Linda Zayas-Palmer Developer |
3 people marked this as a favorite. |
Maps for this scenario:
Flip Mat: Seedy Tavern (Will be releasing in the Flip Mat Classics line in late August- September)
Flip Mat: Thieves' Guild
Map Pack: Slum Quarter Alleys
Since the PCs do not know where assassins could lurk, some GMs may wish to provide maps for areas that do not ultimately contain combat encounters. Good maps for this purpose are Map Pack: Village Sites and Flip Mat Classics: Pub Crawl.
Flip Mat: Seedy Tavern (Will be releasing in the Flip Mat Classics line in late August- September)
Flip Mat: Thieves' Guild
Map Pack: Slum Quarter Alleys
Since the PCs do not know where assassins could lurk, some GMs may wish to provide maps for areas that do not ultimately contain combat encounters. Good maps for this purpose are Map Pack: Village Sites and Flip Mat Classics: Pub Crawl.
John Compton Organized Play Lead Developer |
Christopher Hall.2 |
This looks like it could be fun. I'm reading through it now. But I don't quite understand something at the very beginning.
Spoiler:
The potion of delay poison. It seems to hint at places the players should give it to Bosk, yet if I'm reading this right, he will immediately die if they do. This seems confusing. Am I missing something?