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Livin' Lodge!The latest GameMastery Flip-Mat is here!
The Pathfinder Society knows how to travel in style! As Pathfinders traverse the world in search of lost treasures and hidden secrets, they often find themselves far away from the comforts of home. Luckily, the Pathfinder Society has secreted various lodges around Golarion which act as bases for Pathfinders on the run, allowing them to have a place to sleep, eat, do research, and reprovision during their trips! Pathfinder Lodge, our latest GameMastery Flip-Mat, brings this extravagant home away from home to your tabletop, with a beautiful new 2-sided map by cartographymeister Corey Macourek! This two-story mansion can serve equally well as the domicile of a wealthy merchant, the abode of a powerful politician, or perhaps even the residence of one of your own characters—once they've earned enough gold to buy the place, of course!
Look, Sir—Droids!The newest Star Wars RPG book is here!
The word "droid" didn't exist before Star Wars. It's hard for me to believe, since it feels like part of my vocabulary for as long as I can remember. Lucasfilm even trademarked the word and licensed it to Motorola for their new Smartphone. And in this month's Star Wars RPG release, the Scavenger's Guide to Droids, Wizards of the Coast unearths the details on a multitude of different droids in the Star Wars universe. The Scavenger's Guide to Droids gives players and Gamemasters access to a variety of droids from across the Star Wars saga. It includes new options for droid characters including talents, feats, equipment, modifications, quirks, and prestige classes, as well as other ways to customize droid characters, including templates based on different manufacturers. Droids are a huge part of the Star Wars saga, and the Scavenger's Guide to Droids will give you more info on the little rustbuckets than even C-3PO himself knows.
Finders Reapers!Reaper's first officially licensed Pathfinder Miniatures have arrived!Monday, 07:00 PMIn August, we announced that Reaper Miniatures would be taking over the Pathfinder Miniatures line of unpainted metal figures from Crocodile Games, and now, just three months later, we've got the first eight Reaper minis in our warehouse! Two of the minis—iconics Amiri and Harsk—were originally announced by Crocodile a while ago, but remained unreleased until now. Best of all, Reaper's doing them for a lower price! (If you've placed an order for the Crocodile version, don't worry—we've automatically switched your order to the Reaper mini, at the lower price!) Two of the minis are all-new Reaper designs from the ground up. First up is Arael, the half-elf from the cover of Pathfinder Adventure Path #25, "The Bastards of Erebus." They're also debuting an all-new version of Valeros, taken from the cover of the Pathfinder RPG Core Rulebook. (This is actually the first of three minis inspired by that particular Wayne Reynolds cover—Seoni will be released in December, and they're planning to issue the red dragon in March!) The final four minis for November—Ezren, Goblin Warriors, Sinspawn, and Hook Mountain Ogre #1—were all originally produced by Crocodile Games, but are now available at a new lower price from Reaper. (In cases where we still have Crocodile-packaged inventory in our warehouse, we will fulfill orders with that inventory, at the lower price, until it's gone.) Keep checking back—Reaper is planning on releasing four Pathfinder Miniatures each month for the foreseeable future!
Night at the Museum!Pathfinder #27 is finally here!
With a huge sigh of relief, we received our shipment of Pathfinder Adventure Path #27: What Lies in Dust. It seems like forever since we raised the curtain on the previous installment, Pathfinder Adventure Path #26: The Sixfold Trial. But a delay here or there isn't going to stop us in our quest to free Westcrown from the menacing evil! In Westcrown, darkness brings fear and death, the night haunted by the spawn of a terrible curse. Striving to free the city from its decades-old blight, the PCs must reveal a long-buried secret and a treasure locked away for ages. Their journey will set them against the scum of Westcrown’s underworld, denizens of the haunted night, and the very forces of Hell itself, all in an attempt to rekindle the memories of long-dead spirits with stories still to tell. Yet what those souls reveal might prove even deadlier than the city’s midnight curse. In addition to the 5th-level adventure “What Lies in Dust” by Michael Kortes, our own F. Wesley Schneider takes another look at Golarion’s most feared law bringers, the infamous Hellknights. Craig Shackleton unveils diverse and exotic treasures recovered from across Golarion by the Pathfinder Society, and the latest chapter of the Pathfinder’s Journal by Dave Gross sees the unfortunate return of Radovan’s gangster past. Add seven new monsters to the mix, and this is a Pathfinder Adventure Path volume that's worth the wait!
The Joe Must Go OnGoodman Games revives more OGL PDFs!Thu, Nov 12, 2009, 08:00 PMIn June, we mentioned that our good friend Joseph Goodman was starting to rerelease a bunch of Goodman Games PDFs that had been unavailable for a while. Well, Joe's been on a roll these last couple of weeks, and several dozen of his 3.5-compatible PDFs are available once again! All of the Dungeon Crawl Classics adventures designed for 3.5 are now available, from the $2 Sinister Secret of Whiterock right up to the $39.99 Gazetteer of the Known Realms campaign setting and the massive $59.99 761-page Castle Whiterock campaign! Goodman has also brought back PDFs of his Broncosaurus Rex and Wicked Fantasy Factory lines, plus most of his Complete Guides and Power Gamer's 3.5 Strategy Guides and a half-dozen other 3.5 OGL products. He's even taken the opportunity to offer up a bunch of DragonMech and Xcrawl PDFs that we've never had for sale on paizo.com before!
Tasslehoff Burrfoot's Got Nothing on Me!The ultimate Dragonlance sale is on!Wed, Nov 11, 2009, 07:00 PMEvery so often, I get the itch to roleplay that guy on TV that we all grew up watching commercials for. You know the guy... These prices are crazy! We won't offer you 30% off, no. Not even 50% off! 70% off? Keep going... 75% off? That's right—we're offering these books at 75% off—that's less than our cost! We lose money on every sale as you get amazing books for a fraction of their original cost. Why are we doing this, you ask? Because we are CRAAAZZZZYYYY! At this point, I imagine my eyes wide and mad-looking as I tear wads of cash in half, tossing them into the air and laughing maniacally! Well, today I'm giving in to my crazy salesman urges by putting all of our in-stock Dragonlance products on sale for 75% off through November 28—but I don't expect most of these to last that long! Many of these books are available in limited quantities, and once they are gone, they are GONE! This may very well be your last chance to buy these timeless d20 products—and even a couple of novels—before I come to my senses!
Sleepless in SeattleThe newest Shadowrun sourcebook is here!
I remember my first Shadowrun campaign in the late 1980s. Even though my gaming group lived in Atlanta, we were so enthralled by the first edition Seattle Sourcebook that we decided to base our game there. The mix of the city's future tech with the Pacific Northwest's Asian influences and ancient tribal magic made Seattle a stunning setting for our epic missions. And now twenty years later, Catalyst is releasing the Seattle 2072 sourcebook for the 4th Edition of Shadowrun! It’s a screwed up city. Isolated from the rest of the UCAS, it’s a haven for criminals—smugglers, syndicates, gangers. Legal criminals, too—megacorporations, governments, politicians. As beautiful as she is dysfunctional, Seattle is urban sprawl amid rolling hills and forests nestled up to man-made wonders next door to natural and man-made disasters. Whether you’re a native or not, Seattle will draw you in like no other. You can run for a lifetime and never leave Seattle, but some say you can’t run for a lifetime without entering. Seattle 2072 is the second full-color hardcover Catalyst has produced as part of their celebration of the 20th anniversary of Shadowrun. And since Catalyst is based right here in the Emerald City, you can bet that this sourcebook will be the ultimate look at Seattle, presenting her like you’ve never seen her before.
Paizo History 101—The Early Years!Check out these gems from Paizo's past!Mon, Nov 9, 2009, 07:30 PMA couple of weekends ago, I set about the task of going through every one of Paizo's products looking for game crunch that could potentially be updated for the Pathfinder RPG at some later date. As I was reminded about all of the cool things we've done in the distant past, I realized that much of our current community wasn't yet with us in 2005, when Paizo Publishing was a magazine company and paizo.com was just a fledgling website. So this is the first of my Paizo History 101 lessons. Today's topic: Compleat Encounters! Set the wayback machine for late 2004: Lucasfilm had just taken the Star Wars Fan Club in-house, and that meant that we would no longer be publishing Star Wars Insider. We still had Dragon and Dungeon magazines, but asking our entire company to rely on the continuation of a single license was just too risky for us. So we decided to make our own gaming products. I had just started GMing again after a multi-year sabbatical, and I was looking for some short scenarios that I could drop into my campaign as random encounters, or XP-gap fillers between the adventures I was running. My good friend Bob Watts was working out of the Paizo offices at the time, and he knows minis as well as I know RPGs, so we came up with the idea for Compleat Encounters: a single package combining a short scalable adventure, associated map tiles, and three unpainted metal minis to go with the adventure. Seeing as we still had two monthly magazines to put out, we didn't have a lot of bandwidth at the time, so we contracted Mike Mearls to come in to the offices and write the first two encounters: Dark Elf Sanctum and Death Shrine of the Ninja Cult. Wayne Reynolds did the character concepts for the minis, Neil McKenzie sculpted the first set and the legendary Dennis Mize sculpted the ninjas, and Chris West did the cartography! We ended up releasing a total of seven Compleat Encounters over the next eight months. Looking through these sets, you'll find some familiar names, both in the credits and in the products themselves. James Jacobs gave us our first look at the Mwangi Expanse in Throne of the Gorilla King; James also penned Grove of the Mad Druid. Sean K Reynolds unveiled one of Golarion's biggest bad boys in Vault of the Whispering Tyrant. Pathfinder RPG designer Jason Bulmahn gave us The Liberation of Prince Thorgrim, and former D&D manager and novelist Keith Strohm authored Terror in the Chamber of Pain. In these products, you'll find Paizo's first steps into the world that would one day become Golarion. The map tiles included in each set became the genesis for our continuing GameMastery Map Pack line. And the miniatures themselves have been broken out to form the core of the Pathfinder Chronicles Miniatures line. We also have the individual encounters available without minis. So check out the Compleat Encounters line and see the genesis of the Pathfinder Chronicles Campaign Setting!
Fantastic PlasticOur prepainted D&D Miniatures are as stocked as they have ever been!Fri, Nov 6, 2009, 07:00 PMSome of you may have wondered what happened to former Customer Service Monster Alison McKenzie—she's going to school nearby, but is still working part time for us. Which means we get to set her on some of the odd jobs that always seem to pop up. Like, say, restocking our awesome selection of prepainted Dungeons & Dragons Miniatures singles! Alison has been camped out in our warehouse for a couple of weeks now, opening endless streams of booster boxes, and thanks to her efforts, our "D&D singles bar" is the most stocked that it has ever been! As I write this, we have stock on more than 1000 different D&D minis! (Yes, there really have been THAT many! No wonder my gaming room is crammed to the ceiling!) Night Below singles and Unhallowed singles are both 100% in stock at the moment, while Deathknell, Underdark, War Drums, and War of the Dragon Queen are each missing only missing one mini! The latest two sets, Dangerous Delves and Legendary Evils currently have the most out-of-stock figures between them—but check back next week after we get our major restock of these sets, and once again put Alison's mini-opening prowess to the test!
Mimicry Is the Next Best Form of Flattery!More Pathfinder RPG-compatible PDFs are here!
The explosion of third-party Pathfinder RPG-compatible products continues! Since we last updated you just a scant two weeks ago, we've seen a dozen new PDFs designed for use with the Pathfinder RPG! Sean K Reynolds Games has released their first product specifically designed for use with the Pathfinder RPG, Darkness Without Form: Secrets of the Mimic. Mining the talents of RPG Superstar contestants Clinton Boomer and Matt Banach, Sean tells you everything you'd ever want to know about the history of the mimics, the aboleth-symbiote "landwalker suit" that is the progenitor of all mimics, two kinds of humanoid-symbiote mimics, and more than a dozen new mimic abilities. And Sean isn't the only person dipping a first toe into the Pathfinder RPG field. OtherWorld Creations presents The Shaman, providing rules for creating Shaman characters and interacting, binding, and commanding the spirits that exist everywhere. Headless Hydra Games continues their Wizard's Path fiction serialized in PDFs that contain new crunch to go along with the stories. Chapter 2—Broken Bones picks up where September's Chapter 1—Sticks and Stones left off. Rite Publishing has released Feats 101, which, as the name suggests, introduces 101 new feats for the Pathfinder RPG. Louis Porter Jr. continues his amazing barrage of PFRPG PDFs with Arsenal of Arcane Might, Undefeatable 8: Druids and his Ultimate Spell Deck for Clerics. Alluria Publishing has continued their Remarkable Races series with the Obitu, the Relluk, the Squole, and the Taddol. The folks at 0one Games have even published a free Pathfinder RPG Conversion Guide to help Pathfinder RPG GMs run The Skullcrackers, the first volume of their Urban Adventures: The Road to Revolution campaign arc. This brings the total number of 3rd-party Pathfinder RPG-compatible products available at paizo.com to more than 5 dozen, with more titles coming in nearly every day!
Brought to You in Living Color!New prepainted Reaper/Asylum minis are here!Wed, Nov 4, 2009, 07:00 PMThe fantasy roleplaying gamer's appetite for prepainted plastic minis is insatiable! A year or so ago, Reaper heard the pleas of the masses and gave us Legendary Encounters, a line of prepainted plastic miniatures sold as individual non-random figures! Earlier this year, Reaper spun off the line to form a separate company called Asylum Miniatures, which is now expanding the Legendary Encounters line with the same great Reaper quality! The four newest miniatures in the line are monsters that almost every campaign can get some use out of. The Goblins set gives you three of the little buggers, armed with a mace, bow, and spear respectively. The Bugbear looks ready, willing and able to bash some brains out with a nasty-looking club. The Giant Spider looks particularly toxic with its fluorescent green color. And the Werewolf looks particularly unhappy about the full moon and is eager to make someone pay for its pain! Check out the full line of prepainted Asylum miniatures and augment your miniatures collection!
Call of CutethulhuSteve Jackson's Mini Chibithluhu's are here!
There has been a veritable invasion of Cute Old Ones invading paizo.com in recent years. Toy Vault started it with their line of adorable Cthulhu plush. Dreamland Toyworks jumped in with an assortment of My Little Cthulhu figures. And Steve Jackson Games offered up a line of John Kovalic–designed Chibithulhu plush toys. Heck, we even have a Halloween-inspired Chibithulhu in our warehouse! But nothing can be more insidiously evil than the new Mini Chibithulhu Plushes that Steve Jackson has unleashed on the world... and each for less than a 10-spot! Like their larger brethren, Mini Chibithulhus are cute as a button, and now offer five different roads to madness: These lovable Cthuloids clock in at an adorable mini-me size of 4 inches, making them super stashable, hidable, or squeezable. Order your 4-inch pile of joy today before they're gone!
Hite Society!Atomic Overmind Press comes to paizo.com!
Ken Hite is a bit of a madman. There, I said it, and I feel better. If you don't believe me, you should read the books he's written. He makes Nick Logue look like a normal guy. OK, maybe he's not that crazy... but he's close. And Ken puts this disturbing mental acuity to work in the products he publishes under the Atomic Overmind Press moniker. And, for good or ill, these products are now available in print and/or PDF format here at paizo.com. Aimed squarely at those who are Cthulhu-curious, Cthulhu 101 offers clear, concise answers to common questions like "What is Cthulhu?," "Who is H.P. Lovecraft?," and "What is the Cthulhu Mythos?" It's complete with Top Ten lists of Lovecraftian stories, movies, and other Mythos milieu, as well as overviews of Cthulhu's presence in pop culture. In The Day After Ragnarok, mighty-thewed barbarians and grim mercenaries roam the desolate plains of Ohio. Giant snakes, and those who worship them, prowl the ruins of St. Louis. Pirates battle the Japanese invaders in the South China Sea. Bold British agents, equipped with experimental bio-technology, thwart the insidious infiltration of Stalin’s humanzees. Sky-raiders strike from hidden bases in the Sahara, deros skulk in South American caverns, and the Texas Rangers fight electrical death worms to save Los Alamos. Kenneth Hite presents a world of savage swords and rocket men, of were-serpents and war-apes, from Australia’s battered Empire to the proud city-state of Chicago. The Day After Ragnarok for HERO 6th Edition and The Day After Ragnarok for Savage Worlds are both for sale here on paizo.com! WARNING: Paizo Publishing, LLC, paizo.com and all of its affiliates, subsidiaries and beneficiaries cannot be held liable or accountable for any loss of sanity due to the purchase of Ken Hite's books. You have been warned!
Come Together!PaizoCon 2010 3-Day Badges are available now!
Many of you have been waiting for us to get our ducks in a row so we could start talking about PaizoCon 2010. Well, our duck herders have been working overtime, and all the little quackers have finally been counted and taught to stand in nice, even rows. And finally, we are ready to announce that PaizoCon 2010 will be back at the Coast Bellevue Hotel, in Bellevue, Washington, from June 18–20, 2010! I can hardly wait! For those of you who weren't with us at last year's PaizoCon, you missed one of the coolest gaming conventions that I have ever been a part of in my 25-plus years of attending cons! There were special guests, tons of great panels on everything from designing an adventure to hearing Paizo's secret plans for the future, and gaming until your eyes bled. One of the highlights was the Pathfinder RPG Preview Banquet, where we unveiled the finished Core Rulebook over a nice dinner and topped it off with a hilarious trivia contest. We had so much fun, nobody wanted to leave the banquet hall! We even met Sara Marie, who has since become the latest addition to our Customer Service team! And this coming June, we'll do it all over again. PaizoCon 2010 will be a bit bigger, as this year we've reserved the hotel's entire convention area for PaizoCon. That caps us at 500 attendees, so don't delay in making your reservation. The Pathfinder RPG Preview Banquet is still limited to 225 people, so tickets for that (which much be purchased separately) will go even faster! This year, the banquet will feature a preview of the Advanced Player's Guide, due for release at Gen Con in August 2010. Our duck herders aren't quite ready to announce the guests of honor or events schedule yet, but we can nevertheless assure you that PaizoCon 2010 will be an experience that you won't want to miss! Because we're reserving more space for the show, 3-Day Badges have gone up $5—but we've managed to get the Coast Bellevue Hotel to knock the price of rooms down by $20 per night! (You'll find contact information for them on the PaizoCon page.) So come hang out with the staff of Paizo—and your fellow paizo.com community members—and help us make PaizoCon 2010 even better than last year!
Space Jam!Cartographer Christopher West releases his first product!
Back when Paizo published Dragon and Dungeon magazines, cartographer Christopher West's Maps of Mystery feature was a beloved part of the Dungeon lineup. So when Chris approached us at Gen Con this past year to show us his new Maps of Mastery idea, we told him he had a winner. Chris wants to provide gamers with high-quality maps that really augment your gaming experience. His first product, Heavy Courier Ship & Offworld Shipping Center, is solidly sci-fi, but Chris says that the next one will appeal to fantasy, sci-fi, and modern players. (Hmm...) This high-quality, double-sided 22"x34" poster map features a complete starship on one side and a spaceport facility on the other! Designed for use in any science fiction RPG or miniatures game, this folded poster is the premiere offering in Chris's Maps of Mastery line. The starship is ideal for any player character group in need of transportation, while the shipping center on the back makes an excellent base of operations or special encounter location.
The Great Space Case!The latest Pathfinder Society Scenarios are out of this world!
Every so often, our adventures bring in elements from beyond the world of Golarion—things that one might describe as alien. Or spacey. Or sci-fi. Well, in this month's Pathfinder Society Scenarios, Paizo's newest editorial staffer—and RPG Superstar finalist—Rob McCreary and Pathfinder Society coordinator Josh Frost each riffed on stories that boldly go where no scenario has gone before! In Rob's Pathfinder Society Scenario #35: Voice in the Void, mystery strikes again at the problem-plagued Blackros Museum in Absalom and its curator, Nigel Aldain, needs your help. When a famed Osirian tomb raider returns to Absalom and disappears in the museum's basement, Aldain fears the worst. When strange sounds echo from below and several of the curator's night watchmen go missing, he panics and begs the Society to investigate the mystery and save his museum from the darkness that infests it. Voice in the Void is a follow-up scenario to Pathfinder Society Scenario #5: Mists of Mwangi. When played together, the scenarios create a mini story arc in the famed Blackros Museum. And in Josh's Pathfinder Society Scenario #36: Echoes of the Everwar—Part 1: The Prisoner of Skull Hill, a Chelish outpost deep inside the anarchic orc-controlled Hold of Belkzen has gone silent after strange fires were seen burning in the skies above. You have been sent north to investigate the disappearance and find a lost tomb long rumored to exist beneath the outpost's timber tower. When you arrive and find the place choked with monsters and hideous plant creatures from beyond the stars, your mission of exploration quickly turns to one of survival. The Prisoner of Skull Hill is part 1 of the Echoes of the Everwar series. Parts 1, 2, and 3 can be played in any order and part 4 must be played last. Look for part 2, Pathfinder Society Scenario #42: The Watcher of Ages, in January 2010.
Split DecisionThe newest Order of the Stick book is available for preorder!
It seems like ages since we last joined our band of misfit adventurers in The Order of the Stick #3: War & XPs. But Roy, Haley, Elan, Durkon, Vaarsuvius, and Belkar are returning to print with a new volume due in December, and we here at paizo.com couldn't be happier. How happy, you ask? How about 20% off on all preordered copies happy? Yep, from now until the end of the day on November 30, you can preorder your own copy of The Order of the Stick #4: Don't Split the Party and get a whopping 20% off the cover price! And your preorder will help us make sure that we have plenty of stock on hand of this hot, hot holiday item. Divided by the events of War and XPs, our heroes struggle to reunite in this fourth compilation of the popular online comic, The Order of the Stick! With their leader, ah, indisposed, Haley leads the quest to bring him back from the, uh, the place that he is at. (Hey, some people only read the comic in book form, I don't want to spoil it for them.) Meanwhile, her love Elan contends with new threats at sea, including some direct competition for her man! And how will these problems drive one of the Order's own to take an offer they should have refused? Find out in the exciting continuation of the OOTS story, Don't Split the Party! We also have limited stock of the other Order of the Stick books, with the exception of the sold-out Dungeon Crawling Fools. So make this holiday season an OOTS one!
Ooh, Sparkly!Steve Jackson releases a fairy-sized (and fairly priced) expansion for Munchkin!
Everyone that’s played Munchkin from Steve Jackson Games has reveled in thrashing their opponents with artist John Kovalic’s cute and deadly cards and reaping the rewards. But with the new Fairy Dust expansion, you can even be rewarded for being NICE to one another. What has the world come to? Munchkin: Fairy Dust is a 15-card non-collectible expansion for Munchkin. It introduces the Sparkly Good Fairy and her deck of Fairy Dust cards—extra rewards for munchkins who are willing to help each other. (It’s perfectly munchkinly to be nice... as long as you get something cool for doing it!) Every card in the set is full-color, with glittery pink and silver Fairy Dust effects. Munchkin Fairy Dust is fun for groups that stick with the core Munchkin set and for groups that play with some or all of the expansions. And at under four bucks, it’s a no-brainer! Don’t forget to check out all the other expansions for Munchkin, including the upcoming holiday release Waiting for Santa, now available for preorder! Update! Steve Jackson Games has determined that a production problem exists with both Fairy Dust and Waiting for Santa. Orders placed through paizo.com will not be fulfilled until corrected product is available; SJG has not yet announced a date for the revision of either product.
Wars Not Make One Great!The newest Star Wars Miniatures are here!
If you haven't been watching the animated Star Wars: The Clone Wars TV series on Cartoon Network, you're missing some really fun Star Wars action! And Galaxy at War, the latest Star Wars Miniatures release from Wizards of the Coast, features 40 characters from the Star Wars saga with a particular focus on military figures, including unique characters with key roles in the Clone Wars and the Galactic Civil War. Each Galaxy at War Booster Pack contains 7 random miniatures to fill out your collection! But if you prefer to pick and choose your minis, you'll be happy to know that we've opened up enough cases to offer the whole range of Galaxy At War singles for you to pick through! From iconic Jedi such as General Skywalker, Obi-Wan Kenobi, Jedi General, and Jedi Master Kit Fisto to bad guys such as General Grievous, Scourge of the Jedi and Asajj Ventress, Strike Leader, there are lots of familiar faces. Yet some of the minis that really caught my are ones from the Fringe, like Cad Bane and Hondo Ohnaka. And of course, there are armfuls of new droids and clone troopers galore! Wars may not make one great, but this set of minis will surely make your Star Wars Roleplaying Game sessions great!
Feats, Don't Fail Me Now!
It's been about two weeks since we last covered new Pathfinder RPG-compatible products, and in that time, eight publishers have released a dozen new PDF products for use with what must surely be the world's fastest-growing roleplaying game! Two companies have jumped into the pool feats first: Skortched Urf' Studios has released Mega-Feats Revisited, a giant collection of more than 250 feats for the Pathfinder RPG, and Louis Porter Jr. Design provides new feats for rangers and paladins, respectively, in Undefeatable 6 and 7. LPJ has also released Horrific Fears, which takes a walk on the dark side of fantasy. A few other publishers have gotten adventurous: Expeditious Retreat Press offered up Journey into Riddle Canyon, their first 1 on 1 Adventure designed specifically for the Pathfinder RPG—and a print edition is also available for preorder. Dementia Five Publishing House has released The Gift, one of the first standard adventures from a third party publisher; it's set in a world of oriental myth and gothic horror. And you can't beat the price of Sagawork Studios' first offering, Horror at Dagger Rock—it's a FREE adventure to launch their Adventure, Dungeons & Danger line. Displaying an excellent sense of timing, 4 Winds Fantasy Gaming has released a set of Monster Knowledge Cards to complement our newly released Pathfinder RPG Bestiary—these cards will help you figure out what to tell characters who make knowledge checks on the beasties in the book. We've already told you about Kobold Quarterly 11 from Open Design, but we wanted to remind you that it's got a new class for use with the PFRPG as well as some words from Pathfinder RPG designer Jason Bulmahn. Finally, Alluria Publishing has extended their Remarkable Races series with The Muse, The Numistian, and The Oakling. If you can't find something you like in these new products, you're probably not trying hard enough!
Pick Your Pocket!The newest GameMastery Map Pack looks at extradimensional spaces!
They exist outside of time and space, little pockets of something where nothing should be. Some are created by spells, others by mad archmages or creatures from other planes. But what the heck do these little pockets of reality look like? And what happens when in-game action takes place in one of these little babies? You'll find the answers to these questions in our latest GameMastery Map Pack, Extradimensional Spaces. Sometimes the best safe house is the one you carry with you! From a spell-erected magnificent mansion to the cloudy refuge of a rope trick, from the inside of a genie’s bottle to a dimensional bolt-hole made of the raw stuff of elements, the prepared adventurer has many possible refuges and escapes. But getting there doesn’t necessarily mean escaping from battles with enemies! Inside Map Pack: Extradimensional Spaces you’ll find 18 beautiful 5"x 8" map tiles that can be combined to form eight of the most commonly encountered extradimensional spaces, such as Rope Trick, Magnificent Mansion, Genie Bottle, Dimensional Prison, Air Node, Earth Node, Fire Node, and Water Node. Game Masters shouldn’t waste their time drawing a rope trick every time the player characters run away from their enemies. With GameMastery Map Pack: Extradimensional Spaces, you’ll always be ready for a speedy escape or extra-planar ambush!
Unleash Your Primal Urges!New D&D 4E products are here!
This month, Dungeons & Dragons 4E is taking a walk on the wild side with Wizards of the Coast's newest rulebook, Primal Power. This must-have book is the latest in a line of player-friendly game supplements offering hundreds of new options for D&D characters, specifically focusing on heroes who draw power from the spirits that preserve and sustain the world. It provides new archetypal builds for barbarians, druids, shamans, and wardens, including new character powers, feats, paragon paths, and epic destinies. You can take those new options for a spin in the latest 4E adventure, E3: Prince of Undeath. The demon lord Orcus tries to usurp the Raven Queen's power over death using a shard of evil plucked from the depths of the Abyss. Designed for 27th-level characters, this D&D adventure can be run as a stand-alone adventure or as the conclusion of a three-part series of adventures. Finally, we have a new Dungeon Tiles set: DU5—Sinister Woods. This month, we head outdoors for a set of woodland encounter tiles that will add versatility to your gaming table!
Koboldly Go Where No Man Has Gone BeforeKobold Quarterly #11 is here!
It seems like forever since a new Kobold Quarterly has landed on my desk. Of course, during that forever, Paizo put out two core rulebooks, went to Gen Con, and moved our offices! So you'll have to forgive me if time is acting like a big ball of wibbly-wobbly, timey-wimey... er... stuff around here. But Kobold Quarterly 11 has arrived to bring me back to the here and now with its awesome array of roleplaying articles—no matter your edition(s) of choice! If you play the Pathfinder RPG or 3.5, there's a lot for you to add to your game. For a new race, check out the Uvandir. Don't like that rangers get spells? Then you'll love the spell-less ranger class. I was particularly pleased with the "Whack Jacks and Harpy Nets" article, which introduced stats for a load of new and varied equipment for your game. Does the idea of player character torture make your players yawn? Then check out Hank Woon's "Torture and Fear on the Tabletop." Lycanthropes are given a lot more depth in "Howling Werebeasts," and the vampire is given the ecology treatment. For 4E fans, KQ #11 has a nice article on sanity and mental disorders. Wishes get the full Kobold treatment in "Wishing Well." And there's a bevy of monstrous paragon paths and stats for introducing the Philosopher's Stone into your 4E game! Finally, a bunch of stuff is either dual-stat'ed or generic fantasy in flavor. Sixteen different game industry professionals, including our own Jason Bulmahn and James Jacobs, give us their thoughts on GMing in "Running across the Screen." Monte Cook talks about the spirit of the rules and having fun in your game. Ken Marable writes about putting a new spin on old magic items. Farragum, the Howling City is given the dual-stat treatment, and Wolfgang Baur adds some depth to the Zobeck campaign world in "Road and River." Kobold Quarterly 11 is now available in print and PDF editions! |
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