Player Paraphernalia #144: Arcane Spirits Part II, New Shaman Spirits (PFRPG) PDF
Player Paraphernalia #143: Arcane Revelations Part II, New Oracle Mysteries (PFRPG) PDF
Player Paraphernalia #142.5: The Spirit of Metal, New Shaman Spirit (PFRPG) PDF
Player Paraphernalia #142: Arcane Spirits Part I, New Shaman Spirits (PFRPG) PDF
Player Paraphernalia #141: Arcane Revelations Part I, New Oracle Mysteries (PFRPG) PDF
Player Paraphernalia #132: Summoning Stones, Keeping Your Allies Close (PFRPG) PDF
Player Paraphernalia #132 Summoning Stones, Keeping Your Allies Close
Welcome to issue #132 of the Player Paraphernalia series. This issue introduces gairm stones, géilleadh stones, and standing stones. These magic items may appear crude, but they offer a quick means to call forth allies in time of need. Focusing on conjuration magic, gairm stones are triggered items with a limited number of charges. Géilleadh stones are single use items that erupt in one or more summoned creatures when thrown. Standing stones are large monoliths or free standing structures that are actually powerful artifacts that require complex and ancient rituals to unlock their power.
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Really Big Battles,
Desna's Shooting Star and Conductive Starknife,
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Balancing Casters vs Fighters,
Any word on new PFS retraining rules?,
Polearm Paladin (PFS) - Seeking Help,
Deadliest Encounters in Iron Gods (Spoilers),
The Monkey's Treefort,
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