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Pathfinder Society Scenario #9-06: The Shores of Heaven PDF

****( ) (based on 2 ratings)

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A Pathfinder Society Scenario designed for levels 1-5.

The Pathfinder Valais Durant has lead a troubled existence, ever since the demon-worshipping former venture-captain Thurl fused her body with parts from two demons. Pathfinder agents destroyed one of the demons, bringing some solace to Valais and allowing her to resume a somewhat normal life. However, the remaining demon's essence recently asserted control in an event that could have resulted in great bloodshed were it not for Valais's quick thinking. If the Pathfinders are to restore her to her original form, they need help, and the Society has just a contact who can escort them into the libraries of Heaven itself to uncover a powerful healing ritual. Navigating the customs and laws of Heaven is only the first of the challenges that faces the PCs, for they seek to purge demonic forces from Valais without raising the ire of Heaven's inhabitants or risking the fate of her soul.

Contents in The Shores of Heaven also contribute directly to the ongoing storyline of the Silver Crusade faction.

Written by Cole Kronewitter.

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Product Reviews (2)

Average product rating:

****( ) (based on 2 ratings)

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Finally, more Valais!

***( )( )

(I played this.)

As Alexander below me has said, there's a nice amount of thought put into the mission briefing and justifications for possible evil-aligned party members, which is a nice touch. I like how PFS has started to think about little details like this. Our GM admitted he added some flourishes to the description of Heaven to make it more evocative, but I was impressed with how much care was put into making the plane feel different from our own (which, again, might be just the GM, so I can't properly comment on it). So, with a proper GM, I feel like the tone is conveyed really well.

Now, on to the less good news. The whole scenario felt like nestled sidequests to me. The opening challenges were fun, but soon afterwards it devolves into a series of chores, and at one point, a chore within a chore. They were still fun chores, don't get me wrong, especially the theatre bit, but it didn't feel like a proper adventure. It felt like busywork. I still liked the scenario overall, but looking back on it, I think I expected more from Heaven.

In the end, everything felt a little underutilised. Valais didn't feel as impactful as she should, Thurl was name-dropped but not a major factor of the story, and Heaven felt weird, but didn't really get its time to shine, either. Mechanically everything clicked together nicely, but I wasn't wowed by it. Definitely a decent scenario, but not a must-play.


Season 9's Scenario to Beat

*****

We played this scenario last Saturday—party composition was catfolk bloodrager, halfling bard (Lem), human bloodrager (Crowe), and tiefling alchemist.

Guys, seriously, this is by far one of the most FUN scenarios I have ever played. Immediately on my Top 10 list. The scenario does EVERYTHING right. Without spoilers, some quick highlights:

— The Venture Captains take time to address the elephant in the room of, "What to do if you're a worshiper of an evil deity going to Heaven or a tiefling," and there are consequences for those character choices that are REALLY satisfying.

— The adventure itself is extremely evocative and creative; if you're a fan of James Sutter's Redemption Engine, there are a LOT of callbacks to the Heavenly content first explored in that book.

— Everything your characters do has consequences in Heaven; the adventure feels very similar to Unguarded But Unbroken in that regard.

— The encounters are memorable and enjoyable in their own way; there is a very real chance your character will die in Heaven if they're unprepared, and the skill-based challenges are lots of fun and very rewarding.

— The adventure satisfyingly follows up on two major characters; I know that there is some concern about the Tier of this adventure, but everything is handled with the upmost respect.

I really, really loved this scenario. This is how you get new people excited and rearing to return to Pathfinder Society.


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