Pathfinder Society Scenario #10-01: Oathbreakers Die

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A Pathfinder Society Scenario designed for levels 1-5.

The city of Daggermark is best known for its poisoners and assassins, who maintain active guilds that enjoy the full respect of local authorities. Local venture-captain Istivil Bosk prefers to keep his head down and stays out of their affairs, but he has recently learned that a Pathfinder agent has been targeted for assassination. Can the PCs enact the venture-captain's daring plot to save this agent without becoming the assassins' next victims?

Written by Nicholas Wasko.

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****( ) (based on 2 ratings)

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The world does not revolve around the heroes

****( )

There were two things that struck me as being rather unusual about this mod. I wasn’t sure I liked them as I was playing it, but after thinking it over for a couple of days I think they are actually good things.

1. Timing matters. I don’t know all the mechanics (and how much work it is from the GM’s perspective) but there’s a timeline that happens whether the PCs are there or not. The plot does not wait for the heroes to show up at just the right moment. It feels slightly frustrating if you miss catching character X at location Y, but it also feels realistic.
2. There’s a feeling (at least in our game) that things are going off the rails and the bad guys might be winning. People are getting poisoned and assassinated (presumably not a spoiler if you read the description of the mod). You may not get there in time to save them all. I started to wonder if we let too many people die if we were in danger of losing one or more PP. That felt different from most Pathfinder games I’ve played but it also feels realistic.

So, if you like the standard heroes ride in, fight three fights, pass some skill checks, and save the day this might feel a little different. Different isn’t necessarily bad.

I would repeat the previous reviewers comment that this requires a well prepared GM. There does seem to be some fiddly bookkeeping behind the scenes, though I have not run it myself.

Nice season opener

****( )

I played this at Gencon at high tier, I have run it at high tier and I am due to run it again shotly.

Overall I thoroughly enjoyed this scenario. It has a nice, open, sandboxy investigation phase at the start supported by some excellent GM handouts followed by a straight forward dungeon crawl.

It isn't perfect, there are some issues with the mechanics here and there (no sneak attacking with splash weapons), and I would be careful when running it at low tier not to randomly murder uunfortunate people, but overall this is a very fun scenario.

It does have quite a lot of moving parts behind the scenes for the GM so it needs a good amount of prep and I wouldn't recommend doing it cold uder any circumstances. Overall most characters will find lots of different things to do but, as with most PFS scenarios, I would bring someone who can contribute to more than just face smashing.

Paizo Employee Developer

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Maps for this scenario:

Flip Mat: Seedy Tavern (Will be releasing in the Flip Mat Classics line in late August- September)
Flip Mat: Thieves' Guild
Map Pack: Slum Quarter Alleys
Since the PCs do not know where assassins could lurk, some GMs may wish to provide maps for areas that do not ultimately contain combat encounters. Good maps for this purpose are Map Pack: Village Sites and Flip Mat Classics: Pub Crawl.

Map Spoiler:
Oof, that Classics release isn't until after GenCon

Rogues at tier 1-5? No problem.

Paizo Employee Organized Play Lead Developer

1 person marked this as a favorite.
Jason S wrote:

Rogues at tier 1-5? No problem.

Oh, I've read the scenario. Those could be infamous last words.

Silver Crusade

This looks like it could be fun. I'm reading through it now. But I don't quite understand something at the very beginning.

The potion of delay poison. It seems to hint at places the players should give it to Bosk, yet if I'm reading this right, he will immediately die if they do. This seems confusing. Am I missing something?

Silver Crusade

Take those types of questions to the GM discussion thread.

Silver Crusade

Oh, sorry, didn't know that was a thing.

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