Shadows of the Past Come Home to Roost!
New Pathfinder Society Scenarios available!
Past deceits and treachery will come to haunt Pathfinder agents in this month's Pathfinder Society Scenarios!
Set in the realm of Minkai, "The Haunting of Hinojai", sends Pathfinders on a mission of investigation and discovery. The last home of a noblewoman sits abandoned and alone on a hill top, and whether the hauntings are the talk of idle villagers or true fact is the mystery that the Pathfinders must solve (and if true, how it came to be). Many of the locals do not know of the Pathfinders, though, and your agent will have to be on their best behavior to give the Society a good impression for future explorations!
Initially released as a limited edition module, "The Midnight Mauler" has been updated and revamped for play! Set in fog-shrouded Ustalav, the Pathfinder Society has gotten a reputation as graverobbers and looters in that ill-fated land, and what the Society has uncovered in the past has wrecked havoc on both commoner and Society agent alike. An embarassing problem has cropped up though, and fellow Pathfinder agent Ryado Erudyta has contacted the Grand Lodge for assistance—before the authorities get involved, and before more die from the Mauler's brutal attacks! Whether searching through a quiet forest for clues, or chasing your target through the darkened city streets of Ardis, "The Midnight Mauler" will have your character wishing for the revealing light of morning!
Sweet Gaming Music for Your Ears!
Take your game to another level!
Need more than the crunch of potato chips to get your table in the gaming mood? Update your music library with the latest from not one, but two music maestros!
Part of creating a memorable game is setting the right tone, a critical element for certain game genres (like horror). Dronolan's Tower has been around for a few years, and now their award-winning Legends of Kitholan album is available digitally! Elven towns get an audio touch they need with Sylvan Dreams, or make your bad guys a little bit more menacing with Attack of the Wraiths! Keep the feeling of ages past and old mysteries with Dronolan's Tower's other album, Journeys in Darkness, or get a free taste with their seven-minute Legends of Kitholan montage!
Fantasy music is easy to come by, but what about horror or sci-fi settings? Sonic Legends is here to help! Have your characters dived into the psychic landscape of maniac? Play Mind of a Madman for them and see if they start seeing things in the shadows themselves! Need a boost for your far-flung game of the future—check out Derelict Starship, or raise spirits with Space Battle! If you like horror, Sonic Legends can help you turn up the creepy factor with their Demented Carnival or Lonely Graveyard soundscapes!
Check out all of the gaming music available right here at Paizo!
A Spell for Every Occasion!
New 3rd Party Pathfinder RPG hardcover from Rite Publishing!
Need exciting new spells to add to your caster's repertoire? Rite Publishing has a collection that you won't want to miss!
Like a force club to the face, 1001 Spells will put a dent in your desktop as it adds a whole new realm of spells to your Pathfinder Roleplaying Game! Tired of being gnawed on by a druid or ranger's animal friends? Foul flesh is the spell to add to your list (or any of the guardian spells to gain a friend of your own). Set off an ethereal explosion against the incorporeal with ghost blast, send fire from the sky with the simple orison heaven's teardrop, or share your pain (and damage) with kismet! Alchemists and any tavern-goer might want to add a wand of alter liquid to their gear, transforming barely palatable swill to something more refined. Does your cleric hate arcane magic—check out the 6th-level spell, arcane prohibition, causing a brutal 50% spell failure chance in a 50-foot radius, or sever the source, cutting a creature off from their spell-like and supernatural abilities!
Good for both the heroes and villains alike, 1001 Spells will add a whole new level of tactics and options to your game, and is available as a hardcover or PDF (or both). Check out all of Rite Publishing's Pathfinder Roleplaying Game supplements right here!
Serpents in the Deep, Skeletons in the Dark!
New Pathfinder Paper Minis available!
Enormous snakes and long-dead warriors—it's not a Robert E. Howard novel, it's the latest Pathfinder Paper Minis sets!
Plans have finally come to fruition in Pathfinder Paper Minis—Serpent's Skull Adventure Path Part 6: "Sanctum of the Serpent God", and with their goal so very close at hand, the enemy will send out its heaviest hitters to deal with those pesky adventurers! Ancient constructs made for war, degenerate creatures bred for violence, and creatures of the Great Beyond await to stop your characters—with every tool at their disposal!
Far from the jungles of the Mwangi is the lands of Varisia, home to many ruins of a bygone age, every one filled with varying amounts of danger. "A History of Ashes" and "Skeletons of Scarwall" both crawl into caverns deep, to prove their worth to the barbarian Shoanti of the Storval Plateau and to brave the infamous Scarwall Castle! Rampaging creatures of the high desert, undead warriors of every kind (and size!), proud tribal warriors, and terrible beasts await!
Pathfinder Paper Minis adventure path sets provide every monster you need to run the adventure, but are also great to fill out your miniature collection with rarer creatures like ashmede devils, ashwing gargoyles, tarnworms, or serpentine iron golems! Check out all of the Pathfinder Paper Miniatures available here!
Call Down the Thunder and Reap the Whirlwind!
New 4th Edition releases from Wizards of the Coast!
Fire, Earth, Air, Water—these primordial forces are what all reality is made of, and your heroes will grasp its power with the latest hardcover from Wizards of the Coast!
In Heroes of the Elemental Chaos, your character will have the chance to learn exciting new techniques for fighting or embracing the forces of the elements! New character themes have story hooks to bring your character closer to the raw power, and with three new class builds (elementalist, sha'ir, and shugenja), your hero will have great new options even if they never see the eternity of the planes where their power comes from. New feats and paragon paths will let your character tell the elements to sit down, shut up, and dance for your amusement, and will work no matter which campaign world you're playing in!
Tying into the madness of the Elemental Chaos is the latest set of Fortune Cards, Spiral of Tharizdun! This set of cards, along with Heroes of the Elemental Chaos, add excitement and variation into The Elder Elemental Eye season for D&D Encounters!
Check out all of the Dungeons & Dragons 4th books and accessories for 4th edition right here!
Kobolds Strolling in From the Cold!
Classic Kobold Quarterly issues now available!
Before it even left the dealer hall at GenCon 2007, Kobold Quarterly #1 was hard to find (no doubt due to the Stealth bonus granted by its svelte size). With an article on Titivillus, the Scribe of Hell, an interview with our own publisher, Erik Mona, new treasures, and an ecology of the Derro, this magazine still holds up as an excellent resource five years later, and you'll be able to add it to your collection!
Along with the premiere issue, you'll be able to grab a copy of Issue #2 gives you alternate class abilities for paladins, a sit-down chat with artist Wayne Reynolds, assassins, while Issue #4 spins the tale of an angel that has gone through Hell and back and gives you the gory details on some of the gangs of Zobeck. For a touch of nostalgia, read the last interview with legendary game creator Dave Arneson in Issue #9, or get a taste of Midgard's gearforged in Issue #16.
In just five years, Kobold Quarterly has become the go-to place to get a mix of Pathfinder, OGL, 4th Edition, AGE, and Call of Cthulhu articles for the style of gaming you like, in either print or PDF versions, right here at Paizo.com!
Sound the Alarm!
New Pathfinder Miniatures are here!
A fresh wave of demons have burst from the Worldwound and threaten to tear down one of the wards that prevent that accursed Abyssal blight from spreading. If you're a Battle Herald, you sound your horn to alert your allies to fight that menace! Perfect for the prestige class after which it's named, this miniature is great for a militant bard or paladin!
Straight out of the First World with murder on his mind, the Horned Hunter is ready to go on a wild hunt to eliminate trespassers in his forest. Perfect as an opponent (or maybe even an erstwhile ally), this miniature prefers long walks in the forest and his drink of choice is mead.
And finally, out of The Shadow Under Sandpoint office game comes James Sutter's character, Kirin the Heretic! Antisocial, obsessed with birds, and armed with a couple of sharp daggers, this misfit finds himself traveling through Varisia uncovering some very strange things indeed!
Gain a Bonus to Cleanliness!
New accoutrements for your gamer home!
Is your Charisma in need of a morale bonus? Check out these new geeky soaps that we've found!
The icosahedron—the d20—is a near-universal symbol of being a tabletop gamer. T-shirts, stickers, magnets, keychains, necklaces, earrings, hairsticks—somebody has slapped a d20 to all of these, but now you've got d20 Soap on a Rope! Tweeted about, reviewed on blogs, given the two thumbs up by Wil Wheaton, you'll have seven different colors to choose from, all in a crisp, clean fragrance—and easy to keep track of with its hand-crocheted rope!
Fifteen Men on a Dead Man's Chest!
Get the latest Pathfinder Player Companion!
Hone your booty-plundering skills with the new Pathfinder Player Companion!
In Pathfinder Player Companion: Pirates of the Inner Sea, players can finally tweak their character with all of the appropriate gear and learn the stories of some of the Inner Sea's most notorious pirates and nautical factions! Freedom-loving Andoren privateers might receive their commission from Admiral Weathers in Augustana to take down a yellow-sailed Okeno slave ship, or you might hail from Riddleport, having served time on Captain Sutharla's ship, the Snickersnack! Outfit your character with a brass knife, boarding pike, cutlass, or a cat-o'-nine-tails, and consider one of the four new archetypes: buccaneer, corsair, freebooter, or smuggler! Want to make your name known and feared? Check out the Inner Sea Pirate prestige class!
For the faithful, indulge in the teachings of Besmara the Pirate Queen, seizing loot and plunder wherever the wind takes you, and casters won't want to miss out on the new spells available! Whether you've got the ship-assembling salvage spell at hand, the emergency skeleton crew, or track ship at your fingertips, these will become a part of your spellcaster's repetoire! Finally, check out codes of conduct aboard a pirate or privateer ship, and familiarize yourself with the slang of the sea!
Check out our complete line of player-friendly Pathfinder Player Companion books here!
Things That Go Bump in the Night!
New Pathfinder RPG releases from Jon Brazer Enterprises!
New monsters are like the cherry on every game master's campaign sundae, and with the latest from Jon Brazer Enterprises you'll have some delectable new choices for your Pathfinder Roleplaying Game!
Far from the flora and fauna of the living realm dwell such creatures that only nightmares can fully capture. Book of Beasts: Monsters of the Shadow Plane covers more than fifty new creatures! The color-stealing dull mite will ravage spellcasters and shadow elementals give illusionists something new to summon. There's also new psychopomps and oozes as well as two new kytons give great new options for both low- and high-level encounters! Plenty of sample shadows, skeletons, and zombies are included to add quick choices for GMs wishing to play around in realms dark and deep. (For a taste of the upcoming Shadowfall setting, check out the fiction in Shadowsfall Legends: Pawn, Deception, and Sacrifice!)
Also new from Jon Brazer Enterprises this month are a pair of books from the acclaimed researcher Riyal Starlight. He has complied his notes into these two fantastic tomes: Haunts and Traps! Each book details two dozen new hazards to further endanger character lives in your Pathfinder game—talking skulls, cliffs of insanity, and the very best kobold-designed traps!
Check out all of Jon Brazer Enterprises's releases right here!
To Sail the Starlit Sea!
New Pathfinder Campaign Setting book available!
If you grew up on tales of red planets, strange creatures from Venus, wonders hidden beneath thick clouds, or entities drifting in the blackness of space, then your Pathfinder campaign is about to get a jolt from the skies!
Pathfinder Campaign Setting: Distant Worlds has been years in the making. Whether we first hinted at what lay beyond the confines of Golarion's skies with the Sovyrian gates used by the elves or an obsessed Osirian pharaoh's research in "Entombed with the Pharaohs", fans have been clamoring for more material on the planets of Golarion's solar system. The first appearance of a solar system gazetteer back in Pathfinder #14 only whetted appetites for more on planets like Aucturn or Eox. Now that I finally have Distant Worlds in my hot little hands, it's time to train our telescopes on these planets!
Every planet in Distant Worlds has at least a page devoted to it (even the Sun): adventuring hooks, notable sites, what an adventurer has to worry about when going there. The machine entities of sun-scorched Aballon dwell in the Cities of the First Ones, defending those that would plunder the ruins for its secrets. The matriarchal lashunta of green Castrovel ride on their lizard-like steeds in the city-state of Qabarat, trading in both goods and unusual knowledge. On red Akiton, the towering four-armed Shobhads raid settlements of Ysoki rat-men or trading groups of the red-skinned lizardfolk of the deep desert.
Beyond the warmer planets of the inner system, things take a turn for the strange. Need to sail between the planets—go to Skydock on the planet Verces. Delicate ecosystems exist in the asteroid belt knows as the Diaspora, mostly populated by the thin, bird-like sarcesians, avoiding such puzzles like the labrynthine Vacant Halls or the Wailing Stone. Travelers of the stars would do well to avoid the Eoxian corpse ships, piloted by the unnerving and amoral bone sages, fear the poisonous gases of Liavara, and steer clear of the cancerous moon of Thyst.
Constellations, comets, portals, spells, vessels, and new creatures all await beyond the stars in Distant Worlds! Check out all of our Pathfinder Campaign Setting books right here, and don't forget, subscribers receive a free PDF with their print edition!
Pulling Down the Walls of Jericho!
New Warhammer 40k books have arrived!
Nothing says love like a Tyranid heart on the end of your power saw, so lock and load your bolter and get those Hellfire rounds ready because it's time to explore the latest in the Warhammer 40,000 universe from Fantasy Flight Games!
Within the pages of The Jericho Reach hardcover, the newest release in the Deathwatch RPG line, you find hyper-detailed information on this region of space. Not only will you learn about the kill-teams operating in its expanse, but you'll also discover more information on the personalities and planets there as well. A perfect addition for the game master looking to integrate these elite space marines into their setting because it also contains a full adventure! Watch Fortress Erioch has sent out a distress signal from deep within a Tyranid-infested planet and now you must figure out the reason and the source of the message!
Chaos and conspiracy lurk in the heart of the Calixian Church, and now a devastating plan has unearthed in the final part of the Apostasy Gambit trilogy for the Dark Heresy RPG! The Chaos Commandment hardcover challenges a small group of acolytes to pit themselves against an ancient threat. With the entire sector teetering on the brink of upheaval, your inquisitor will have to make choices that could bring peace—or war!
Check out all of Fantasy Flight Games's Warhammer 40k roleplaying books right here!
Yo-Ho-Ho, and a Bottle of Rum!
New GameMastery Item Cards are in!
Adjust your Eye Patch and don your captain's Hat, it's time to get your pirate on with the latest from our GameMastery line of gaming accessories!
We've battened down the hatches and hoisted the main sails with GameMastery Item Cards: Skull & Shackles! In this set, you'll have your typical piratical fare: Anchor, Astrolabe, Boarding Pike, Nautical Chart, Rum Bottle, and one mean Figurehead. But we know there's something else that some of you have been hungering for...and that's guns! If you like this particular flavor of technology jam with your fantasy peanut butter, your character can outfit themselves with a Blunderbuss, Pistol, Pepperbox, and Powder Horn, and of course, Bullets to fire. If you've got the dubloons, get Cannon and Cannonballs for your ship or stronghold too! Ship Wheel, a Peg Leg, weapons of every sort, treasure a-plenty (Crown, Earring, Pearl, and a mysterious Conch Shell)—what will your sailin' scallywag get and add to the party loot? Will it be the useful Spyglass, or will they be keeping the Sword Cane for themselves?
Check out all of our GameMastery Cards and add an exciting new (and portable) element to your roleplaying game right here!
Katana Duel at Dawn—For the Throne!
Part Six of the Jade Regent Adventure Path has arrived!
Thousands of miles from where you started in the coastal town of Sandpoint, pursued every step of the way by assassins of every kind, has finally come down to this final showdown in the last part of the Jade Regent Adventure Path!
Arriving at the head of a rebel army, the PCs seek to wrest control of Minkai from the hands of the tyrannical Jade Regent in "The Empty Throne." Hundreds of years of plotting and planning must be undone, and change does not come easy, even to the suppressed citizens of the capital city of Kasai. While the Jade Regent fortifies a stronghold for the final battle, the PCs must dodge foes while trying to seek the aid of the deceased rulers of Minkai. The terrible corruption that the Jade Regent has wrought has left many of them restless and violent, and other malign rulers of the past arise to stop the party as well.
With the Regent's forces occupied, the Jade Regent's stronghold must be infiltrated, but now is the time for the party to do a little skullduggery of their own. The Jade Regent and his allies have had decades of working together, but the PCs must pry apart their alliance, using their secrets against them if they want to reclaim the throne and free Minkai from his despotic rule!
Besides the adventure, in this volume you'll get an article detailing how you can continue the campaign beyond its conclusion (or what happens when it goes wrong), a gazetteer on the Minkai's capital city of Kasai, the final part of Dave Gross's "Husks" serial fiction, and an assortment of new beasts to drop into any Pathfinder Roleplaying Game!
Last month, weather delays delayed a lot of our shipments, which means our delivery goblins didn't get our Holiday Card to you in time! This means a lot of people missed out on the discount we gave, but don't despair! We've extended our discount to the end of February—just enter "holiday12" at checkout, and you'll get 10% off your entire order! This is a one-time-only code that's applied to your subtotal before shipping and taxes. While it doesn't apply to subscriptions, backorders, preorders, or non-Paizo downloads, it does apply to over 20,000 other products in our store—stock up on dice, new miniatures, battlemats, or other gaming accessories!
I Got 15 Problems, But a Magic Weapon Ain't One!
New Pathfinder RPG releases from Headless Hydra!
Need something more than just a +1 dagger to add to your treasure horde? Check out the latest from Headless Hydra Games!
In their third volume exploring new magic weapons, 15 Specific Weapons adds exciting new weapons that any character (or villain) can't wait to use in their next fight! Need to give your next bad guy a weapon that will make your players pause? Try a goblin chief with the bang cutter, a necromancer with death's finger, or a fighter with the detonating pilum! (Headless Hydra takes no responsibility for any party in-fighting that might occur over ownership of these new weapons.) Don't forget to check out Volume I and Volume II—new magical chakrams, greataxes, greatclubs, falchions, and kukri all await to put into a character's hands!
What happens when you get a city where magic is so integrated into daily life? You get Mor Aldenn—City of Mages! This setting book covers the major sites and history of this site, threats that lurk from outside and within, ley lines, and plenty of options for players! Of course, GMs aren't left wanting for new mechanics, either—marsh dragons and bog giants give you a taste of classic game play, while leyspinners and mythravens give you setting-specific creatures to add to your game!
If you want to get a taste of Headless Hydra's work, check out both Mor Aldenn: Gallery of Dreams and "Death in the Spindlewood Marsh" for FREE, and if you like what you see, check out the rest of their PDFs right here!
Fezzes—and Bow Ties—Are Cool!
New Pathfinder RPG PDFs from Super Genius!
This months, those crazy cats over at Super Genius Games have four new Pathfinder PDFs for your gaming pleasure, and each of them are sure to find a home in your game!
Pointy wizard hats are so yesterday—fezzes are in (or so the Doctor tells me)! Super Genius's latest Pathfinder PDF, The Genius Guide to Loot 4 Less: Volume 10—Fezzes are Cool! gives you a double handful of awesome new headgear for your adventurer! Not only does include two cool fezzes (like the fez of storing), you'll get the sneak attack-preventing seer's diadem, a snood of obfuscation perfect for any silver-tongued bard, or if you like your wizard in a pointy hat, the capuchon of astrology is for you!
A new hat isn't the only thing the Geniuses have for you—three new Bullet Points PDFs give new feats for classes that first appeared in other Genius PDFs! With 4 Death Mage Feats, 6 Archon Feats, or 9 Armiger Feats, these PDF will give you expanded options for these classes. Need a backup in case your death mage drops? The Revenant feat will create a short-lived undead that carries out your will. Did your enemy fail against your last spell? Gain a bonus against them with the archon's Eldritch Insight feat, or use your armor against creatures that love to grapple or bull rush with the armiger's Armored Hulk feat!
Check out all of the PDFs that Super Genius has to offer right here at paizo.com!
Old School is Now the New School!
New print releases from Frog God Games!
The time is right, and on top of the Hill of Mornay an edifice of dark stone reappears with this adventure from Frog God Games—now available in print and PDF!
Two centuries ago, a cult later known as the Black Brotherhood insinuated itself into the kingdom, becoming a cancer that devoured all that was good and clean. Sacrifices under the dark tapestry of the night started small, but soon, villagers went missing, and eventually some of the very nobles that had supported the Brotherhood. Open warfare between the crown and the Brotherhood erupted, but as the armies approached the gates of the keep—built upon lands granted by royalty—walls of green flame devoured The Black Monastery. Leaving behind rubble and the cursed dungeons of its foundation, the people of the countryside breathed a sigh of relief—if only for a moment. The hour is at hand for the return of The Black Monastery, its arrival marked by madness and murder surrounding the Hill of Mornay. Every time the Monastery comes back, though, it stays for just a little bit longer than the last, its malign influence spreading farther than the dark shadows of its towers.
Whether you like your mechanics old school with Swords & Wizardry or new with the Pathfinder Roleplaying Game, The Black Monastery recalls the old days when we didn't have precision-edged dice, laptops at the game table, or energy drinks to help us game until the wee hours of the morning. Lethal traps, horrors from beyond time and space, dark secrets and treasure await in this dungeon crawl and is easy to place anywhere in your campaign, whether you homebrew or run a published campaign setting!
Check out all of the RPG supplements from Frog God Games right here!
Adventure with Your Thinking Cap On!
New Pathfinder RPG supplement from Pelgrane Press!
Ready for a different take on mystery-solving in fantasy setting, or tired of solving problems with your ogre-slaying knife? Check out this latest mash-up from Pelgrane Press!
In Lorefinder, your urban fantasy settings are about to get a dose of excitement with the combination of GUMSHOE and Pathfinder Roleplaying Game systems! Fans of Trail of Cthulhu are familiar with the GUMSHOE system—a set of specialized skills used to find clues or discover more information about what they find, while still keeping the general skills associated with the Pathfinder Roleplaying Game. Broken down into Cunning, Interpersonal, and Lore categories, these Investigative skills put more roleplaying into a GM's mystery adventure, and players can use their skill pool to discover bigger clues and better information to unravel the plot!
With step-by-step instructions on how to convert standard Pathfinder Roleplaying Game rules to use with the GUMSHOE system, this is a great addition to anybody looking to take a page from The Dresden Files or other urban fantasy settings! Gamemasters new to investigative roleplaying will learn how to build their game and how to place clues for discovery, and also includes adventure ideas using the investigative techniques they've learned with Lorefinder! (There's also a sample adventure, "At Slaughter Field" for 1st-3rd level characters!)
Check out all of Pelgrane's RPG supplements here!
Going, Going, Gone!
Grab these books before they slip through your fingers!
We've beaten back the demons of ice and snow that snuck into our warehouse, shooed away the pugwampis with brooms, and we've checked our lists—we're running out of both classic and newer Paizo products! We've broken our list down into five parts for you, but act soon: these aren't going to come back. When they're gone, they're gone—grab them now before they go out of stock forever!
If you missed out on some of the products the last time we blogged about it, never fear—many of our books are available as PDFs as well, or you can dig through our Scratch-'n-Dent pile for hidden treasures!
Let's Twist Again!
New GameMastery Cards are here!
Need to make your character's life even more interesting, or want to throw the GM a curve ball? Our latest GameMastery offering will give you even more twists and turns for your roleplaying game!
If pulling out a pre-made adventure causes your players to cry "railroad", you'll be able to stifle those protests with GameMastery Plot Twist Cards: Flashbacks! These cards give players and GMs the chance to turn the tide in their favor, or take the story in completely different directions! Is your party about to be overrun by three sinspawn lurking in the swamp? Play the Phobia card and they run away, frightened of the fire-wielding sorceress or the keen-eyed ranger with a quiver full of arrows! Did you just barely fail your grapple check against the halfling barbarian last round? Try again with Deja Vu and get a +5 bonus this time! If you fall into the improv GM category, this is a perfect addition to your repertoire—your players will definitely keep you on your toes with these, but if you're a player, you can only have one of these cards up your sleeve at a time. Will you use your Magic Moment to charm a city guard, or will you save it you have to remove a terrible curse from your friend?
One of the best things about these cards is that players can play them at any time, on anything—friend or foe—but they're also incredibly useful for building up character background. Pull the Nightmare card, and perhaps your character saw beloved family members rising from the grave, or they are in search of a Lost Loved One, or perhaps you failed to save someone under your care (Regret). While we've included rules snippets for the Pathfinder Roleplaying Game, you can use these cards in any roleplaying game in almost every genre!
Check out all of our GameMastery Cards here, and find that perfect addition to speed up or enhance your game!
Buckle Your Swash the Rite Way!
New Rite Publishing Pathfinder RPG releases!
Avast ye gamer! Time to get ready for the briny seas with the latest offerings from Rite Publishing!
We've got the grog and the flag, but your Pathfinder pirate character needs to round out their background just a bit more, and with 101 Pirate and Privateer Traits, you'll be able to! Wreak vengeance upon the aquatic monstrosity that killed your loved one with Leviathan's Nemesis, unnerve your enemies with Jack Ketch Stare, or reduce unwanted conditions with Salty and Steadfast. With over a hundred flavorful traits for any character, you're sure to find something that will complete the very model of a modern major-general or pirate king!
Fortune is a fickle thing, as any gamer knows, but for the luckbringer, they get to stack the odds in their favor! In 10 Luckbringer Feats, there are even more feats that build upon your class abilities, like Fortunate Fate, Martial Kismet, or Opportunity Knocks Twice! Short and sweet, this PDF is a great addition to The Secrets of the Luckbringer.
Finally, get ready to get spooked! Not quite full undead, haunts are a unique way to add tension and horror without throwing another zombie or skeleton at your party. #30 Haunts for Kaidan brings a slew of Japanese-themed haunts for their cursed land of Kaidan, but serves as an excellent fit for any Far Eastern-themed realm (like the lands of Tian Xia in our own world of Golarion)! Arranged in nine tales to help you envision their use in your game, this book will give you a whole new way to create haunted houses (or entire realms, as with Kaidan).
Dervish Dance Archaeologist order of operations.,
Prestige and magic item cost,
Some Newbie GM Questions.,
>>Blame *Cosmo* for ALL your problems here<<,
Suggest an "advanced" but still straightforward build,
The Gunslinger : DRP Hell on Golarion,
Increasing the DC of Wolf Savage,
Monk of the Empty Hand Reach Weapons,