Pathfinder Society Scenario #9-16: Fallen Family, Broken Name PDF

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A series of five quests designed for levels 1–5.

The Goblinblood Wars that ravaged Isger more than a decade ago didn't just set fire to villages; it destroyed families. Among these was the wealthy Irrica family, all but one who perished during this tumultuous time. Now that Isger's government has begun declassifying reports, the Pathfinder Society has learned that the Irricas commanded some supernatural force that convinced even the mighty House Thrune to give them space. With these leads now public knowledge, the Society sends the PCs to piece together the broken family's history and recover this secret weapon before it falls into the wrong hands.

Fallen Family, Broken Name includes five 1-hour adventures that take the PCs across Isger to uncover the Goblinblood Wars' forgotten events and a family's tragic past. The series includes a beginning adventure and a finale, but players can experience the other parts in any order.

Written by Saif Ansari, Louis Manko Levite, Kendra Leigh Speedling, Kevin Willis, and Scott Young.

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PZOPSS0916E


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A good series of quests

****( )

I played this scenario last week. Quentin, see his review below, was also at my table. I more or less echo his thoughts and opinion. This time around the quests were better at telling a story and I felt like the combats were a bit more challenging. Normally it’s a case of just straight up walk to a target and hit it, but in this case that’s not always an option. You have to employ different tactics and I do feel like the opponents were more dangerous in terms of damage output.

I agree with Quentin in the sense that this is my favorite series of quests. Veterans will enjoy this one and newcomers should feel challenged. However if those newcomers are completely new, I think it’s better to run some of the other quests instead. That said I did enjoy the overall story, setting and diversity and would love to see more of this, albeit that the ‘one fight per quest’ thing might be something Paizo could look at for possible improvements.


Great for newcomers, good for veterans.

****( )

(I played this.)

First of all, let me say I'm not a big fan of Quests. They're fine for conventions and letting people play a quick game, but for a regular PFS night, I usually find these scenarios lacking. I tell this to warn you to maybe take my review with a grain of salt.

I think this is the first Quest that delivers on all fronts. They can be properly challenging, tell a cool story, and showcase what Pathfinder is capable of. Isger is a cool place that deserves to be explored more, and the story hook of this adventure is fantastic. All of the previous Quests had at least one weak (or weaker) adventure, but I think these are all of equally excellent writing. I especially liked one of the middle Quests, which added a bit more socialisation to the mix, which was a welcome change of pace.

Now, to the more negative part. As a PFS veteran, the "one fight per Quest"-thing really hurts the format, IMHO. It becomes predictable and allows players to blow through resources too easily. One possible remedy is to somehow offer a "convention mode" (play separate Quests for people wanting to burn an hour or two) and "game night mode," (where you follow a more conventional structure) for instance. I'm not sure if that's possible with the way Quests are currently set up, but it's simply a suggestion.

All in all, this is my favourite series of Quests so far. As a person more familiar with PFS it's a good romp, but it really shines for newcomers.


Grand Lodge

Yay - it's announced!

Grand Lodge

Pathfinder Battles Case Subscriber; Pathfinder Card Game Subscriber; Pathfinder Comics Subscriber

Huzzah!


Will this one be replayable at all levels?


1 person marked this as a favorite.
Scott Young wrote:
Yay - it's announced!

Congratulations! ^_^

Grand Lodge Contributor

1 person marked this as a favorite.
Scott Young wrote:
Yay - it's announced!

Congrats, Scott!

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Maps, Modules, Pawns, Roleplaying Game Subscriber; Starfinder Charter Superscriber

Exciting!

GM Wageslave wrote:
Will this one be replayable at all levels?

Seconding this question--any plans to make this replayable? And at what levels?

The Exchange

GM Wageslave wrote:
Will this one be replayable at all levels?

My guess is this will be like House of Harmonious Wisdom, replayable with level 1 characters. But let's see what the official answer will be.

Grand Lodge

Pathfinder Starfinder Adventure Path, Starfinder Maps Subscriber

I am so excited looking at the author list. Hype!

Hmm

The Exchange

Any info we can learn about the maps used in FFBN?

Paizo Employee Organized Play Lead Developer

5 people marked this as a favorite.

Maps in Fallen Family, Broken Name:

  • Pathfinder Flip-Mat: Haunted House
  • Pathfinder Flip-Mat: Twisted Cavern
  • Pathfinder Flip-Mat Classics: Swamp
  • Pathfinder Flip-Mat Classics: Woodlands
  • Pathfinder Map Pack: Road System
  • The Exchange

    John Compton, hero of the people!

    Paizo Employee Organized Play Lead Developer

    3 people marked this as a favorite.
    JERRY WAYNE 073 wrote:
    John Compton, hero of the people!

    Oh heavens, I merely want folks to have a chance to order maps for some great adventures. Direct your praise toward the person running your next game.

    The Exchange

    My FLGS thanks you for that map info and the sales they're going to reap off of me for it. And as you say, I'll pay it forward on my next game. Again, my thanks.


    Pathfinder Starfinder Adventure Path, Starfinder Society Roleplaying Guild Subscriber

    9-16 will be Evergreen Series of Quests - or like 8 season House of Harmonious Wisdom?

    Grand Lodge

    Pathfinder Starfinder Adventure Path, Starfinder Maps Subscriber
    John Compton wrote:
    Cool map list.

    Oh cool, I own most of those already. Only two new maps to order!

    Hmm

    Grand Lodge

    Fedor Checherov wrote:
    9-16 will be Evergreen Series of Quests - or like 8 season House of Harmonious Wisdom?

    According to today's blog post, sounds like it will be.

    @John Compton, would it be possible to know the titles of each of the five quests?

    Paizo Employee Organized Play Lead Developer

    3 people marked this as a favorite.

    Just as a heads-up, I understand there's an error on the Chronicle sheet that we're getting cleaned up right now.

    Correct gp values for #9–16:

    1 Quest—L1: 100, L2: 150, L3: 250, L4: 350, L5: 450
    2 Quests—L1: 200, L2: 300, L3: 500, L4: 700, L5: 900
    3 Quests—L1: 300, L2: 450, L3: 750, L4: 1,050, L5: 1,350
    4 Quests—L1: 400, L2: 600, L3: 1,000, L4: 1,400, L5: 1,800
    5 Quest—L1: 500, L2: 750, L3: 1,250, L4: 1,750, L5: 2,250

    Silver Crusade

    @John Compton, there is a mistake in stat blocks:

    Spoiler:

    The Local Celebrity whose ranged attack is dagger does not have any normal dagger in his gear. The only thing he has is mwk dagger but if that applies the stat of ranged attack is wrong.

    Sovereign Court

    Played this and granted it me who wanted to play high with two level 1 & a 2.
    I was level 4 with another level 3.
    We(or I was) were fairly confident we could do so as we covered all areas.

    spoilers:

    A certain part of this adventure made this very challenging to say the least. At high tier, it would be very challenging to discover that the ring itself is dangerous granted that it's skills makes it hard to discover plus the fact that player pretty much loses control of his/her character in certaint aspects.
    Imo that particular encounter should not be included in a tier like this.
    Apparently at my flgs, a low tier table pretty much got tpk if not for gm handwaving, sensing the unhappiness and frustration of the table.
    That ring is op. Seriously. Lol

    I did enjoy the challenge though.

    Liberty's Edge

    @John is this replayable with level 1 PCs?

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