Pathfinder Player Companion: Disciple's Doctrine (PFRPG)

****½ (based on 3 ratings)
Pathfinder Player Companion: Disciple's Doctrine (PFRPG)

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Trust and Your Faith Shall Provide

Having faith doesn't always mean worshiping a deity. From the far-flung corners of Golarion to the center of its major cities, many adherents find faith in small congregations dedicated to obscure beliefs and complex philosophies. Pathfinder Player Companion: Disciple's Doctrine explores a dozen of these cults and traditions, including such groups as the Esoteric Order of the Palatine Eye, Magnimar's mystery cults, the Oracular Council of Po Li in Tian Xia, the Prophets of Kalistrade, and many more. Learn more about these lesser-known groups, and discover the class and character options that true faith and deep traditions can unlock.

Inside this book you'll find:

  • A host of character traits for those with a background in devotion or dogma, including the natural ritualist faith trait for those who venerate the outdoors and the ecumenical social trait for those who grew up learning about many deities.
  • Archetypes for adherents of these doctrines, from the fist of the Godclaw warpriest for members of that Hellknight order to the seeker of enlightenment spiritualist dedicated to learning about Sangpotshi, the River of Life.
  • A wide array of spells for the faithful and those who have learned from them, including protective spells tied to the Kalistocrats of Druma and prophetic spells connected to the Harbingers of Fate.

This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but it can be easily incorporated into any fantasy world.

ISBN-13: 978-1-64078-011-8

Note: This product is part of the Pathfinder Player Companion Subscription.

Product Availability

Print Edition: Ships from our warehouse in 1 to 7 business days.

PDF: Will be added to your My Downloads Page immediately upon purchase of PDF.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

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Average product rating:

****½ (based on 3 ratings)

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Good crunch with lots of useful world content.

*****

The Monk, Ninja, and Spiritualist archetypes are the standouts here. Monk gets a style-switching elemental setup that’s pretty cool, Ninja gets an archetype (rare in itself, and you now have a non-Tien flavor option), and Spiritualist gets the largest skill bonuses I think I’ve seen, giving them a flavorful skill monkey option. The Ninja is penalized too much for not wearing a mask, which is rough with UC Rogue overshadowing it. The book has nice talents for various classes (Investigators can whip up extracts at combat-viable speeds, and Vigilantes get sizable knowledge bonuses) plus bloodline-esque options (Wizards get a Divination subschool that is powerful without being must-have, good for replacing the base school with, and Psychics get a discipline with discounted reach metamagic). Overall, enough stuff that I’ll solidly consider on the relevant classes for me to give a five-star rating.

One cool thing worth noting is the minimalist options. Medium and Occultist both get archetypes that don’t replace much, but subtly change things about the class. Neither is something I’d probably use much, but it is something I’d like seeing more of.

The last reviewer seems to have misunderstood the power of a trait. The only thing I might consider overpowered is the Spiritualist’s large untyped skill bonuses.


Flavorful if strong ootions

****( )


Pretty good, spread out

****( )

Good flavor text, solid art, and a lot of little cool things.

An Archtype for Oracle, Ranger, Monk (works with vinalla and unchained), Occultist, Warpriest, Ninja, Spiritualist, Skald, Samurai, and Medium.

Arcanist exploits, Bardic masterpieces, a Warpriest blessing, Investigator talents, Magus arcana, Occult rituals, a cavalier Order, a psychic discipline, a few new Variant channels, some Vigilante talents, some cool new spells, and a few Magic items.

Like most companion books, there are a few gems, several non optimal (but interesting) options, and a few clunkers that are laughably bad. Overall I like this book. 4 out of 5 stars.


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Rysky wrote:
*crosses fingers for Pact Wizard style archetype for Clerics*

Which Pact Wizard?

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Roleplaying Guild, Tales Subscriber; Pathfinder Comics Subscriber
Ventnor wrote:
Rysky wrote:
*crosses fingers for Pact Wizard style archetype for Clerics*
Which Pact Wizard?

Haunted Heroes Handbook.


3 people marked this as a favorite.
Ventnor wrote:

Which Pact Wizard?

The one that created a new power tier all by itself, was so hastily designed that they forgot there was already a Pact Wizard archetype and was so quickly PFS banned that time itself briefly went backwards!! :))


Pathfinder Starfinder Roleplaying Game Subscriber
Rysky wrote:
Ventnor wrote:
Rysky wrote:
*crosses fingers for Pact Wizard style archetype for Clerics*
Which Pact Wizard?
Haunted Heroes Handbook.

Isn't that just a... Cleric?


If the Theocracy of the Fist is not mentioned, I will be let down.

But really, I like anything that can offer possible explanation to the strangeness of Magnimar's faiths.


1 person marked this as a favorite.

Argh, both me and my GF want a prestige class for Arshea's worshipers! Also more info on her clergy. :(


1 person marked this as a favorite.

I'd love to see some fluff and crunch about the worship of the Dwarven pantheon. Please?


Unclejunzo wrote:
I'd love to see some fluff and crunch about the worship of the Dwarven pantheon. Please?

How much do you want? Dwarves of Golarion and Inner Sea Gods both have 1 page about them, but they are quite redundant. Torag gets a lot of additional attention in Inner Sea Gods.


SheepishEidolon wrote:
How much do you want? Dwarves of Golarion and Inner Sea Gods both have 1 page about them, but they are quite redundant. Torag gets a lot of additional attention in Inner Sea Gods.

... a twenty page spread ala 2nd Ed. Demihuman Deities?

Barring that, though, I'd be happy with a few pages about the dwarf gods that aren't Torag. A few more details about the other gods of the pantheon, maybe a few feats focused around the dwarven pantheon, and maybe a generally applicable cleric archetype for clerics who don't worship a single god?

I don't know. It just feels like the dwarven pantheon is something that's been addressed enough to make it a good candidate for a book like this, without having been addressed so much as to make it redundant.

Dark Archive

I'm Hiding In Your Closet wrote:
I'd like a better Sarkoris God-Caller.

It is amusing that a couple appeared in one of the PF Tales novels, and one of them sent his eidolon out to scout for him, suggesting that it had a far greater range than the usual for a base Summoner/Eidolon, and then, when the official God-Caller Archetype comes out, it's got a *shorter* 'tether.'

A version of the Summoner that cast divine spells from the cleric or druid list would be interesting.

Thematic abilities might be allowing the Eidolon optional control over when features like Transposition take place (representing that the eidolon of a god-caller is more independent than normal, and may have had different summoners in the past, it's not just something that came into being when you took your 1st level in Summoner and is going to cease to exist when you die...).

But who knows.

I'm definitely interested in more development of the Prophecies of the Kalistrade, Shoanti 'shamen' and Esoteric Order.


Pathfinder Companion, Modules, Roleplaying Game Subscriber; Starfinder Charter Superscriber

Casting the Unfetter spell eliminates the tether altogether while it is in effect.

Silver Crusade

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game Subscriber; Pathfinder Comics Subscriber

Heading into the Forest of Spirits next year, the Tamashigo will be really useful for expanding that.

Paizo Employee Web Production Manager

1 person marked this as a favorite.

Updated with final product description and cover image!


Uhm Chris? I can see the updated cover if I click on it..but not on the page. Is that normal?

Paizo Employee Web Production Manager

1 person marked this as a favorite.

Sounds like a caching issue—it'll right itself in a few minutes.


Chris,

You were correct! :) Thank you!


2 people marked this as a favorite.

Personally, I'd like to see something new on the Whispering Way. I know they were largely covered in the Carrion Crown Adventure Path, but I would like some new details on them.


Hopefully this will actually cover the actually kinda important question of "What happens to someone of a non-deity religion when they die?".

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber

Hopefully they aren't turned into ammunition for the Pharasma anti-Groetus Cannon.


1 person marked this as a favorite.

Hoping to get a prestige class or an archetype or two for Arshea worshipers in this manual. ^_^


Pathfinder Companion, Roleplaying Game Subscriber

Got my Pending notice! This one quietly crept up on me. When it was announced, I was very interested and now the time is near. Very eager to get my hands on this one.


Pathfinder Companion, Roleplaying Game Subscriber

Got mine as well. Mystery cults and multi-level marketing scheme Prophecies of Kalistrade are the two that I’m looking forward to most, but there’s usually some stuff I love that I wasn’t expecting.


So Quid, what does this offer to your average follower of the Whispering Way? ;)


1 person marked this as a favorite.
Pathfinder Companion, Roleplaying Game Subscriber
Thomas Seitz wrote:
So Quid, what does this offer to your average follower of the Whispering Way? ;)

“Mine” referred to “my pending notice”, I’m afraid. So, uh, lip-reading tips?


Fair enough! :)


1 person marked this as a favorite.

Awesome cover. :)


Pathfinder Roleplaying Game Subscriber

Wow, missed the cover art and description update by more then a month.


Anyone? Bueller?


1 person marked this as a favorite.
Pathfinder Companion, Roleplaying Game Subscriber
Thomas Seitz wrote:
Anyone? Bueller?

The initial shipping doesn't start until part way through next week. You can check the monthly shipping thread for these things if you're impatient.


Not THAT impatient Quid. I mean I just wondered if we'd know something last week or this week...


1 person marked this as a favorite.
Pathfinder Companion, Roleplaying Game Subscriber
Thomas Seitz wrote:
Not THAT impatient Quid. I mean I just wondered if we'd know something last week or this week...

As early as tomorrow, I believe.


So today is tomorrow...any sign of it Quid?


1 person marked this as a favorite.
Pathfinder Companion, Roleplaying Game Subscriber
Thomas Seitz wrote:
So today is tomorrow...any sign of it Quid?

Nope.


Pathfinder Roleplaying Game, Starfinder Roleplaying Game Subscriber

I would like to request a list of archetypes if possible from subscribers who have access to this already.


14 people marked this as a favorite.
Pathfinder Companion, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Disciple's Doctrine Rules Elements:
Arcanist Exploits: armored mask, aspect of innocence, charmer, mending flesh

Arcanist Exploits, Greater: convert wand

Archetypes: Divine Numerologist (Oracle), Elemental Monk (Monk, Unchained Monk), Elemental Envoy (Ranger), Esoteric Initiate (Occultist), Fist of the Godclaw (Warpriest), Mask of the Living God (Ninja), Seeker of Enlightenment (Spiritualist), Totem Channeler (Skald), Vessel of the Failed (Medium), Ward Speaker (Samurai)

Bardic Masterpieces: kamniari drums (percussion), spirit of the horse (strings)

Blessing: Godclaw

Cavalier Order: Order of the Monument

Combat Style: Elemental

Equipment: convocation bells (100 gp), disguised holy text (1-100 gp), ritual disk (20 gp), spiritual leader's vestments (100 gp)

Focused Arcane School: Prophecy (Divination)

Investigator Talents: numerical alchemy, numerical alchemy (greater), numerical strike, numerical strike (greater), numerical strike (masterful)

Magus Arcana: book-bound, circle of order, tabris's step

Occult Rituals: breath of forgotten life (6th), song of the kami's gift (5th)

Psychic Discipline: superiority

Specific Magic Weapon: Storval's fang (38,312 gp)

Spells: debilitating speech (sorcerer/wizard 4), fastidiousness (bard 1, cleric 1, mesmerist 1, occultist 1, paladin 1, psychic 1, sorcerer/wizard 1), fortune's path (bard 2, cleric 3, sorcerer/wizard 3), hallucinatory decor (bard 3, mesmerist 3, psychic 3, sorcerer/wizard 3, witch 3), litany of admonition (antipaladin 3, inquisitor 4, paladin 3), litany of dependability (inquisitor 4, paladin 3), litany of duty (inquisitor 2, paladin 1), litany of order (inquisitor 3, paladin 2), prophetic lore (sorcerer/wizard 6), unflappable mien (bard 3, mesmerist 3, occultist 3, psychic 3, sorcerer/wizard 3)

Traits: Aspect of the Quah (Faith), Dogged (Faith), Ecumenical (Social), Heretic's Caution (Faith), Imperfect Recall (Faith), Natural Ritualist (Faith), Self-Sustaining (Faith)

Variant Channeling: Duty (Furcas, Kols, Ragathiel), Flying Creatures (Pazuzu, Ylimancha), Journeys (Sinashakti), Moonlight (Ashava, Jezelda, Thoth, Tsukiyo), Monuments (Soralyon), Sexuality (Arshea)

Vigilante Social Talents: ancestral enlightenment, skill familiarity

Vigilante Talents: magical familiarity, steely resolve, weapon familiarity

Wondrous Items: charlatan's cope (body, 4,800 gp), cloak of good fortune (shoulders, 12,500 gp), echo of divinity's promise (none, 1,400 gp), emblem of lost lives (neck, 12,000 gp), foresight quill (none, 6,500 gp), godstar (none, 1,000 gp), lantern of the four elements (none, 1,500 gp [standard], 6,500 gp [greater]), malleable monument (none, 8,000 gp), numerology cylinder (none, 5,000 gp), spectacles of comprehension (eyes, 2,500 gp), tome of forgotten epithets (none, 108,000 gp)


Pathfinder Adventure Path, Roleplaying Game, Starfinder Adventure Path Subscriber

Gonna have to pick this one up at some point. Thanks, Luthorne! <3


Some of that sounds very interesting....can't wait to see how it looks ;)


Pathfinder Starfinder Roleplaying Game Subscriber

Whoa, lot of unexpected stuff in that list. Unchained Monk archetype? Samurai AND Ninja archetypes? New Variant Channeling options? An Oracle archetype and Investigator talents that sound unfortunately similar to Arithmancy?


Thank you Luthorne!

Just one question: Does the Whispering Way get a nod in this or not?

Also what stuff does the Esoteric Initiate gain/lose?

Liberty's Edge

1 person marked this as a favorite.
Pathfinder Campaign Setting, Companion, Roleplaying Game Subscriber

Debilitating speech-so do we now have the spell where you can just talk at someone and their ears start bleeding.?
litany of admonisment- telling someone they suck makes it so?
does the breath of forgotten life bring people back

I DON'T KNOW...yet. but i will.

Silver Crusade

Is that a Razmir-themed ninja archetype?!


Pathfinder Companion, Roleplaying Game Subscriber

Now I REALLY cannot wait to get my shipping notice! Looking forward to the new Bardic Masterpieces and Investigator talents most! Must see those ASAP!
Please arrive soon...

Dark Archive

3 people marked this as a favorite.
Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Companion, Roleplaying Game Subscriber
Dean HS Jones wrote:

Is that a Razmir-themed ninja archetype?!

Yes. Yes it is. When you absolutely, positively need to silence those heretics who dare claim that Razmir isn't really a god, trust to the Masks of the Living God.


Pathfinder Starfinder Roleplaying Game Subscriber

I'm super excited for the Prophecy (Divination) school. Any hints on what it's like or what group it's linked to?


Does the Elemental Monk make use of Elemental Fist?

The Exchange

1 person marked this as a favorite.

More spells, more power for my spellsage.


What's the Esoteric initiate all about ?


Pathfinder Starfinder Adventure Path Subscriber

Hm, non-religious cults. As much as I like divine casters, this angle sounds interesting.


Someone go wake up Luthorne or else find Skeld.

Grand Lodge

3 people marked this as a favorite.
Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Roleplaying Guild Subscriber
Thomas Seitz wrote:
Someone go wake up Luthorne or else find Skeld.

Wat?!?

-Skeld

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