Occultist power changes


Advice


(I know this should go in general but that forum is over run by spam)

So I was looking over the occultist PFS character sheet, and I think I have discovered some saddening news. It appears that legacy weapon, (possibly my favorite power for the occultist) has been changed into a weaker version of psychic weapon (requiring a standard action instead of a swift to add +1 for a minute to a weapon).

The iconic occultist still apparently has physical enhancement as a resonant power, and the new thematic but lesser: philosopher's touch (granting the weapon the powers of cold iron and silver).

and in balance it does look like lead blades was added to the transmutation spell list, which salves some builds, but not others.

BUT the loss of the playtest legacy weapon will be felt. For a 2/3 BAB 1d8 hit point class that is supposed to be competitive in the front lines Legacy weapon allowed for some unique builds that no other class could pull off I truly hope that the playtest legacy weapon remains in the book under a new name or that they add it back in a splat book.

Grand Lodge

It's a standard in the book as well.

Which is weird since the very similar Magus and Warpriest abilities are swifts.


Sorry better to clarify, in the Playtest Legacy weapon used to allow the player to grant their weapon a special ability ”(flaming, keen, impact, etc) of a bonus equal to +1 for every 4 mental focus points in the weapon.

It allowed for things like impact, keen, and agile weapons early on and opened up a whole slew of interesting build options. Now as far as the PFS character allows me to know it no longer exists.


Keep bumping my own thing, sorry about that. Nobody worry please disregard, Legacy weapon seems only to be simplified for the PFS character. My bad.


Just looked it over and you are right it is a standard actions. It still allows for special ability but for 1 point per +1. But only up too +4. I think that the class has enough other stuff they changed it for balance. Magus and war priest's similar ability are a more central part of the class and this is just one avenue of occultist but it is a bummer

Designer

ChrisLKimball wrote:
Keep bumping my own thing, sorry about that. Nobody worry please disregard, Legacy weapon seems only to be simplified for the PFS character. My bad.

Yep, the wording of the PFS pregens is simplified to be more newbie friendly, essentially explaining how the ability applies for your situation in a way that leaves out distracting portions about scaling. Check out the higher-level Mavaros to see how it grows once he upgrades that sword of his!

If anything, the ability to use legacy weapon and physical enhancement together is really strong, and, almost entirely due to bane, the ability to switch around on a faster than daily basis is also powerful.

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