Pack up your gaming bag and prepare to embark to PaizoCon 2016! Badges to this 4-day convention celebrating all things Paizo are now on sale!
Held from May 27-30, 2016, PaizoCon boasts a robust schedule of gaming, panels, and workshops, and is a great opportunity for you to meet up with the Paizo staff, community members, fans, and a number of authors, artists and designers from the gaming industry. You'll also get the chance to meet our special guests of honor (author Nicolas Logue and artist Tyler Walpole), play in exclusive gaming events, or get the inside scoop at what's upcoming for Pathfinder and Paizo at the PaizoCon Preview Banquet.
This year we're offering 4-Day Badges, 4-Day Kid's Badges, and Banquet Tickets online through paizo.com. And, if you purchase a 4-Day Badge along with a Banquet Ticket, you'll get a $10 discount in checkout! Only able to attend one or two days? Single Day Badges will be available at the PaizoCon convention store at $25.00 for adults and $15.00 for kids.
The Hell's Vengeance Adventure Path begins with "The Hellfire Compact", an exciting new adventure in which the players take the roles of evil characters in the diabolical empire of Cheliax! A paladin of Iomedae and knight-errant of the Glorious Reclamation comes to the town of Longacre, inspiring the citizens to join the uprising against the Thrice-Damned House of Thrune. First as amoral mercenaries, then as retainers of the wicked archbaron of Longacre, the evil adventurers must move quickly to put down the insurgency and keep the town from falling to the knight's rebellion.
Pathfinder Battles: Iconic Heroes Set #5 includes six all-new miniatures featuring famous personalities from the Pathfinder roleplaying universe! Each of these miniatures is an all-new sculpt and will feature a dynamic pose, incredible detail, and a premium paint job.
Showcasing new art by Aaron McConnell and Lee Moyer, this 13th Age GM Screen and Resource Book features all the essential information a GM needs to run a 13th Age campaign, plus new hints, tips, and tables to inspire creativity, and a comprehensive fold-out map of the Dragon Empire.
The temperatures are low, and the rain just keeps falling in the Pacific Northwest. All this gray and chilly weather has got us itching to roll some dice, and we bet you've got these indoor blues too. So, we've decided to extend our traditional winter time promotion!
All you have to do is enter rain16 during checkout to get 10% off a single paizo.com order from now until midnight on March 6, 2016! This discount does stack with Pathfinder Advantage, but does not apply to subscriptions, preorders, or downloads from companies other than Paizo.
To prove themselves to the Pathfinder Society, Valeros the fighter and his companions must recount tales of their early exploits in a world beset by magic and evil. Thrill to the solo adventures of Valeros, holy warrior Kyra, Seoni the sorcerer, martial artist Sajan, Harsk the dwarven ranger, and Ezren the wizard, as they journey treacherous lands, survive wild creatures and fairy magic, unearth ancient threats, and prove their heroism time and time again!
With six captivating stories and explosive artwork, this fourth volume in the Pathfinder graphic novel series expands upon the mythos of Paizo's award-winning fantasy world, fiction line, and tabletop RPG. The collection features Pathfinder: Origins issues #1-6 by Erik Mona (Publisher, Paizo Inc.), game designers and novelists James L. Sutter (Death's Heretic and The Redemption Engine) and F. Wesley Schneider (Bloodbound), and artists Tom Garcia, Kevin Stokes, and Leandro Oliviera; a cover gallery of 30 beautiful images; twenty-four pages of characters and world detail for the Pathfinder RPG, and a removable poster-map of the region explored in the graphic novel.
The first adventure in the "Faithless and Forgotten" three-part series, Pathfinder Society Scenario #7-14—Faithless and Forgotten, Part 1: Let Bygones Be, invites the Pathfinder Society back to investigate an abandoned keep that dates back to the Chelish civil war. It's up to our accomplished and clever agents to navigate the Corentyn's streets and politics to unearth the buried past and reunite the Society with a one-time foe.
Up next, we return to Tian Xia and pick up the storyline of the now retired Lantern Lodge faction. In Pathfinder Society Scenario #7-15: The Deepmarket Deception, the Aspis Consortium is rumored to have resurfaced in Goka's Deepmarket. Venture-Captain Amara Li hopes that the well-trained team from the Pathfinder Society can put a stop to their activities and neutralize the Consortium's local ringleader before greater atrocities occur.
Desert adventures continue with the newest release from Legendary Games, "The Lost Library of Thoth!" In this adventure, you'll uncover secrets of this god of knowledge, in a hidden shrine bearing his name. The rewards are great, but survival is not assured—dare you risk it?
Steal a noble's yacht. Get thrown out of the Silver Eel. Stop a mad god's avatar. It's just another day in the City of Thieves...
Within the newest Savage Worlds RPG release, Lankhmar: City of Thieves Limited Edition are fourteen Savage Tales to unleash on your wary band of rogues. Task your scoundrels to uncover the source of a mysterious red smoke plaguing the city before a guild war breaks out. Collect the Thieves' Guilds bounty on the notorious pirate known as "Black Skull." Or steal a holy relic out from under the watchful eyes of a rising church on the Street of Gods.
There's also a new Savage Worlds: Lankhmar GM Screen with Adventure! The Lankhmar GM Screen is a full-color, 3 panel, landscape format hardback screen, which comes with The Eyes of Goro'mosh. a 32 page full-color adventure. The Eyes of Goro'mosh contains four Savage Tale adventures designed to be interspersed among other Lankhmar Savage Tales or those of the Game Master's own creation, with a climactic ending on the Street of the Gods! Grab them both and kick off your new Lankhmar campaign in style!
The French Arm vies with the Chinese Arm as the most developed grouping of colony worlds. The Arm contains a total of twelve colony worlds, colonized mainly by France, Britain, Germany, and Azania. The long-settled nature of many of these worlds is a source of considerable acrimony, and even conflict, between these worlds and the nations that colonized them. This sourcebook takes you across the French Arm, visiting all the worlds and providing a rich background for your 2300 A.D. campaigns.
No Worries, Not Too Cold—Goblins Here to Warm Your Toes!
Pack up your festive goblin attire—our holiday sale is ending!
There's just a few days left in our holiday sale, and if you haven't unwrapped your present from the golem yet, now is the time!
Another year has gone, and with it, another year of amazing new gaming material, from Occult Adventures to Distant Shores and beyond! On one order through January 31st, you can get 10% off your entire order! All you have to do is enter holiday16 when checking out on Paizo.com—but this discount does not apply to subscriptions, backorders, preorders, or downloads from other companies. And if you're a Pathfinder Adventure Path subscriber, your discount from the Pathfinder Advantage will stack!
From magus and wizard spellbooks to alchemist formula books to mystical options for bards, bloodragers, sorcerers, and witches, this volume presents tomes of spells and uncanny knowledge written and recorded by Golarion's mightiest arcane casters. In addition to new spells and secrets of spell preparation found in spellbooks such as the collected Analects of Aroden, the Wisdom of Jatembe, and the Runes of Wealth, this Player Companion also includes archetypes, feats, and character options for PCs of nearly every character class. Inside this book, you'll find:
Rules for copying preparation rituals into new spellbooks, and ways for every spellcaster to use such rituals through prayer books and meditation books.
Archetypes for spellcasting traditions inspired by the fallen god Aroden, the legendary Old-Mage Jatembe, and a nearly forgotten runelord of greed.
Dozens of spells, ranging from handy low-level options such as expeditious construction and heckle to the powerful 9th-level mass Last Azlanti's defending sword.
New traits and character options, including alchemist discoveries known as anointings that transmute the inherent properties of any weapon or suit of armor.
New feats, including some inspired by the Ten Magic Warriors of Mwangi legend that allow characters to bond with ritual masks to hide their names and identities and enhance their spells' power.
Another Earth. A different 1947 than we remember. The Second World War has raged for nearly a decade and its grip has spread to every continent on the planet. War has advanced swiftly and strangely in the Dust universe through the application of Alien VK technology, a limitless source of energy in its simplest form and an unthinkable weapon in the wrong hands! Tanks have evolved into powerful combat walkers and rocket troops take to the skies, while the latest laser cannons, phasers, and Tesla weapons rule the battlefield.
An exciting roleplaying game set in Paulo Parente's DUST Universe and inspired by the epic tales arising from the DUST Tactics miniatures game, the DUST Adventures RPG contains never-before-seen information on the DUST universe and complete roleplaying rules including character generation for classic archetypes such as soldiers, adventurers, and scientists, as well as details on new and existing organizations, vehicles, and walkers, plus tons of plot seeds, an introductory adventure, and conversion rules for incorporating your DUST miniatures into the roleplaying experience.
Featuring friends and foes from the world of Golarion, the Pathfinder Battles: Rusty Dragon Inn expansion introduces 51 unique figures for your Pathfinder Battles miniatures campaign. Offered in boosters, bricks, and cases, each Rusty Dragon Inn booster contains one Large figure and three Medium or Small figures.
Pathfinder Battles: Rusty Dragon Inn Standard Boosters contain 1 Large figure and 3 Medium or Small figures (4 miniatures total)
Pathfinder Battles: Rusty Dragon Inn Standard Bricks contain 8 Standard Boosters (32 figures total)
Pathfinder Battles: Rusty Dragon Inn Standard Cases contain 4 Standard Bricks (32 Standard Boosters, 128 figures total) and provide the opportunity to purchase one case incentive (The Rusty Dragon Inn Bar)
Purchasers should get no to very few duplicate figures in a brick. Buyers who purchase factory-sealed cases should get a nearly complete set of figures. (As with any randomized product, collation is not guaranteed.)
Will-o'-wisps beckon the unwary to wander swampy labyrinths until the bones of previous travelers drag them down into the muddy depths. When adventurers venture into a soggy fen, the Game Master shouldn't have to draw every tree root and mossy embankment. Marsh Trails, our newest Pathfinder Map Pack provides beautifully illustrated 5" × 8" map tiles that can be combined into a variety of islands and wetland paths. Inside, you'll find 18 richly crafted map tiles, including:
Game Masters shouldn't waste their time sketching maps whenever characters explore a treacherous marsh. With Pathfinder Map Pack: Marsh Trails, you'll always have dangers ready if the adventurers step off solid ground!
With the Kintargo Contract recovered and alliances in place, the Silver City and the surrounding region of Ravounel is shielded from Chelish invasion with "Breaking the Bones of Hell", an adventure for 15th level characters. Yet as Kintargo's heroes ready treaties to secure the area's independence, enemies made in the liberation effort remain active. Worse, the onetime despotic ruler of Kintargo, Barzillai Thrune, lives on in Hell, and his plans have only been slowed. Strange manifestations and infernal hauntings throughout Kintargo reveal the truth—that the inquisitor's death has only empowered him, and the secret to stopping him hides in Hell's depths! Can Kintargo's heroes brave the Pit to forever save the city from Barzillai Thrune?
Besides the adventure penned by Amber E. Scott, Adam Daigle and James Jacobs team up to provide ideas to extend your campaign, F. Wesley Schneider breaks out his best blood-red pen to write about the faith of Mephistopheles, while Stephanie Lorée concludes "Monsters Among Us" in the Pathfinder Journal—not to mention a host of new creatures in the bestiary!
From award-winning novelist and Pathfinder Tales veteran Chris A. Jackson comes Pirate's Prophecy, a tale of magic, mayhem, and nautical adventure!
Captain Torius Vin has given up the pirate life in order to bring freedom to others. Along with his loyal crew and Celeste, the ship's snake-bodied navigator and Torius's one true love, the captain of the Stargazer uses a lifetime of piratical tricks to capture slave galleys and set the prisoners free. But when the crew's old friend and secret agent Vreva Jhafe uncovers rumors of a terrifying new magical weapon in devil-ruled Cheliax—one capable of wiping the abolitionist nation of Andoran off the map—will even their combined forces be enough to stop a navy backed by Hell itself?
Don't forget to fill in our Pirate's series with Pirate's Honor and Pirate's Promise, the first two books in Chris A. Jackson's Pathfinder Tales series!
With a name like Dead Gulch, there's going to be something of interest there. In Lone Wanderer Entertainment's Ferryport Adventures: The Dead Gulch, an adventure for 2nd level characters, you'll be sent to find the Lord Resly, who vanished over two weeks ago. One of Resly's rivals has been implicated in the disappearance, and your character is hired to help clear his name. But the only clue you have means heading to the circus—and that's where things get strange.
New Pathfinder Campaign Setting Map Folio releases!
Fight to break the Thrice-Damned House of Thrune's control over a large expanse of Cheliax with the Hell's Rebels Poster Map Folio! Seek high adventure while battling diabolical foes or map your party's progress through the streets of Kintargo with these three massive poster maps designed for use with the Hell's Rebels Adventure Path
The first depicts Kintargo, the City of Silver, the primary setting for the campaign and a city trapped under the oppressive thumb of House Thrune. The second map portrays Vyre, the City of Masks, a place where one can find any imaginable vice. The third map shows Kintargo in a different light—a beautifully illustrated look at the city from a bird's-eye view. These maps can also be used as player handouts, so the heroes can plan their attacks and gain a greater insight into the streets they're working to free.
Whether you need elaborate city maps or stunning posters, these beautiful maps are the perfect resource for the Hell's Rebels Adventure Path or any fantasy campaign.
Grab Noble Estate, our latest Pathfinder Flip-Mat and crash a dinner party!
Whether your party is pulling off the heist of a lifetime or investigating rumors that a lord is not what he seems, no Game Master wants to spend time drawing every back staircase and parlor. Fortunately, with Noble Estate, our latest Pathfinder Flip-Mat, you don't have to! This line of gaming maps provides ready-to-use fantasy set pieces for the busy Game Master. Full of beautiful details, including a courtyard koi pond and imposing ancestral statues, this double-sided map makes the perfect setting for forays into the lives and secrets of the upper crust!
Don't waste your time sketching when you could be playing. With Pathfinder Flip-Mat: Noble Estate, you'll be prepared next time your players gain an audience with the peerage!
The Silver Ravens have defeated Paracount Barzillai Thrune and liberated Kintargo, but unless steps are taken to protect what they've won, it's only a matter of time before Cheliax's rulers respond with open war—one that could likely destroy the Silver City. The key to the city's last defense may lie hidden in a sprawling scroll recovered from the wicked inquisitor: the Kintargo Contract. Within this contract's clauses and stipulations lurks a cunning loophole that gives the heroes an opportunity to use Cheliax's own love of law against it, not only securing the city, but also freeing the surrounding region from the infernal machinations of House Thrune and the Church of Asmodeus. Yet as the heroes scramble to parse the contract and Kintargo reels from its recent upheavals, an old menace from the city's past strikes. Before Kintargo can be truly safe, the Silver Ravens must save the city from a monster of its own making!
New Lord of the Rings LCG Adventure Packs release!
Start your next adventure with these six adventure packs and unlock the Shadows of Mirkwood cycle today!
The Hunt for Gollum is the first Adventure Pack in the Shadows of Mirkwood expansion cycle for The Lord of the Rings: The Card Game. Gollum has carelessly left a trail of clues in his wake, and Gandalf has commanded you and your companions to follow them and discover where the creature has disappeared to. But be careful, false leads could guide your party in circles, forcing you to begin your hunt anew.
Grab these two new Star Wars: Armada miniatures packs for your game today!
Squadrons play an important role in the tactical fleet battles of Star Wars: Armada. Though they're dwarfed by the capital ships they accompany, squadrons are not to be ignored; swarms of them can take down even the largest of ships. By adding eight squadrons of A-wings, B-wings, X-wings, and Y-wings to your fleet, including unique squadrons led by such aces as Wedge Antilles and Tycho Celchu, the Rebel Fighter Squadrons Expansion Pack helps to tip the scales in your favor.
In battle, the Empire deployed swarms of TIEs to neutralize enemy squadrons and safeguard its larger Star Destroyers and their superior firepower. Accordingly, the Imperial Fighter Squadrons Expansion Pack for Star Wars: Armada introduces an array of eight starfighter squadrons, evenly split between four different types of fighters. By adding these TIE advanced, TIE interceptor, TIE bomber, and TIE fighter squadrons to your fleet, you'll be able to swarm your foes, protect your capital ships, and send the Rebellion's hopes down in flames!
Check out these great 3rd Party Pathfinder Kickstarter campaigns that are running right now!
First up is The Blight: Richard Pett’s Crooked City from our good friends at Frog God Games! The Blight is a mega-campaign book and adventure path weighing in at an estimated 900 pages. It includes both a vast compendium of gazetteer information about the area as well as adventure, adventure, adventure!! The first half of this mighty tome is devoted to a campaign guide with a complete history, timeline, and overview of the city as well as new classes, players options, and races, along with a detailed gazetteer of each of the city's 13 districts. The second half comprises the adventure path, Levee, a campaign set within the rotten and degenerate urban confines of the city, where the PCs must scratch and claw their way to survival starting at 1st level and continuing through 9 adventures—each one highlighting a different city district—all the way to 10th level and above. The book also includes a player-friendly, full-color poster map of the city to enhance everyone's enjoyment of the place.
Second we have a Kickstarter for Ultimate NPCs: Skulduggery for Pathfinder! This book is packed with exciting, versatile, and dynamic character builds that can be used in a myriad of different ways, and is written for Pathfinder, 5E, and Swords & Wizardry formats to suit most fantasy RPG systems! This book has 30 uniquely designed characters at levels 1, 4, 8, 12, 16, and 20. This gives maximum versatility for minimal cost and shelf space. Some of the characters are ones that we, the designers, have run in our campaigns for years, some are NPCs we've used to challenge or aid our players, and others are brand new builds incorporating the newest concepts from 5th Edition.
And lastly we have two smaller campaigns. The Cruellest Mistress of All is a for a 4th level adventure suitable for Pathfinder, 5E, and OSR. And finally, Alterkine: Planetary Survey is a sourcebook that contains dozens of new races, their stats, and strange new locations perfect for your Pathfinder or d20 campaigns!
Take a look at a list of other RPGs we carry on Paizo.com!
Grab this latest Pathfinder Battles Iconic Heroes Set and outfit your adventuring party or Adventure Card Game group in style!
Iconic Heroes Set #4 includes six all-new miniatures featuring famous personalities from the Pathfinder roleplaying universe! Each of these miniatures is an all-new sculpt and will feature a dynamic pose, incredible detail, and a premium paint job.
Characters featured in this set list include:
Crowe, human bloodrager
Lirianne, half-elf gunslinger
Hakon, human skald
Jirelle, half-elf swashbuckler
Shardra, dwarf shaman
Kolo, spirit animal
Each Iconic Heroes set also includes exclusive Cards (one for each miniature) for use in the Pathfinder Adventure Card Game! These special Cards are only available in this Pathfinder Battles product!
It’s time to gather your crew and ring in the new year with some grog (and monkeys) with Pirate Loot!
In Pirate Loot, a fast-paced game of treasure and treachery designed by Jason Bulmahn, creator of the Pathfinder Roleplaying Game, with art by Scott Kurtz (PvP) and Dylan Maconis (Family Man), recruit pirates from your hand to form the strongest crew, backstabbing your friends while giving you the edge to claim the best loot when the "Set Sail" card is played. Collect enough booty to retire in luxury and win the game!
Looking to add a few more players and a bunch of new pirates? Well look no further. Grab the Pirate Loot: 6-Player Expansion! By adding two new factions of pirates to your game, you can play Pirate Loot with up to six players. Recruit sneaky pirates that strike while hidden or undead pirates that raise the dead to fight for you!
Things are getting a bit crazy with Master of Spells Aram Zey unable to fulfill his duties, and in "Captive in Crystal", Society agents follow the trail of his predecessor, Sorrina Westyr. That trail went cold years ago, but desperate times call for dangerous measures, and the Decemvirate has charged your agent to find out what happened—and bring back whatever might remain of Westyr. Agents allied with the Grand Lodge faction won't want to miss this scenario, as it contributes to the ongoing storyline for that faction.
I hope you're ready for the Mana Wastes, because that's the location of the other scenario this month, "The Twisted Circle"! Storms are no unusual occurance in the Wastes, but when a magical storm forms, it usually leaves a trail of destruction in its path. The town of Mercy, a place not even recorded on the Society's maps, avoided this terrible fate, and Venture-Captain Roderus sends you there to figure out what's going on. Thriving, not just surviving in the Mana Wastes is Mercy's mystery—along with why an Osirian investigator has disappeared here...
Check out everything for Season 7's Year of the Serpent on Paizo.com, and stay in touch with the latest Pathfinder Society news on the Paizo blog!
Powered by the Renaissance D100 system, Pirates & Dragons is a roleplaying game of fantasy swashbuckling in a world of magic and treasure, treachery and heroism.When the terrors of the sea meet the terrors of the sky, there's bound to be trouble! They came from Albion, from Gaule and Esbania and Batavia, in search of the treasures of the New World. They found a menace older than mankind—dragons! In their mountain lairs on the Dragon Isles, giant beasts—ancient, wise, and malevolent—sit on their hoard of gold, surrounded by their zombie minions. Through sacrifice, magic, or gunpowder and cold steel, the natives have found ways of appeasing or evading them. And the pirates? Armed with science, sorcery, steel, and superstition, they take the fight into the dragons' lairs in their endless quest for gold! Gather your crew. Load your flintlocks. And prepare to plunder!
The Sinister Stone of Sakkara is a ready-to-play adventure for use with the Adventurer Conqueror King System and other d20-based fantasy role-playing games. Over a millennium ago, when the borderlands were in the dark grip of the Zaharan Empire, the empire's sorcerer-priests erected a profane temple to house the terrible artifact known as the Stone of Sakkara. Using the Stone, the sorcerer-priests could birth monsters and abominations with frightening ease and magically command the loyalty of chaotic creatures. In the centuries since the fall of Zahar, the Stone has lain dormant and forgotten. Now it has awakened, and warbands of beastmen have begun to gather sacrifices to power the Stone's birthing pools again... and adventurers are needed to hunt down the source of the evil!
Written by award-winning authors Phil Vecchione, Walt Ciechanowski, and John Arcadian, The Complete Game Master's Guide to Running Extraordinary Sessions highlights the most common activities involved in running a roleplaying game, categorizes them by role—entertainer, storyteller, and facilitator—and provides techniques and advice to improve in those areas.
In Psionics, you play an Esper, a troubled youth with enormous psychic powers. That's the good news. The bad news is you have serious emotional problems and the shadowy conspiracies that rule the world want to indoctrinate you into being their loyal puppets! But, now you have real power a tool for pushing back! And, you're going to push back, aren't you? You're going to push back hard! Psionics uses the DicePunk System, as seen in the ENnie Award-nominated Phantasm.
First we have Ignis. Fire and Water! These two elements are fighting for supremacy! Round by round, you shove a piece from outside into the playing area, trying to push off an opposing piece. If you use clever tactics, you might even finish off an entire row in one go!
A Quick Game for Quick Minds! In Speedy Words be the quickest to find a word that starts with a letter that matches a category to win a card. Have the most cards at the end to be the winner.
And finally, Odd World immerses players in a game universe where collecting the most planets is the path to victory. There is however one condition, only an odd number of each of the known planets will count towards victory. To win, players take calculated risks, watch their opponents' game and attempt to cunningly disrupt it all the while trying to preserve their own gains. Remain on guard as tumbling from what seems as a sure winning position to a losing one can happen with the flip of a card!
The warehouse raptors are napping from all the eggnog, the pugwampis have wrapped the presents, and the goblins are watching the Yule log burn—the Golem has a present for you!
Once again, it's you, our fans, that constantly push us to strive for a better game, and as a thank you, we're giving you 10% off your entire order! Much like dodge bonuses, this discount will stack with the Pathfinder Advantage discount that you receive from subscribing to the Pathfinder Adventure Path, but it will not apply to subscriptions, backorders, preorders, or downloads from companies other than Paizo. All you have to do is enter holiday16 as a discount code during checkout, but remember—you can only use this code once through January 31, 2016! Learn about the iconic heroes of Pathfinder in Pathifnder Comics: Origins, introduce a new player to gaming with the Beginner Box, open the third eye and gaze into Occult Adventures, or shuffle everyday with the Pathfinder Adventure Card Game—these are just a few of the options you can use your holiday discount code on!
In an ancient runelord stronghold the Pathfinder heroes find themselves confronted by a familiar foe and his team of notorious scoundrels. Worse, these villains are pursuing the same relic they've come to find! But greedy treasure hunters aren't the only threat as a deathless evil stirs deep within Hollow Mountain. The delve into one of Pathfinder's most notorious dungeons grows deadlier in this chapter, written by Pathfinder Editor-in-Chief F. Wesley Schneider (Pathfinder Origins, Bloodbound), and with art from rising star Tom Garcia (Mercy Thompson)!
And as an added perk, each issue contains a pull-out poster map and an official Pathfinder RPG bonus encounter!
During the darkest days of the Civil War, wicked cutthroats came into possession of six pistols of otherworldly power. In time, the Sixth Gun, the most dangerous of the weapons, vanished! The First of the Six strikes with ungodly force. The Second spreads Perdition's flames. The Third kills with a flesh-rotting disease. The Fourth calls up the spirits of those it has slain. The Fifth can heal the wielder from even a fatal wound. And the Sixth is the key to rewriting the world! The Sixth Gun comic series—a re-interpretation of the supernatural Western by writer Cullen Bunn and artist Brian Hurtt—follows the journey of six ancient and mystical weapons with the power to remake all of Creation. Now, both Deadlands and The Sixth Gun fans will find a passel of fantastic new characters, creatures, artifacts, locales, and story ideas for their Savage Worlds campaigns in this new take on the Weird West!
Welcome to Apocalypse Prevention, Inc. (API), thwarters of catastrophes, enders of end-of-world scenarios, and defeaters of doomsday plans. Join the fight to protect Earth by enlisting in API, a worldwide company whose only mission is to stop anyone (or anything) who wants to harm our world. But, Humanity doesn't fight this battle alone—monsters and demons have given up their lurking ways to serve alongside the company. Powered by the Dynamic Gaming System 2.0 (DGS2.0), this Second Edition of Apocalypse Prevention, Inc. includes plenty of character creation options, antagonists to battle, and an in-depth view of our modern world through the eyes of API.
It is said that the trickster god Jing stole life from the creators, shadow from the darkness, and time from the universe, itself. He has made fools of kings and gods, and taken from them their weapons, their totems, and their finest treasures. And, it is here, in The Grande Temple of Jing, between the walls of this archetypal labyrinth, he has stored all the wondrous things he has acquired over the eons. Of course, horrific beasts, deadly traps, and devious puzzles guard these treasures. But, that's not the point. The point is that Jing invites gods and men alike to visit at any time, take whatever treasure they can win, and leave with all that they can carry. So long as they can find the door that leads out!
The Empire has discovered the Rebels' base on Hoth! A major expansion for Imperial Assault, Return to Hoth features a full-length campaign that offers a new story in the aftermath of the Battle of Hoth, while new rules for four-player skirmish games invite you to play a massive, multi-fronted battle. With (37) double-sided terrain tiles depicting the icy wastes of Hoth, (16) sculpted plastic figures, and a host of entirely new cards, Return to Hoth changes your games of Imperial Assault forever!
When an expedition into an ancient runelord stronghold meets with disaster, the Pathfinder heroes find themselves working together with some of the setting's most notorious villains in order to survive and locate a priceless magical item. But even with their own lives on the line, can an agent of the sinister Aspis Consortium ever really be trusted? Brave the fearsome monsters and deadly traps of Hollow Mountain in the first sword-swinging issue from Pathfinder co-creator James L. Sutter (Pathfinder Origins, Death's Heretic), with art from rising star Tom Garcia (Mercy Thompson).
And as an added bonus, each issue contains a pull-out poster map and an official Pathfinder RPG bonus encounter!
Sometimes the world needs heroes. But in the desperation of these last days, the world will take all those it can get: heroes, blackguards, madmen, and whoever else is willing to stand against the coming darkness. Will you fight the demons—or will you burn it all down and dance among the ashes? Who will you become when the world dies?
Shadow of the Demon Lord opens a door to an imaginary world held in the grip of a cosmic destroyer. Enter a land steeped in the chaos and madness unleashed by the end times, with whole realms overrun by howling herds of beastmen, warped spirits freed from the Underworld, and unspeakable horrors stirred awaken by the Demon Lords imminent arrival.
The local idyllic life is disrupted when legends come to life in "The Black Knight"! In this first level adventure set in the Veranthea Codex campaign setting, a terrifying tale becomes flesh through a magical item, and the PCs are wrapped up in its magic!
First up is Under the Pyramids. Hope is a Mirage! Ancient secrets, sandblasted ruins, and otherworldly horrors await you in Under the Pyramids, a sideboard expansion for Eldritch Horror! Explore six new locations from the Mediterranean to the Nile as you struggle to prevent the rise of the ancient, evil Dark Pharaoh. Immerse yourself in the cultural tumult and political instability of 1920s Egypt, gain the aid of eight intrepid investigators, and arm yourselves against evil with invaluable Relics, powerful Glamour spells, and legendary allies. Humanity's survival depends upon your success!
And second, The Dread Realm Adventure Pack! Your adventures in the tainted North of Middle-earth approach their climactic conclusion with The Dread Realm! The sixth and final Adventure Pack in the Angmar Awakened Cycle for The Lord of the Rings: The Card Game, The Dread Realm challenges you to make a final push through the cold, unhallowed halls of Carn Dum, the very source of the North kingdom's greatest evils. In addition to its scenario, The Dread Realm introduces a new Spirit hero and three copies each of twenty-seven player cards.
Add one or both of these fantastic expansions and spread some holiday cheer with your friends and family!
Searching for a way to enjoy our Pathfinder Adventure Paths without getting the gaming group together? Well look no further. Pathfinder Legends audio dramas adapt the world and characters of our best-selling Pathfinder Roleplaying Game (http://paizo.com/pathfinderRPG). Each episode runs about two hours long and features a cast of professional actors, sound effects, and music that will immerse you into the dangerous and exciting world of Pathfinder!
Mummy’s Mask #3: Shifting Sands, the newest Pathfinder Legends audio drama dares you and your party to explore The Great Library of Tephu! For it holds many secrets—and ways to die. As Valeros, Ezren, Harsk, and Merisiel search for the truth about the Forgotten Pharaoh, a mysterious and deadly cult closes in. From chariot races to lost tombs, no one is safe. Sphinxes circle in the sky, assassins lurk in the shadows and traitors hide in plain sight.
Delve deep into discussions of what it means to undertake evil tasks, both for truly selfish characters and for those hard-eyed heroes willing to get their hands dirty in pursuit of the greater good. Explore new character options for PCs not squeamish about what patrons, gods, or other sources of power they serve, and gear up with a smorgasboard of sinister magic items, forbidden equipment, and spells that will make paladins think twice about working with you!
Adventure isn't just for goody-goodies anymore. Inside this book, you'll find:
New background options, story feats, and character traits to help you flesh out your villainous past. Were you the product of a hard life, or just born rotten to the core?
Details on who worships the evil gods of the Inner Sea, and a brief review of their nonevil cults, including the appeaser cleric archetype, who channels nefarious powers to unaligned ends.
New archetypes to emphasize moral compromise and sinister influences, such as the insinuator antipaladin, who serves no cause but his own glory.
General and specific tactics for battling the forces of good, from self-righteous paladins to holier-than-thou angels.
New spells, magic items, magic weapons, feats, and poisons to help give your morally compromised adventurers the edge over their foes!
Looking for a little filler for you homebrew or a few nights worth of pre-packed adventuring for your group? Well look no further. The House on Hook Street, our newest Pathfinder Module is just the ticket!
In Old Korvosa, nightmare-spawned horrors begin stalking the district's shiver addicts, sparking a manhunt to bring those responsible to justice. What role does the strange cult known as the Brotherhood of the Spider play in the mysterious deaths, and why is the veil between the dreaming and waking worlds so thin? To solve these mysteries and others, the heroes must walk the unseen paths of Bridgefront's occult underworld, and even enter the Dimension of Dreams itself to unravel the web of intrigue concealing the cult's deadly machinations. But what will happen when the heroes' own dreams turn against them, and what becomes of those who uncover esoteric secrets too terrible to know? Beset by dangers from their own minds, the heroes must race against time to save Korvosa—and their sanity.
Designed for use with Pathfinder Roleplaying Game Occult Adventures, this adventure is packed with terrifying thrills! Written by fan-favorite author Brandon Hodge, The House on Hook Street is a deluxe adventure for 6th-level characters, and includes 64 action-packed pages of engaging combat, urban investigation, and a new monstrous foe, plus a gorgeous double-sided poster map featuring an overview of Korvosa's Bridgefront neighborhood and a miniatures-scale battlemap.
Players can expect to reach 9th level upon completion of this adventure—if they can survive the nightmares of a menacing dreamscape!
Larsa is a dhampir—half vampire, half human. In the gritty streets and haunted peaks of Ustalav, she's an agent for the royal spymaster, keeping peace between the capital's secret vampire population and its huddled human masses. Meanwhile, in the cathedral of Maiden's Choir, Jadain is a young priestess of the death goddess, in trouble with her superiors for being too soft on the living. When a noblewoman's entire house is massacred by vampiric invaders, the unlikely pair is drawn into a deadly mystery that will reveal far more about both of them than they ever wanted to know.
Whether your party is on the run after escaping an icy prison or hunting mythical creatures that emerge only in winter, no Game Master wants to spend time drawing every snowbank and icicle-laden copse of pines. Fortunately, with Winter Forest, our latest Pathfinder Flip-Mat, you don't have to! This line of gaming maps provides ready-to-use fantasy set pieces for the busy Game Master. Full of beautiful details, including a frozen lake and a snow-draped cave entrance, this double-sided map makes the perfect setting for forays into the bone-chilling cold!
Don't waste your time sketching when you could be playing. With Pathfinder Flip-Mat: Winter Forest, you'll be prepared next time your players head out into the winter woods!