arrived—time to sharpen that blade and hope you have Iron Will, because there's some nasty things heading your way!
There's no denying how fun it is to smash things up with a fighter, and with 12 Alternatives for the Fighter's Bravery Class Feature, you'll get some exciting new ways to lay the smack down! As part of the Bullet Points series, this PDF doesn't mess around with any marshmallow fluff about ancient empires or dueling schools of epic age—just new ways to "stick 'em with the pointy end" and make sure they stay down! Need to deal more damage with that scythe? Check out the executioner ability, which gives you even more damage on your attacks, or bust a golem across their chops with gatecrasher (works against doors, gates, and portcullises too, of course)!
And feats! Who doesn't like feats—they're perfect for both player and game master alike! With 7 Shadow Assassin Feats, your shadow assassin (from The Genius Guide to the Shadow Assassin) gets a bunch of new options to terrorize the night with, like the Umbral Venom and Shadow Sense feats! If you play a caster, you'll want to check out Power Word Spells, a fascinating new look at some of the most iconic spells of fantasy roleplaying. Not to be outdone, the game master gets to play too with another of Super Genius Games's Bullet Points series. But as many players can attest to, the game master gets to play dirty. In 7 Feats for the Undead, the game master can tack on nasty surprises like Fulminate or Putrid Spray, giving even the lowly zombie or skeleton a trick up their tattered sleeves.
Check out all of Super Genius Games's releases here, and add a dash of Genius to your game!