Pathfinder Adventure Path #118: Siege of Stone (Ironfang Invasion 4 of 6) (PFRPG)

4.50/5 (based on 2 ratings)
Pathfinder Adventure Path #118: Siege of Stone (Ironfang Invasion 4 of 6) (PFRPG)
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Evil Shines in the Dark

The secret to the Ironfang Legion's unstoppable conquest lies buried in myth and legend! To uncover their enemy's weakness, bold adventurers must confront degenerate morlocks, journey through the deadly Darklands below the world's surface, and explore an ancient dwarven vault lost to history. But a dark legacy stands in their way. Can the PCs survive the ghosts of Ironfang betrayal and return to the light of day with the key to the Legion's defeat—or will they join generations of the dead in the cold embrace of stone?

This volume of Pathfinder Adventure Path continues the Ironfang Invasion Adventure Path and includes:

  • "Siege of Stone," a Pathfinder adventure for 11th-level characters, by Thurston Hillman.
  • A gazetteer exploring the ancient dwarven Sky Citadel of Kraggodan—an underground city now besieged by human forces—plus its diverse denizens and locales, by Thurston Hillman.
  • An ecology of the enigmatic nagas, serpentine masters of magic and intrigue, by Patchen Mortimer.
  • A bestiary packed with new beasts of the Darklands and beyond, by Paris Crenshaw, Crystal Frasier, Thurston Hillman, and Kalervo Oikarinen.

ISBN-13: 978-1-60125-940-0

"Siege of Stone" is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (2 MB zip/PDF).

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Archives of Nethys

Note: This product is part of the Pathfinder Adventure Path Subscription.

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5/5


Another good solid entry

4/5

AP # 118, "Siege of Stone," is a good solid continuation of what may be the best Paizo Adventure Path in recent memory. Taking a slight change of tact, this leg of the campaign takes players out of the wilderness frontier and plunges them deep into the Darklands, possibly creating a bit of a 'fish out of water' element for your player characters. Needless to say, the underground setting in "Siege of Stone" is chock full of adventure set-pieces hearkening back to old-school tunnel crawls and dungeon runs. A copy of Paizo's 'Monster Codex' might be useful when running this part of the story, since several of the fixed encounters in this part of the campaign are lifted from that book, but full stat blocks are provided, so not having a copy of the Codex shouldn't be a deal-breaker. About two-thirds of the way in, players have a terrific roleplaying opportunity-- something which later plot elements will hinge upon-- so the hardcore roleplayers in your gaming group will have a blast with this part of the story. This roleplaying encounter is incredibly well-written, with clear objectives and outcomes, so that DM's will have no problem staging the encounter or determining the party's degrees of success/failure. Finally, the story culminates with another dungeon exploration scenario, and this time the stakes are raised so that it's an unusually high-risk, high-reward proposition. This is a really nasty scenario, offering the very real prospect of a character death or two, but it's not an automatic TPK by any means. My only major criticism of this volume, and the reason that I docked AP # 118 one star when writing this review, is that the first leg of the adventure feels like it ought to be longer, with more preplanned encounters, as if perhaps it had been trimmed a bit out of page count concerns-- but that isn't anything that can't be fixed with a little DM creativity and elbow grease! The "Heroes of the Darklands" Pathfinder Player's Companion and the "Darklands Revisited" Pathfinder Campaign Setting will probably come in handy for DM's wishing to flesh this part of the adventure out a bit. Of the first four installments in the "Ironfang Invasion" Adventure Path (# 115-118), "Siege of Stone" is definitely the one which will benefit most from a little additional DM planning and prep time. On the plus side, the gazetteer for Kraggodan, the ancient dwarven sky citadel, is really interesting, painting one of the clearest portraits yet of what dwarven civilization and daily life are like in Golarion. Four out of five stars.


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Heine,

No, that's fine. What you provided was some good descriptions regardless.


6 people marked this as a favorite.

So, Fire (Hell's Vengeance), air (Strange Aeons), earth (Ironfang Invasion), and water (Ruins Of Azlant).

Planned out, or happy coincidence. :-)


Liked the adventure. Didn't like the numerous kerning errors in the NPC section.


captain yesterday wrote:
So, Fire (Hell's Vengeance)

...Not Legacy of Fire?


I'm going in order of most recent release.

Silver Crusade

1 person marked this as a favorite.

*finally gets copy*

... damn you for making me read that header with my own two eyes, Crystal.

Paizo Employee Developer

Generic Villain wrote:
Liked the adventure. Didn't like the numerous kerning errors in the NPC section.

Can you be more specific? I'm not seeing anything out of the ordinary in the NPC section of my copy.


4 people marked this as a favorite.

I had fun designing a monster for this one. Maybe I'll get to see the finished product at PaizoCon.

I hope people will enjoy the naga in their games.


Mark Moreland wrote:
Generic Villain wrote:
Liked the adventure. Didn't like the numerous kerning errors in the NPC section.
Can you be more specific? I'm not seeing anything out of the ordinary in the NPC section of my copy.

There are odd gaps between several of the words. Nothing terrible, but it through me off for a moment reading it.

Examples:

-Page 56, rejuvenation ability, fifth line down: "...by returning them to flesh and blood..."
-Page 57, first paragraph of the second column, sixth line down: "...verisimilitude of firsthand experience..."
-Page 57, second column, second paragraph, third line down: "...steal the artifact and flee, lest she..."
-Page 59, final paragraph, seventh line down: "...access to the finest crafters of all..."

I believe there were a few more. Again not prolific - just noticeable.

Silver Crusade

Generic Villain wrote:
Mark Moreland wrote:
Generic Villain wrote:
Liked the adventure. Didn't like the numerous kerning errors in the NPC section.
Can you be more specific? I'm not seeing anything out of the ordinary in the NPC section of my copy.

There are odd gaps between several of the words. Nothing terrible, but it through me off for a moment reading it.

** spoiler omitted **

Ah, yeah, just noticed the superfluous spacings. And actually prolific is one of the words XD,

Spoiler:
"prolifi c pen pal" in the final paragraph of page 59.

Rysky wrote:


Ah, yeah, just noticed the superfluous spacings. And actually prolific is one of the words XD, ** spoiler omitted **

I don't know enough about formal publishing to know if it's kerning or not to be honest. That's just the word that sprung to mind.

Silver Crusade

*nods*

I don't think it's the Keening either, just some accidental spaces.

Dark Archive

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

I rather enjoyed the Kraggodon article. Nice to have a look at dwarves settlement.

Sovereign Court

Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

There's something weird going on with the ligatures. Every one of them has a space immediately after a ligature.

Paizo Employee Starfinder Society Developer

2 people marked this as a favorite.
DeciusNero wrote:
I rather enjoyed the Kraggodon article. Nice to have a look at dwarves settlement.

Thanks!

Writing a dwarven settlement was on my bucket list for a long while now. Glad people seem to be digging it! :)


3 people marked this as a favorite.

The Burstigeist is super adorable!

Like if Gollum and a goat had a baby.

I want one so I can have it lick all my friends faces so I can watch them alternate between saying how cute it is and throwing up.

Liberty's Edge Contributor

3 people marked this as a favorite.
captain yesterday wrote:

The Burstigeist is super adorable!

Like if Gollum and a goat had a baby.

I want one so I can have it lick all my friends faces so I can watch them alternate between saying how cute it is and throwing up.

I did the stats for that one! I can't wait to see the art for it, myself!

Shadow Lodge

Sorry to be a debbie downer, but I find the art in this AP not agreeing with me somewhat. I prefer the works of Wayne Reynolds and I hope he'll be back in future APs.

Silver Crusade

Biscuit Monster wrote:
Sorry to be a debbie downer, but I find the art in this AP not agreeing with me somewhat. I prefer the works of Wayne Reynolds and I hope he'll be back in future APs.

Which pieces of art? WaR just does the covers.


Okay I have a question about the Kraggodon article. They mention a certain new captain but there's like no stat line mentioned for her. Is that an error or something else going on?

Spoiler:
Yes it Rhenso

Paizo Employee Starfinder Society Developer

1 person marked this as a favorite.
Thomas Seitz wrote:

Okay I have a question about the Kraggodon article. They mention a certain new captain but there's like no stat line mentioned for her. Is that an error or something else going on?

** spoiler omitted **

I'm somewhat confused on this? I did a search in the article, and I think it just specifies this NPC as a Marshal and what she's all about. Like most NPCs presented in articles, she doesn't get a specific statblock, but the settlement summary provides her with one...

Spoiler:

Marshal Rhenso, military commander of the Upper Fastness (NG female oreadARG cavalierAPG 7)


I must have missed it Thurston. Forgive me.

Paizo Employee Developer

1 person marked this as a favorite.

When an NPC receives a micro stat block in a settlement stat block, we typically don't include it again in the running text. Sorry if that made the information harder to find, but I'm glad Thursty could clear it up for you!

Paizo Employee Starfinder Society Developer

1 person marked this as a favorite.
Thomas Seitz wrote:
I must have missed it Thurston. Forgive me.

No worries! I'm just glad she made an impression. :)


Thursty,

She absolutely did in the best possible way. Plus you know Kraggodon was cool. The fist is clearly the best shaped fort in existence.

Mark,

It's okay. Some times I'm a little blind. But yes Thursty cleared things up.


Loving this whole adventure path so far but have a question. How do I figure out the save DC for ELACNIDA's Petrifying Gaze attack? No DC listed but it must be pretty substantial given her CHA score.

I came up with 10+5 (half of her class level for Spy) + 7 CHA + 2 Ability Focus = 24.

Is that correct or should I be using her HD instead of her class level?

Any help is appreciated.

Liberty's Edge Contributor

1 person marked this as a favorite.
Thelo wrote:

Loving this whole adventure path so far but have a question. How do I figure out the save DC for ELACNIDA's Petrifying Gaze attack? No DC listed but it must be pretty substantial given her CHA score.

I came up with 10+5 (half of her class level for Spy) + 7 CHA + 2 Ability Focus = 24.

Is that correct or should I be using her HD instead of her class level?

Any help is appreciated.

Hi, Thelo.

The save DC for a gaze attach is DC 10 + 1/2 gazing creature's racial HD + gazing creature's Cha modifier.


Thanks Paris!

Liberty's Edge Contributor

1 person marked this as a favorite.
Thelo wrote:
Thanks Paris!

Glad to help. I'm cringing that I missed that typo in my post, though. "Gaze attach" ... sounds like an ability where you grab someone by staring at them. ;)

Silver Crusade

1 person marked this as a favorite.
Paris Crenshaw wrote:
Thelo wrote:
Thanks Paris!
Glad to help. I'm cringing that I missed that typo in my post, though. "Gaze attach" ... sounds like an ability where you grab someone by staring at them. ;)

*takes notes*

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