The newest Pathfinder Player Companion takes a look at orcs!
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When we started to work our way through the core races of Golarion in our Pathfinder Player Companion series, we had a bit of a dilemma. Elves of Golarion detailed both elves and half-elves, so it seemed natural to do a book that covered orcs and half-orcs... but orcs weren't designed as a PC race. Until now, that is! Pathfinder Player Companion: Orcs of Golarion includes everything you need to know to play (or play alongside) half-orcs and orcs in the Pathfinder Campaign Setting.
Feel the blood spray and bones crunch as the bestial children of the Darklands come roaring across the landscape, leaving only carnage and lamentation in their wake! Orcs are some of the oldest enemies of civilization, their howling hordes beaten back time and again by the forces of light. Yet in addition to being depraved raiders, orcs are also a civilization unto themselves, with a war-torn history stretching back before the Age of Darkness. Learn everything you need to know about playing (or vanquishing) one of these savage warriors, as well as the outcast half-orc spawn who straddle the line between the worlds of order and chaos.
We give you details on the orcs of Golarion—their brutish lifestyles, physical qualities, cultural norms and gender roles, governance of warbands, relationship with slavery, and more. A history of the orc race, from their desperate flight during the dwarves’ legendary Quest for Sky to their dominance during the Age of Darkness and subsequent fall from power is provided. There is an overview of major orc tribes and settlements, such as the Empty Hand tribe in the fallen dwarven stronghold of Urgir and the maddened oracles of the Brimstone Haruspex. A primer on orc tribal magic, including the shamanistic worship of the mysterious Blood God and the arcane witch doctors who rule through fear and firepower as well as information on half-orcs and their unique roles in human and orc society is laid out.
Plus, we give you the tools you need to make full orc PCs, including the Orc bloodline for sorcerers and a bunch of new feats, spells, and other cool stuff to make your orc or half-orc PCs unique. Orcs of Golarion also includes info on orc warbeasts, banners and symbols, ritual scarring and tattoos, and much more!
Cool, now we can have rules for orcs that level up the same way as pc's and be strong like the orcs in Middle Earth and not the wimps that the typical D&D orc is. :)