Pathfinder Module: The Gauntlet (PFRPG) PDF

***½( ) (based on 2 ratings)

Our Price: FREE

Add to Cart
Facebook Twitter Email

A Pathfinder adventure designed for level 8 characters.

While the lives of most Pathfinder Society field agents is brutal and short, some rise to prominence, drawing the attention of the Decemvirate. These lucky agents are invited to a little known siege castle outside Absalom where they are asked to test their mettle. Those who succeed get their choice of prestigious missions, whereas those who fail are rarely heard from again.

Written by Jason Bulmahn, Erik Mona, Jessica Price, and Stephen Radney-MacFarland.

Release: This free adventure was created as a reward for Pathfinders who supported Paizo in its quest to take the Gauntlet, a local charity competition between game companies in the greater Seattle area. Thank you and enjoy!

Note: Due to the special nature of this product, it is NOT part of the Pathfinder Modules Subscription.

Pathfinder Society Roleplaying Guild Sanctioned Content
The Gauntlet is sanctioned for use in Pathfinder Society Roleplaying Guild.

Download the rules and Chronicle sheets — (399 kb zip/PDF)

Product Availability

Will be added to your My Downloads Page immediately upon purchase of PDF.

Are there errors or omissions in this product information? Got corrections? Let us know at


See Also:

Product Reviews (2)

Average product rating:

***½( ) (based on 2 ratings)

Sign in to create or edit a product review.

Needs more editing

***( )( )

I have played this and since prepped it to run. Having prepped it I can see that our GM got a lot of things wrong. Having read the module I am not surprised.

This has some of the worst editing I have seen in a very long time from a Paizo product. Sections of the adventure are literally impossible to run because key information is missing from the text. The map also looks like it was drawn by a four year old and is almost unusable as is. Expect to draw this out yourself (it is pretty big) or better yet go to the pfsprep site and use the version there.

Having said that the adventure itself does do what it says on the tin. I don't think it reaches Bonekeep levels of lethality by any means but it is an entertaining and challenging dungeon romp. Make sure to come prepared for a whole range of different challenges.

Downright devious.

****( )

(I played this.)

This is exactly what is says on the tin: a series of challenging traps and monsters specifically designed to kill the party. From a design standpoint, this module is excellent. Rooms with unique designs and puzzles to keep you on your toes. While some things are mostly resource-drains, there are some great encounters here, and they all test the players on different aspects. Be prepared for everything when you go in here. It's been a while since I played Bonekeep, but I'd say they're comparable. In fact, I'd say most of the encounters were easier than the traps themselves, but we did have a great frontline.

While most rooms are fair challenges, I'd say one room is just outright mean-spirited. It didn't help that the GM rolled really well against us, but we needed all the cheese we had to survive it. Other than that though, an all-star dungeon to see if your party has what it takes to be called a badass.