|John Compton Organized Play Lead Developer|
GM question, spoiler tags just in case:
As a GM, are the boons mutually exclusive? Normally, if you GM an adventure, you can cross off negative boons and keep positive boons (if I recall correctly), but while this scenario has three boons that are narratively speaking "worse" or "better," they aren't necessarily bad boons. Do I as a GM pick one boon and cross off the rest, or do I somehow apply for all of the boons simultaneously? I'm inclined to go for the first option (choose one you like, cross off the rest), but I'm asking just in case.