I Got 15 Problems, But a Magic Weapon Ain't One!

15 Specific Weapons, Volume III (PFRPG) PDF

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New Pathfinder RPG releases from Headless Hydra!

Need something more than just a +1 dagger to add to your treasure horde? Check out the latest from Headless Hydra Games!

In their third volume exploring new magic weapons, 15 Specific Weapons adds exciting new weapons that any character (or villain) can't wait to use in their next fight! Need to give your next bad guy a weapon that will make your players pause? Try a goblin chief with the bang cutter, a necromancer with death's finger, or a fighter with the detonating pilum! (Headless Hydra takes no responsibility for any party in-fighting that might occur over ownership of these new weapons.) Don't forget to check out Volume I and Volume II—new magical chakrams, greataxes, greatclubs, falchions, and kukri all await to put into a character's hands!

What happens when you get a city where magic is so integrated into daily life? You get Mor Aldenn—City of Mages! This setting book covers the major sites and history of this site, threats that lurk from outside and within, ley lines, and plenty of options for players! Of course, GMs aren't left wanting for new mechanics, either—marsh dragons and bog giants give you a taste of classic game play, while leyspinners and mythravens give you setting-specific creatures to add to your game!

If you want to get a taste of Headless Hydra's work, check out both Mor Aldenn: Gallery of Dreams and "Death in the Spindlewood Marsh" for FREE, and if you like what you see, check out the rest of their PDFs right here!

More Blog.

Thank you for giving some attention to our newest products! I really appreciate it.

I hope people find something that the like and can use in their games.

- Axel

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