Corruptions, from Pathfinder Roleplaying Game: Horror Adventures, give players a new way to indulge their dark fantasies and take the role of gothic monsters, infecting themselves with some taint or darkness, and presenting the tantalizing question of whether to struggle against the corruption, or embrace it, and allow themselves to bask, however briefly, in its dark power. While Horror Adventures presents 11 different corruptions to choose from, there are many more potential sources of corruption that could potentially be explored.
This book presents the angelic corruption, a brand new corruption featuring unique progression rules, and 10 new manifestations that are flavorfully connected to angels and archons. Further, the book introduces the dominion archon, a new CR 12 archon which inhabits the bodies of mortals in order to do good in the world, and which can inflict the angelic corruption on those that it deems deserve it.
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Part of me wants to get this just to see how becoming more good can be a problem. Of course someone like Seltyiel might be dismayed if he suddenly felt the desire to be merciful to his enemies and started giving his spare gold to hungry orphans.
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For a character who is already lawful good, the first two stages of corruption are no problem at all. The problem, as you might expect, is the third stage, where you become so purely lawful good that you lose your humanity and become an NPC.
From a GM's perspective, the best candidate for this corruption would be a PC whose initial alignment would preclude him from becoming a cleric of a lawful good deity.
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All evil PCs would meet my alignment suggestion, as would chaotic ones.
The Angelic corruption is simply a reversal of the case with most of the corruptions in Horror Adventures, where presumably non-evil PCs should be horrified by being turned into evil monsters as their corruption advances. For the more standard corruptions, evil PCs would generally not be bothered by any corruption stage except the last one.