After wrangling hundreds of products; writing dozens of books, articles, and monsters; and somehow surviving 6 years of designing characters, worlds, and games, Managing Editor Wes Schneider has his fingers in nearly every pie at Paizo. A native Marylander, Wes moved to Seattle in 2003 and tries to split his occasional free time between roleplaying, classic video games, and horror movies. His writing, reading, and gaming all trend toward the macabre, and the in last several years he's started to fancy himself a (very) amateur folklorist. Wes's most recent works appear in Book of the Damned Volume 1: Princes of Darkness, Classic Horrors Revisited, and about every other volume of Pathfinder Adventure Path.
An attorney by trade, Clark Peterson doubles as the president of Necromancer Games, perhaps the most prolific adventure publishers in the d20 industry. Necromancer's products boast a "First Edition Feel" that hearkens back to the quality of many of the classic adventures. Clark's professional design credits include Rappan Athuk: The Dungeon of Graves, Crucible of Freya, the Tome of Horrors series, the Wilderlands of High Fantasy, Tomb of Abysthor and the recent City of Brass.
Sean K Reynolds
Sean K Reynolds was born in a coastal town in southern California. A professional game designer since 1998, he's best known for his work on the Forgotten Realms Campaign Setting, Greyhawk, and the 3rd edition Monster Manual. He lives in Seattle with his four cats, and spends his free time reading, painting miniatures, and writing three-sentence biographies.
Born in the shadow of North Carolina's Blue Ridge mountains, Neil Spicer started gaming in the early '80s. His first foray into RPG design began with a simple fanzine devoted to Alternity's Star*Drive and Dark.Matter campaign settings titled Action Check. Since then, he's written a handful of D20 PDF products for third-party publishers and co-authored a softcover D20 Future supplement called the Future Player's Companion through the Game Mechanics and Green Ronin. Neil somehow managed to survive Paizo's RPG Superstar 2009 contest and emerged with an opportunity to write Realm of the Fellnight Queen, an Pathfinder Module scheduled for release in January 2010.
Little is known of Kevin Carter's true origins, but sages have speculated that he is the result of magical experimentation gone awry, much like the owl bear or the gibbering mouther. Today, he works in the video game RPG industry, but continues to return to table top game design, which he considers to be gaming in its purest elemental form. This rare photograph--captured in the summer of 2009--suggests he sometimes climbs to precipitous heights and gazes into the horizon while pondering a great many things...
Eric Bailey has been playing Dungeons and Dragons since 1989 and has been behind the DM screen for nearly as long. He was fortunate enough to make it into the RPG Superstar 2009 top 4, throwing caution to the wind with vampiric rakshasas, yes-man golems and dinosaur-riding barbarians. Eric lives with his girlfriend and his miniature schnauzer, just north of Boston, Massachusetts.
Matthew Stinson grew up in a back woods Kentucky town where long weekends of role-playing games were the only way to pass the weekends. While serving a six-year enlistment in the U.S. Navy Matthew began freelance drawing and writing, becoming heavily involved in the local Jacksonville artist, gaming, and comic book communities. Some of Matthew’s work can be found in the Guild to the River Kingdoms, being released by Paizo Publishing in January 2010, and Coal for Christmas, a children’s graphic novel to be released late 2010 by Birdman Tribe Studios.
Greg A. Vaughan
Greg A. Vaughan cut his professional adventure-design teeth writing in
Dungeon Magazine for Paizo Publishing with his first adventure "Tammeraut's
Fate." Since then he has continued to write for Paizo as well as Wizards of
the Coast, Necromancer Games, and Nicolas Logue's Sinister Adventures and is
a member of the Werecabbages freelance writers' guild. He studied
archaeology at the University of Oklahoma and continues to live in Oklahoma
City with his wife and children. One of his goals in life is to own a World
War I-era biplane and put a stamp on the fuselage for each TPK one of his
adventures has caused.
Jason Bulmahn is the Lead Designer of Paizo Publishing, LLC. After having coordinated Living Greyhawk, the world's largest D&D organized play campaign for the RPGA, Bulmahn joined Paizo Publishing as the Managing Editor of Dragon magazine in 2004. Since then, Jason has published dozens of articles and adventures in Dragon and Dungeon magazines. His RPG design credits include Dungeonscape, Elder Evils, Expedition to the Ruins of Greyhawk, Pathfinder Chronicles Gazetteer, Secrets of Xen'drik, and the Pathfinder Roleplaying Game. His work has earned an Origins Award and nine ENnie Awards.
James Jacobs: the man, the myth, the legend. Raised on the wild shores of Point Arena, CA, Jacobs was traumatized early on by the scaled and tentacled creatures of the deep, and has spent the last 30 years trying to expurgate these horrors from his subconscious via therapeutic game design. Something of a child prodigy, Jacobs published his first adventure in Dungeon at the age of 14 and later went on to become the magazine's Editor-in-Chief. In his role there and as the Editor-in-Chief of Pathfinder, Jacobs has made major contributions to roleplaying with his many adventures (Red Hand of Doom, Expedition to the Ruins of Greyhawk, installments in the Shackled City, Age of Worms, Savage Tide, and Rise of the Runelords Adventure Paths), sourcebooks (Dungeon Master's Guide II, Lords of Madness, Fiendish Codex I), article series (Demonomicon of Iggwilv), and countless pseudopoded monsters, as well as vast and incalculable additions to the Pathfinder Chronicles Campaign Setting. He's won numerous awards and accolades, from ENnies to Origins Awards, but just how many is unclear, as he's not really one to brag. (Note: This bio was written by Mr. Jacobs' adoring underlings without either his knowledge of consent.)
Corey makes pretty pictures. Sometimes they move, sometimes they make sound. Corey Macourek owns CMNMD, a multimedia design studio in Tacoma, WA. With over 14 years working in the gaming industry, his design, illustration, animation and soundtrack work has appeared in trading card games, RPG books, computer games, TV commercials and online for Wizards of the Coast, Paizo Publishing, Hasbro, LucasFilm, Cartoon Network, Adult Swim, The Sci-Fi Channel and DC Comics. Corey's work has been the centerpiece for Paizo's GameMastery line of maps. He can be seen most often staring at pixels and pushing Photoshop to it's limits.
Robert Lazzaretti has been drawing maps professionally for 20 years. Most infamously known for creating the maps for the original Planescape campaign setting. Over the years he has drawn thousands of maps for almost every role playing game. He lives in Denver, Colorado with his wife and two children, and spends his free time doing photography, reading, and cooking.