It's one thing to face foes like ravenous beasts, fire-breathing dragons, and marauding monsters, but what about ghosts that can hop from body to body? How do you face a fiend that's using an innocent pawn as a proxy for its evil? Are there ways being haunted could be turned to your advantage? Prepare yourself for the answers to these questions and more as you explore what it's like to be a haunted hero in the Haunted Heroes Handbook, our most recent Pathfinder Player Companion release!
Inside this book, you'll find:
New archetypes, feats, and traits that build upon your character's past and explore eerie powers gained from being haunted by spirits.
Rules for a new category of magic: haunted spells, which operate in ghostly ways to mimic the sinister manifestation of haunts.
An exploration of how different faiths of the Inner Sea region and beyond deal with haunts and the influence of the spirit world.
Every city needs a seedy coastal tavern, and Flip-Mat Classics: Waterfront Tavern delivers, with a new two-sided full-color durable laminated map depicting a dingy dockside dive your players won't soon forget. Try not to smash the cheap furniture when the inevitable fight breaks out!
The most-popular Pathfinder Flip-Mats in history return! These fan-favorite maps feature versatile adventure settings—city streets, forests, ships, taverns, and more—and now, with Pathfinder Flip-Mat Classics, they're back for a repeat performance. Durable and lavishly detailed, these essential adventure set pieces are sure to bring excitement to your game table for years to come!
A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease! Removing permanent ink is easy—simply trace over any permanent mark with a dry erase marker, wait 10 seconds, then wipe off both marks with a dry cloth or paper towel. Each Flip-Mat measures 24" x 30" unfolded, and 8" x 10" folded.
The interlocking feature of these tiles makes them fully compatible with themselves, providing for infinite expansion and the best dungeon mapping experience ever! Use the larger tiles for multiple rooms or great halls and the smaller tiles for connecting halls or corridors. Made out of heavy-duty chipboard (over 1/8" thick), this set of tiles provides more flexibility than a traditional gaming mat by allowing you to assemble your dungeon map like a puzzle as your adventure grows!
Grab the Combo Set to get yourself started! This pack of 21 double-sided dry-erase Dungeon Tiles contains five 10" and sixteen 5" tiles, each with a 1" grid. Then augment your collection with the 9-pack of Larger Tiles or the 36-pack of Smaller Tiles for ultimate flexibility!
From Hugo Award winning author Wendy N. Wagner comes Starspawn, a sword-swinging adventure in the tradition of H. P. Lovecraft, set in the award-winning world of the Pathfinder Roleplaying Game.
Once a notorious pirate, Jendara has at last returned to the cold northern isles of her birth, ready to settle down and raise her young son. Yet when a mysterious tsunami wracks her island's shore, she and her fearless crew must sail out to explore the strange island that's risen from the sea floor. No sooner have they delved into the lost island's alien structures than they find themselves competing with a monstrous cult eager to complete a dark ritual in those dripping halls. For something beyond all mortal comprehension has been dreaming on the sea floor. And it's begun to wake up...
Looking for a different flavor of adventure from Wendy N. Wagner? Check out Skinwalkers, her previous Pathfinder Tales novel!
No classic adventure is complete without a trip into claustrophobic underground passages that seem designed to confuse explorers. When adventurers descend crumbling stairs into a dark and echoing dungeon, the Game Master shouldn't have to draw every cracked stone floor and winding hall. And now you don't have to! Pathfinder Map Pack: Labyrinths provides beautifully illustrated 5" × 8" map tiles that can be combined into a variety of dizzying dungeon corridors.
Game Masters shouldn't waste their time sketching maps whenever characters venture into the tangled corridors of dungeons deep. With Pathfinder Map Pack: Labyrinths, you'll have dangers ready around every corner!
The Strange Aeons Adventure Path begins with "In Search of Sanity", a mind-shattering foray into horror where the heroes awaken within the walls of the eerie Briarstone Asylum, their minds wracked and memories missing. Working together to recover their missing time, they soon learn that their amnesia is but a symptom of a much greater cosmic menace. As they struggle to retain their sanity, the heroes must ally with other asylum residents and fight against the monstrosities that have taken over the building and plunged it into nightmare. Can the adventurers defeat the terror that stalks the halls and free themselves from their prison of madness?
From pocket pets to jumbo-sized monstrosities, Kobold Press delivers what your heart desires with their latest release!
Everybody loves monsters—and no matter the edition, you always want more of 'em, and Kobold Press has knocked it out of the park with the Tome of Beasts! Hundreds of pages long, and with over 400 creatures, this hardcover arsenal of antagonists contains critters that cover the expanse of Kobold Press's publishing history, now updated for the newest edition of Dungeons & Dragons! Within it are clockwork creatures, goat-men, chained angels, as well as Baba Yaga's infamous Riders—and that's just a small sampling! Drakes, dragons, devils and archdevils, and a notorious assortment of fey and undead await your gaming pleasure—or displeasure if you have to face them!
Sometimes, we get not the hero we need, but the hero we deserve, and in Vigilantes of Skybourne from Drop Dead Studios, you can get all-new options for the base class introduced in Ultimate Intrigue! New archetypes like the sky marine give options for more aerial antics, the enigma specialization builds upon the magic system from Spheres of Power, and new prestige classes bring Hell to the skies!
It's the shadowrunning capital of the world for a reason! Seattle offers an unparalleled intersection of corporate, political, and criminal powers. This is where icons are made—like the Ancients, the Halloweeners, the Finnigan Crime Family, the Skraacha, Dante's Inferno, Renraku Arcology, the Big Rhino, and the Alabaster Maiden. And this is where runners like Dodger, Sally Tsung, Dirk Montgomery, Jake Armitage, Twist, Kellan Colt, and James Kincaid made their names, sometimes made their fortunes, and occasionally experienced horrible losses. This is where you go to test your mettle. This is how you show you're at the top of the heap!
With geographic details, plot hooks, a large collection of player cards, an innovative modular map system that can easily generate a wide variety of buildings in moments, and more, this supplement will immerse players in the tumult and chaos of the Emerald City.
First up we have Moop's Monster Mashup! The marvelous magician Moop is mashing up monsters to meet the marauding munchkins. He's created bizarre new animals such as the Owligator and Kangarooster! But the heroes can fight back with their own mixed-up weapons, including Sockodiles and the Beaver Cleaver. This version of Munchkin is the craziest ever...but it's still Munchkin, so the first player to Level 10 wins! Moop's Monster Mashup is a standalone game, but can also be combined with Munchkin or any of the Munchkin games.
And second, we have Simon's Cat! Get Fed! Not Blamed! Featuring adorable art taken directly from animator and illustrator Simon Tofield's insanely viral YouTube animated series, Simon's Cat, players in this frantic feline fandango go around the table playing cards to escape Simon's attention. Get caught and you get Blame! Get too much Blame and you get fed last, and no one wants that!
The summer16 discount code is good until September 5 at midnight Pacific time. It does not apply to subscriptions, preorders, backorders, or non-Paizo downloads. Pathfinder Adventure Path subscribers will be able to stack up this end-of-summer deal with their Pathfinder Advantage discount.
Keep the good times rolling and don't miss out on our Last Days of Summer Sale!
The Licktoad tribe has been gobbling up mutts for years, and now with the Goblins Fight! Class Deck they're hungering to take over the Pathfinder Adventure Card Game. This 109-card accessory includes Reta Bigbad and two of her stabby friends, plus enough dogslicers, lucky pet toads, and goblin artifacts to shoot, slice, and chomp your way through any Pathfinder Adventure Card Game Adventure Path. This deck can also be used in the Pathfinder Society Adventure Card Guild organized play campaign.
Not content to cut and fight, these goblins are ready to set your gaming table ablaze in the 109-card Goblins Burn! Class Deck. Mogmurch the bomb-thrower and two of his fiery friends are paired with enough spells, bombs, and lucky pet toads to singe, char, and gobble your way through any Pathfinder Adventure Card Game Adventure Path. This deck can also be used in the Pathfinder Society Adventure Card Guild organized play campaign.
Few creatures inspire greater awe than dragons, and Pathfinder Player Companion: Legacy of Dragons dives into the ripples left in these mighty creatures' wake. Whether they help or harm, dragons make a lasting impression, from the legends and philosophies they inspire to the bloodlines they foster.
Inside this book you'll find:
New archetypes ranging from the dragonheir scion to the wyrmwitch, allowing players to access draconic appearances as well as lore, powers, and spells.
Ways for characters to enlist drakes and lesser dragons to serve as allies, improved familiars, and even flying mounts.
New draconic bloodlines for bloodragers and sorcerers, allowing eldritch abilities based on esoteric, imperial, outer, and primal dragons.
There are things that dwell in the dark places of the world, in long-abandoned crypts or musty attics—terrible things that can destroy your body and shatter your mind. Few individuals would think to seek out such nightmares, but those drawn into the darkness often find it infecting them, corrupting them in ways both subtle and disgusting. Some believe those who die facing such horrors are the lucky ones, for the survivors are forever scarred by their experiences.
Pathfinder RPG Horror Adventures gives you everything you need to bring these nightmares to life. Within these pages, you'll find secrets to take your game into the darkest reaches of fantasy, where the dead hunger for the living, alien gods brood in dreams, and madness and death lurk around every corner. Rules for players and GMs alike pit brave champions against a darkness capable of devouring mind, body, and soul. To prepare to face such torments, the heroes can take new feats, learn powerful spells, and even acquire holy relics—for they'll need every edge possible to survive!
The Year of the Stolen Storm has begun, and we've got three new scenarios to kick things off!
In Pathfinder Society Scenario #8-01: Portent's Peril, our heroes find themselves in Korvosa when they receive a desperate plea for help from Zeeva Foxglove, an old friend of the Society who runs the Green Market. Her recent Harrow reading predicted imminent doom, and now those predictions have started to come true! Our PCs must help their friend stay out of danger and perhaps even change her fate altogether. Scott Sharplin weaves together exciting mysteries, ominous signs, and just a hint of pseudodragons in this Tier 1-5 urban adventure.
Next, an unlikely ally has pointed the Society to an abandoned temple in the jungles of Dtang Ma that contains historical records dating back more than a millennium. The legendary sorceress Hao Jin is said to have transported the rest of the architectural marvel to her museum demiplane, but the half that's left behind contains unspoiled historical secrets and hidden treasure. Our PCs are treading sacred ground and must watch their step if they are to scale a mountain, study this ancient site, and save a lost soul. Contributor Mikko Kallio creates an engaging tale in Pathfinder Society Scenario #8-02: Ward Asunder, for Tiers 3-7.
Two years ago, hundreds of Pathfinders gathered in the halls of the sky citadel Jormurdun to claim it for study, and for the dwarves of the Five Kings Mountains. The dwarves worked hard to restore their ancestral home, until a group of duergar slavers attacked and captured a number of them, dragging them in chains to the cruel capitol of Hagegraf. Jormurdun has asked the Society to intercept the duergar before they can escape, but taking on such a large force won't be easy. Join the PCs deep underground to gather allies and launch a daring rescue in Pathfinder Society Scenario #8-03: Captives of Toil. Written by Mike Kimmell, this scenario is for Tiers 5-9 and has special opportunities for members of the Liberty's Edge faction.
Printed on sturdy cardstock, each pawn presents a beautiful full-color image of a monster or NPC featured in the Pathfinder Society campaign or the Pathfinder Adventure Card Game Class Decks, including classic threats like evil agents and golems; unique villains like Runelord Krune and Tygora Cinderfury; and dozens of unique pawns suitable for representing player characters—including kitsune, nagaji, tengu, and wayang characters. Each cardstock pawn slots into a size-appropriate plastic base from any of the Bestiary Box collections, making the pawns easy to mix with traditional metal or plastic miniatures. With tons of distinct images, the Pathfinder Society Pawn Collection brings eight seasons of enemies and allies to life!
Something wicked—and monstrous—stirs around the rugged Isgeri town of Saringallow, where the hated legacy of noble Chelish diabolists runs deep. With the recent disappearance of several apprentices, the nearby menace of particularly grotesque goblins, and the unsettling rumors about the old Sarini Estate, Mayor Sandra Trinelli knows that she needs help, and she needs it fast! The heroes must confront one of these crises, or all three, if they hope to stem the tide of darkness that looms. Before too long, the heroes discover that villains with ties to the Abyss have set their sights on Saringallow, and won't rest until the settlement and all its innocent inhabitants fall victim to their madness-inducing predations!
Gallows of Madness is a 64-page, highly versatile collection of three adventures for 1st or 2nd level characters. Written with beginning Game Masters and players in mind while also providing challenging content for veterans, these adventures can be prepared quickly and run separately or in any order. For GMs who wish to run a deeper, more narrative game, this volume also offers an overarching timeline of events and detailed tips for running these adventures as a cohesive whole. Bonus content includes new monstrous foes and a gallery of NPCs to help easily connect the adventures, plus a gorgeous double-sided poster featuring an overview of Saringallow and a miniatures-scale battlemap!
Crush the upstart rebels of the Glorious Reclamation with the Hell's Vengeance Poster Map Folio! Plan attacks, check the progress of the enemy's armies, or simply marvel over the wonders of the empire with these three massive poster maps designed for use with the Hell's Vengeance.
These huge, lavishly illustrated poster maps depict prominent locations from the Hell's Vengeance. The first map is a gorgeous painted depiction of Cheliax illustrating many of its most important features. The second map portrays Egorian, the City of Thorns and capital of Cheliax, in all its glory. The third offering is a political map of Cheliax drawn in a style that could be found in any Golarion library, tagged with all of the empire's cities and areas of intrigue. These maps can also be used as player handouts, so the villains can scheme the best ways to secure their patron empire.
Whether you need elaborate city and national maps or stunning posters, these prints are the perfect resource for the Hell's Vengeance or any fantasy campaign.
Cheliax's largest city, Westcrown, has fallen to the Glorious Reclamation, and the evil adventurers are sent to reclaim the metropolis in the name of House Thrune. Armed with the legendary weapon they created from a gold dragon's head, the nefarious characters confront the Glorious Reclamation's forces and break its siege of a nearby Hellknight citadel. Once the army is defeated, the villains enter Westcrown, where they must undermine the chivalrous knights' rule of the city. Finally, they face the founder and Lord Marshal of the Glorious Reclamation to end the rebellion and restore the Thrice-Damned House of Thrune's rule over the empire of Cheliax.
Shrouded in overgrowth and known only through frightening tales whispered around campfires, these ruins have stood empty of habitation for untold centuries... or have they? No Game Master wants to waste valuable time drawing every crumbling step and weathered statue. Fortunately, with Lost City, our latest Pathfinder Flip-Mat, you don't have to! Our line of fantastic gaming maps provides ready-to-use fantasy set pieces for the busy Game Master. Full of beautiful details, this double-sided map makes the perfect setting for a delve into an abandoned temple or a battle with a forgotten cult!
Don't waste your time sketching when you could be playing. With Pathfinder Flip-Mat: Lost City, you'll be prepared next time your players find their way to perilous ruins!
After a six-year gap in activity, Pathfinder Society agents in Pathfinder Society Scenario #7-27: Beyond the Azlant Ridge return to a promising archaelogical site at the edge of the Mwangi Expanse. Fearing the excavation may be besieged once more, the players aim to save who they can, salvage what they must, and uncover a secret that has laid buried outside Bloodcove for millennia.
Something's rotten in the state of Thuvia, and although the Pathfinder Society has uncovered a vile plot and helped thwart it, the mastermind is still on the loose. In Pathfinder Society #7-28: Ageless Ambitions, the time has come to strike down the Korholm Agenda, the faction of the Aspis Consortium that launched a staggering attack against the Pathfinder Society a year ago. The PCs have been trusted to stop this in internecine conflict, but to do so, they must confront the Korholm Agenda's leader in his own domain.
Finally, the "All for Immortality" story arc comes to a close in Pathfinder Society Scenario #7-29—All for Immortality, Part 3: Serpents Fall. The elite Pathfinders have unraveled secrets within secrets, all of which point to a mastermind poised to strike from the Chelish military port of Ostenso. Sending agents so deep into enemy territory risks brutal reprisal, yet it cannot compare to the evils that will arise if the Society does not intervene. There is no recourse but to strike at the very heart of the Aspis Consortium itself, and the PCs shall wield the blade!
The Pocket Editions of the Core Rulebook and Bestiary are a new softcover format at a smaller, more travel-friendly size with all of the same gaming content as their hardcover counterparts. You'll be able to easily reference your favorite monsters or dream up new encounters on the go with the Bestiary Pocket Edition, which contains more than 350 different monsters and rules to go long with them. The new Pocket Edition is a great option for newcomers to the Pathfinder Roleplaying Game, or gamers looking to lighten their gaming arsenal.
Gangers. Corp security. Mr. Johnson. Organized crime. Other shadowrunners. Running in the Sixth World does not exactly lack for obstacles, but only foolish runners worry solely about metahuman opponents. There are plenty of other ways the world can kill you, from throat-ripping martachoras to blood-sucking chupacabras, from the aggressive gamma spider to the swarming harpy. While most runners would be happy to simply avoid these threats, it's not always possible. Critters may be used as security, they may swarm in abandoned areas runners must investigate, or they may carry valuable reagents runners need. Some of them may even hold the keys to unlocking the sort of powers runners covet.
Howling Shadows is the critter sourcebook for Shadowrun, Fifth Edition. With a broad range of critters for every habitat, the book has plot hooks that show how critters may be used in campaigns, details on new critter powers, and other information to flesh out Shadowrun adventures and campaigns. Sink your teeth into this one and see how untamed the Sixth World can be.
New third-party Pathfinder Roleplaying Game releases!
Gen Con quickly approaches, but that doesn't mean the flow of Pathfinder Roleplaying Game supplements has stopped! Check out the new roundup of third-party Pathfinder Roleplaying Game releases!
Learning new things doesn't have to be boring, and Playground Adventures aims to give a younger audience of both fun and facts with "For the Hive!" Bzzercup the bee sprite has a problem, and she needs the PCs help—but they're gonna have to get small to rescue the queen from Chuft, the bad luck gremlin! "For the Hive!" is just one of the quests available from Playground Adventures, but that's not all we have this month!
In the aftermath of Robert and Eddard's deaths in King's Landing, the Great Houses of Westeros have pulled away from each other. Joffrey Baratheon has been crowned king, and now sits on the Iron Throne, but Robb Stark has already been proclaimed King in the North, and Stannis plots in his fortress of Dragonstone, brooding on a throne that should have been his. It is the calm before the tempest: war in Westeros is imminent, and above it all, the Dragon's Tail burns a blood red trail across the sky.
The first Chapter Pack in the War of Five Kings Cycle for A Game of Thrones: The Card Game, Across the Seven Kingdoms highlights the thrilling battles and intrigues of A Clash of Kings, inviting the Houses to call upon their loyal bannermen as a multitude of new Kings arise to claim the Iron Throne. Plus, you'll find new effects based on the Summer and Winter plot traits, allowing the seasons of Westeros to play a more important role.
This week we have two new RPG books for the Ubiquity system for you to check out!
First up, we have Leagues of Gothic Horror from Triple Ace Games! For all of mankind's advances in science, the world remains a realm of mystery and supernatural occurrences. The Victorian Era is the age of sinister fictional and historical villains, such as Count Dracula, Mr. Hyde, and Jack the Ripper, and an age when interest in the occult reaches new heights. Powered by the Ubiquity system, Leagues of Gothic Horror brings focus to restless spirits and haunted houses, crumbling castles and Gothic architecture, fog-shrouded streets and deep forests, decadence and decay, secrets and madness, in which the supernatural defies the rationality of science and cold logic.
And second we have Quantum Black from Quantum Black Games! Welcome to Quantum Black , a modern-day, action-horror roleplaying game set in a world much like our own. However, hidden supernatural threats are real and growing worse by the day. Evil cults, horrors from beyond time and space, vampires and demons all rise to terrorize this world. Someone needs to stop them. Are you up to the task? In the Quantum Black setting, you play an employee of Quantum Black, on a secret team out to save the world from the rising tide of unimaginable horrors. Equipped with the best weapons, cutting-edge electronics, and a collection of drones, you will board the corporate jet, track the monsters down, and save the day. Quantum Black is a cinematic, story-driven game powered by the Ubiquity Roleplaying System.
It's so easy to accumulate too much stuff! I look around my home and am overwhelmed by how much great stuff I've accumulated and frankly a bit intimidated about trying to sort through it and clear stuff out. Companies are a lot like people in that regard—they accumulate warehouses full of stuff and pretty soon, you start to run out of room! But, unlike my personal excess stuff crisis, the overflow in the Paizo warehouse translates into great deals on paizo.com. I'm happy to announce our new Golem Clearance section!
In addition to the Paizo products we've put on clearance, there's a bounty of other gaming products. From RPGs to board games, miniatures to fiction, everything in The Golem Clearance is priced to move now! New products may be added as we sift through the stock in our warehouse, so check back often!
Fifteen years ago, Dead Gentlemen Productions introduced the world to Matt Vancil's comedy about tabletop roleplaying gaming where the heroes were ordinary people playing the game that we all love. They were sympathetic, funny, and real. Nobody had ever seen anything like it... and it changed the gaming landscape forever!
And now, those same great minds are looking for help to turn their newest dreams into reality in the form of The Gamers: The Series!
This isn't just a show about the original film, The Gamers. While this series can stand entirely on its own for new gamers and fans to enjoy, it is also the next part of the meta-story, a saga that they've been telling for fifteen years. This series runs concurrently with the events of The Gamers: Hands of Fate and leads directly into The Gamers 4, which will conclude the adventures of Joanna, Lodge, Cass, Gary, and Leo.
Help them bring The Gamers: Episode 1—The Shadow Menace to life! Their primary goal for this campaign is to raise enough money for the 45-minute pilot episode of The Gamers: Season One. Any extra funds raised will help increase their production value for this episode and help subsidize the cost of future Patron-funded episodes, including a ridiculous Demon Hunters and Gamers crossover Christmas Special.
Grab a copy of the ENnie-award winning Wayfinder fanzine today!
The disparate nations of the River Kingdoms are wild and different, and the fans behind Paizo Fans United journeyed to capture some of its secrets!
Made by fans, for fans, Wayfinder #15 explores the region of the Inner Sea known as the River Kingdoms. Building upon existing setting information from both the Inner Sea World Guide, Guide to the River Kingdoms, the Kingmaker Adventure Path, and much more, this issue of Wayfinder brings new archetypes like the troll hunter slayer or chosen sovereign paladin, new poisons from Daggermark, obediences for Gyronna and Hanspur, scaling magic items like the marvelous palette, side trek adventure ideas, armies of the River Kingdoms, region-specific traits and feats, as well as the ratfolk of Canboulon! Over eighty pages long, there's a plethora of new material for both player and game master!
Check out everything from Paizo Fans United, and get new tales, critters to fight, friends to meet, and sites to explore!
First we have the Star Wars Imperial Assault: Greedo Villain Pack. Greedo has a reputation for being slow on the draw, but his price is cheap and, perhaps, best of all—he's expendable! If you want a bounty hunter who can lead a group of hired guns in a desperate attack, you should certainly consider the Greedo Villain Pack. Two new skirmish missions bring your strike teams into a fortified hangar bay and a new three-card Agenda set invites you to hunt down Rebel operatives on Ord Mantell. With the addition of new Deployment, Item, Agenda, and Command cards, the Greedo Villain Pack for Imperial Assault is essential for every mercenary.
One can't battle the enemy without some allies so second we have the Star Wars Imperial Assault: Obi-Wan Kenobi Ally Pack! One of the only Jedi Knights to survive the destruction of the Jedi Order at the end of the Clone Wars, Obi-Wan Kenobi has been in hiding on Tatooine for nearly eighteen years. Now, with the Obi-Wan Kenobi Ally Pack for Imperial Assault, you can bring Obi-Wan out of the shadows to aid the Rebel Alliance! With a new campaign side mission, two new skirmish missions, and new Deployment, Item, and Command cards, it's plain to see that Obi-Wan Kenobi has a power that any dark side player would fear to oppose.
And finally, there's the Star Wars Imperial Assault: General Sorin Villain Pack! General Sorin is one of the Empire's foremost military minds and a formidable commander, and he's just as imposing a figure in Imperial Assault, where he can enhance every other figure you command. With its sculpted plastic figure, the General Sorin Villain Pack brings this Imperial commander to life, allowing you to replace the token found in the Return to Hoth expansion. Furthermore, with its new three-card Agenda set, two new skirmish missions, and new Command cards and Deployment cards, the General Sorin Villain Pack lets you turn any battle into a resounding victory for the Empire!
From the dawn of feature films, fans—be they artists, gamers, visionaries, writers, or dreamers—have drawn inspiration from the big screen. Now, between the covers of Cinema and Sorcery, embark on a decades-long journey through time from the earliest days of sword & sorcery films up to the present day. Learn the who, the what, the where, and the how of your favorite fantasy movies. Fifty films are covered in great detail, followed by shorter entries for every fantasy film we could find. So turn up your Krull soundtrack, slip into your Labyrinth t-shirt, and brush up on your Princess Bride quotes, this is Cinema and Sorcery: The Comprehensive Guide to Fantasy Film!
This week we have three new board games for your enjoyment!
First up is the Guest Artist Edition of Munchkin Cthulhu, the newest release in the Munchkin line! Munchkins have hacked their way through dungeons, kung fu temples, starships, haunted houses, and super-foes. Now they face their greatest challenge—Cthulhu—and they've never looked cuter! Will they survive? Will they retain their sanity? Will they level up? Featuring delightful renderings by Katie Cook (Munchkin Kittens), this Guest Artist Edition of Munchkin Cthulhu adorably lampoons Lovecraft's Mythos and the horror gaming that surrounds it.
Second, we have Hidden Signs, the first expansion to the award-winning Mysterium board game! They thought the secret of Warwick Manor had been solved and the spirit had found peace. But now new signs have emerged that were previously hidden. New suspects, places, and objects that do not fit into the picture—and the presence of the ghost is strong once again. In Mysterium: Hidden Signs, the spiritualists must return to the old mansion and investigate these disturbing visions. Will they understand all the instructions this time and give the ghost its final rest? An expansion to Mysterium, Hidden Signs includes seven new characters, seven locations, seven objects, and 42 vision cards.
And finally, we have Dastardly Dirigibles, the newest card game from Fireside Games! Professor Phineas Edmund Hornswoggle, famed airship builder, is retiring and you are an engineer competing to inherit the Honswoggle factory! Build your airship from different parts of nine beautiful suits on Tarot-size cards. Each time a part is added, ALL players MUST add the SAME part—which may replace an existing one. Use special cards to your advantage or to thwart your opponents!
Our friends at WizKids have brought us Star Trek: Frontiers, their newest board game release and it is out of this world!
A contested region of space accessible through a known wormhole has drawn the attention of powerful forces throughout the galaxy. Both the Federation and the Klingon Empire, who share a delicate alliance at this time, have recently built outposts in the region—but now news of grave troubles brewing in the region has prompted both the Klingons and the Federation to investigate immediately.
Command your ship, recruit new crew members, earn experience points, and use your skills to confront the challenges of the Star Trek universe. Explore and face a variety of challenges on a randomly built space map using the venture tile system first introduced in the award-winning game Mage Knight.
Star Trek: Frontiers is designed for 1 to 4 players with multiple competitive, cooperative and solo scenarios. Work together to defeat hostile ships or compete to explore and uncover hidden mysteries. Players need to overcome obstacles to expand their knowledge and use their leadership as they adventure in order to be victorious in their exploration!
New third-party Pathfinder Roleplaying Game releases!
Pathfinder Roleplaying Game options a-plenty await in this roundup of new third-party releases!
The revolution has arrived—and the people of Axis refuse to take part! In this epic conclusion to the Zeitgeist Adventure Path for 20th level characters from EN Publishing, "Avatar of Revolution" brings the fight to the person responsible for rewriting the world order. Each day brings the world closer to doom, and heroes must take on the mastermind of a centuries-old plan—it's time to bring the revolution to them!
Forged in the fires of conflict, the Iron Kingdoms is a fantastic realm where magic and technology have combined to shape the landscape of war. Dominating the field of battle are the warcasters—powerful individuals who have mastered both arcane and martial combat, and who possess the singular ability to command the mightiest warriors of the Iron Kingdoms—titanic steam-powered automatons known as warjacks. Their consciousness magically linked, the warcaster and her warjacks possess the power of a small army. When leading an army, they are unstoppable.
Complete core rules for the game, packed with examples to illustrate key concepts.
In-depth histories of the powers of the Iron Kingdoms and the conflicts that have shaped them, from the noble nation of Cygnar and the conquest-driven empire of Khador to the nightmare domain of Cryx and beyond.
A selection of detailed model profiles and game stats for the powerful characters, warjacks, and soldiers to help you muster a customized army for combat.
An instructional painting and hobby guide that will show you how to bring both your miniatures and your tabletop battlefield to life.
A summary of the rules for Hordes, the fully compatible companion game that shows the savage side of the Iron Kingdoms.
Beyond the industrialized world, formidable factions harness the power of magic, nature, and the unnatural to vie for domination of their realms. Battle in this wilderness is waged by potent warlocks, arcane warriors who wield the savage power of their warbeasts. Their consciousness magically linked, a warlock and a horde of warbeasts possess the power of a small army. When leading an army, they are more than a match for the mightiest forces of the Iron Kingdoms.
Complete core rules for the game, packed with examples to illustrate key concepts.
In-depth histories of the wild tribes and organizations of the Iron Kingdoms and the conflicts that have shaped them, from the stalwart Trollblood kriels and the enigmatic druids of the Circle Orboros to the dragon worshipers of the Legion of Everblight.
A selection of detailed army profiles and game stats for the powerful characters, warbeasts, and soldiers to help you muster a customized army for combat.
An instructional painting and hobby guide that will show you how to bring both your miniatures and your tabletop battlefield to life.
A summary of the rules for Warmachine, the fully compatible companion game that shows the steam-powered side of the Iron Kingdoms.
The wait is finally over! Come and get your Paizo 2016 Free RPG Day products now!
We B4 Goblins! is an adventure for four goblin characters just beginning their careers of mischief and mayhem, written for the award-winning Pathfinder Roleplaying Game. The adventure takes place in Brinestump Marsh and the surrounding areas of Varisia in the Pathfinder campaign setting, and serves as a prequel to We Be Goblins!, We Be Goblins Too!, and We Be Goblins Free!, our popular 2011, 2013, and 2015 Free RPG Day adventures!
As whelps of the Licktoad tribe just out of their swaddling cages, the goblins Chuffy, Mogmurch, Poog, and Reta must prove themselves by undergoing a series of challenges, from tying a string to a large spider and shouting insults with hot rocks in their mouths to facing off against a goblin bully and his dimwitted minions. As a final test of their mettle, they must make a dangerous (and smelly) trek to claim a toad from the nearby swamp and present it to the terrifying presence that lurks within the Cave of Darkfear, only after which can they truly call themselves goblins!
But as the goblins return to the Licktoad village, they come across a brightly colored, jingling human carrying a map to a small farm up the river where a family of halflings are celebrating a wedding—the perfect setup for a goblin raid! Will the heroes acquit themselves in the finest goblin fashion by wreaking havoc upon the nuptials? Or will they be bitten by ferocious dogs and smashed by frying pans?
A host of new roleplaying games are waiting to find a new tabletop to play on—will it be yours?
The Star League is gone, and without them, nothing keeps the Houses of the Inner Sphere in check. In this newest release for BattleTech, First Succession War goes back in time to cover events that started with the departure of General Alexsandr Kerensky and his followers and the internecine warfare that raged. Major actions of the war, along with the motivations of its participants, and the consequences that followed, are just a few details that are covered in BattleTech: First Succession War!
Start your summer right with three new Pathfinder Society Scenarios!
As Season 7 of the Pathfinder Society Roleplaying Guild approaches its close, Pathfinder Society agents will find themselves exploring the Mwangi jungle, allying themselves with the Hellknight Order of the Gate, and continuing their Thuvian adventures in the second installment of the All for Immortality campaign arc.
In Pathfinder Society Scenario #7-24: Dead Man's Debt, the Society finds itself needing to make good on old debts to the Ekujae elves of the Mwangi Expanse when an esteemed Venture-Captain is laid to rest. It's up to the PCs to brave the jungle (and the dangers within) to salvage the Society's reputation.
The ongoing unrest in Cheliax has strained the nation's military resources, and so the Hellknight Order of the Gate has reached out to the Society for aid in Pathfinder Society Scenario #7-25: Orders from the Gate. After all, the site the PCs are headed to has been identified as one of the ancient ruins the Pathfinder Society has long wanted to study, so why would they not be up to the challenge? Can they salvage the site's historic wonders while also honoring their commitment to the Order of the Gate?
Finally, higher level Pathfinder Society agents find themselves continuing the Season of the Serpent's All for Immortality series in Pathfinder Society Scenario #7-26—All for Immortality, Part 2: All the Gods Beyond. A more devious scheme, far beyond the sun orchid trade has begun to surface. On the trail of the villainous mastermind at the heart of it all, the PCs set out for shadow-cursed Nidal to infiltrate a clandestine facility established to study the utterly otherworldly...
New worlds, new settings, and new stories to tell await in the latest Fate Roleplaying Game releases from Evil Hat Productions!
Cyborg insects, terrible childhood tales made real, psionic academies, and a prison in the midst of a nuclear apocalypse are the settings awaiting your in Worlds Rise Up! In this fourth release in the Fate Worlds series, you'll get to explore a wide variety of genres—but all compatible with the Fate Core rules! If four new settings aren't enough for you, don't miss out on Worlds Take Flight for even more worlds of adventure.
Awaken your divine spark, claim a dominion, and become a god in the newest campaign setting book for the Cypher System roleplaying game.
The Gods are dead—now it's your turn in Gods of the Fall! There was a time when gods walked the world. Their magic pervaded the earth and the sky. From their mystical realm of Elanehtar, they brought plenty and pestilence. They judged the living and the dead. Their rule was absolute. Then Elanehtar fell to earth like a vengeful star, sparking cataclysm and plunging the world into a dark age. The gods are gone, but their works remain—scattered and broken. The world struggles under the yoke of murder, slavery, and corruption. Dark things have squirmed free of their divine prisons, and even the afterlife has become a realm of nightmares. But a power has awoken against the darkness. A divine spark struck in the hearts of new gods-in-the-making. You have this spark—the seed of godhood is within you. Can you restore what was broken before the world vanishes forever into darkness? Can you claim a place for yourself in the heavens?
First up is the Shards of Everdark Hero and Monster Collection for Descent! Shards from the realm of Everdark are piercing the hearts of even the best men, turning allies into enemies with astonishing speed. The darkness within is overtaking the unsuspecting villagers, and only you can save them from their ominous fate. As you scramble to rescue the locals, you'll face horrors imbued with the strength and power of Everdark—but, beware! Nobody is safe from the icy chill of all-consuming darkness, not even the heroes who seek to stop it! Shards of Everdark reintroduces four fearless heroes (One Fist, Karnon, Arvel Worldwalker, and Steelhorns) from Descent's First Edition and adds three dreadful monsters to the overlord player's arsenal, including the entirely new dark minotaurs. Plus, play through two unique quests to destroy the source of the Everdark shards and rescue the corrupted citizens of Terrinoth.
Second we have Fear the Masses, the sixth and final Data Pack in the Mumbad Cycle for Android: Netrunner! Featuring some of the cycle's most potent and deck-defining cards, Fear the Masses carries the Indian Union's heated elections to their climax, but leaves it to you to deal with the fall-out. Sixty new cards (including a complete playset of nineteen different cards) feature plenty to excite fans of all factions, but especially NBN and those Runners who identify themselves as Anarchs—they gain a new identity, region upgrade, and high-pressure discard strategies.
And finally we have a new release for the Warhammer 40,000 LCG! For much of the Imperium, a Death World is a place you will never see—and never want to see. On these planets, mere day-to-day existence is nearly impossible. Volatile and unpredictable seismic activity may cause earthquakes and new volcanoes on an hourly basis. The atmosphere may be toxic to humans, or lashing storms of iron shards may shred even an Imperial tank in minutes. On Nectavus VI, the entire planet is covered by jungle, and everything in that jungle is trying to kill you! In Jungles of Nectavus, the first War Pack in the Death World Cycle for Warhammer 40,000: Conquest, every faction enters the jungles of Nectavus VI, and you'll need to embrace new tactics to survive in such a hostile environment. The Death World Cycle also brings a new focus to each factions' Elite units, making them a more integral part of your armies than ever before.
When caught stealing in the crusader nation of Lastwall, veteran con man Rodrick and his talking sword Hrym expect to weasel or fight their way out of punishment. Instead, they find themselves ensnared by powerful magic, and given a choice: serve the cause of justice as part of a covert team of similarly bound villains—or die horribly. Together with their criminal cohorts, Rodrick and Hrym settle in to their new job of defending the innocent, only to discover that being a secret government operative is even more dangerous than a life of crime.
New third-party Pathfinder Roleplaying Game releases!
Exciting new third party Pathfinder Roleplaying Game releases are here and ready to give you a host of new options for your campaign!
Dragons are some of the most iconic fantasy creatures—and now you get to play them! In "We Be Dragons" from Zenith Games, players will get a chance to take revenge on those that murdered your family. As a dragon, you will have to work with humanoids to locate the killer, take on a poaching company, and more as one of nine playable dragons!
Step into a massive dungeon complete with a temple chamber, a bloodstained altar, and a ziggurat topped with a crystal skull—the possibilities for adventure are endless with Pathfinder Flip-Mat: Bigger Dungeon. With an area that's a whole 45% larger than Pathfinder Flip-Mat: Ancient Dungeon at their disposal, Game Masters can now dream even bigger! This massive gaming accessory presents both exterior and interior views of this underground complex, which can be home to everything from ancient cults to thieves' guilds to monsters that thrive in the dark.
And what's more, you'll save time by not having to drawing every dank room and twisty passage. With Pathfinder Flip-Mat: Bigger Dungeon, you'll be ready the next time your players delve the dungeons deep!
Merciless, black-armored enforcers, Hellknights care nothing for good or evil, only their absolute, unflinching vision of law. In Pathfinder Campaign Setting: Path of the Hellknight, you'll join the ranks of Golarion's harshest champions of order—knights with ironclad discipline forged in the flames of Hell. Learn the ways of all the Hellknight orders, their true relationship with the legions of Hell, and how to tie your characters to one of Pathfinder's most fearsome organizations. Players and Game Masters can also lay claim to the complete Hellknight arsenal, from terrifying battle arts and grim equipment to the secrets of masked signifers' frontline magic. The Hellknights' unstoppable might is yours to command as you impose unshakable order—whatever the cost.
Among the grim secrets within you'll find:
Details about joining a Hellknight order, as well as a timeline of the orders' histories and a comprehensive look at the Measure and the Chain, the philosophies that guide these knights.
In-depth descriptions of the seven major Hellknight orders, including the brutal physical reckonings from which they draw great power.
An arsenal of feats, spells, and equipment these lawful crusaders typically use, plus class options such as the order of the Ennead Star cavalier order and new disciplines for the Hellknight prestige class.
Gain the upper hand over your opponents by learning the deep, dark secrets they wish to keep hidden with Pathfinder Player Companion: Spymaster's Handbook. This manual of espionage gives you the tools to disguise your true loyalties, broker illicit information, and attempt stratagems of subterfuge that can change the outcome of an encounter before swords are even drawn!
Inside this book, you'll find:
Exciting additions to the vigilante class, including the agathiel, Bellflower harvester, and teisatsu archetypes, as well as new social and vigilante talents.
Scheming abilities for characters of any class, including backgrounds, story feats, spy-themed magic items, and espionage spells.
A multitude of cunning new options, including alternate uses for skills and a system for buying and selling information.
And don’t forget to grab yourself a copy of Ultimate Intrigue, our most recent Pathfinder RPG book and take your spy to the next level!
Welcome to Lucky Mansion, a sprawling country estate full of unusual weapons, good hiding places, and craven killers. Killers like you! The object? Kill Doctor Lucky! Find a weapon, track the old man down, and take him out. Unfortunately, Doctor Lucky is aptly named. Hes got more lives than Rasputin and an uncanny knack for dodging your best traps. But, stick to it. Persevere. The Doctor's luck won't last forever. Before the night is over, someone is going to kill Doctor Lucky. Wouldn't you rather it was you?
Leave the cape at home, because the only thing worse than a bad manicure is a bad villain! Nailed It! Wraps: Comic provides all the sound effects you need to send any joker running. These comic book inspired wraps help you fight crime and keep your nails sparkling with justice for up to 2 weeks.
Or maybe you're ready to hit the high seas? Whether you're continuing your Skull & Shackles campaign or preparing to battle Cthulhu in an epic home-brew, Nailed It! Wraps: Tentacles has got you covered with three different color variations (orange and grey, purple and blue, and red and black) to channel your inner mermaid, sea witch, or wave-riding buccaneer.
The best part is that each set of Nailed It! Wraps is easy and ready to apply in only 10 minutes! No special adhesives or fancy tools are required—just a nail file!
Game Masters shouldn't waste their time sketching maps whenever characters venture into the mountains. With our new Pathfinder Map Pack: Perilous Paths, you'll always have dangers ready as your adventurers scale the precarious peaks!
Heroes' quests often take them from the deepest buried dungeons to the loftiest reaches of the world. When adventurers climb a mountain to reach a treasure in a soaring temple or pursue a foe into the foothills, the Game Master shouldn't have to draw every boulder and cliff face. This Pathfinder Map Pack provides beautifully illustrated 5" × 8" map tiles that can be combined into a variety of twisting mountain switchbacks. Inside, you'll find 18 richly crafted map tiles, including:
Now bound to Queen Abrogail by infernal contracts, the villainous adventurers are tasked with destroying the Glorious Reclamation's headquarters in the former citadel of the Hellknight Order of the Godclaw, where they face a gold dragon ally of Iomedae herself! Only if they can survive the terrible onslaught of this fearsome foe and secure the citadel from the revolutionaries can the vile characters succeed at their quest—to perform an evil ritual, using the dragon's head to craft a legendary weapon capable of defeating the Glorious Reclamation's army of valorous knights once and for all.
This volume of Pathfinder Adventure Path continues the Hell's Vengeance Adventure Path and includes:
"Scourge of the Godclaw," a Pathfinder adventure for 13th-level characters, by Larry Wilhelm.
An exploration of how Cheliax's neighbors respond to the current uprising, by Alex Greenshields.
A look into the faith, dogma, and worshipers of the archdevil Geryon, lord of Stygia—Hell's fifth layer—by F. Wesley Schneider.
Dark secrets revealed in the Pathfinder's Journal, by Josh Vogt.
Five new monsters both dangerous and helpful, by Benjamin Bruck, Paris Crenshaw, Jason Keeley, Greg A. Vaughan, and Larry Wilhelm.
The world is big and your kingdom gigantic. It's no longer a kingdom really; it's an empire—which makes you the emperor. This entitles you to a better chair, plus you can name a salad after yourself.
It's not easy being emperor. The day starts early, when you light the sacred flame; then it's hours of committee meetings, trying to establish exactly why the sacred flame keeps going out. Sometimes your armies take over a continent and you just have no idea where to put it. And there's the risk of assassination; you have a food taster, who tastes anything before you eat it, and a dagger tester, who gets stabbed by anything before it stabs you. You've taken to staying at home whenever it's the Ides of anything. Still, overall it's a great job. You wouldn't trade it for the world—especially given how much of the world you already have.
Dominion: Empires, the tenth addition to the game of Dominion, contains 96 metal tokens and 300 cards, with cards you can buy now and pay for later, piles with two different cards, and Landmarks that add new ways to score. VP tokens and Events return from previous sets.
Knowledge is power, and for the Librarian Hybrid Class, that is more than just pretty words! From Wayward Rogues Publishing, this hybrid class combines both bards and occultists to create a class that uses books of lore as their arcane implements. If you want a class that is a master of knowledge, no matter how obscure, the librarian is the one for you!
Traveller is a science fiction roleplaying game of bold explorers and brave adventurers. Based on the Classic Traveller rules set and streamlined for modern roleplaying, the all-new Traveller RPG: Core Rulebook contains everything you need to begin exploring the galaxy of the Third Imperium, including information on spaceports, ancient civilizations, air/rafts, cold steel blades, laser carbines, far distant worlds, and exotic alien beasts—it is your gateway into new universes!
And don’t forget to grab the all-new and redesigned Referees Screen! Packed with vital data, tables, and charts, the Referee's Screen is the perfect companion to any Traveller campaign.
Itching for some new content to throw at your Shadowrun game? Well look no further! This week we have Shadowrun: Market Panic, a brand new RPG expansion for your sixth edition game!
Chaos is horrible for business—unless your business is shadowrunning! The Big Ten megacorporations of the Sixth World are reeling, with scandals, disasters, and crippling attacks coming at them from all angles. NeoNET is scrambling to maintain AAA status, Ares is trying not to let the secret rot at the heart of the corp become public, while Aztechnology, fresh from taking on a dragon in Amazonia, is looking at a facedown with another great dragon. And that's not all—every corp is a pile of schemes, turmoil, upheaval, and teetering chaos because that's how they operate. Shadowrun: Market Panic runs down the state of the Big Ten for Shadowrun, providing the background, story developments, and plot hooks players and gamemasters need to add excitement, intrigue, and Sixth World flavor to their adventures and campaigns.
Fans of the comics, cartoons, and even the live-action movies can find something to get excited about with this new TMNT Dice Masters release!
The Teenage Mutant Ninja Turtles Dice Masters: Boxed Set features fan favorite characters including Leonardo, Michelangelo, Donatello, Raphael, Splinter, and more! Introducing more than a dozen new heroes and villains (and their dice!), players can decide to build their team of heroes, villains, or some combination of the two! Perfect for new and seasoned players, alike, whether they're interested in a game or two over pizza or building the perfect team, Teenage Mutant Ninja Turtles Dice Masters is sure to deliver an experience that will leave you saying, "Cowabunga!" The TMNT Dice Masters Boxed Set is a single purchase item—meaning everything a 2-4 player game needs is in the box.
Munchkin has been a staple in gaming households for years and those crazy guys at Steve Jackson Games keep giving us fantastic new content to play, including these two expansions!
Get ready for Knights to remember! Enhance your Munchkin merriment with a cavalier attitude with this all-new Munchkin: Knights booster pack of 15 new knight-themed cards. Perfect for backstabbing fun at round tables everywhere, this expansion features amazing art by Ian McGinty and new a-sword-ed monsters and Treasures for your Munchkin game.
Our buddies at Fantasy Flight Games create some of the coolest products in our industry and they have another great release for us this week!
The Star Wars galaxy is an immense realm, filled with more unexplored regions than civilized areas. Some Force users are compelled by destiny to explore the galaxy's vastness and dwell in its wildernesses, existing in tune with the ever-shifting Living Force. These independent, nomadic Force users are known as Seekers, and tend to live by their own rules. Savage Spirits, a sourcebook for the Star Wars: Force and Destiny Roleplaying Game, is designed to guide Seekers and all those who venture into the wild.
Within its 96 full-color pages, players will find everything necessary for wilderness survival! In addition to Seeker specializations and signature abilities, Savage Spirits introduces copious amounts of survival and medical gear, expanded rules for wilderness settings, and a new Force power, Farsight, that enables PCs to see at great distances even when their eyes cannot. There is also a bestiary included that introduces numerous creatures to the Force and Destiny system, and offers Game Masters outlines for Seeker-focused adventures and campaigns.
We also brought along real copies of the upcoming Pocket Editions of the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary for attendees to get a first glimpse at. These new softcover editions are a great option for newcomers to the Pathfinder Roleplaying Game, or gamers who'd prefer a more travel friendly version of the rules. The Pocket Editions include the all of the same content, layout, and artwork as the hardcover variants. We've also just included some brand new comparison images to each product page for scale (including text sizing).
Our friends from Fantasy Flight Games have a ton of new Star Wars minis products for your gaming enjoyment!
Bring a covert shadow war to your games of Imperial Assault with The Bespin Gambit Expansion! With The Bespin Gambit, you can take your campaigns and skirmishes into the ritzy hotels and industrial underworks of Cloud City. Iconic characters like Bossk and Lando Calrissian join the game and gorgeous new tiles portray the most memorable Cloud City locations. With two new Rebel heroes, one new Imperial class, new Mercenaries figure groups, a new mini-campaign, and a new focus on your Spy characters, The Bespin Gambit offers an indispensable bonus to every Imperial Assault player.
You've been asking for them for years, and we have heard your call!
Ever since Pathfinder Society was formed, people have been asking for ways to show off their passion for our organized play program. t-shirts have always been popular, but we wanted something a little bit flashier—enter the Pathfinder Society Guide pins! Debuting for PaizoCon 2016 and available for all of the current factions, from the Grand Lodge to the Silver Crusade and the Dark Archive, you will be able to show off your character's faction at the table, on your morning commute, at the grocery store—where ever you like!
Magic can do anything, but good tactics are the key to using it effectively. Hone your methods of spellcasting to a razor edge with Pathfinder Player Companion: Magic Tactics Toolbox! This handy volume includes effective spell strategies to augment allies, control the battlefield, or just blast foes—along with plenty of new spells and other rules options designed to work with these eldritch tactics.
Inside this book, you'll find:
Archetypes designed to increase a character's access to specific magic tactics, including the dimensional excavator, havocker, spell trapper, and more!
Magical options for characters of any class, including penalizing rods and rods of hindrance, new item mastery feats, and an array of wondrous items.
A multitude of new abilities, including investigator and rogue talents, metamagic feats and other types of spell-augmenting feats, and bloodline mutations.
It's a white glove event in the latest Pathfinder Society scenarios—hope you've got ranks in Diplomacy and Knowledge (nobility)!
In "Bid for Alabastrine," your agent is sent to the nation Druma, where the acquisition of wealth is paramount—and with it, status and power. The Society has had few dealings with the ruling caste of Druma, but the trail of an important Aspis Consortium agent leads right into their ranks. With a powerful, well-trained military at their disposal, fighting your way into Druma's elite is not going to be the best option. It's time to don your fanciest garb and jewels in this adventure for 1st to 5th level characters!
In this month's second scenario, the Society has tracked down that which was stolen from them during an attack on the Grand Lodge one year ago. "Abducted in Aether" has found their precious, but on an entirely different plane of existence! Even worse, the abductee is being sold to a host of otherworldly bidders, and your agent has to rescue them before they vanish forever! It's time for a bit of payback and negotiation in this adventure for 7th to 11th level characters!
With their weapons supercharged by the power of an ancient artifact, it's time for both heroes and villains to band together and destroy the demonic Castellan. Yet even when everyone's lives are on the line, can Seltyiel and his band of mercenaries truly be trusted? Pathfinder: Hollow Mountain comes to a thrilling conclusion in this issue, written by Pathfinder co-creator James L. Sutter (Pathfinder Origins, The Redemption Engine) and drawn by rising star Tom Garcia (Mercy Thompson)! Contains pull-out poster map and official Pathfinder RPG bonus encounter!
Hakotep's flying pyramid has been grounded, but Merisiel, Harsk, Valeros, and Ezren must enter the ancient tomb to deactivate the fleet of smaller flying pyramids poised to attack cities across Osirion. Deep inside the Pyramid of the Sky Pharaoh, an untouched tomb from the heights of Ancient Osirion, the heroes face undying guardians woken from ageless sleep, culminating in a final battle with the reborn Sky Pharaoh Hakotep himself. Will the four adventurers defeat Hakotep and reunite the pieces of his sundered soul to send it into the Great Beyond, or will Osirion enter a new age under the rule of a mummified pharaoh from the distant past?
Pathfinder Legends audio dramas adapt the world and characters of the best-selling Pathfinder Roleplaying Game. Each episode runs about two hours and features a cast of professional actors, sound effects, and music that immerse you into the dangerous and exciting world of Pathfinder!
The vile terrors of Pathfinder Roleplaying Game Bestiary 5 come alive on your tabletop with this boxbusting collection of more than 300 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn contains a beautiful full-color image of a monster from the fifth volume in the Pathfinder RPG's core monster reference series. Each cardboard pawn slots into a size-appropriate plastic base, making it easy to mix with traditional metal or plastic miniatures. With multiple pawns for commonly encountered monsters and over 200 distinct creature images, the Pathfinder Pawns: Bestiary 5 Box is the best way to ensure you've got the perfect foes to make your Pathfinder campaign deadlier than ever!
From the infamous thieves' guilds of Absalom to the rebel networks of Galt, the poisoners of Daggermark to the secret courts of Taldor, cloakand-dagger plots manipulate fates across the Inner Sea region. With Pathfinder Campaign Setting: Inner Sea Intrigue, you'll learn the truth hidden beneath the surface and discover ways to make it work for your benefit. New insights on social combat, misleading magic, and secret academies allow the techniques introduced in Pathfinder RPG Ultimate Intrigue to shine. Sneaky new equipment, magic items, and spells also present a spectrum of options for deceptive heroes and unlock the powers of the new vigilante class for heroes and villains alike. Learn the hidden arts of the Inner Sea region and unleash the powers of stealth and subtlety in your Pathfinder RPG game!
Among the secrets revealed within are:
New Golarion-specific archetypes for a variety of classes, including the Anaphexia thought-killer, Keleshite prophet, and Nexian spellspy.
The Lion Blade and enchanting courtesan prestige classes.
New talents for investigators, rogues, and vigilantes, as well as devious intrigue inspired inquisitions.
Feats to get the most out of masked personas—alternate identities any class can adopt—and stylized spells!
Our very own Owen Stephens from Rogue Genius Games has teemed up with The Four Horsemen to release The Genius Guide to the Talented Bestiary, a brand new Pathfinder compatible supplement! Containing more than 200 monsters, this tome is a must-have for the serious GM. And as an added bonus, their Kickstarter is fully funded so drop on in and help them achieve their next stretch goal.
Support Kobold Press and their first stand-alone card game called Arena: Fury of Hellas. Grapple with Cerberus or defend against the Medusa in this fast and furious game. The perfect light card game to throw down between RPG sessions!
From legendary game designers James Ernest and Patrick Rothfuss comes Tak! A self-admittedly beautiful game, Tak promises to tickly the mind and tantalize the senses with its deep strategies and elegant wooden pieces. If you’re a fan of Chess, Go, or Mancala, this is your game.
Don't waste your time sketching when you could be playing. With Pathfinder Flip-Mat: Hamlet, you'll be prepared next time your players stop for the night!
Sometimes adventurers need a safe place where they can restock their supplies and ruminate on the next step of their campaign. Yet quaint rural hamlets often hide their own dangers, and no Game Master wants to waste valuable time drawing every well and root cellar. Fortunately, with Pathfinder Flip-Mat: Hamlet, our latest map release, you don't have to! This line of gaming maps provides ready-to-use fantasy set pieces for the busy Game Master. Full of beautiful details, including farm fields and a watchtower, this double-sided map makes the perfect setting for a refuge or a dangerous trap!
Heroic adventure awaits in The Dark Eye's campaign setting of Aventuria! The heart of Aventuria is in the Middlerealm, an empire nominally ruled by the young Empress Rohaja, but in reality control lies with the regional lords and ladies of the region. Years ago, a province of the Middlerealm (now known as the Shadowlands) was overcome by human servants of the dreaded archdemons, and the region remains ever vigilant for signs of the return of the armies of the Shadowlands. You'll also discover regions of Aventuria that are the home to orcs emboldened by their whale-god Swafnir, jungle lands in constant struggle against the threat of slavers and manhunters, the lush northern elven forests, and the harsly cold Far North, where only yetis, dark elves, and a barbaric tribe of humans dare to live out on the ice.
The Dark Eye derives its name from the most intriguing magical artifacts in Aventuria—the Dark Eyes. These rare and powerful magical items allow users to view far away places and glimpse scenes from the distant past. Creating such an artifact calls for very powerful magic and a sizable quantity of raw meteoritic iron. Few spellcasters have ever mastered the necessary enchantments. When completed successfully, the iron assumes the form of an orb or an eye.
The unique, time-tested game system of the The Dark Eye lets you tailor your experience to your group. Be it a fun, quick dungeon crawl, elaborate storytelling session, or immersive simulation game, the game rules allow for depth and detail, yet are still fast to learn. You can try out the system in the free Quick-Start Rules, which also includes a short beginning adventure.
By joining in the The Dark Eye Kickstarter Campaign you'll be able to contribute to the new chapter in the legacy of The Dark Eye, and get access to exciting campaign rewards. Pledge levels and rewards include digital copies of the Core Rules and Witch's Dance adventure, deluxe physical versions of The Dark Eye Core Rules, and more!
Pridon's Hearth is Sargava's newest colony, pushing the country's borders further south than ever before and attracting treasure-hunters, fortune-seekers, and troubled souls hoping for a fresh start. But unnaturally powerful storms rock the tiny settlement just as the local lizardfolk tribe declares war on the colonists within. Are these threats somehow related? What became of the heretical cult of Gozreh that journeyed to the region a century ago, and do its corrupt teachings hold the key to calming the growing hurricane? Can the heroes protect the growing community from raging tempests and hostile monsters alike? And what role does the shadowy Aspis Consortium play in these recent dangers? These challenges and more await heroes willing to face down the Ire of the Storm!
Designed for use with Pathfinder Roleplaying Game, this adventure is packed with excitement and unique personalities! Written by rising star Thurston Hillman, Ire of the Storm is a deluxe adventure for 1st-level characters, and includes 64 action-packed pages of tropical dangers, jungle ruins, and two new monstrous foes, plus a gorgeous double-sided poster map featuring the Sargavan colony of Pridon's Hearth and an exploration map providing an overview of the entire surrounding region.
Players can expect to reach 6th level upon completion of this adventure—or wind up food for all manner of scaly menaces!
New third-party Pathfinder Roleplaying Game releases!
Set aside your western fantasy tropes—third-party Pathfinder Roleplaying Game publishers are changing things up with their latest releases!
The world of Hypercorps 2099 is both familiar and wildly different from what you might expect. Set in an alternate history Earth, this setting from Legendary Games puts players in the roles of mercenaries that work for the powers that be: the corporations that control resources and wealth. Blackmail operations, heists, and sabotage are just a few of the job opportunities awaiting operators in the world of Hypercorps 2099! An enormous gazetteer covers the world setting, along with details on organizations, NPCs, a bestiary, class archetypes, equipment, and the Hyper Score system are included in this 204 page release! In addition to Hypercorps 2099, two adventures, "Specimens in Centralia" and "Thrillville or Killville?" provide a taste of the adventures awaiting in this alternate history setting!
We've received many, many, many requests over the years for different colored base options for our Pathfinder Pawns line and we're thrilled to finally have them for you!
Made from the same sturdy plastic as our regular black bases, these bases now come in three new bright color options: Red, Green, and Blue! Each of the three new colors comes in packs of 10 Medium bases, 5 Large bases, and 2 Huge bases. Use them to highlight spell effects on troops, differentiate mooks from leaders on the battle map, and even call attention to special NPCs or bosses.
Not familiar with Pathfinder Pawns? No worries! Printed on sturdy cardstock, each pawn contains a beautiful full-color image of a nasty monster, villain, or NPC from the exciting world of the Pathfinder RPG! Grab the Bestiary Box to get yourself started with all the basic monsters from the game and the NPC Codex Box to fill out your player characters and NPCs!
Combat Tiers bring a new dimension to tabletop gaming scenarios where height and distance are needed. Eliminating guesswork, Combat Tiers place any size miniatures at the exact height and distance needed to determine where combatants are during your battle scenarios.
Made from durable acrylic, Combat Tiers are designed to easily engage your gaming experience. The transparent material will not obscure the gaming environment. Multi-tier possibilities allow you to create various heights, while the large staging platforms allow the players to place multiple figures in simulated flight or combat, keeping everything sturdy and precise. Combat Tiers are gauged in one-inch increments both on the prominent staging platforms and on the supporting columns, so ranges can be easily determined at a glance. With additional extensions, your figures can soar to even higher heights. No longer are ranges reduced to estimations—know exactly how the battle unfolds!
The Spell Templates: Miniatures Skirmish Package is designed to enhance gameplay in grid-based combat RPG games like Pathfinder and Dungeons & Dragons. Each Skirmish Package contains 4 wire templates that outline the area of effects of the most commonly used spells on the game map. Each package contains a 10' radius, 20' radius, and 30' straight and diagonal cone templates as well as a line of sight indicator. These templates are constructed of .092 inch steel wire and are computer-bent to exact standards. The Skirmish Packages come in four different color choices (Black, Blue, Red, and Steel) so you can mix and match to identify different spell effects in the game. You can also buy the straight and diagonal cone templates separately in Black, Blue, and Red!
Her Infernal Majestrix Queen Abrogail II of Cheliax summons her agents to the city of Egorian to address the current crisis with the Glorious Reclamation. Upon arriving in the bustling capital, the adventurers find themselves swept up in the cutthroat politics of the imperial court. To impress the queen and secure a royal audience, the wicked characters must scour the City of Thorns to root out and eradicate a secret organization that works to free halfling slaves. But to truly earn Queen Abrogail's trust, the adventurers must perform a sacrifice for the queen to renew House Thrune's contract with Hell, and there are many—both within the court and without—who wish to see the monarch dethroned.
The Sixth World is many things, including a stunning series of case studies on the mechanisms of hate. There are some true experts out there, people who know that just walking up to someone or something you don’t like and throwing a solid punch is satisfying, but nowhere near as satisfying as causing destruction that runs deep and lasts forever. The Aurora Warrens of Denver hold a dark secret, as some people trusted to help its residents are instead giving full rein to their darkest impulses. Shadowruuners typically are not heroes riding in to save the day, but in this case the work they’re being offered gives them a chance to dig into these secrets, perhaps fix some of them, and maybe even bring a few people to justice—however they happen to define justice. With dark secrets, double-crosses, and plenty of nuyen flying around, Serrated Edge gives players plenty of chaos to keep up with while launching them into a series of adventures that will shake up the city of spies and maybe bring about a better future. Or curse it to worse. Serrated Edge is an adventure for use with Shadowrun, Fifth Edition.
First up we have Savage Worlds—Lankhmar: City of Thieves. In the City of Sevenscore Thousand Smokes, danger lurks down every dark alley. Sinister sorcerers summon terrible forces in their crumbling towers. Treacherous rogues of the Thieves' Guild prowl the Plaza of Dark Delights. Assassins from the Slayers Brotherhood work the Tenderloin District. And hunched figures skitter beneath the streets, waiting for their chance to rise. But there is action, adventure, and wealth here too—if your rogues have the skill and bravado to claim it! The Savage Worlds core setting book for Fritz Leiber's world of swords & sorcery, Lankhmar: City of Thieves contains details on the world of Nehwon and the city of Lankhmar, plus complete Setting Rules, Savage Tales, monsters, and foes, and recounts of the tales of the world's most notorious scoundrels, including Fafhrd, the Gray Mouser, and their sorcerous sponsors.
Next we have Savage Worlds—Lankhmar: Savage Tales of the Thieves! Steal a noble's yacht. Get thrown out of the Silver Eel. Stop a mad god's avatar. It's just another day in the City of Thieves... Within this tome are fourteen Savage Tales to unleash on your wary band of rogues. Task your scoundrels to uncover the source of a mysterious red smoke plaguing the city before a guild war breaks out. Collect the Thieves' Guilds bounty on the notorious pirate known as 'Black Skull.' Or steal a holy relic out from under the watchful eyes of a rising church on the Street of Gods.
And finally we have Savage Worlds—Lankhmar: Savage Foes of Nehwon! Heroes are defined by their adversaries and aided by their allies. The trick in Lankhmar is knowing one from the other. Lankhmar: Savage Foes of Nehwon contains a multitude of the best-known characters from Fritz Lieber's Lankhmar stories, new beasts to conquer, new adventures, and a comprehensive adventure generator for the City of Thieves. Work with Alyx the Picklock to thwart the nefarious plans of wizard Lord Quarmal and pocket a few valuables along the way. Study under the Gray Mouser's mentor Glavas Rho and end up facing Fafhrd's Snow Woman mother, Mor, in a magical duel!
First up we have Android: Mainframe! A fast-paced game of futuristic crime and cyberdomination for two to four players. In Android: Mainframe, you and up to three opponents become elite cybercriminals known as runners. When the mainframe and fortunes at Titan Transnational Bank are suddenly compromised, it's time for you to go to work. But it turns out that you're not the only runner who has been alerted to Titan's woes, and that means you're not the only runner in Titan's servers. It's time to show your competitors what you can do: execute your programs, establish access points and partitions, and seize control of the mainframe!
And second, we have thefourth Data Pack in the Mumbad Cycle for Android: Netrunner! Salsette Island introduces sixty new cards (including a complete playset of nineteen different cards) that carry players deeper into the intrigues, bribes, blackmail, and cybercrime surrounding the Indian Union's heated national elections. As Akshara Sareen's Ekata Party rides the surging interest in clone rights to take a lead in the polls, top executives from all four Corp factions become increasingly willing to forge expedient and beneficial alliances in order to counter (or exploit) the party's growing political influence and preserve their existing business models.
We've got another batch of fantastic miniatures from our buddies at Reaper!
Tengu have been a popular race in gaming for years but there's never been a large variety of miniatures to choose from. Well, look no further! Here’s two new sculpts that hopefully fill this void... the Tengu Warrior and the Tengu Wizard!
Looking for some new monsters for your encounters? How about some of these great classics! Try out the Giant Ticks and the Giant Centipedes 2-packs for some squiggly fun! There’s also the Ghast and the Shadow Demon for a more challenging fight!
And finally, a pair of miniatures with a little more whimsy than claws. Check out the Spirit of Spring for a great female PC or NPC and the Mother's Day Mousling for your Mom on her special day!
The celestial beings of Heaven are paragons of virtue and good, standing steadfastly against the creeping threat of evil. Pathfinder Campaign Setting: Heaven Unleashed reveals 13 of these holy champions, from a cassisian angel and a serpentine couatl to an empyreal lord and the herald of a goodly god. Each article includes a unique stat block, an encounter map, details on the site's locations, and guidelines on integrating the agents of Heaven into campaigns of all alignments, allowing for conflicts between both those allied with and those opposed to these servitors of goodness.
Among the exciting characters included in the book are:
Dunnoziel, commander of a celestial fortress detached from the great wall defining Heaven's edge and now floating in the chaotic Maelstrom.
The Grim White Stag, herald of the god Erastil, and the cervine protectors grown from his shed antlers, now guarding a site of great druidic power in the demon-infested Worldwound.
Penshi, the angelic proprietor of the Blessed Cup, an unassuming tavern in one of Absalom's poorest districts, dedicated to providing the needy with food, drink, and shelter.
Pilali, an exscinder archon dedicated to collecting artifacts of evil and keeping them from mortal hands.
This week we have three new roleplaying games for you to check out!
First up is the Part-Time Gods of Fate... now Powered by Fate Core! You've been gifted with the spark of divinity. Will you give into the power and leave your mortal life behind? Or will you lead a double life and protect those closest to you? Choose wisely—you only have one soul! Part-Time Gods of Fate is a roleplaying game where players take on the role of ordinary people imbued with the powers of a god. Balancing one's mortal and divine lives can be tricky, and divine responsibility doesn't always pay the rent.
Second, we have Splinter. Earth, 2471 AD. The only thing that matters is The Game. Whether you're a trained Professional or an Amateur, you are a Player in the Splinter, an ever-changing megastructure that takes the form of a labyrinthine series of dungeon levels. At any time, any part of any level can transform, move, or disappear entirely. In the Splinter, everything is out to kill you! And when you die in the Splinter, you die on Earth! Will you become a star, or a smear on someone else's highlight reel?
And finally, we have Eldritch Skies, the newest Savage Worlds RPG release. It is 2030. The Gilman-Hawking drive has given us access to the stars. But we are not alone. They're out there: aliens, gods, and monsters! The future is here! Machine-made telepathy, augmentations, and unprecedented levels of automation have changed the face of Earth. But the science of sorcery, and our primitive understandings of what lies outside, have changed more than our minuscule planet. They've begun to let humanity out. We walk amongst giants. Tread carefully. Eldritch Skies is a complete roleplaying game setting of Lovecraftian science fiction powered by the Savage Worlds system.
This month we're kicking off the latest story arch in Pathfinder Society Scenario #7-20: All for Immortality, Part 1: First Taste of Eternity. This is the first true "seeker-level" content in the campaign for higher level characters. Pathfinder Society agents will find themselves ensuring this year's shipment of the famous sun orchid elixir—a potent and extravagantly expensive tonic able to reverse the effects of aging—arrives unharmed to the Thuvian city-state of Pashow. However, what begins as an unusual security assignment quickly spirals into a revelatory unveiling of Pashow's treacherous underbelly.
Before defending the sun orchid elixir, you're going to have to try to steal it yourself in Pathfinder Society Scenario #7-21: The Sun Orchid Scheme! Given that the elixir is one of the most prized items in the Inner Sea, it's also one of the most dangerous to export. After some shipments vanished without a trace, the ruler of Pashow is desperate to ensure that his next delivery goes off without a hitch. In order to test its security, Pashow has hired a team of Pathfinders to execute their finest heist and test the convoy's defenses. Are the PCs up to the challenge?
Swords and flintlocks, alchemy and clockwork, fanatics and freedom-fighters... and the occasional ghoul. What more could you ask for!
1645: England has descended into civil war. Prince Rupert and his alchemist-cavaliers fight on behalf of their exiled king against the clockwork war machines of Oliver Cromwell and the New Model Army. Between them, a host of political and religious factions struggle for survival. This 2nd Edition of Clockwork & Chivalry Core Rulebook features the new Renaissance rules, a fast, grim, heroic D100 system geared up to the world of black-powder weapons, political machinations, and fanatical righteousness.
PaizoCon 2016 badges and tickets on sale, room block closing soon!
With only 5 more weeks until PaizoCon 2016, time's a tickin' for you to grab your badges!
PaizoCon is an annual celebration where you'll be able to meet with other gamers in the Paizo community, our special guests, and everyone at Paizo for 4 days of games (including many Pathfinder Society Roleplaying Guild and Adventure Card Game scenarios), panels, and unique events. You can also get a sneak peek at previews of not-yet-announced projects and dine with the Paizo staff at the PaizoCon 2016 Preview Banquet. Earlier this week, we also posted some previews of the Pathfinder Society Roleplaying Guild and Adventure Card Game events on the Paizo blog, and will be rolling out the rest of the event schedule very soon.
And don't forget, if you haven't yet made your hotel reservation in the PaizoCon room block at the DoubleTree by Hilton Hotel, there's still time. Reservations can be made until May 1st—Make yours today!
The Hellknights are a brutal organization of warriors and spellcasters dedicated to maintaining law and order at any cost. For devil-blooded Jheraal, a veteran Hellknight investigator, even the harshest methods are justified if it means building a better world for her daughter. Yet things get personal when a serial killer starts targeting hellspawn like Jheraal and her child, somehow magically removing their hearts and trapping the victims in a state halfway between life and death. With other Hellknights implicated in the crime, Jheraal has no choice but to join forces with a noble paladin and a dangerously cunning diabolist to defeat an ancient enemy for whom even death is no deterrent.
For more hard-hitting action and adventure, check out Nightglass and Nightblade, Liane Merciel’s two previous Pathfinder Tales novels.
Alchemists create potent elixirs and concoctions through mastery of deeply secret lore; they can stopper death and grind up time. The Alchemist Class Deck accessory for the Pathfinder Adventure Card Game allows players to bring these clever tinkerers to any Pathfinder Adventure Card Game Base Set!
The 109-card Alchemist Class Deck contains three new characters—including a new version of the iconic alchemist Damiel—and both new and familiar allies, items, weaponry, and other boons to carry your character through an entire Adventure Path. This deck can also be used in the popular Pathfinder Society Adventure Card Guild organized play campaign.
The river represents freedom of travel—and danger! Depicting a treacherous river bend and surrounding woods, Flip-Mat Classics: River Crossing makes a great set piece for escaping pursuers, holding a bridge, or battling an aquatic beast!
A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease! Removing permanent ink is easy—simply trace over any permanent mark with a dry erase marker, wait 10 seconds, then wipe off both marks with a dry cloth or paper towel. Each Flip-Mat measures 24" x 30" unfolded, and 8" x 10" folded.
Goblins have invaded Critical Role for a very special one-shot streaming adventure! As a lead up to International TableTop Day, the popular Geek & Sundry show features Matt Mercer of Critical Role running cast members through a chaotic, silly, and fun goblin adventure.
To celebrate this awesome event and International TableTop Day, Paizo and our friends at Syrinscape teamed up to bring you an a sale all goblin fans will love. You can find Goblin Battle sounds, Pathfinder Adventure Card Game goblin characters, resources to build your own Pathfinder RPG goblin character, adventures like "Burnt Offerings" that pit you against goblin characters, and even cuddly, huggable (?!) goblin plushes. This sale nets you 25% off selected goblin products until midnight on International TableTop Day, April 30, 2016.
The most experienced combatants know the best offense is a good defense—and the best defenders get the most from their armor with Pathfinder Player Companion: Armor Master's Handbook! From methods of scribing spells onto pieces of armor to a plethora of different ways to use a shield, this guide has new options for every iron-clad hero, giving steely nerved adventurers all the tools they need to escape any scrap unscathed.
Inside this book, you'll find:
Durable new archetypes to help combatants survive any assault, including the armored battlemage, the shieldbearer, the yojimbo, and more!
Magic armor and shields of every shape and size, from the sprightly arachnid harness to the unstoppable clockwork armor.
New methods to get the most out of your armor, from fighter armor training to combat style feats that emphasize your chosen type of protection.
New Third-Party Pathfinder Roleplaying Game releases!
Bring out your weirdest character concepts—the ones that might not have a place in your standard fantasy setting—for the latest third-party Pathfinder Roleplaying Game releases!
First up, it's over 400 pages of weird with Gonzo 2 from Little Red Goblin Games! With eighteen new base classes, 37 archetypes, 44 feats, 22 "insane" magic items, and GIANT ROBOTS, Gonzo 2 was successfully funded on Kickstarter and has been extensively playtested for some outside-of-the-box gaming fun!
Giants not your thing? That's okay, we have 15 other themed sets of Pathfinder Dice, from a spiderweb design on the Second Darkness dice, to the futuristic electrical design on the Iron Gods dice, we have something for everyone.
Discover the secret history of World War Two—stories of the amazing heroism which struggled to overthrow a nightmare alliance of science and the occult, of frightening inhuman conspiracies from the depths of time, and the unbelievable war machines which were the product of Nazi scientific genius—and how close we all came to a slithering end!
Arc Dream Publishing and Modiphius Entertainment join forces to bring the superhuman powers of Godlike to the pulp-horror world of Achtung! Cthulhu. Presenting a complete Achthung! Cthulhu adventure with stats for both Call of Cthulhu and Savage Worlds, Elder Godlike adapts the Talent powers of Godlike to the Call of Cthulhu rules, where deteriorating Sanity plays havoc with superpowers that are driven by the human mind.
The archetypal fantasy epic is a journey, and some of the most exciting moments happen on the road. When adventurers meet a demon at a crossroads or ambush an enemy convoy carrying a kidnapped innocent, the Game Master shouldn't have to fill in the highway and clumps of wayside bushes. Instead turn to Road System, our newest Pathfinder Map Pack release. It provides 18 beautifully illustrated 5" × 8" map tiles that can be combined into a variety of roads and intersections including:
Game Masters shouldn't waste their time sketching maps whenever characters set out on a trip. With Pathfinder Map Pack: Road System, you'll always have dangers ready as your adventurers make their way into the wide world!
The Thrice-Damned House of Thrune wants to seal the Inferno Gate, an uncontrolled portal to Hell, and the villainous adventurers are called to accomplish the task. To acquire the components and perform the ritual, they must first face down a hellspawn thieves' guild, the Hellknight Order of the Pike, and the knights of the Glorious Reclamation and their celestial allies. But before they can complete the ritual, the characters may be forced to examine their options—is closing the gate the best plan for the future? Will the villains obey their orders to close the gate to Hell—or might they make a deal with a devil for control of the portal? Or will they only become the latest in a long line of sacrifices to the Inferno Gate?
Experience the Galactic Civil War like never before as you control the entire Galactic Empire or the fledgling Rebel Alliance, commanding starships, accounting for troop movements, and rallying systems to your cause, all while directing a handful of iconic heroes and villains to undertake dramatic secret missions. Featuring more than 150 plastic miniatures and a two-piece game board that accounts for 32 of the Star Wars galaxy's most notable systems, Star Wars: Rebellion balances the grandeur of the classic Star Wars trilogy with a cinematic focus on its key characters, including Leia Organa, Mon Mothma, Grand Moff Tarkin, and Emperor Palpatine.
Every gamer gets their start somewhere—and Legendary Games has a Kickstarter for just that purpose!
Legendary Games was just beginning with "Into the Feyweald"—they've got a whole new Kickstarter project devoted to beginning Pathfinder Roleplaying Game players everywhere! In "The Trail of the Apprentice", this five-part series starts new adventurers on a hero's journey, starting at 1st level and working their way up to 5th, uncovering new mysteries and treasures along the way. Aimed at being family-friendly, "The Trail of the Apprentice" focuses on fun challenges for gamers of all skill levels. With pledge levels granting just one adventure, or all of them compiled into a hardcover, there are options a-plenty—and let's not forget about the stretch goals! New art and map folios, a gazetteer of Terrallien—even a beginner version of the alchemist class—are a few of the great options awaiting with your pledge. "The Trail of the Apprentice" is funded, but with your support, it can be event better!
Spin your wheels over slick sprawl streets while drifting away from hot pursuit. Fly through narrow canyons ahead of missiles twisting their way after you. Shrink down to insect size to get an eye on places outsiders arent supposed to see. These are just some of the ways riggers jack up their seemingly unending adrenaline rush, as they show that the hardest shadowrunners to hit are the ones that stay in motion. The ultimate hot-rod, jet plane, speedboat, and more companion for Shadowrun Fifth Edition, Rigger 5.0 features dozens of new vehicles and drones, more detailed rules for vehicle chase and combat, and all the customization rules to get you ahead of the competition—and stay there!
There aren't many old school Dungeons & Dragons products that employ more nostalgia that Castle Ravenloft, and now you can relive that experience with the Curse of Strahd 5th edition adventure from Wizards of the Coast!
Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind's howling increases as he turns his gaze down toward the village of Barovia. Far below, yet not beyond his keen eyesight, a party of adventurers has just entered his domain. Strahd's face forms the barest hint of a smile as his dark plan unfolds. He knew they were coming, and he knows why they came—all according to his plan. The master of Castle Ravenloft is having guests for dinner. And you are invited. Curse of Strahd is a Dungeons & Dragons fantasy-horror adventure for 5th edition characters levels 1-10.
Badges and tickets still on sale! Room block closes soon!
Come join us for FOUR DAYS packed with games, events, seminars, and fun! PaizoCon 2016 is May 27th–30th, and is an annual celebration of Paizo, Pathfinder, and gamers like you!
You'll have a chance to listen in on seminars, play games, and connect with other gamers from around the world. PaizoCon 2016's schedule will be full of Pathfinder Society Roleplaying Guild and Adventure Card Game scenarios, as well as games and panels run by Paizo staff, third-party publishers, and fans alike!
PaizoCon 2016 will also be host to two industry superstar guests of honor! This year we're thrilled to announce that author Nicolas Logue and artist Tyler Walpole will be at the show. Nicolas Logue has written adventures for the Pathfinder Adventure Path and Modules lines, including "Hook Mountain Massacre", "Lords of Rust", and "Crown of the Kobold King". Tyler Walpole is the artist behind many interior pieces and covers across the whole Pathfinder range of products including the covers for Arcane Anthology and the upcoming Legacy of Dragons Player Companions, several of our goblin characters including the Goblin Ale shirts, and has also illustrated for a number of other gaming publications.
Want a sneak peek at what Paizo's got up its sleeves? Grab a seat ticket to the PaizoCon Preview Banquet where you can rub elbows with the entire Paizo staff and special guests while we preview exciting upcoming projects and releases! We've only got a limited amount of seats for the banquet, so grab your tickets now!
PaizoCon 2016 will be held at the DoubleTree by Hilton Hotel, just across the street from the SeaTac airport. If you're thinking about reserving a room in the PaizoCon room block, there's still time! Reservations can be made until May 1st—Make yours today!
Each year at Gen Con we partner with Scotty's Brewhouse to produce some fun Pathfinder shirts, and now we are very happy to announce that they're available on paizo.com!
Presenting the 2015 Pathfinder Ghost Goblin Ale shirt! Illustrated by fan-favorite and PaizoCon 2016 Artist Guest of Honor, Tyler Walpole, this shirt depicts a fictional ale logo featuring one of our iconic Pathfinder goblins as a ghost! These shirts are produced by our great friends at OffWorld Designs on black 100% cotton shirts that are made in the USA.
We also have the 2014 Pathfinder Dogslicer Ale shirt as well. Also illustrated by Tyler Walpole, this shirt kicked off the craze at Scotty's two years ago and sold out immediately. We are happy to bring it back as well, so grab one of both and show your Pathfinder (or Goblin) spirit!
The Pathfinder Society heads to the Gloomspires and concludes the "Faithless and Forgotten" campaign arc in the month's Pathfinder Society Scenarios!
Pathfinder Society agents head to the mist-shrouded and shifting Gloomspires in Pathfinder Society Scenario #7-19: The Labyrinth of Hungry Ghosts. Previously, a team was sent to explore the tomb of the legendary pirate Sevenfingers. Unfortunately, that team never returned. The spires have momentarily halted, allowing these new agents to brave the tomb's many dangers in hopes to rescue their allies.
Not all getaways need transpire in nigh-inaccessible locales like the Gloomspires, as the third and final installment in the "Faithless and Forgotten" campaign arc shows. In Pathfinder Society Scenario #7-18: The Infernal Inheritance tragedy has struck, and the Society's attention must turn to infiltrating a facility located in the heart of Ostenso, one of Cheliax's greatest ports. The Pathfinder Society agents must act quickly, as the distraction of a national holiday can provide the PCs the cover they need to get in, get the job done, and get out without drawing the attention of an entire city's guards.
Deduction! Secret Identities! Moonshine! Dinosaurs? You can have it all!
First, we have Booze Barons—a team-based deduction game set during the Prohibition era, each player is bootlegging a particular type of booze and secretly delivering it to speakeasies all over the city. Each time they make a delivery, they earn a coin, but also reveal information about the type of booze they are dispensing. Earn the most coin by exposing the competition in Booze Barons!
And up next, we have JurassAttack!. Where two players face-off in an epic, head-to-head dinosaur battle! Each of these prehistoric pugilists has their own special abilities, combo possibilities, and varying score values to add to the tide of battle!
This week we have two new rules-light roleplaying games for you to check out.
First up is DicePunk! It is a fast-paced, "rules light" roleplaying game designed by (and for) people who grew up on, eat, sleep, breathe, and speak movies. The DicePunk System spins cinematic stories that take place more or less in the "real" world and the present day. If you could imagine your RPG campaign as a movie directed by Quentin Tarantino, Robert Rodriguez, or the Coen Brothers, DicePunk is the game for you!
And second we have the OneDice: Fantasy Roleplaying Game! Set in a world of elves and dwarves, sorcerers and dragons, OneDice: Fantasy features all the rules you need to adventure in one of the three fantasy eras, including races, professions, five magic systems, an extensive bestiary, and a short adventure to get your campaign going. Play as a barbarian hero fighting evil necromancers, a dwarven cleric battling gnomish technology, or a trollish warrior saving the world from an army of invading demons—whatever your fantasy tastes, this is the game for you!
Take a look at a list of other RPGs we carry on Paizo.com!
Across the Inner Sea region, few things are as ubiquitous as faith and religion. However, among the myriad nations and cultures, worship and devotion isn't limited to only the area's most widely acknowledged deities. Pathfinder Campaign Setting: Inner Sea Faiths sheds light on 15 lesser-known deities who nonetheless offer great power to their followers, granting spiritual might to any characters willing to offer devotion.
Inside this book you'll find details about these gods' histories, dogmas, and practices, all designed to enrich your campaigns with divine lore, including:
In-depth articles about the Inner Sea region's more esoteric divinities, from Achaekek, god of divine punishment and patron of the deadly Red Mantis assassins, to Besmara, the lusty queen of pirates and tamer of the fierce beasts that dwell beneath the waves, to Milani, vehement enemy of tyranny and slavery, to Naderi, goddess of romantic tragedy and forbidden love.
Guidance on how to play an adventurer or create an NPC devoted to a particular god, including the clothing, texts, and holidays sacred to the faithful, as well as aphorisms common among their ranks.
Obediences and boons that can empower all worshipers of each divinity, especially those with levels in prestige classes devoted to their faith.
Details about each divinity's standing in the Great Beyond, as well as a look into the gods' personal extraplanar realms.
Insight into the fascinating creatures that serve each divinity, including the unique astral deva who heralds Kurgess, the Strong Man, and the veiled trumpet archon who heralds Sivanah, the Seventh Veil.
Humanity has returned to the ocean, but whether to live or die is the question in the Polaris Roleplaying Game! Nothing is clear cut in this new world of underwater factions, mercenaries, and freelancers, and you'll be able to guide your character's destiny, as well as the world's! Underneath it all, though, is one simple question: what is the Polaris Effect, and how will it affect the course of history? How will it affect you?
Until April 5th, 2016, Black Book Editions is running their Polaris Roleplaying Game Kickstarter project—but you won't have to wait until it's fulfilled to get started playing in this new underwater setting! With the freeQuickstart Guide, you can start playing in the Polaris RPG setting right away! With six pregenerated characters and the "Havoc on Irminger" adventure written by one of the roleplaying game authors, Philippe Tessier, you can start exploring the depths of the Polaris Roleplaying Game right away!
Black & White Softcover/PDF Bundle
Black & White Softcover
New third-party Pathfinder Roleplaying Game releases now available!
Alright, Gunny, we're going to war with the latest third-party Pathfinder Roleplaying Game releases!
Whether your pleasure is the sword, hammer, or the teeth and claws that nature graced you with, Dreamscarred Press's Path of War Expanded brings new martial options for your Pathfinder character! Building upon Path of War as well as Ultimate Psionics, Path of War Expanded presents three new base classes (harbinger, mystic, and zealot), new archetypes for both core and psionic classes, not to mention disciplines, feats, and martial traditions for all kinds of characters!
Finally, don't miss out on Kobold Press's Anniverary Sale through March 27th! That's right, those small-but-fierce kobolds have been publishing for ten whole years (and gaming a lot longer than that), and have put all of their releases on sale at 10% off—check everything out here, and don't miss out on everything for the Pathfinder Roleplaying Game from hundreds of publishers!
Deep in the Osirian desert stands the blank-faced monument known as the Sightless Sphinx. In search of the stolen mummy of Chisisek, the architect of the flying tomb of the Sky Pharaoh Hakotep I, Ezren, Harsk, Merisiel, and Valeros track the cult of the Forgotten Pharaoh to its secret headquarters inside the sphinx. There they confront monstrous mercenaries and servants of the demon lord Areshkagal before finally confronting the masked cultists and their leader, the Forgotten Pharaoh, who has been possessed by a fragment of Hakotep's soul.
Pathfinder Legends audio dramas adapt the world and characters of the best-selling Pathfinder Roleplaying Game. Each episode runs about two hours and features a cast of professional actors, sound effects, and music that immerse you into the dangerous and exciting world of Pathfinder!
Oracles see deep into the fundamental secrets of the universe, and use their magical might to bring the future to pass in the present. The Oracle Class Deck accessory for the Pathfinder Adventure Card Game allows players to bring these enigmatic spellcasters to any Base Set, including the demon-infested Wrath of the Righteous campaign!
The 109-card Oracle Class Deck contains three new characters—including a new version of the iconic oracle Alahazra—and both new and familiar allies, spells, items, and other boons to carry your oracle through an entire Adventure Path. This deck can also be used in the popular Pathfinder Society Adventure Card Guild organized play campaign.
Looking to play the billionaire playboy type? Well look no further! Ultimate Intrigue, our most recent Pathfinder RPG release will give you all the rules to play your favorite caped crusader or add depth to any rogue character!
In the right setting, a single scathing word can prove deadlier than a poisoned dagger. Behind the scenes of heroic battles and magical realms lies a seething underbelly of danger and deception. This world of intrigue holds endless possibilities for adventure, as heroes duel with words instead of steel, plot daring heists, and engage in battles of wills against relentless nemeses. A high-stakes game of shadows and secrets is yours to master—if you have the wits!
Whether the heroes are taming the blood-soaked back alleys of their favorite metropolis or jockeying for the queen's favor alongside highborn nobles, Pathfinder RPG Ultimate Intrigue is an invaluable companion to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.
In the Varisian port city of Korvosa, the death of a monarch leads to chaos, and only the PCs can hope to save the city from its own darkest tendencies. As the rule of the young queen grows more and more draconian, it's up to a band of bold adventurers to stop the spread of tyranny before all of Korvosa is crushed beneath her iron fist.
In the Curse of the Crimson Throne, the heroes delve into the depth of urban adventure in order to stop riots, combat a plague, root out organized crime, and rescue political prisoners before escaping to the harsh badlands of the Storval Plateau, where only the friendship of the barbaric Shoanti and a weapon drawn from the heart of a gothic castle can give them the strength to return and depose the evil queen once and for all.
The Darkenfold is an ancient wood, filled with its own wild abandon and creatures of ill intent. Those who live there know that the trees and the soil hold memories of their past glory and do not forget the axes of men, orcs, dwarves, and goblins that have plundered them of their wealth and life. This Codex of Aihrde-The Darkenfold expansion for Castles & Crusades RPG explores the length and breadth of the Darkenfold, from the Perth Timberland in the north to the Downs in the south, from the famous town of Ends Meet where Otto runs the Cocklebur Inn and Tavern to Bootstraps where almost anything is for sale.
Whether your party is venturing into a maze of twisty passages or escaping from the creature that dragged them to the center of its distressingly bone-strewn lair, no Game Master wants to spend time drawing every narrow cave tunnel and dead end. Fortunately, with Twisted Caverns you don't have to! This line of gaming maps provides ready-to-use fantasy set pieces for the busy Game Master. Full of beautiful details, including a fungus-infested cave and a spiraling descent, this double-sided map makes the perfect setting for encounters in the dank and dark!
The knightly order known as the Glorious Reclamation continues its crusade against diabolic Cheliax, conquering the town of Kantaria, where the goddess Iomedae once ruled as a mortal. The villainous adventurers, now official agents of House Thrune, must retake the town, depriving the knights of a valuable holy site. Can the evil characters earn greater infamy and prestige by dealing the Glorious Reclamation a serious defeat in their most substantial territorial gain so far, or will the knights' rebellion continue unchecked across Cheliax?
First, we have the Lands of Porphyra Campaign Setting. Porphyra is a world that grew up without gods, dominated by the followers of the Elemental Lords who oppressed those who would not bow down... until a brave coalition of elves and orcs performed The Calling, and brought an amazing pantheon of gods and the myriad strange lands they loved to merge with the young world—and start a world-spanning war! Now, it is eight centuries since the NewGod Wars, and the 50-odd nations and regions of the Patchwork Planet of Porphyra seethe in uneasy truce, as the more than 80 races that call it home dream of peace—or war anew! Lands of Porphyra is the culmination of years of work by many talented artists and writers whose vision has come together to create a campaign world of dazzling complexity and awesome potential for your Pathfinder campaigns.
Second, Savage Worlds RPG—Necessary Evil: Breakout (Limited Edition). The villainous resistance of New York City was one of the last to hold out against the alien invasion. The evil vsori responded by placing the island of Manhattan beneath an unbreakable energy field. Trapped within, the city's toughest and most cunning super villains must fight for food, weapons, resource, and dominance. But, they`re not alone. Strange creatures swarm in the sewers and subways, powerful gangs rise and raid their rivals, The Black Hand controls a vast black market of scavenged goods, and rumors of a way out are nothing more than street gossip. Only the strong will survive, and only the most calculating will eventually...Breakout! Breakout is a prequel to the Necessary Evil setting.
And finally we have Savage Lairs Fantasy Forests. This Savage Worlds sourcebook presents a range of encounters all tailored to fit within a typical fantasy forest.
An easy-to-learn, tactical, sword-based, dungeon-crawling micro deck-building game, 100 Swords is played with a poker-sized deck of cards (and a friend). Each turn presents a new puzzle as you navigate the varying cards in your hand and the ever-changing and sometimes hidden cards of the dungeon! There are two main decks to start (The Red Dragon & The Blue Mammoth), each with a unique dungeon to adventure in, plus you can mix and match cards to design your own dungeons!
Grab your gears, whack the monsters, and grab the treasure...with the power of SCIENCE! Featuring brand-new art by Phil Foglio (Girl Genius), Munchkin Steampunk brings the zaniness of Munchkin to the pseudo-Victorian steampunk era. Bully! Tea service not included (maybe)!
Today marks the passing of Gary Gygax, a person that many of us at Paizo had a chance to work with and meet in person over the years, and to whom we owe so much. Running a game for your friends, whether it's around the dining room table with dice, maps, and miniatures or over the Internet with video chat and virtual table tops with PDFs, is something that all of us can relate with. Today, March 4th, is a day of remembrance for one of our most beloved Game Masters, and we're making it easier on your pocketbook to be a GM by putting over 1500 products on sale.
What kind of things are on sale? Let's start off with our classic Pathfinder Adventure Path, Rise of the Runelords, where you start out in the quiet town of Sandpoint on Varisia's Lost Coast, but the Adventure Path takes you to the highest mountains to face the return of a wizard tyrant—in his own home. That's not the only thing on sale, though—maps for almost every environment, from desert ruins to starship chambers, not to mention hundreds of adventures!
Iconic Heroes Set #6 includes seven all-new miniatures featuring legendary characters from the Pathfinder role-playing universe: Seltyiel, Feiya, Quinn, Reiko, Lem, Daji and Hayato! The Iconic Heroes is the latest set release in the award-winning Pathfinder Battles line of miniatures from Paizo and WizKids!
Characters featured in this set list include:
Seltyiel, half-elf magus
Feiya, human witch
Quinn, human investigator
Reiko, human ninja
Lem, halfling bard
Daji, animal companion
Hayato, human samurai
Each Iconic Heroes set also includes exclusive Cards (one for each miniature) for use in the Pathfinder Adventure Card Game! These special cards are only available in this Pathfinder Battles product!