Where There's a Whip, There's a Way!

Pathfinder Player Companion: Orcs of Golarion (PFRPG)

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The newest Pathfinder Player Companion takes a look at orcs!

When we started to work our way through the core races of Golarion in our Pathfinder Player Companion series, we had a bit of a dilemma. Elves of Golarion detailed both elves and half-elves, so it seemed natural to do a book that covered orcs and half-orcs... but orcs weren't designed as a PC race. Until now, that is! Pathfinder Player Companion: Orcs of Golarion includes everything you need to know to play (or play alongside) half-orcs and orcs in the Pathfinder Campaign Setting.

Feel the blood spray and bones crunch as the bestial children of the Darklands come roaring across the landscape, leaving only carnage and lamentation in their wake! Orcs are some of the oldest enemies of civilization, their howling hordes beaten back time and again by the forces of light. Yet in addition to being depraved raiders, orcs are also a civilization unto themselves, with a war-torn history stretching back before the Age of Darkness. Learn everything you need to know about playing (or vanquishing) one of these savage warriors, as well as the outcast half-orc spawn who straddle the line between the worlds of order and chaos.

We give you details on the orcs of Golarion—their brutish lifestyles, physical qualities, cultural norms and gender roles, governance of warbands, relationship with slavery, and more. A history of the orc race, from their desperate flight during the dwarves’ legendary Quest for Sky to their dominance during the Age of Darkness and subsequent fall from power is provided. There is an overview of major orc tribes and settlements, such as the Empty Hand tribe in the fallen dwarven stronghold of Urgir and the maddened oracles of the Brimstone Haruspex. A primer on orc tribal magic, including the shamanistic worship of the mysterious Blood God and the arcane witch doctors who rule through fear and firepower as well as information on half-orcs and their unique roles in human and orc society is laid out.

Plus, we give you the tools you need to make full orc PCs, including the Orc bloodline for sorcerers and a bunch of new feats, spells, and other cool stuff to make your orc or half-orc PCs unique. Orcs of Golarion also includes info on orc warbeasts, banners and symbols, ritual scarring and tattoos, and much more!

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Shadow Lodge

Pathfinder Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Where There's a Whip, There's a Way!

Fixed that for ya.

RPG Superstar 2009 Top 32

Lazaro wrote:

Where There's a Whip, There's a Way!

Fixed that for ya.

Darn it!

Ninja'd

Silver Crusade

You had me at "orc".

Although I'm curious about what an orc sorcerer bloodline entails...

Very much looking forward to seeing how full orcs as PC options are handled as well.


Sweet Mother of Gruumsh!!!!


Pathos wrote:
Sweet Mother of Gruumsh!!!!

Wrong setting?

Heh. This hype-blurb makes me want to read Orcs of Golarion.

It gets me thinking about running an all-orc campaign. I hope there's enough cultural information to run the non-combat elements of orc society.

Of course I'm always thinking about running some campaign or another.


Awesome cover - very Planet Hulk feel to it... can't wait!

As for your all orc campaign Wolf - how about In-Golarius Bastards? heheh :)

RPG Superstar 2009 Top 32

Wolf Munroe wrote:
It gets me thinking about running an all-orc campaign. I hope there's enough cultural information to run the non-combat elements of orc society.

But, if they all worship Rovagug, wouldn't the campaign self-destruct?

Sovereign Court

Lazaro wrote:

Where There's a Whip, There's a Way!

Fixed that for ya.

I hate you all.


Mikaze wrote:

You had me at "orc".

Although I'm curious about what an orc sorcerer bloodline entails...

I'm curious about this one too. And hmm, maybe one day we can get a Gnoll sorcerer bloodline?

Mikaza wrote:
Very much looking forward to seeing how full orcs as PC options are handled as well.

Yes, it'll be nice to see some basic ideas on orc and other "monster" PCs. I've been looking forward to this book, and I'm sure it'll be great.


Cool, now we can have rules for orcs that level up the same way as pc's and be strong like the orcs in Middle Earth and not the wimps that the typical D&D orc is. :)

Grand Lodge

Lazaro wrote:

Where There's a Whip, There's a Way!

Fixed that for ya.

Isn't the fix actually, "Where There's a Whip, (Whooopish!) There's a Way!

:)

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