Even with the hundreds of Pathfinder Pawns now available, certain iconic characters were missing, along with representatives of the most well-known organizations of the Inner Sea. With Pathfinder Pawns: Inner Sea Pawn Box, you'll get over 200 distinct pawns for use in any of your tabletop games! From dozens of Hellknights representing the many orders of that infernal organization, to numerous priests and priestesses of the gods, to white witches, strix, Technic League spellcasters, not to mention our favorite goblin "iconics!" That's right, Chuffy Lickwound, Reta Bigbad, Mogmurch, and Poog are in this set, along with Feiya the Witch, the infamous Pathfinder Society agent Eando Kline, Alain the Cavalier, Quinn the Investigator, and many others! Thrune agents, Shoanti god callers, and Ruthazek the Gorilla King all await to head to your game and finally git that
Harsh lands live by harsher rules, and in Primeval Thule, the eponymous land of Thule, humankind is only beginning to grasp the power that lies before them! Monsters haunt the land, held back by the few cities that encroach upon the wilderness—cities that can be even deadlier than the elder things lurking in the darkness! Haunted glaciers, retreating elves, Atlantean nobles, and mi-go hunting grounds are just a few things covered in the gazetteer, but you'll also get thematic Pathfinder Roleplaying Game mechanics as well as three ready to play adventures that throw you into the world of Thule! Crafted by industry veterans Rich Baker, David Noonan, and Stephen Schubert, with art from luminaries such as Todd Lockwood, maps from Christopher WestPrimeval Thule is heavily influenced by Robert E. Howard, H.P. Lovecraft, and Edgar Rice Burroughs, and will have you daring to win a crown to set upon your hero's troubled brow!
It's not how you play the game—it's how the game plays you with the latest board game from Passport Game Studios!
Better hope your tradecraft is up to par with [redacted]! In this new board game of bluffing, betrayal, and intrigue, infiltrating an embassy is going to be the easy part. Getting out with the stolen files is going to be a lot rougher, as you'll meet up with other players—who may or may not be on your side! A double-blind mechanism keeps the tension high, and you can gather weapons, turn off the lights, or hack computers to give yourself the edge. A bit of Bond, Tinker Tailor Soldier Spy, Mission Impossible, and Archer, with game mechanics inspired from one of my favorite party game, [redacted] will have you donning your favorite black tactileneck and heading towards the helicopter to escape with the intel in hand!
Check out everything else from Passport Game Studios on Paizo.com!
Keeping your gear dry is going to be just one of the many challenges your PCs will face with the latest Pathfinder Flip-Mat!
You'll have to keep your head above water with Pathfinder Flip-Mat: Flooded Dungeon! This double-sided 24 by 30 inch battle map conveniently folds up to fit into your game bag, and features numerous features that will have your Game Mastering heart all a-flutter with possibilities! Populate the flooded catacombs with ghasts that lurk in the murk, a swarm of pirahnas waiting to nibble at the mage's toes, or nasty traps left behind by the dungeon's original builders! Pathfinder Maps subscribers receive a free digital edition of the maps when their Flip-Mat or Map Pack ships, and is perfect for the virtual table top of your choice!
And if you want to customize your map even further, you'll be able to use wet and dry erase markers to add your own elements to the field!
Check out the rest of the Pathfinder Flip-Mats and Map Packs right here on Paizo.com!
Adventure Quarterly #6 is here, and within its 68 pages, you'll receive three new Pathfinder Roleplaying Game adventures! "The Fungarium" by RPG Superstar 2012 winner Mike Welham delves deeper into the Ruins Perilous, an area that first began exploration in Adventure Quarterly #3. This adventure for 4th level characters may have your character swearing off mushrooms for a while, as they'll face an array of fungal creatures benign and bizarre!
In addition, Bret Boyd has a mission for 9th level characters in "Fire & Ice" that's pretty straightforward: destroy an artifact. But the last group to attempt such a thing ended in a bad way, destroyed by a nemesis that wants to keep the artifact very much intact. It's a race to the finish line on an island where the Plane of Fire touches the mortal realms!
Finally, 14th level characters will face the fight of a lifetime with Alex Putnam's "In Iron Clad!" The badlands around the city of Erkandas hold many tales, and the legend of the Iron Knight is just one of them. The PCs will have to take up the mantle of the Knight in order to finally put to rest an ancient evil—permanently!
Starting off our round-up is "Quests of the Sands" from Jon Brazer Enterprises, seeking to give you new adventures for any desert-based game (and definitely great for your Mummy's Mask campaign)! This PDF contains not one, but six short adventures designed to be played in one session, each featuring new monsters, traps, haunts, and also has full-color maps of each location!
More than just convenient blackmail material for a game master, familiars can often help define a spellcasting character—but with Pathfinder Player Companion: Familiar Folio you'll get new options to really make your friend shine! Learn about the favored familiars from organizations such as the Arclords (archaeopteryxes and tuataras) or Riftwardens (cats, dogs, or rabbits)! New archetypes like the fighter's eldritch guardian or bard's duettist give these classes a chance to gain a familiar of their own, druids get the leshy warden archetype, and witches can meld with their familiars in the synergist archetype! Even familiars get their own archetypes, with the decoy, mascot, mauler, or sage archetypes, gaining access to skills, abilities that allow your familiar to soak damage dealt to you—or even spout off knowledge that you may have forgotten. Feats like Familiar Bond let any class gain a familiar, while Telepathic Link lets you communicate farther away, while magic items such as featherleaf barding give your feathered friend a little bit more protection and spells like transfer familiar offer more flexible options to your adventurer! (And oh yes, there are more familiars to be had in this book: cat sith, chickens, leopard slugs, and peacocks to name just a few!)
Numeria is a strange land, littered with the ruin of stranger technology that scholars have yet to determine the purpose of—and is the land of the Iron Gods Adventure Path. With the Pathfinder Campaign Setting: Iron Gods Poster Map Folio, you'll get not one, but three poster-sized maps for this campaign, or any campaign set in Numeria! Included in the folio are two city maps: the starting town of Torch, and the capital of Starfall. Both are visited as part of the Adventure Path, but also included is a player-friendly map, done in a pen-and-ink style that could very easily stand in as a player handout of the region in your Iron Gods campaign!
Check out everything for the Iron Gods Adventure Path here, and don't miss any of our Pathfinder Campaign Setting releases with a subscription!
The exciting conclusion to the sorcery-meets-superscience Iron Gods Adventure Path has arrived—are you ready to challenge a perfect, immortal machine?
The infamous Silver Mount has captured the imaginations of explorers and scholars across the Inner Sea—but few have ever returned from their pursuit of unimagined treasures. In "The Divinity Drive", the sixth and final part to the Iron Gods Adventure Path, this adventure for 15th level characters will pit you against the Iron God itself. A host of deadly adversaries that have given up blood and bone for the god's favor are in your path, though, along with traps and mysteries of otherworldly design—all designed to keep you from interfering with the culmination of the Iron God's plans! Face off against undead security guards wielding laser pistols, robotic guardians, and the Iron God's personal host of elite bodyguards, all while trying to solve the mystery of the Silver Mount!
In addition to the adventure, this volume of the Pathfinder Adventure Path also includes unique items such as the Arms of the Iron God or memory facets as well as extended entries on key NPCs for "The Divinity Drive". A gazetteer offers numerous options for extending Iron Gods past this volume, including hints as to what else lies in the Silver Mount, but if you've got somebody itching to build their own robot, "Ecology of the Robot" is the article for you! An overview of available robots, including the heavy repair drone, and robot augmentations give you a taste of how your character can make their mark on the Inner Sea—or even beyond! Finally, Amber Scott concludes her "Whispers in the Wastelands" Pathfinder Journal, and five new creatures: the enormous and predatory feranth, the three-faced yarahkut inevitable, the marax hailing from Castrovel (which you can gain as an animal companion), director robot, and angel-winged evaluator robot!
A gaming legend returns to print with a bit of help from Goodman Games!
In the vast emptiness of space, one ship holds the dream of man's future in the stars. In Metamorphosis Alpha, the starship Warden drifts through the void, lost in the void, its original purpose largely forgotten by its inhabitants. Play as a true human, mutant, or robot in this game, fighting to survive day by day, or perhaps set upon a noble goal to return the Warden to its original course and fulfill your destiny among the stars! This Deluxe Collector's Edition is a little different than just a straight reprint: not only has it collected the original source material by James M. Ward, it also contains a slew of supporting articles from Dragon Magazine, new monsters and NPCs, even a new adventure—as well as the original playtest notes for Metamorphosis Alpha!
The life of a cat may seem luxurious on the outside: naps in the sunshine, maybe idly chasing a feather toy, or running around in the wee hours of the morning. But in The Secrets of Cats, they are more than just an idle fixture of day-to-day life: they are guardians and protectors of humans that remain blissfully unaware of the battle cats face every night! In this adventure for the Fate Roleplaying Game, those darn kids have awoken an ancient evil on All Hallows' Eve! With a magic system based on true names and sacrifice, your feline character will have to protect their Burden in the tourist town of Silver Ford. Everything you need to play is included, from character generation, plot, and setting ideas—just grab a copy of the ENnie Award-winning Fate and get started!
Check out the rest of the Fate Roleplaying Game right here on Paizo.com, and be sure to pick up the Fate Core System to start gaming tonight!
Far from the lush rivers where cities thrive is where many secrets of Osirion lie buried. Fortunately for your campaign, the authors and artists behind Wayfinder #12 has dozens of new articles to add to your game! In its 74 pages, lovingly crafted by you—the fans—you will get new archetypes like the devoted sword-saint swashbuckler by Clinton J. Boomer, spells from the desert-dwelling sal'awaan by Sarah Counts, as well as new Pathfinder Roleplaying Game: Beginner Box material with the "Riddles for a Sphinx" adventure from Paris Crenshaw and Mike Welham! Gaze upon new magic items like the belt of emerald skulls by Joe Kondrak, or learn about the blade-binding techniques of Osirion by Aaron Filipowich, or perhaps pass the time with a new board game from Dain Nielsen. Gaze upon a portion of the rituals contained in the Book of the Dead written by Nathanael Love, and have your spellcaster earn boons such as Knowing the Souls of East and West, or Weighing the Heart! But I haven't mentioned my favorite part—it's free! That's right, you can get all this amazing material simply by clicking on the Add to My Downloads button, and make the most of your Mummy's Mask campaign or "Entombed with the Pharaohs" game with Wayfinder #12!
Check out the rest of the Wayfinder fanzines right here, along with the Pathfinder Chronicler Anthology! And if you like what you see, you can help support Paizo Fans United by purchasing rare print editions of Wayfinder, or with Paizo.com exclusive PaizoCon pint glasses!
Some secrets of the Pathfinder Society are buried for good reason, others less so. Your rookie Society agent might have to find out the hard way which one is which in "The Wounded Wisp", the first of two new Pathfinder Society scenarios this month! In this adventure, a routine errand goes astray when your innocuous assignment uncovers a clue left behind by a founding member of the Pathfinder Society—a clue that leads to a prize dating back to the earliest years of the organization! Designed for play with 1st and 2nd level characters, and with random elements that allow you to replay the scenario multiple times, "The Wounded Wisp" serves as an introduction to the history of the Pathfinder Society, as well as give you a tour of Absalom's most famous sites!
Venture-Captain Valsin doesn't like to be kept waiting, especially when Absalom's Arcanamirium requests your Pathfinder Society agent by name in "The Slave Master's Mirror". Stonespine Island is a haven of Okeno pirates, truly a hive of scum and villainy—and one you'll have to infiltrate. Will your agent be able to capture this mastermind, or will they fail and become slaves themselves? Liberty's Edge and Silver Crusade factions will want to take on "The Slave Master's Mirror", as it contributes directly to their faction's ongoing storyline!
Check out everything from third-party Pathfinder Roleplaying Game publishers right here on Paizo.com, and don't miss out on the excellent sales going on right now from AAW Games and system-neutral supplements from Moebius Adventures!
The Rebellion is here with Fantasy Flight's latest game—and they don't want tea!
No matter which side you're on, Star Wars: Imperial Assault will give you the chance to crush the opposition in this exciting new strategy board game! With multiple ways to play the game, from the one-on-one skirmish pitting the Empire's vast resources against the plucky and determined Rebellion, to the campaign game which challenges up to four players to take on one player's Imperial forces. The skirmish mode is great for quick games, while the campaign gives you a chance to upgrade your team with new equipment and skills while facing the Empire. (Of course, they will get new gear as well, so you may want to enlist the aid of heroes like Han Solo or Luke Skywalker!)
Check out everything from Fantasy Flight Games right here on Paizo.com!
Syrinscape’sPathfinder Adventure Path SoundPack Ongoing Subscription will buy you each of the Pathfinder SoundPacks as it is released at only $6.50/month. Subscribers will also gunlock the entire Syrinscape back-catalogue of Fantasy SoundSets and sounds, including Bugbear Battle, Witchwood, Flooded Cavern, Elven Vale, Lair of the Siren, and dozens more.
Bring these sounds to your table by downloading the free Syrinscape Player for PC, Mac, Android Tablets or iPads at syrinscape.com!
The pint-sized antics of Golarion's goblins are now collected and available in Pathfinder: Goblins! This hardcover takes the Pathfinder: Goblins! mini-series from Dynamite Entertainment and compiles them into a tome that can barely contain their antics! This collection includes an exclusive bonus story, as well as a gallery of all the cover illustrations used in the mini series, and 20 pages of official Pathfinder Campaign Setting material!
The holiday break is here, and if you've got an itch to get some gaming in, AAW Games is here with a PDF sale!
Through January 4th, AAW Games has put almost its entire digital gaming library on sale for 50% off! From new races like the infernal gitwerc or hoyrall, to classically-styled C-Series adventures like "Alagoran's Gem, and new classes like the psilocybist, AAW Games has hundreds of gaming products ready and waiting to be added to your repertoire! No discount code is required, and you can shop as many times as you'd like—or even gift PDFs to another Paizo.com user! In addition, AdventureAWeek.com is offering a free one-month subscription on their website—just use the KRAMPUS coupon code on their website.
Check out everything on sale from AAW Games right here!
In every gaming group, someone must take up the mantle to guide the story, and with Dungeons & Dragons: Dungeon Master's Guide, you'll have all the tricks you need to run your Dungeons & Dragons game! In over 300 pages, this tome will provide guidance on creating worlds to run your adventures in, spark your imagination, and draw upon four decades worth of gaming history to give you and edge to challenge your players in the latest edition of Dungeons & Dragons! From creating dungeons, to populating it with deadly traps and even deadlier monsters, to luring in players with the promises of long-lost treasures or forgotten lore, the Dungeon Master's Guide completes the core rules you need for Dungeons & Dragons!
The longest night of the year is over, and Paizo has a holiday present for you!
Paizo's best year ever is coming to a close—and it would have never have happened without our fans! Whether you're really taking ambiance to the next level by playing "Murder on the Silken Caravan" in the United Arab Emirates, voting in RPG Superstar, giving us feedback on the upcoming Pathfinder Roleplaying Game: Occult Adventures, it's you that pushes us to bring our A-game and take our game design and adventures to the next level! And because it's the holidays, we have a little thank you for you. Every Paizo.com member can take 10% off their entire order—and yes, it stacks with your Pathfinder Advantage discount—through February 1st, 2015! This discount applies to hundreds of items on Paizo.com, from Rise of the Runelords Deluxe Collector's Edition to Inner Sea Gods and the Emerald Spire Superdungeon! Just use the holiday15 discount code at checkout, but remember: this discount can only be used once, and does not apply to subscriptions, backorders, preorders, and electronic downloads from other companies.
The Pirate Council is pleased with yer piraticality (clearly a word) and has granted ye an island fer yer very own freebooter’s lair with Pathfinder Adventure Card Game: Island of Empty Eyes! Face off against some leering cyclopes in the Ruins of Sumitha, and tangle with their leader Ishtoreth. Add magical might to yer arsenal with boons such as Control Weather, Eel Skin Armor, and the Alkali Flask! Encounter the dream shade of the wizard Bikendi Otongu and... is that a Triceratops charging yer way?
The allure of riches pulls many dreamers away from their homes, and can serve as the beginning of a lifelong obsession for members of the Pathfinder Society. In Pathfinder Campaign Setting: Lost Treasures, you'll hear about 46 different treasures that date from the earliest days of the Inner Sea—and how they could affect the course of history today! Learn about the loss of the Azlanti Bell of Obedience, the gold colossus known as the Champion of the Gilded Host, the terrifying Hellknight armor Ebon Thorn, or even stranger things like the Iblydan Feathered Galley of Ataylos! Perhaps even challenge the authority of House Thrune with Gaspodar's Signet, stare into the depths of a nightglass, or wield the mighty Scepter of the Arclords—all possible when you seek some of the legendary treasures of the Inner Sea! Pathfinder Campaign Setting: Lost Treasures also contains information about infamous treasure troves like the Lenyenko Dark or Voghul Caverns, and horrific curses such as debasement or swamp reek! Treasures need a good home, of course, and who wouldn't want to store their valuables in a blood chest or tidy trunk?
Check out the rest of the Pathfinder Campaign Setting line here, and dive into the world of Golarion with the award-winning Inner Sea World Guide!
The organized play scenarios of the Pathfinder Society Adventure Card Guild are now available for home play as downloadable PDFs. Play along each month as your party encounters the famed pirates and treacherous foes of the Season of the Shackles! Search the Shackles for the Treasure of Jemma Redclaw. Aid Captain Tessa Fairwind in her search for the legendary Jalhazar’s Wheel. Fight a truly ridiculous number of sharks. Level up your characters and explore the world of the Inner Sea in a rich storyline designed to interweave with the events of the Skull & Shackles Adventure Path.
Check out everything you need to know for Pathfinder Society Adventure Card Guild play—at home, at your friendly local gaming store, or your next convention right here, and don't miss out on the rest of the scenarios for Season of the Shackles right here!
Big problems require big solutions—and Pathfinder Player Companion: Giant Hunter's Handbook has a supersized selection of choices for adventurers looking to take things down a notch or two! Learn about the five most important facts about giants (such as their fondness for throwing things), the kinds of giants that exist, their common allies (crocodiles and winter wolves, for example), weaknesses, even what to expect in one of their lairs! Your adventurer might also want to learn about new skill options for Bluff, Intimidate, and Stealth, or pick up a new regional trait such as chilled by brutality or scrambling servant. Magic items like gecko gloves or lodestone boots give you an edge when trying to get into a giant's lair, while a new spell like hollow blades or siphon might will help take them down for good! Finally, Pathfinder Player Companion: Giant Hunter's Handbook concludes with a preview of the campaign traits for the upcoming Giantslayer Adventure Path!
Check out the rest of the Pathfinder Player Companionshere, and pick the right feats and gear to cut your enemies down to size!
Strange metals, curious devices, and more await in the Pathfinder Cards: Iron Gods Item Cards deck! Designed to match items you can find in the Iron Gods Adventure Path, this deck of 54 cards features an illustration of items such as a Jumpsuit, Grenade, Heavy Weapons, Keycards, Helmets, Crystals—and yes, a blaster Pistol—are all included. While designed for the Iron Gods Adventure Path, this deck would be a great addition to any roleplaying game, no matter the system!
Check out all of the Pathfinder Cards right here, and don't miss out on all of the adventures and supplements for your Iron Gods campaign!
All paths have lead to the heart of Numeria, to where the Technic League is mightiest—Starfall. In Pathfinder Adventure Path: Palace of Fallen Stars, the penultimate chapter of the Iron Gods Adventure Path will have you facing off against some of the mightiest agents of the Technic League, not to mention the Black Sovereign, Kevoth-Kul, who stands in your way to accessing the Silver Mount. Eluding the League's agents will be the first step, but making allies in Starfall will also be a task for those brave heroes seeking to take down an Iron God!
In addition to the adventure for 13th-level characters, "Palace of Fallen Stars" also includes detailed writeups on key NPCs such as Kevoth-Kul, and five new items that your character might be able to acquire, such as a gravity cannon, implant mesh, memory facet, or Starfall spade! Starfall continues taking center stage in this Pathfinder Adventure Path volume with a gazetteer covering the important locations and life in the big city. The god of accidental death, Zyphus, gets new details, such as expectations of the clergy, holidays, aphorisms, not to mention a new spell, planar allies, and new obediences! Amber Scott's Pathfinder's Journal continues in "The Robot Thief," and finally, four new creatures are eager to grace your Pathfinder campaign: the frost-covered gammenore, Zyphus's herald Gravedigger, and two new robots: the juggernaut and surgeon robots!
Check out the rest of the Iron Gods Adventure Path right here—but are you ready for the final countdown in "The Divinity Drive"?
The wind is beginning to howl outside—time to get below decks with the latest Pathfinder Map Pack!
All aboard for Pathfinder Map Pack: Boarding Action! Our latest Pathfinder Map Pack gives you some the opportunity for some nautical shenanigans with your Skull & Shackles game or Pathfinder Module: Plunder & Peril! Each of the 18 map tiles can be arranged to suit your gaming needs, allowing you to create a deck to unleash arcane might upon (but you may want to hold back on the fireball), a Cluttered Stern to hide behind, or a Narrow Forecastle to have a swashbuckling sword fight upon! Just like our Pathfinder Flip-Mats, Pathfinder Map Pack: Boarding Action are specially coated to allow you to use dry erase, wet erase, and even permanent markers to let you change up your battlefield as you need for your game!
Check out the rest of the Pathfinder Map Packs—and Flip-Mats—right here on Paizo.com, and don't forget that subscribers receive a free digital copy when your map ships!
There's always room for more cute in your life, and the Weregeek folks have just what you need!
There's always room for Jello, or so I'm told—but I'm pretty sure they weren't talking about gelatinous cubes! The folks behind the Weregeek comic have a pint-sized version that's just bubbling with joy (acid not included). Cubie the Plush Gelatinous Cube is roughly 5 inches around—certainly not enough to fill a 10 foot dungeon corridor, but small enough to fill your heart! This plush is a great gift for the holidays—or any time you need to put a smile on a gamer's face!
Check out all of the plush toys and other gifts on Paizo.com right here!
From critically acclaimed author Chris A. Jackson comes Pirate's Promise, an all-new standalone adventure featuring his beloved characters from Pirate's Honor. Set in the award-winning world of the Pathfinder Roleplaying Game, this book explores a fantastical tale of love, espionage, and high-seas adventures.
Torius Vin is perfectly happy with his life as a pirate captain, sailing the Inner Sea with a bold crew of buccaneers and Celeste, his snake-bodied navigator and one true love. Yet all that changes when his sometime friend Vreva Jhafae—a high-powered courtesan and abolitionist spy in the slaver stronghold of Okeno—draws him into her shadowy network of secret agents. Caught between the slavers he hates and a navy that sees him as a criminal, can Torius continue to choose the path of piracy? Or will he sign on as a privateer, bringing freedom to others—at the price of his own?
Check out all of our Pathfinder Tales Novels here, and don't forget, if you subscribe to the Tales line, you'll get a free PDF and ePub copy for your reading pleasure!
The latest Pathfinder Cards deck is here, and we're heading back to the hot sun of Osirion!
Look upon the faces of your enemies with Pathfinder Cards: Mummy's Mask Face Cards! This deck of 54 cards includes portrait illustrations of the major foes—and friends—of the Mummy's Mask Adventure Path. Look upon such faces as Agymah the Merchant, Bal Themm the Acolyte, High Priestess Sebti, Naheeba the Trader, and of course, Muminofrah the Royal Courtier or Eye-Taker Sotenre! Easy to add to your gaming bag and show off at the table (letting you keep your books and notes to yourself), the Mummy's Mask Face Cards are a great addition to anybody running Mummy's Mask or any desert-themed adventure!
Check out all of the Mummy's Mask Adventure Path right here to brave the sands of Osirion, not to mention the rest of Pathfinder Cards!
Get amazing discounts with the final days of the Paizo PDF Love sale!
It's a digital wonderland of gaming right now—but it won't last forever!
Having access to my gaming library—no matter where I am—without breaking my back (or your favorite gaming bag) has been one of my favorite things that's happened when tabletop gaming and technology collided. For just a few more days, you can get over 600 of Paizo's PDFs for 30% off! Through December 7th, you can the complete Pathfinder Adventure Path: Rise of the Runelords Anniversary Edition—a campaign that starts in the quiet coastal town of Sandpoint and takes to the heights of ancient Thassilon's dominion! This adventure spans over 400 pages to get if you've never played Pathfinder before or journeyed in our setting of Golarion!
The latest from Engine Publishing is going to give you a bonus on your next roleplaying game session!
No campaign idea survives contact with the players—no matter the system, no matter the game! In Unframed: The Art of Improvisation for Game Masters, you'll learn some of the tricks from the masters on how to handle your game when your players zig instead of zag. From Robin D. Laws, author of Pathfinder Tales: The Worldwound Gambit, learn how to improvise dialogue, how to let go of the plot and the railroad with John Arcadian, game like an actor with Filamena Young, and longtime gaming contributor Jennell Jaquays gives you advice when faced with everybody's familiar foe procrastination. Kenneth Hite provides excellent advice on running your horror game (great for Call of Cthulhu fans), while Eloy Lasanta gives you new ideas when starting out your game in the local tavern, and Alex Mayo takes a few ideas from David Lynch to add to his game—and yours! These are just a few of 23 essays on how to improve your game—no matter what you play or how you play it!
Check out everything from Engine Publishing right here, and don't miss out on the huge selection of roleplaying games available on Paizo.com right here!
It's no secret that the original Advanced Bestiary is a favorite among the Paizo staff. Every in-house copy is beaten, worn, weathered and falling apart. When Green Ronin announced a Kickstarter to convert it to the Pathifnder Roleplaying Game we were very excited—and now you can see why! The Advanced Bestiary is back, bigger than ever, and in full color! Almost 300 pages long and featuring over 100 templates to sink your teeth into, this go-to book will give you endless variety for your game. Whether you want to use the amalgam template to mash together two creatures worthy of any mad wizard, the blood knight template to create a terrifying cavalier, a daemon-hosted umbral dragon, or a transforming alchemical golem, it's all within your power with the Advanced Bestiary! ...Now if you'll excuse me, I have some encounters to write up and some blank character sheets to have handy.
Sweltering heat and the ever-present hum of insects—you're in the jungle now with the latest Pathfinder Society scenarios!
Jalmeray has a long history within the Inner Sea, and it rightly earned its moniker of "Kingdom of the Impossible." With "The Segang Expedition", the Pathfinder Society has finally earned a patron of that land—and you're invited to explore a temple left behind by the legendary Maharaja Khiben-Sald! Over four thousand years old, possibly untouched—it's enough to make any Society agent eager to get started! But it is a jungle...and the Vudrani did not leave their genie-built monuments that unprotected... Members of the Sovereign Court faction won't want to miss this scenario!
In another jungle, but maybe just as deadly, agents for the Exchange faction head to the Mwangi Expanse with "By Way of Bloodcove!" It's right into the lion's den, as your Pathfinder Society agents must move equipment and personnel deeper into the Expanse—all without attracting the attention of the Consortium! To do so, you'll have to set up your own operation in Bloodcove: gather intelligence, shake hands, make friends, and survive any traps that might be waiting for you there!
Check out the rest of Season 6's scenarios right here, and keep up on the latest Pathfinder Society news in the Paizo Blog!
It's the dawn of a new age with the latest from Catalyst!
Get your nuyen for nothin', and your glory for free with the Shadowrun Beginner Box Set! The Sixth World is here, and magic and technology rub shoulders as you seek to survive in this cyberpunk fantasy future. In the Shadowrun Beginner Box Set, you'll get five pregenerated shadowrunners, (including the iconic street samurai), a solo adventure to learn the game's mechanics, a fistful of dice—as well as enough adventure hooks to keep you going until you're ready for the Core Rulebook! (And if you're looking for something in between those two, check out Runner's Toolkit: Alphaware!)
Check out everything else for the fifth edition of Shadowrun right here on Paizo.com!
Reality isn't everything it's cracked up to be, and in The Strange, some of those realities think ours look much nicer. With The Strange RPG Bestiary, game masters will have a horde of new foes to throw at players! Over 150 new creatures await, from the monument spiders and data sentinels, to sentient octopus and kaiju, and plenty more! Gorgeous illustrations, paired with the Cypher System mechanics that debuted in Numenera, The Strange RPG Bestiary is a must-have for gamers in this system!
Check out The Strange RPG and plenty more from Monte Cook Games right here on Paizo.com!
The plotters behind Magnimar's unrest are unmasked in the story finale with Pathfinder Comics: City of Secrets #6! Our heroes now reunited, they set out to warn Pathfinder Society Venture-Captain Sheila Heidmarch, only to find her neck-deep in trouble! With the time for talking over, now it's time to bust down doors and smash heads with steel and spell. Ezren, Harsk, Kyra, Merisiel, Seoni, and Valeros work to uncover the culprits and mark one more secret solved in Pathfinder Comics: City of Secrets #6!
Raging Swan Press wants to celebrate their anniversary milestone with a special gift to gamers everywhere: 40% off all their PDFs! Adventures like Shadowed Keep on the Borderlands, The Lonely Coast setting, some truly wicked Tribes, not to mention a host of GM Resources? Oh, and let's not forget a huge array of starting publisher essentials, like Stock Art and Maps! The sale goes through November 30th, and you can shop as many times as you like!
Be sure to check out Raging Swan Press's huge selection of gaming goods right here on Paizo.com!
In Pathfinder Adventure Card Game: Tempest Rising, it's all about Making Friends and Influencing People. When those people happen to be the Pirate Council of the Shackles, better be sure all your buckles are polished to a high shine when you head back to Port Peril! Meet old friends, survive old enemies, and gain enough loot to impress even the Hurricane King himself in this 110 card expansion for the Skull & Shackles Adventure Card Game!
Check out the rest of the Skull & Shackles Adventure Card Game right here, and don't miss out on exclusive promo cards by subscribing today!
Even adventurers (and Great Old Ones) need to face their challenges on a full stomach, and the real world is no different. This holiday season, Jon Brazer Enterprises is donating 50% of sales through November 30th from Book of Beasts: War on Yuletide! Every copper piece helps those in need—and you get an amazing assortment of holiday-themed beasties for your game (and don't forget about the feast golem either)!
Check out everything from Jon Brazer Enterprises right here, and get creatures, kingdom building rules, and all-new Deadly Delve adventures!
With bow, bullet, or bolt, Pathfinder Player Companion: Ranged Tactics Toolbox will make your ranged weapon-wielding characters quiver with excitement at the new options within! Get better at close-up fights with the juggler bard archetype, use the bomber rogue talent to gain an alchemist's bomb ability, or keep your splash weapon contained on one target with the Concentrated Splash feat. Disarm foes from afar with Ranged Disarm or Trick Shooter, cover an ally's retreat with Volley Fire, or perform legendary feats of archery with the toxophilite ranger archetype. Of course, ranged attacks aren't always about the bow—if you're the artillery kind of spellcaster, the Seeking Spell feat will be your new best friend, and summoners will be able to think of new and exciting ways to deliver touch spells with the Proxy Summoning feat! Along with these new options, a plethora of new equipment such as the stonebow, incendiary arrow, and flight grapnel can be just the right choice for your character, while magic items like the shockwave blunderbuss and phase arrow might just make your favorite ranger or hunter giggle with glee!
Check out all of our Pathfinder Player Companions right here, and don't miss out on out-of-print Player Companions with our PDF Love Sale!
The recent attacks on Sandpoint are over, but with all the troubles in the once-quiet town, will it every truly be safe again? In Pathfinder Legends: Sins of the Saviors, this hour-long audio drama sets Ezren, Merisiel, Harsk, and Valeros on the task of finding the Runeforge in order to face Karzoug, the ancient runelord, before he once again claims Varisia as his own! Unfortunately for our heroes, in order to defeat the Thassilonian wizard, they must claim the power of that fallen kingdom for their own. Will they succumb to the darkest parts of themselves, or will be stronger than the crudest parts of themselves in Pathfinder Legends: Sins of the Saviors?
Whether you've been playing for a week or a decade, having the rules at your fingertips can mean the difference between life and death for you character. With Pathfinder Cards: Rules Reference, you'll be able to summon up all of the most common rules in the Pathfinder Roleplaying Game! Easy to stash in your game bag, this 110 card deck covers Combat, Environment, Skills, and Magic-related rules. Skills like Climb, Diplomacy, Disable Device, Perception, and Survival are summarized on double-sided cards, and icon lets you know if a rule is a standard, full-round, or attack action for use in combat! Get the basics of making concentration checks, counterspells, polymorphing, and how to deal with new environments like fighting underwater (and what happens when you start drowning)! Finally, the many things that can happen in combat and how to resolve them are covered, such as Aid Another, Invisibility, and Scent!
Check out all of our Pathfinder Cards right here, and don't miss out on our Pathfinder gaming accessories here!
The second half of the Iron Gods Adventure Path begins with "Valley of the Brain Collectors"! In search of further aid to defeat the dangers rising in Numeria's Silver Mount, the heroes of Iron Gods head to the valley known as the Scar of the Spider to dig deeper into this strange land's past. This valley is far from uninhabited though, and malign influences from beyond the stars have corrupted it into a hostile environment—but even here, allies can be found! For 10th level characters, "Valley of the Brain Collectors" gives PCs a chance to explore this strange region in pursuit of their quest, not to mention uncover the origins of some of the Inner Sea's strangest rumors regarding this land of sorcery and super-science!
In addition to the adventure, Pathfinder Adventure Path #88 contains detailed writeups on key NPCs for this adventure (such as the one depicted on the cover) and new treasures such as the staff of the Dark Tapestry and fleshnet cannon! For those that hunger to know more about the dwellers in the night sky, the article on the Dominion of the Black should whet the appetite somewhat—but take care! There's also a list of those scholars that dared study this enigmatic group, and what their current mental state is (hint: it's not good). Alien technology from Eox, Verces, the neh-thalggu, and mi-go get some exposure, such as the Vercite optical turret implant. Amber Scott continues her Pathfinder Journal entry as our protagonist returns home, and finally, new creatures for your game! The reclamation robot, shipmind, and ugothokra, and yah-thelgaad all await in this mind-bending volume of the Pathfinder Adventure Path!
The Cult of Dragons is up to no good with Dungeons & Dragons: The Rise of Tiamat! For 8th to 15th level characters, the second part of the Tyranny of Dragons adventure throws your characters right into the middle of things, continuing the events of "Hoard of the Dragon Queen" and taking them all over the Realms and up and down the Sword Coast—not to mention a brief trip into Thay! Numerous factions vie for favor, and their aid could well mean the difference between living free—or being crushed under the might of the Dragon Queen unleashed from Hell!
Check out everything for the latest version of Dungeons & Dragons right here, and don't miss out on the PDFs of Dragon and Dungeon magazines with our PDF Love Sale!
Ya-harr, mateys, get yer grog rations and your share of the loot with the latest Pathfinder Modules adventure!
Get ready to sail the Shackles once again with Pathfinder Module: Plunder & Peril! In this 64 page tome, you'll receive not one, but three different linked adventures set in the rough and tumble, free-for-all lands of the Shackles! Whether using this adventure as part of the Skull & Shackles Adventure Path or on its own, you'll get more swashbuckling and treasure hunting action than you can shake a cutlass at! From the lively starting adventure of "Rum Punch" by Alex Greenshields for 4th level characters, to the relic-hunting "Dangerous Waters" from Matt Goodall, to Steven T. Helt's finale of "Black Coral Cove" for 6th level characters, all manner of dangers both natural and unnatural await! In addition, you'll also get a double-sided full color poster map featuring the town of Lilywhite as well as the most detailed map of the Shackles that we've ever released!
Check out all of our Pathfinder Modules right here, and don't miss out on the Pathfinder Module and Adventure Path PDFs on sale here!
Starting off with the latest round up is a batch of critters that give a whole meaning to the "Bad" in BBEG! From Legendary Games, Mythic Monsters: Emissaries of Evil gives you 13 mythic variants of creatures like the vile urdefhan, ankou, and shining child! Night hag masterminds rub shoulders with soulslivers and achaierai, as well as the body-jumping fiend known as the maldonado give you a range of challenges from CR 3 to 21—great for your game no matter what level you're playing at!
Not everybody can live where the streets are spotless and the gardens immaculate, and adventures often begin in the livelier side of town. Pathfinder Flip-Mat: Red Light District takes a walk on the other side of the road where it takes a little bit longer for the law to respond. Double sided, Pathfinder Flip-Mat: Red Light District gives you not one, but two 24 by 30 inch maps to get your PCs into all sorts of trouble. On one side, a tightly-packed city district (complete with canals to fall into), and on the other, shoreside shanties with steep stairs! In addition, this map matches up with Pathfinder Flip-Mat: Pub Crawl for a Cayden-approved night of adventure on the town!
Check out all of our Pathfinder Maps right here on Paizo.com, and don't miss out on our older out-of-print PDFs with the PDF Love sale!
Put yer dukes up, pilgrim, it's time to fight with Kobold Guide to Combat! This tome is all about conflict and how to use it for maximum effectiveness in your storytelling and gaming. Pull no punches as master designers like Wolfgang Baur, Ed Greenwood, Jeff Grubb, Rob Heinsoo, Chris Pramas, and Elizabeth Ann Scarborough tell you how to be a tyrant, how armies function with different troop types, how to speed up play at the table, how fiction and film gets it wrong, and how to stage a great barroom brawl! But conflict isn't just fisticuffs and a mean right hook—it's also about how to drag your players into your world with notes on anatomy, archery, siege warfare, and how to sound your barbaric yawp across the world with a battle cry! And finally, Wolfgang Baur addresses the value of running away like Sir Robin—not every battle can be won, after all!
Whether from the fires of hell or the scorching sand, your Pathfinder gaming is about to get a little hot with rare print issues from Paizo Fans United!
If you're looking to have a devilishly good time, look no further than Wayfinder #11! Debuting at PaizoCon 2014 and given to attendees of the show, Wayfinder #11 deals with the infernal glory of Cheliax! New player options include numerous archetypes like the cruel hunstman, infernal aspirant, and obedient diabolist, along with Hellknight cavaliers, feats like Executioner Adept, and plenty of options for barbarians and rogues as well! But for Game Masters, thrice-damned House Thrune has much to purloin for your game. Side trek adventures, five new devils, and NPCs await, such as the "Little Devils" adventure designed to go with the Pathfinder Roleplaying Game: Beginner Box, the lilim devil, and opera singer Federico Castrovel!
If you need some hot sands to get through the cold and dreary fall and winter, check out Wayfinder #10! Set in Katapesh and Qadira, this issue covers sandships, strange market stalls, ancient artifacts, censer alchemists, adventures, new environmental hazards, and many more tidbits to help your Legacy of Fire game (or any desert-focused game)! Not to mention, Wayfinder #10 also contains new genie bloodline traits, witch hexes, monsters, and animal companions for your desert dwelling PC!
But I haven't mentioned one of the very best parts: 100% of sales from Wayfinder issues go to funding future print issues! Along with the PaizoCon pint glasses, this is your chance to support this ENnie Award-winning fanzine! A hundred percent written, edited, illustrated, and put together by fans, Wayfinder is one of the first community projects created for Pathfinder, and still going strong—stay on the lookout for Wayfinder #13, set in the haunted lands of Ustalav!
Check out all the free fan-created material with Wayfinder right here, and don't miss out on the Pathfinder Chronicler anthologies—compiled collections of favorite stories set in the world of Golarion!
First up from Reaper is the Vampire Hunter (who may or may not have a possessed left hand), ready and willing to put an end to any undead they run across. Along with her, the Beast of Lepidstat, familiar to players of the Carrion Crown Adventure Path, also makes a shambling misshapen appearance! A grim-faced Constable and Nella Cailean from Kevin Andrew Murphy's "Thieves' Vinegar" Pathfinder Tales entry rounds out this collection of Pathfinder Miniatures! Scaled for use with the Pathfinder Roleplaying Game (and great for many games beyond that), these miniatures come unpainted.
Check out the rest of our Pathfinder Miniatures right here, and the rest of Reaper's huge selection of miniatures here!
The latest Pathfinder Society Scenarios are here, and they're ready to send your agents to face the fire—and the water!
For the second scenario this month, "Hall of the Flesh Eaters", you're heading to the Shackles, and the quest is to enter into the tomb of Old Sevenfingers! This legendary pirate left behind a wealth of treasure behind, but his final resting place is on the infamous Gloomspires: massive stone columns rising up out of the Arcadian Ocean, dating to even before the Ghol-Gan Empire. But this is all part and parcel to the whole Pathfinder Society gig, and with great challenges often come great rewards—even for beginner Pathfinder Society agents!
In "Valley of Veiled Flame", your Pathfinder Society agent is sent to the realm of Qadira to explore the twisting valleys of the Zho Mountains. Within its winding canyons and beyond an illusory barrier, a Pathfinder Society team is lost, and your team is hired to find out what happened to them, and bring them back—dead or alive. The Zho Mountains are a harsh region, though, with both natural hazards and ferocious creatures dwelling there, and no information at all for what lies beyond the illusion. Pack plenty of water—you're going to need it!
Check everything out for the latest season of Pathfinder Society right here on Paizo.com!
The latest game from WizKids will have you playing out some of the most classic fantasy fights ever told!
When you're commanding a flight of dragons, everything looks flammmable, and in Dungeons & Dragons Attack Wing, you can pit dragon against dragon—or against elves, dwarven ballistas, and much more! Based off of Star Trek Attack Wing, this version conjures up some of our favorite characters from the Forgotten Realms, pitting them against each other in a tabletop tactics game! While your dragons fight against each other in the sky like fighter pilots, your ground forces fight each other, and you'll be able to upgrade your army to be more effective in close quarters, or give those ground troops something to fear!
Check out everything now available for Dungeons & Dragons Attack Wing right here, and check out the rest of our board games that available with the Great Golem Sale!
Some things are best handled with a coin flip, and with the latest from Campaign Coins, you'll get them in glorious detail!
With the flip of a coin, everything can change, and with the d20 Crits or Fails Coins you can add a whole new level of excitement to your game! With a level of detail that you can expect from Campaign Coins, these d20 Crits or Fails Coins come in copper, silver, or gold. Wherever you might feel a need for a two-faced coin—as a reward token for good roleplaying, determining whether you have an advantage (or not), to represent hero points, turn them in to avoid a pull during a Dread game—the d20 Crits or Fails Coins come in packs of 10. Grab 'em now, and add them to your game bag for a new way to engage your players!
Give 'em all the bonuses you got with new geeky t-shirts from JBM Press!
If your party is constantly forgetting their bonuses, maybe a bright new shirt will help them remember it! Newly minted from JBM Press, the What Character Are You? t-shirts give you a chance to show off your gamer colors in a fun new way! Whether you're rockin' out as a Bard, slingin' spells as a Wizard, disabling traps and locks as a Rogue, or ready to stab somebody's kneecaps as a Goblin, JBM Press has got you covered with 100% cotton t-shirts. (And if you've played the Rise of the Runelords Adventure Path, you might want to claim the Mhar Massif T-Shirt as your own!)
Agreeing to play a game is only the first step—trying to find a time to play can be more challenging than finally chasing down the villainous mastermind, the Shadow! In The Gamers: Hands of Fate, jobs, family, social commitments, and general adulting have smashed into Lodge's campaign, and the group struggles to keep the game going, in spite of everybody's schedules. But when their game space gets double-booked with a card game tournament, Cass loses it, only to be distracted by the appearance of a lady gamer entering into the local card game tournament. When she refuses to have anything to do with Cass unless he can win the world tournament of Romance of the Nine Empires at GenCon, Cass accepts her challenge and enters into his hated realm of collectible card games. Heading to the gaming mecca with the rest of the game group, everyone will have to struggle and deal with problems old and new—and remember what it means to be a gamer along the way. Challenging misconceptions and gaming tropes, the importance of communication, childhood nostalgia, letting go of rage, fandom, story investment, and everything gaming, The Gamers: Hands of Fate takes you on a trip through the world of gaming, alternately laughing at antics all too familiar, nodding in recognition, and cringing when our favorite characters fumble.
In Pathfinder Comics: City of Secrets #5, our heroes have tracked down the murderer they seek, and it's got them seeing red! Faith battles faith as Kyra fights against another cleric, and Merisiel confronts her conscience as she's forced to choose between her old life and her new friends. Ezren also has news of great import for the party, and what he's discovered has dire consequences for not only him, but for all of Magnimar! In addition to the story penned by Jim Zub and illustrated by Leandro Oliveira, Paizo developer Adam Daigle gives a few details about the Sczarni gangs of Magnimar, another Heroes of Magnimar contest winner is revealed, and a fold-up battlemap covers a Varisian wagon and campfire (and there's a poster of the Advanced Class Guide cover on the other side)!
Sandpoint burns, and when the place where everybody knows your name gets torched, somebody's gotta pay. In Pathfinder Legends: Fortress of the Stone Giants, the stone giants of Jorgenfist have come down from their mountainous fortress, raiding every settlement they run across. Nowhere is safe, but Valeros, Harsk, Merisiel, and Ezren must take up the mantle of "hero" once again and make their challenge against the giants and their leader Mokmurian. Darker things are afoot, though—Karzoug the Claimer stirs, and Varisia's newest heroes must face its long-buried past!
Check out the rest of the Pathfinder Legends releases right here, and don't miss out on all the amazing sales with the Great Golem Sale!
From ancient forests to dungeons deep, sooner or later your adventurers are going to encounter the locals, and they may not want to sit down for a nice cuppa! Dungeons & Dragons: Monster Manual contains all of your classic fantasy gaming monsters, from bugbears and goblins to owlbears and trolls! Learn about the powers of infamous creatures like demiliches, pit fiends, and ancient red dragon—not to mention legendary and lair actions! The Monster Manual also includes classic D&D creatures like githyanki, githzerai, mind flayers, and umber hulks, not to mention snippets on some of the most notorious named foes, such as Acererak, Obould Many-Arrows, Soth, and Strahd von Zarovich!
Sometimes, it's good to be bad, and there's a handful of new releases that give your villains a bit of extra oomph! First up, there's all manner of wickedness in Ultimate Evil from d20pfsrd.com Publishing! Written by Clinton J. Boomer and Peter K. Ullmann, this contains over 60 pages of material to make your villains more than moustache-twirlers, with new archetypes, feats, spells, and two foes worth of the name "villain"—a graveknight antipaladin and a banshee bard! A perfect addition to that is From the Forge: 13 Evil Spells by Rogue Genius Games, and Necromancers of the Northwest'sVordis Scourge, which introduces a terrifying new villain that combines metal and dead flesh!
Get the miniatures you need for this sunny excursion to the sands of Osirion with the latest Pathfinder Pawns set!
Fortune and glory await in the sands of Osirion's past with the Mummy's Mask Adventure Path—but those tombs aren't empty! With the Pathfinder Pawns: Mummy's Mask Pawn Collection, you'll get more than 100 cardboard pawns to add to your Mummy's Mask game, ranging from ubashki swarms to graven guardians of Nethys, from the hedonistic Muminofrah to ossumentals and brass golems! Combined with the Bestiary Boxes, you'll have just about every miniature you need for an adventure in one of the Inner Sea's most ancient—and lethal—deserts!
The tale of the shadowcaller Isiem continues with the latest Pathfinder Tales novel!
Isiem had fled the cursed lands of Nidal, but he cannot escape his past. In Pathfinder Tales: Nightblade, Isiem's tale continues as he struggles to find some measure of peace with his conscience. But when a chance to wash away the sins he committed as a follower of Zon-Kuthon arises, he cannot say no—even when it leads him back into his home country. Pursuing a magical weapon capable of purging demons and devils from the world, Isiem leads an expedition to an ancient dungeon, accompanied by the virtuous and the greedy alike. But darker evils than even what he was raised with await there, and none of them will survive it unscathed.
Pathfinder Roleplaying Game: Monster Codex is here, and this book will give your PCs a challenge like never before! An intelligent foe is a dangerous one, and within this tome, a game master will have the opportunity to use a PC's most powerful tool against them—class levels. Over 250 pages of material cover the twenty most common humanoid (well, mostly humanoid) foes that an adventuring party is likely to face: boggard, bugbears, drow, duergar, fire giants, frost giants, ghouls, gnolls, goblins, hobgoblins, kobolds, lizardfolk, ogres, orcs, ratfolk, sahuagin, serpentfolk, troglodytes, trolls, and vampires!
Each monster gets a detailed overview of their society and how they function, but there's plenty more! New rules like racial traits, favored class options, archetypes like the bugbear fearmonger for the antipaladin, feats such as a drow's Angelbane Strike, spells like a boggard's aura of cannibalism and a goblin's bouncy body, or magic items such as a duergar's headband of vermin control! Every monster gets several new ready-to-use statblocks, from the common (boggard brutes, drow scouts) to the uncommon (fire giant magmablade, ghoul monarch, gnoll bouda), more new creatures like the abrakarn viper, frightful haunter, and mutant goblin, and quick encounter groups like a gnoll hunting party and kobold miners! Finally, Monster Codex's new simple class templates make adjusting encounters on the fly even easier, and giving your PCs more than they bargained for when they encounter a ghoul rogue or serpentfolk monk!
The madmen behind The Gamers series have banded together to bring you two tales that will have you and your gamer friends laughing! In Natural 1, Gary finds out that his sister is engaged to someone outside the tribe: a non-gamer. With his sister's wedded bliss at stake, Gary drags his friend Leo (he of the many bards) into helping with a task that will hopefully turn his sister's fiancé into One of Us. Urban cyberpunk shenanigans, non-optimized characters—will this gaming group survive?
The second feature turns the tables, with the kingdom's finest taking on Humans & Households! Will these heroes, used to facing mighty foes with steel and magic, figure out how deal with the mysterious lights above a roadway, dodge roving packs of automobiles, or subdue the hulking home guardian? A clever satire on both gaming and modern culture, both features are a solid hour of fun, perfect for a night of shenanigans with your gaming buddies.
Check out everything else from Zombie Orpheus Entertainment here, but if you've got a yen to sit down and play some games after watching this, check out the roleplaying games in the Great Golem Sale!
You've got the Pathfinder Roleplaying Game Advanced Class Guide in your hot little hands, and your character is ready to strike out and make their mark upon the world—but where do these classes fit into Golarion's Inner Sea? In Pathfinder Player Companion: Advanced Class Origins, you'll get new archetypes, class options, and traits for all ten of the new classes from the Advanced Class Guide! An arcanist from Nex might opt for the the third eye exploit and pick up the Nexian corpse hunter trait, while her fellow brawler hailing from Jalmeray failed the enter into the prestigious Houses of Perfection and opted for the winding path renegade archetype! Kyton bloodragers, Scarab stalker hunters from Osirion, Lepidstadt investigators, Erutaki sky reader shamans, dragon skalds, Numerian pureblade slayers, whirling dervish swashbucklers, or mantis zealot warpriests—all are possible with Advanced Class Origins! Add the beast wrestler's gauntlets or Shory acolyte's staff to your gear, or give casters something to think about with the arcane disruption spell!
The seas call out to those willing to brave the danger with Pathfinder Campaign Setting: Ships of the Inner Sea! Within these pages you'll get details on seven ships that ply the waters of the Inner Sea, from the cursed Burnt Saffron hailing from Okeno, to the Chelish man-o'-war Impervious, or the ghost ship Mark Of Yunnarius that plies the eternal hurricane Eye of Abendego! With memorable captains and crew detailed in each entry, Ships of the Inner Sea breaks down what each ship carries, from their armaments (like ballistae and alchemical shots), how much damage they can deal when at ramming speed, new magical items like the funerary crown of the true king, but also tactics and adventure hooks to work these into any Pathfinder Roleplaying Game campaign. You'll also get an introduction to various nautical terms, learn the difference between a brig, brigantine, and schooner, view the most important trade routes, what waters are the most dangerous: everything a sailor could want!
Check out the rest of the Pathfinder Campaign Setting right here, but with the Great Golem Sale, you can get the essential Inner Sea World Guide for 50% off, along with a slew of other Pathfinder books right here!
Holy rusted metal, Batman, these walls aren't made of stone with the latest Pathfinder Map Pack!
If your character isn't claustrophobic, the Pathfinder Map Pack: Starship Corridors might just change things up a bit! This set of 5x8 inch map tiles consists of 9 styles, giving you the option to build your own spaceship! With tiles like Escape Pod, Maintenance Alcove, Disposal Hatch, and Emergency Access, you'll be able to build an encounter in a derelict spaceship faster than you can say, "Open the pod bay doors, Hal!" Combine this with Map Pack: Starship Chambers, you'll have a rollicking good time (panting and sweating through the corridors is optional)!
Check out all of our Pathfinder Map Packs and Flip-Mats right here, but there are dozens of Flip-Mats and Map Packs on sale for only $5 with The Great Golem Sale! Once they're gone, they're gone, so grab them now!
Numeria is a land of secrets, secrets that fell from the sky and were buried by the passage of centuries. In "The Choking Tower", the PCs venture to the town of Iadenveigh, following the trail and legacy of the first worshiper of the powerful entity within the Silver Mount. This technophobic town contains clues, but the PCs will have to earn the trust of its inhabitants before they will be allowed to explore the area further (and without incident). But the forests around this agrarian tower hold their own secrets, not the least of which is the Choking Tower itself, home of the wizard Furkas Xoud. At most, the wizard is a potential ally for the PCs as they explore this region; at worst, an enemy with unknown resources at his disposal. It's a race to uncover some of the darkest secrets of Numeria in "The Choking Tower"!
Along with the adventure for 7th level characters, Pathfinder Adventure Path #87 also contains detailed information on several NPCs, including "Redfang" Ashworth, valued member of Iadenveigh's community, new treasures such as the hearth mantle and rod of gripping smoke, a gazetteer of Iadenveigh, and new encounters and side quests for travellers in Numeria. The third part of "Whispers in the Wasteland" follows the trail of a most unusual quarry, and the bestiary contains new creatures for game masters to use: irradiated dead, the thought harvester robot, warden robot, and thorgothrel!
Check out the rest of the Iron Gods Adventure Path right here, but did you know you can get our older Pathfinder Adventure Paths at a huge discount with our Great Golem Sale? Check them out here, but once they're gone, they're gone!
Most folk think of only the four elements: water, earth, fire, air. Their power is demonstrated by the kami, wielded by shugenja, and a fact of life in the lands of Rokugan. But the fifth is as mysterious as it is powerful, and in Book of Void, the Fifth Ring gets its due! All elements, and yet none, Void suffuses every aspect of Rokugan, and those who can master it wield incredible power—often at the cost of their sanity. With material for both game master and player, this book covers many of the beliefs surrounding Void, along with information about the Phoenix Clan's void shugenja, and the types of horrors that arise when the once-perfect Void becomes corrupted!
Check out everything for Legend of the Five Rings right here, and don't miss out on the roleplaying games in our Great Golem Sale!
Hey Folks, Here's the Story 'Bout Minnie the Moocher...
New Kickstarter project from Black Monk Games!
Arm yourselves with tommy guns, a beater car with souped up suspension, and a winning smile for the cops—we're headin' back to the Roarin' 20s with the a new board game from Black Monk Games!
Rum running, moonshine, bathtub gin, smuggling, bribery, organized crime—the Prohibition Act that banned the creation, distribution, and sale of alcohol created a whole new era in US history, and with 1919: The Noble Experiment, you'll become a part of it! But you'll be taking the part of the wrong side of the law in this Kickstarter project, and the goal is control: being the first to market with your whiskey. Demand is high, supply is low, and you'll have to select the right workers, gather the ingredients, and find a buyer to earn prestige points to win the game! But as supply increases, those lucrative contracts get less valuable over time, and specialist workers help you cut corners and find the right folks to sell your illegal booze, but there's another twist: the Mayor. The Mayor card gives the player who holds it the chance to be good (merely forcing the player with the most whiskey to discard a bottle), while the Bad Mayor will only accept bribes from all players—you gotta pay with your ill-gotten gains! With a mere nine days to go, this game is just over halfway funded, but Black Monk Games is no stranger to the game industry, providing Polish translations for Munchkin and Zombicide! Head on over to their Kickstarter project page, watch their gameplay video, and leave a few tips for the bartender, and become part of 1919: The Noble Experiment!
Sometimes your wandering adventurer wants a place to put up their sword for more than just a night, and with AAW Games's "For Rent, Lease, or Conquest", your characters will enjoy the pleasures of home ownership: dealing with mold, flesh-eating chicken coops, and interplanar ants! Needless to say, some good old-fashioned elbow grease is going to be needed to get Edgewaith Manor in shape to call it a proper home—but that's not unfamiliar to an adventurer with some experience under their belt!
Check out everything for the Pathfinder Adventure Card Game here, and don't forget that subscribers receive 20% off all sets, decks, and accessories, as well as exclusive promotional cards not available anywhere else!
Back in Absalom, your Pathfinder Society agents will go on a little information gathering expedition in "Slave Ships of Absalom"! In this scenario for 1st to 5th level characters, Venture-Captain Ambrus Valsin charges your agent to find out who's spying on an old friend of his—and why. Favors are the currency of the Pathfinder Society, and you'll have a chance to pull in a few of those by helping out Valsin and his friend. The trail leads into one of the darker corners of Absalom, and caution is not just suggested in Misery Row—it's mandatory!
In the second scenario for this month, "Beacon Below" heads toward the burning sands of Osirion. For more experienced agents, the Diamond Sage Tahonikepsu requests the aid of the Pathfinder Society for the opportunity of a lifetime: to be the first into the sealed halls of the Pillars of the Sun. If there's anything that a trip to an ancient ruin in Osirion can guarantee, is that troubles are almost certainly assured. Rumors of ancient curses, tomb guardians of immense power, and lethal traps all have basis in truth, after all—and your agents better come prepared when they explore the relics of Ancient Osirion!
Check out the rest of the scenarios for Season 6, The Year of the Sky Key, right here on Paizo.com!
Celebrate a year of diceless gaming from Rite Publishing with an anniversary sale!
Alright, I'm going to ask you do do something you may not have done before—put away your dice bag, and enter into the Grand Staircase with Lords of Gossamer & Shadow from Rite Publishing! In this setting, your character is on the cusp of becoming a god, capable of manipulating reality to suit your whim and commanding beings unknown to mortals—but such power has its price! Danger lurks between the innumerable worlds you now have access to as one of the Lords, and you will face other Lords determined to triumph over you through bloodshed, manipulation, and magic, not to mention the threats of beings that lurk in the dark spaces between realities. Order or chaos—the choice is yours! We did say sale, and all of Rite Publishing's Diceless books—print and PDF—are 30% off through October 1st!
Check out everything from Rite Publishing here on Paizo.com, and don't forget, this anniversary sale is through October 1st!
The future is dark and savage, yet there are those that would fight for humanity and defend it against all the terrors that lurk in the spaces between the stars. In Warhammer 40,000: Dark Heresy, this new edition is 448 full-color pages of danger in the Chaos-ridden Askelion Sector, and your character is charged to root out the threats against humanity. In addition to character creation rules, this hardcover also contains "Dark Pursuits," an adventure that has your acolyte pursuing smugglers transporting xenos artefacts!
Ye got a fine ship and a scurvy-ridden crew o' scallywags, and now it be time to make yer name a curse with Raiders of the Fever Sea for Pathfinder Adventure Card Game: Skull & Shackles! Finish scenarios like Give the Devil His Due, explore locations like Mancatcher Cove, and keelhaul foes like The Matron, Sea Devils, and Jellyfish Swarms to get yer hard-earned loot! Keen Falcatas and Toxic Blunderbusses be a few of the Weapons ye can find, along with spells like Animated Weapon, Dehydrating Touch, and Safe Harbor! (And don't forget to conscript more crew with the Skull & Shackles Add-On Deck!
Check out the Pathfinder Adventure Card Game right here, and subscribe to receive 20% off as well as exclusive promotional cards!
Not dead, but certainly not alive, the undead are caught in that twilight realm between these two states of being, and in Pathfinder Campaign Setting: Undead Unleashed, we learn about some of the most notorious creatures to arise from their crypts and unquiet graves. From the shores of Lake Encarthan to the desert wastes of Osirion, Undead Unleashed provides information on several of the living-impaired, such as Arantaros the Ravener, Erum-Hel (whom not even Iomedae could defeat completely), Prince Kasiya (known to Pathfinder Tales fans), Rudrakavala the Devourer who wanders Vudra's Narhari Desert, Walkena the Child-God of Mzali, and the Wight Mother of Isger! Not only do you get know the power that these fearsome creatures hold, you'll also get a view of their lairs and the dangers they hold! Haunts like Drowned Defenders, new diseases like scarlet leprosy, artifacts capable of touching the dead planet of Eox, and the Mark of the Devoted feat round out these foes, who are ready and waiting to be added to your Pathfinder Roleplaying Game!
Check out the rest of the Pathfinder Campaign Setting releases here, but don't miss the essential Inner Sea World Guide, your introduction to the world of Golarion!
Whether it's the perversion of the mind, body, or soul, Pathfinder Player Companion: Champions of Corruption has a legion of new options for your Pathfinder Roleplaying Game character! Within this 32 page volume, you'll get ideas to help you figure out motivates your bad guy, advantages for being evil (across all the spectrum), philosophies to help define your character, and of course, tips on how your character can play well with others! New traits like Bloody-Minded, Horrifying Magic, and Punish Insurrection give you flavorful bonuses to combat and skill checks, while region-specific traits such as Nidal's Shadowsight or Geb's Obsequious Morsel give you a deeper insight into some of the most notorious regions in the Inner Sea. Make a deal with a devil (or daemon, demon, or kyton) for the new Damnation feats, access new subdomains like Cannibalism, Demodand, and Kyton, learn about the dread vanguard antipaladin archetype, gaze into the eyes of a blood summoner's eidolon (with new evolutions like bleed and fiendish appearance), alchemist discoveries, raging cannibal barbarian archetype—all within the pages of Pathfinder Player Companion: Champions of Corruption!
Heading down into the dungeon is going to be a whole new experience with the latest Pathfinder Flip-Mat!
The floor may not be lava, but with walls of unknown alloys and metals, Pathfinder Flip-Mat: Tech Dungeon is another great addition to your map collection—with a science fiction twist! Perfect for any Numerian adventure or for your Iron Gods Adventure Path, each side of this 24 by 30 inch map is scaled for play in the Pathfinder Roleplaying Game (and many other tabletop games). Lavishly illustrated with such details as a stasis pod, damaged central command area, overgrown forest, even bioluminescent fungus growing on the walls, this map is ready to add all sorts of mysteries for your party to solve—not to mention brutal opponents surviving in its ruins! (And yes, it does link up with Pathfinder Map Pack: Cave Chambers!)
Shop smart, adventurer—there's more going on in Numeria than a mere crashed spaceship in the second volume of the Iron Gods Adventure Path, "Lords of Rust"! Penned by Nicolas Logue, this adventure leads you on the trail from Torch to the refuge known as Scrapwall—but unfortunately for your party, Scrapwall is heading to you—and they don't want tea. Bandits, thugs, and magical chainsaw-wielding orc barbarians stand between you and the information you seek—are you ready to fight the Lords of Rust and their mysterious leader?
In addition to the adventure for 4th level characters, "Lords of Rust" also contains details on new items unique to the Iron Gods Adventure Path, such as the envoy's mouthpiece, memory facet, and the mind burner! Jim Groves turns his gaze upon the infamous Technic League, revealing their origins, hierarchy, how to become a member, and its goals in the savage lands of Numeria—and beyond them! The Whisper in Bronze, the goddess of invention known as Brigh, is further detailed by Sean K Reynolds, covering obediences, planar allies, and a new spell: semblance of flesh! Amber Scott continues her Pathfinder Journal tale in "Unearthed Treasures," and finally, four new creatures await for the game master's toolbox: Brigh's herald Latten Mechanism, the rhu-chalik, observer robots (and observer robot swarms), and the terrifying rust-risen (complete with mechanical augmentations)!
If you haven't restocked your gamer wardrobe from convention season, T-Shirt Bordello has you covered!
The alpha and omega, the crits and the fails, successes or failures—it's all in the dice, and now you can proclaim your love of gaming with the Roll Model Gamer T-Shirt! Featuring the seven polyhedral dice that we all know and love, this t-shirt is made out of 100% royal blue cotton—durable and ready to sustain all manner of abuse, from Cheetoh dust to Mountain Dew to coffee or beer. T-Shirt Bordello has a few other t-shirts for you, like the Star Wars-themed KopfgeldJäger and Look Twice Save a Life (also in woman's sizes)!
Jack Chick's infamous comic has made it to the (small) screen with Dark Dungeons! Funded by Kickstarter and loaded with special features and extras, this movie created by the same folks that brought you The Gamers adapts the comics released in 1984—during the times when roleplaying games weren't thought very highly of. Whether you're watching this as a bit of gaming history come to life, or with friends providing your own commentary, Dark Dungeons will have you appreciating the good times as you game with your buddies!
Check out everything else from Zombie Orpheus right here on Paizo.com!
Some magic items stick in our memories forever once you've ran across them. A bag of holding, the sphere of annihilation (hidden behind statuary, no less), vorpal swords that go snicker-snack—we even wrote a whole book about them in Classic Treasures Revisted! But there's nothing like the gamble of drawing a card from a Deck of Many Things, and now you'll be able to lay out those cards with the latest from Analog Games! Gorgeously illustrated in full color, the Deck of Many Things features the classic cards like Donjon, The Fates, Flames, Jester, and Ruin, covering all of the standard cards in a Deck. But you will also get Strength, Sword, Wizard, and Wolf, new cards with abilities just as deadly and beneficial as the original cards!
New third-party Pathfinder Roleplaying Game PDFs now available!
Go beyond flesh and blood with the latest roundup of third-party Pathfinder RPG PDFs!
Let the sparks fly with Age of Electrotech from Radiance House! The minds behind the Pact Magic Unbound series that brought binding to your game brings you a different kind of technology for use in your game. With the technician base class leading the way with abilities revolving around bombs, crafting, and firearms, Age of Electrotech also introduces new archetypes like the cyborg and necrotech, 28 pages of gear ranging from the hypnogogue to zealotron, biological augmentation with symbionts, as well as new races and fiction!
Fear is your weapon, the night is your cloak—it's time to see who's the better ninja in Shinobi Clans! In this game from Posthuman Studios, creators of the Eclipse Phase Roleplaying Game, your goal is to become the most feared ninja clan of all—no matter who stands in your way! Whether you're guarding a target from other players or eliminating them for rewards, you'll need to choose your team carefully to have a chance at succeeding—but you'll also have to outmaneuver other players to become the head Shinobi Clans!
The City of Secrets reveals more of its past as catacombs are unearthed, and with fresh graves empty of their inhabitants, our heroes must be on their guard with Pathfinder: City of Secrets #4! Delving beneath the busy streets, they encounter more than they bargained for as they discover who's been murdering followers of Sarenrae—and let's just say it's going to get a little hot. Meanwhile, our favorite stabby elven rogue Merisiel falls in deep into her old life of burgling. Even for her, there are lines she's not willing to cross, and it's a do-or-die situation she's gotten herself into! In addition, City of Secrets #4 contains a short article detailing some of the dangers beneath Magnimar, a sample encounter, and the newest Hero of Magnimar—Black Rose Quinn!
The Pathfinder Society and the Blakros family have had a long and storied history regarding their famous museum in Absalom. In "The Silver Mount Collection", the Blakros family once again calls upon the Pathfinder Society to assist in protecting their museum, as their latest acquisition has attracted the attention of Numeria's Technic League! But the Blakros Museum is...infamous, shall we say, for having things go awry within its halls, and your agent will have to be prepared for anything within its halls!
Before heading into the far-flung regions of the Inner Sea, many Pathfinder Society agents train within the Red Redoubt of Karamoss, a location that you'll be visiting in "Trial by Machine!" Specially designed to test an agent's skills and problem-solving by the Society, your sojourn here will be anything but ordinary as previously hidden levels are exposed—and their deadly contents activated!
For the final scenario this month, your Pathfinder Society agent heads to the Mwangi Expanse in search of the rare text, A Thread of Silver! While only a copy of the original tome, it contains numerous observations and details on closely guarded sites within Numeria, filled with secrets guarded by the Technic League. Even the copies are hunted down by the League, and in "The Technic Siege", your agent has to find your contact—and the book—before the League does!
Trying to figure out the best way to set your cards out with the latest Pathfinder Adventure Card Game? UltraPro has got you covered with the Adventure Mat! Two feet square, this durable mat has a fabric coating on one side to keep your cards in tip-top shape, while the rubberized backing keeps everything firmly on your playing surface. If you've got more players, the mat helpfully indicates how many locations you should be laying out to challenge foes, bypass traps, and earn better treasure to beat each scenario!
Check out all of our Pathfinder Adventure Card Game accessories right here, and don't forget, that if you subscribe, you receive 20% off all accessories and you get all of our promotional cards that we release!
Time to suit up and head out like never before with Pathfinder Campaign Setting: Technology Guide! Sorcery and super-science hold an uneasy peace within the borders of Numeria, and now you can take full advantage of the wonders that lie scattered across its plains! Covering dozens of new rules for technological items, from weapons like arc pistols to monowhips to nuclear resonators, to armor like chameleon suits and nanite ablative armor, the Technology Guide expands what's possible in your Pathfinder Roleplaying Game! Add cybertech like cyberfiber muscles to your fighter to boost their Strength, give your rogue cybernetic eyes, or dermal plating for your wizard! Grenades, holograms, jetpacks, magboots, and motion trackers will give entirely new options to your game, but as with all things, there are downsides. Technological hazards like radiation, glitchy tech, and side effects of the skymetals that make up the new technology are the price for these new wonders, but new spells like antitech field and remove radioactivity abate some of it! In addition, the technomancer prestige class is for those wishing to fully pursue the study of the advanced technology that lies scattered across Numeria, and several new archetypes like the iron priest or techslinger will give your character a chance to take on the dangers that await in the Land of Fallen Stars!
With Pathfinder Online almost through with its Alpha testing and the release date for Early Enrollment fast approaching on September 15, the goblins over at Goblinworks decided to celebrate by offering a special promotional discount on access to Pathfinder Online. From the beginning of Gen Con until the end of PAX Prime, you can buy your access to Pathfinder Online for a discounted amount.
Early Enrollment gets you into the game on day one, provides you with the client download and three months of game time, and gives you a New Players Pack of consumables. Normally $100, use the special discount code GenConPax14 to get $15 off! If you can wait until month two (approximately October 15, 2014), then take advantage of the new Explorer level of access. Normally $50, the GenConPax14 code will knock off $10 making it a $40 entry into the game in month two. You will get 1 month of game time and the client download with your purchase.
If you are already excited about Pathfinder Online, you might want to check out the two player owned structures that Goblinworks has made available, the Smallholding and the Base Camp. Both are currently the only ways that a single player can own a building in Pathfinder Online. Every other building will be owned by groups of players.
Go to the Goblinworks Store and check out all the deals for Pathfinder Online. There is less than a month to go until the River Kingdoms are open for exploration and conquest. But these great promotional prices will only last until the end of the Labor Day weekend.
I personally have spent quite a bit of time exploring the Alpha portion of the River Kingdoms, and am a bit addicted to it. It has been fun fighting off goblins, ogres, bandits, Razmiran cultists, Ustalavian invaders and skeletal hordes, while harvesting the materials needed to create better equipment for ourselves. There is an active community of gamers already here, and they would be more than willing to answer any questions you have, or take them into their young but growing settlements.
Remember, just use the code GenConPax14 to get into the action!
New third-party releases for the Pathfinder Roleplaying Game!
Creatures and new options for those creatures await with the latest roundup of releases from our ever-growing array of third-party Pathfinder Roleplaying Game publishers!
In the dark places within dungeons and in the quiet spaces of the night lurk things both great and terrible, and the Psionic Bestiary from Dreamscarred Press brings them out to play! Over 100 pages of new creatures to add to your Pathfinder Roleplaying Game are within its pages, such as the psionic-wielding inevitables known as automatons, brain moles, the terrifying undead spirit known as a caller in darkness, or the cerebrilith demon and cognition devil—a perfect addition to any campaign with psionics! (And yes, there are psionic dragons and stranger things like the ghaar and nomoi!)
While some encounters need strength of arms to win, others require more... delicate means. For when the PCs can't just smash their way through everything, you can use Pathfinder Cards: Social Combat to make your next negotiations more than just a dice roll! Divided in into four skill categories (Bluff, Diplomacy, Intimidate, and Sense Motive), this deck of 52 cards can be used to set up a social encounter as series of challenges for the PCs. Need to set up a trade agreement with a new shop owner? Get them on their good side with Exaggerate, play with a Favored Pet, or Make Him Sweat. The difficulty levels can be adjusted to be fairly simple to nearly impossible by adding additional cards, and you can either keep the cards random or choose specific ones for key NPCs!
Check out the rest of our Pathfinder Cards right here, and add the Pathfinder Cards: Buff Deck to your arsenal to keep track of all the essential bonuses for your characters!
The alchemist Alaeron once fled as far as he could from the scholars of the Technic League, but the mysteries of that land lure him back in Pathfinder Tales: Reign of Stars! Accompanied by the sneak-thief Skiver, Alaeron heads back to the Land of Fallen Stars to answer a most important question: why he's received a message from somebody dead. Nothing is ever simple or easy in this land where magic and technology frequently clash. Alaeron and Skiver will be facing both the Technic League and the (rightfully) superstitious Numerian natives to solve his mysteries—or die trying!
Check out the rest of our Pathfinder Tales fiction right here, and check out free weekly web fiction on the Paizo blog right here!
Buckle that swash, check your rum rations, and get ready for some high seas adventure with Pathfinder Adventure Card Game: Skull & Shackles! Starting a brand new adventure in the realm of the Shackles, this base set takes all the familiar rules from the Rise of the Runelords set—and improves upon them! Four new character classes are available to play (the gunslinger, magus, oracle, and swashbuckler), taking you from a lowly deckswab to the captain of your own vessel—if you can survive the challenges and rivals! The adventure is just beginning, though, and you're going to want to stay on top of the latest Pathfinder Adventure Card Game news on the Paizo blog (and you'll want to check out our official playmats from UltraPro!)
Check out the rest of the Pathfinder Adventure Card Game here, and don't miss out on any of our promotional cards (like the goblin Ranzak) by subscribing today!
Ten new classes are now at your fingertips with Pathfinder Roleplaying Game: Advanced Class Guide! With over 200 pages of new content, you'll be able to start new adventures and campaigns with an exciting array of character classes: the arcanist, bloodrager, brawler, hunter, investigator, shaman, skald, slayer, swashbuckler, and warpriest! Combining classes from the Core Rulebook and the Advanced Player's Guide, these new classes are explored in detail, along with new favored class options, pages of archetypes for classes new and old—and that's just the tip of the iceberg! New feats ranging from Barroom Brawler to Dazing Fist to Riving Strike to Intercept Charge give you ways to change the battlefield to your favor, while Amateur Investigator, Orator, and Spirit Talker give you options to maneuver your way through any verbal battle! Dozens of new spells like bestow aura, bullet ward, life pact, and whip of spiders will give an arsenal to any caster, as will pages of new adventuring gear, alchemical tools, and magic items ranging from the humble storyteller's dust to the runestones of power! Finally, a chapter is devoted to class design, including thoughts on archetypes and prestige classes!
From the eerie silence of the abandoned Dissection Lab, to the mesmerizing hum of the Plasma Generators, you’ll find a wealth of mystery and adventure with Pathfinder Map Pack: Starship Chambers! These 18 new map tiles are specially-coated for use with wet-erase, dry-erase, and permanent marker, allowing you to create your own extraterrestrial playground. Explore echoing corridors, investigate space-age technology, and let your imagination run wild! If you can’t get enough of these otherworldly settings, you’ll be able to explore even more with the upcoming Pathfinder Flip-Mat: Tech Dungeon!
Don’t want to miss a single map? Check out the Pathfinder Maps subscription to get them all as they are released, and a free PDF when your order ships!
From the crushing apocalypse of Earthfall to portents in the stars and the dark spaces between, the night sky of Golarion holds many wonders, and some of them arrive planetside with Pathfinder Player Companion: People of the Stars! Contained within this 32-page volume are numerous new options for players hailing not only from Golarion, but from points beyond! Learn how to survive the extremes of the planets of Golarion's solar system, learn about new character races like androids, four-armed kasathas, the dimorphic lashunta, seasonal Triaxians, and other races like formians, kalo, shobhads, Vercites, and the Ysoki "rat-men" of Akiton! Not only do you get new feats, traits, and archetypes for these characters, there is new equipment designed to help you survive unforgiving space! Compressed air, cosmograms, and orreries give you an edge, and information about the gods and Great Old Ones of the Dark Tapestry, including information about the Dark Tapestry and Stars subdomains! New spells like gravity sphere and planetary adaptation will help you survive even among the stars, and the handy traveler's translator may even gain you new allies!
Check out the rest of our Pathfinder Player Companions right here, and don't miss out on the free Iron Gods Player's Guide to introduce you to the sorcery and super-science campaign of Iron Gods!
In Numeria, sorcery and super-science mix together, and the Iron Gods Adventure Path begins with "Fires of Creation" by Neil Spicer! The pillar of violet flame that indelibly marks the town of Torch has gone out, and a civic leader is absent as well. Hired to not only find the missing Khonnir Baine but determine the reason why the flames went out, the PCs have a monumental task ahead of them, and plenty of mysteries typical and atypical to solve!
In addition to this adventure for 1st-level characters, "Fires of Creation" contains new items such as the Inferno Pistol, Neraplast Armor, and Vitality Serum (just to start). A gazetteer on the town of Torch provides helpful details for GMs starting their campaign, noting important citizens like Councilor Dolga Feddert and locations like Silverdisk Hall and the Temple of Brigh. The "Ecology of the Android" gives more information on this new character race and Amber Scott's "Whispers in the Wastelands" Pathfinder Journal begins the tale of Sidek. Finally, the bestiary gives new alien animals like the petromin and sorico, foes like the collector robot, ghelarn, and tsaalgrend!
The shadows hold many mysteries, and in Advanced Races: Shadow Fey from Kobold Press some of them are brought to the light! In this release, the fey first introduced in Courts of the Shadow Fey get a host of new material to use, including racial traits, feats, archetypes, bloodlines, and more! Learn about the eala, new spells crafted in the realms just beyond the crossroads, and bring a sharp dueling blade and a sharper wit when facing off against these fey!
Arm yourself, adventurer—there's danger ahead! The Dungeons & Dragons Starter Set has arrived, and this box contains everything you need to whet your appetite for the newest edition of Dungeons & Dragons! Within it, you'll find five pregenerated characters, a 64-page adventure introducing you to the town of Phandalin (and the troubles in the nearby countryside), and a 32-page booklet giving you the rules you need to play! Dice are included, and all you need to do is grab a few friends and dive into the world of Dungeons & Dragons!
Check out everything that's coming for the newest Dungeons & Dragons right here, and don't miss out on preordering the essential Player's Handbook for Dungeons & Dragons!
Time to do some dirty work with a bit of style in a new storytelling card game!
When the Machine was built, everybody finally knew how they would die—which makes life as an assassin a bit more difficult. But that just means you need to get creative with Machine of Death: The Game of Creative Assassination! In this cooperative game, your goal is pretty straightforward: eliminate four targets. But in order to win, you and your team have to work together to gather the Intel, use the Items you've got, and come up with an assassination plan to make sure your actions will get rid of your target, and make sure your target still die the way they are meant to! You and your team will decide the difficulty of each action, and that's when the timer begins! You've got 90 seconds to win (a sand hourglass is included in the boxed set), and if your roll isn't successful, you better have a strong plan B! Use any remaining cards to rework your plan, and if you make three successful rolls, your target is dead! Earn bonus cards after the mission to gain resources for your next assassination, and work together with your team to roll with the punches—but if you run out of cards, or you fail to eliminate your target, it's game over, man!
A new Pathfinder Roleplaying Game adventure from Frog God Games!
Head for the hills of the Lost Lands with the latest adventure from Frog God Games!
First appearing in 2004, the ENnie Award-winning adventure of The Lost City of Barakus returns—bigger and better than ever! Now available for the Pathfinder Roleplaying Game, The Lost City of Barakus is not just one adventure, it's a whole region to explore and plumb its secrets! The city of Endhome serves as a starting point for further adventure into the wilderness nearby, and on to the Duskmoon Hills, where the real adventure begins! With almost 200 pages of encounters, maps, NPCs, handouts, and more, there's plenty of time for the PCs to establish themselves as heroes, even before reaching Barakus! This is not an adventure to rush to the end: this is an adventure to get invested in the people and city of Endhome—and time enough to learn what really lurks in Barakus, and its threat to the entire region!
Check out all of the other Pathfinder Roleplaying Game adventures and supplements from Frog God Games here, and if you want a taste of classic gaming, check out all of their supplements for Swords & Wizardry here!
Dungeons & Dragons Starter Set has made its way out into the wild, and along with it, the Icons of the Realms set to go with it! Featuring some of the most popular iconic figures for nearly thirty years of the Forgotten Realms setting, this set includes six figures—great for any gaming group. The famous drow ranger, Drizzt Do'Urden, is included, along with a dwarven cleric, elven wizard, halfling rogue, human ranger, and Northlands fighter—ready to wreck some havoc on whatever foes they may face!
Some stories never get old, and Prince Tolkovar and Lumi Valtatytar's is a familiar one—but this tale of true love gomes completely astray in the Snow White Kickstarter project from AAW Games! Originally released as a two-part PDF, this project aims to put together a hardcover worthy of an unforgettable adventure! With the PCs hired as security for the two lovebirds' lavish wedding, something is certainly afoot as all manner of political intrigue—including assassination attempts!—put the party right in the middle of it all. Currently over 200 pages long, the Kickstarter project has multiple backer levels for digital or hardcover editions (or both) and has already reached several of its stretch goals! Amazing new art from Mates Laurentiu, new isometric castle maps that recall Dragonlance's High Clerist's Tower or Ravenloft's eponymous castle are crafted by Tommi Salama, but there's more waiting for gamers. Veteran authors Wolfgang Baur and Ed Greenwood are confirmed stretch goals to add their talent to this adventure, along with a gazetteer of the town of Morsain, dice games, and regional maps!
Get all the details for this project on Kickstarter's site, but AAW Games has plenty more to offer you right now! Check out everything from AAW Games right here, including their previous tome of underground adventure with Rise of the Drow, or their adventures for beginning gamers with the BASIC series!
If you fed your imagination on tales of Barsoom or what lurked beneath the clouds of Venus or dwelled within the ice of Europa, then you won't want to miss Heroes of the Solar System for the Rocket Age Roleplaying Game! Packed full of player information, this release gives you more background on races within the setting, such as Maduri, Martians, and Venusians, but also new ones like the ancient Robomen of Mars or the winged Jovians. New traits, organizations to help you find riches and adventure within the solar system, all in a delightfully pulpy setting that hearkens back to some of the earliest forays into science fiction!
What's better than loot? More loot, of course, and Steve Jackson Games is ready to take your order!
Short, green, and filled with nasty sharp pointy teeth, the goblins of the Pathfinder Campaign Setting were some of our first forays into our world, and they've been fan favorites ever since with their love of fire and hatred of dogs and horses. When Andrew Hackard of Steve Jackson Games sat down to design Munchkin: Pathfinder, he knew he had to include the lovable vermin—a story he shares with his World of Munchkin Designer Notes! Gaining strength the more of them there are in play, the goblins can be a great aid—or hindrance—to you as you conquer your way up to 10th level to win a game of Munchkin! After our initial release at GenCon 2013 last year and the Gobsmacked! expansion after that, our friends at Steve Jackson Games wanted to do more, and so Munchkin: Pathfinder Deluxe was born! Arriving at our warehouse just this week, Munchkin: Pathfinder Deluxe includes everything in the original set, plus a game board, custom d6, and enough pawns and plastic stands for six players! (No sneaky-sneaky hiding of your levels with this set!)
Check out all the other Munchkin sets and accessories right here on Paizo.com (including the recently released Munchkin Legends), and get all of the juicy tidbits about designing Munchkin Pathfinder on World of Munchkin!
The latest Pathfinder Legends has arrived, and things take a turn for the worse for Varisia!
In Pathfinder Legends: "The Hook Mountain Massacre", our heroes are dispatched to far-off Fort Rannick. No word has been received by the Black Arrow rangers who reside in that distant wilderness bastion, and when our heroes arrive, things are not good. The rangers are dead, the fort in shambles, and all signs point towards the local ogre clans—or do they? They will have to discover what's got the ogres in a ruckus, as well as find out what's causing the floodwaters to rise so ferociously in Turtleback Ferry. Pathfinder Legends: "The Hook Mountain Massacre" beckons our heroes towards their destiny to face their ancient foe!
Check out the rest of the Pathfinder Legends series right here, and listen to samples of Ezren the Wizard, Harsk the Ranger, Merisiel the Rogue, and Valeros the Fighter!
If you like rolling that natural 20 (and let's face it, who doesn't), then check out Laying Waste from TPK Games! This PDF brings you not one, not twenty, not even a hundred, but 600 new critical hit (and fumble) effects, not to mention over 100 new feats! Over 100 pages long, delight in delivering effects like Box the Ears and Low Blow, but also suffer the effects of fumbles like Attack the Darkness and Misjudged the Distance. Archetypes, new spells, and a quick reference sheet round out this collection to make your Pathfinder Roleplaying Game combats even more memorable!
If your character left a good job in the city for adventures on the water, then they're going to want to grab Pathfinder Player Companion: People of the River! This 32 page volume details some of the common threats that travelers might encounter, like disease and the local flora and fauna. New archetypes like the Numerian liberator or veneficus witch, class options for Kellid barbarians, wizards of the Echo Wood, or new sorcerer bloodlines like Dark Fey or Nanite give your character unique flair. Game masters and players alike won't want to miss regional traits such as Noble-in-Exile and Pitaxian Improvisation to build character backgrounds worth playing to the hilt. Players of the upcoming Iron Gods Adventure Path, Kingmaker, Emerald Spire Superdungeon, or Pathfinder Online: Thornkeep will not want to miss this, as it contains numerous traits, equipment, and magic items all designed to make life worth living on the Sellen and all rivers elsewhere!
If you're tired of the same ol' "five foot step and full attack" combats, then Pathfinder Cards: Tides of Battle may be just what you need to rev up your Pathfinder Roleplaying Game combats! In this set of optional rules, your character will get options to rally allies in combat, defending against a foe's assaults, dealing out some damage, or manipulating magic to your advantage! Each player receives a set of 12 cards that they can play during combat, and the card's effects are triggered by certain actions! If somebody makes an attack roll, you can gain a +2 dodge bonus with the Fast Reaction card, or heal additional damage equal to your character level when channeling with the Power of Experience card. Make sure your critical hits land with the Tide of Wrath's bonus to confirm those hits, or gain new cards with Tide of Opportunity!
It's time to reap what you've sown with Pathfinder Adventure Path #84: "Pyramind of the Sky Pharaoh", the conclusion to the Mummy's Mask Adventure Path! Grounded by the PCs, this looming reminder of ancient Osirion's past is not without its defenses. The ageless Sky Pharaoh, Hakotep, has returned to life, intended to reclaim the kingdom he ruled thousands of years ago, and trifling matters like the PCs aren't going to slow him down. Of course, the PCs get to disabuse him of this notion, by disabling his floating fortress from within. Facing lethal traps, numerous guardians, and finally the pharaoh—and his queen—the PCs will determine the fate of Osirion by their actions! Such a tomb contains many treasures, and items like the canopic jar of unlife, chariot of the conquerer, and staff of the hooded cobra are among what lies within!
But the Mummy's Mask Adventure Path doesn't have to end there! In the "Continuing the Campaign" article, plots allow a group to keep on gaming, or come up with a plan B should Hakotep succeed! Old allies (and enemies) of Hakotep are covered, along with foes that threaten more than just Osirion. In "The River of Souls" article, the question of what happens to souls after death is covered--and what happens when they try to avoid judgment by the Lady of Graves, the goddess Pharasma! The "Shadow of the Sands" Pathfinder Journal concludes, and the final bestiary for this adventure path includes the mighty soul-devouring ammut, along with the mummy lord template, the neshmaal, Set guardians, and the crafted shabti!
Entities from the darkest depths of the cosmos and ancient beings stirred to life await in the latest Pathfinder Pawns boxed set!
Monstrosities from beyond space and time await in the Pathfinder Pawns: Bestiary 4 Box! Filled with over 200 distinctive creatures from the Pathfinder Roleplaying Game: Bestiary 4 hardcover, this set brings even more monsters to your gaming table! Add new familiars like the dodo, platypus, and sloth for play, gremlins like grimples and hanivers, psychopomps, ratlings, and changelings, but the good stuff is super-sized! Demon and Empyreal Lords like Pazuzu and Vildeis can enter the fray now (though your PCs may want to have some backup), along with the limb-tearing Grendel or even the mighty Great Old Ones! Cosmic horrors like Colour Out Of Space, flying polyps, and mi-go await, along with the space-traveling outer dragons! The set includes 20 Medium bases, 10 Large bases, and 5 Huge bases, but if you need more, don't miss the Pathfinder Pawns Base Assortment!
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What's a good treasure hunt without a map? In Pathfinder Campaign Setting: Mummy's Mask Poster Map Folio, you get not one, but three poster-sized maps for your Mummy's Mask Adventure Path game! The city of Wati, also known as the Half-City and where the adventure begins, is one of the city maps included, along with Tephu, city of the reed people. Finally, the player-friendly map of Osirion is provided, done in an ink-and-parchment style that looks like it came right out of a dusty desert tomb! Dangers, denizens, and noted landmarks are included, and you'll want to keep this poster handy as you explore Osirion's secrets in the Mummy's Mask Adventure Path!