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Pathfinder Player Companion: Monster Hunter's Handbook (PFRPG)

***( )( ) (based on 7 ratings)
Pathfinder Player Companion: Monster Hunter's Handbook (PFRPG)

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Slay the Beast!

With claws, scales, muscle, and more, monsters hold an unfair advantage in the life-and-death confrontations between adventurer and adversary. Turn the tables on them with Pathfinder Player Companion: Monster Hunter's Handbook, which is loaded with cutting-edge techniques for tracking beasts, slaying behemoths, and outwitting otherwise-overpowering creatures. Whether you have to skewer a basilisk or splatter an ooze, this volume contains everything you need!

Inside this book, you'll find:

  • Techniques and tools for finding and neutralizing a wide range of aberrations, magical beasts, monstrous humanoids, and more.
  • New archetypes and other character options that help identify monsters' weaknesses and use their strengths against them.
  • Feats, items, and spells that enable you to harvest trophies from your latest kill and reap power from these mementos.

This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.

ISBN-13: 978-1-60125-933-2

Note: This product is part of the Pathfinder Player Companion Subscription.

Product Availability

Print Edition: Ships from our warehouse in 1 to 7 business days.

PDF: Will be added to your My Downloads Page immediately upon purchase of PDF.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

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Product Discussion (299)
51 to 100 of 299 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>

Ellias Aubec wrote:
Wasn't there something like that for rogues in the Giant Hunters book?

No, there was actually something like that for the Stealth skill, to be able to hide under big creatures. I think those are awesome, new uses for skills. I wish Pathfinder had more of those, it would make skill use more interesting with more options.

As for grappling and hanging onto super big foes and doing heroic stunts while clinging to them...still no real set of established rules for that. Could easily be done via Grapple and/or Climb checks or a mixture of both.


Pathfinder Adventure Path, Campaign Setting, Companion Subscriber

I am still on the fence about this one. Usually these books are more specialized in a type (or subtype) of monster. But this one seems all over the place.


2 people marked this as a favorite.

Okay Paizo, this is your chance. A book all about hunting monsters.

Not a day goes by on the Pathfinder subreddit without a post about "How do I build a Witcher in Pathfinder?" or "Critique my homebrew Witcher class!"

There's lots of approaches. A Ranger with 4th level alchemy instead of spells, and a mutagen instead of hunter's bond. Or it could just be an Alchemist archetype that trades poisons and nerfs bombs for some sort of favored enemy/studied target. Or even an Inquisitor that gets alchemy in place of divine spells.

The people want a Witcher. Give the people what they want?

Liberty's Edge

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

It is kinda weird we don't have the final cover and write-up yet, isn't it?

Dark Archive

Blame starfinder. ;-)


Pathfinder Adventure Path, Campaign Setting, Companion Subscriber

I am sure it will be updated before the end of the month.


1 person marked this as a favorite.

I am very happy with the players companions books that have coe out lately,


Pathfinder Comics Subscriber; Pathfinder Companion, Roleplaying Game Subscriber
Ichthus95 wrote:

Okay Paizo, this is your chance. A book all about hunting monsters.

Not a day goes by on the Pathfinder subreddit without a post about "How do I build a Witcher in Pathfinder?" or "Critique my homebrew Witcher class!"

There's lots of approaches. A Ranger with 4th level alchemy instead of spells, and a mutagen instead of hunter's bond. Or it could just be an Alchemist archetype that trades poisons and nerfs bombs for some sort of favored enemy/studied target. Or even an Inquisitor that gets alchemy in place of divine spells.

The people want a Witcher. Give the people what they want?

Given that the book's coming out next month, I imagine everything is written up and pretty close to being finalized at this point, if not already done and just in the printing and shipping to Paizo part...

Scarab Sages

2 people marked this as a favorite.

Hopefully a new way to make friends...


Pathfinder Companion, Roleplaying Game Subscriber

I think this will be a really cool book. Possibly spells, feats, archetypes, masterpieces, class abilities, tactics/strategies, alchemical weapons, etc with certain monster types in mind. Lots of potential in this!
It is kind of odd that it has not been updated, though. Just a month or less until release...


3 people marked this as a favorite.

Rules for climbing and battling atop really big foes, that's all I want to see. If this book lacks that in the form of a skill use (such as Climb) or grapple option or feat, then the writers have failed to put in the most important piece of monster hunting benefits in a book about monster hunting.

Shadow Lodge

Geramies wrote:
Rules for climbing and battling atop really big foes, that's all I want to see. If this book lacks that in the form of a skill use (such as Climb) or grapple option or feat, then the writers have failed to put in the most important piece of monster hunting benefits in a book about monster hunting.

have you tried the vexing dodger rogue?

Dark Archive

Great Remorhaz cover!

That reminds me, that we really need a huge Pathfinder Battles Remorhaz! ;-)


1 person marked this as a favorite.
Pathfinder Adventure Path, Campaign Setting, Companion Subscriber

I really like the sound of those options to identify monster's weaknesses and use their strengths against them.


4 people marked this as a favorite.
Pathfinder Companion, Roleplaying Game Subscriber

Feats, items, and spells that enable you to harvest trophies from your latest kill and reap power from these mementos.

YES! Monster Hunter comes to Pathfinder! That will be FUN!

Love the cover, too.


Pathfinder Adventure Path, Campaign Setting, Companion Subscriber

Wasn't there already rules for collecting monster trophies?

I do like the cover art.


BigNorseWolf wrote:
Geramies wrote:
Rules for climbing and battling atop really big foes, that's all I want to see. If this book lacks that in the form of a skill use (such as Climb) or grapple option or feat, then the writers have failed to put in the most important piece of monster hunting benefits in a book about monster hunting.
have you tried the vexing dodger rogue?

See, that's specific to a class and archetype. We need something more generic and available to anyone.

Shadow Lodge

3 people marked this as a favorite.

"Nice fangs!

"Thank you. got them off a dragon

Shadow Lodge

Geramies wrote:
BigNorseWolf wrote:
Geramies wrote:
Rules for climbing and battling atop really big foes, that's all I want to see. If this book lacks that in the form of a skill use (such as Climb) or grapple option or feat, then the writers have failed to put in the most important piece of monster hunting benefits in a book about monster hunting.
have you tried the vexing dodger rogue?
See, that's specific to a class and archetype. We need something more generic and available to anyone.

Besides the Acrobatics/Climb/Ride Skills and Grapple rules?

Grand Lodge Contributor

3 people marked this as a favorite.

Wow, that's a really nice looking cover! ^_^ I'm really looking forward to getting this book.

Luthorne wrote:
Ichthus95 wrote:

Okay Paizo, this is your chance. A book all about hunting monsters.

Not a day goes by on the Pathfinder subreddit without a post about "How do I build a Witcher in Pathfinder?" or "Critique my homebrew Witcher class!"

There's lots of approaches. A Ranger with 4th level alchemy instead of spells, and a mutagen instead of hunter's bond. Or it could just be an Alchemist archetype that trades poisons and nerfs bombs for some sort of favored enemy/studied target. Or even an Inquisitor that gets alchemy in place of divine spells.

The people want a Witcher. Give the people what they want?

Given that the book's coming out next month, I imagine everything is written up and pretty close to being finalized at this point, if not already done and just in the printing and shipping to Paizo part...

Yep. A ranger with alchemy and/or mutagens is a pretty cool idea, though. :-)


Mikko Kallio wrote:
Yep. A ranger with alchemy and/or mutagens is a pretty cool idea, though. :-)

Now all of a sudden you have my attention...


Pathfinder Companion, Roleplaying Game Subscriber
Fourshadow wrote:

Feats, items, and spells that enable you to harvest trophies from your latest kill and reap power from these mementos.

YES! Monster Hunter comes to Pathfinder! That will be FUN!

Love the cover, too.

Wish I had known this earlier...I would have suggested the fun in adding monster parts to Bard instruments for flavor AND power! That would have been really cool.


1 person marked this as a favorite.
Alex Mack wrote:
Mikko Kallio wrote:
Yep. A ranger with alchemy and/or mutagens is a pretty cool idea, though. :-)
Now all of a sudden you have my attention...

I didn't know I needed this until now


Pathfinder Adventure Path, Campaign Setting, Companion Subscriber

Musical instruments made of monster parts would be interesting.

I wonder if we will get new weapons and armor made from monster parts.


3 people marked this as a favorite.
Dragon78 wrote:
I wonder if we will get new weapons and armor made from monster parts.

All I know is my gut says maybe.


Pathfinder Adventure Path, Campaign Setting, Companion Subscriber

Yeah, maybe:)

Grand Lodge

Great cover with the remorhaz! I still remember that picture in the Against the Giants of the little feet going into the mouth of such a creature!


DM Beckett wrote:
Geramies wrote:
BigNorseWolf wrote:
Geramies wrote:
Rules for climbing and battling atop really big foes, that's all I want to see. If this book lacks that in the form of a skill use (such as Climb) or grapple option or feat, then the writers have failed to put in the most important piece of monster hunting benefits in a book about monster hunting.
have you tried the vexing dodger rogue?
See, that's specific to a class and archetype. We need something more generic and available to anyone.
Besides the Acrobatics/Climb/Ride Skills and Grapple rules?

A feat, sure. Or something. Or just simply new skill uses. Currently there is nothing allowing you to do such a task. Grapple rules doesn't allow you to hang on to creatures too large and climb/attack, and none of the skills detail anything of the sort either.

Liberty's Edge

Pathfinder Adventure Path, Campaign Setting, Companion, Maps, Modules, Roleplaying Game Subscriber
Geramies wrote:
A feat, sure. Or something. Or just simply new skill uses. Currently there is nothing allowing you to do such a task. Grapple rules doesn't allow you to hang on to creatures too large and climb/attack, and none of the skills detail anything of the sort either.
BigNorseWolf wrote:
Have you tried the vexing dodger rogue?

Would be nice to see another way to do it, I'll grant.


Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Rules for Grappling and riding on for instance Whales would be very useful as it seems to come up surprisingly often

Silver Crusade

Luis Loza wrote:
Dragon78 wrote:
I wonder if we will get new weapons and armor made from monster parts.
All I know is my gut says maybe.

Ah but what mechanical benefit can players reap from slaying a Pathfinder freelancer and harvesting his gut? Is THAT in this book too, Luis?

Paizo Employee Developer

10 people marked this as a favorite.

There will be no slaying of our freelancers. Thank you. :)

Contributor

5 people marked this as a favorite.
Adam Daigle wrote:
There will be no slaying of our freelancers. Thank you. :)

Cool, can someone tell Thursty that before he sacrifices me to Lamashtu?

... please hurry.

Rolls a Strength check to try and break the adamantine manacles. Fails.

Contributor—Canadian Maplecakes

7 people marked this as a favorite.
Alexander Augunas wrote:
Adam Daigle wrote:
There will be no slaying of our freelancers. Thank you. :)

Cool, can someone tell Thursty that before he sacrifices me to Lamashtu?

... please hurry.

Rolls a Strength check to try and break the adamantine manacles. Fails.

Oh, you're not going to Lamashtu... O_O *eyes his Shax-y avatar*

Back on topic! I do think there's quite a few cool things in this product that people will enjoy. Such as harvesting monster bits and pieces (see, we come full circle!)

Contributor

Thurston Hillman wrote:
Alexander Augunas wrote:
Adam Daigle wrote:
There will be no slaying of our freelancers. Thank you. :)

Cool, can someone tell Thursty that before he sacrifices me to Lamashtu?

... please hurry.

Rolls a Strength check to try and break the adamantine manacles. Fails.

Oh, you're not going to Lamashtu... O_O *eyes his Shax-y avatar*

Back on topic! I do think there's quite a few cool things in this product that people will enjoy. Such as harvesting monster bits and pieces (see, we come full circle!)

How many times do I need to tell you, Thursty! Just because my avatar's in a Bestiary doesn't mean that I'm a monster!

Although hopefully fans of harvesting actual monsters a la Monster Hunter get their fix from this book. I actually have no idea wha's in this one, so I'll be as surprised as the rest of you! (You know, assuming Thursty doesn't sacrifice me before the book comes out.)


3 people marked this as a favorite.
Alexander Augunas wrote:
I actually have no idea wha's in this one, so I'll be as surprised as the rest of you!

You'll be happy to know that the book features feats, items, and spells that enable you to harvest trophies from your latest kill and reap power from these mementos!

Silver Crusade

If I may ask one serious question about the content though, I'm pretty deep into Giantslayer as a GM at the moment and I'm looking to move onto Strange Aeons after I'm done; is there going to be any material here that my players can make use of in those APs?


Dean HS Jones wrote:

If I may ask one serious question about the content though, I'm pretty deep into Giantslayer as a GM at the moment and I'm looking to move onto Strange Aeons after I'm done; is there going to be any material here that my players can make use of in those APs?

Giantslayer PCs might find more suitable options in the Giant Hunter's Handbook. There will be a good number of options for dealing with aberrations and outsiders in this book, which will help with a lot of the cosmic horrors. There are also a smattering of options for handling plants to help deal with pesky mi-go.


Pathfinder Companion, Roleplaying Game Subscriber
Luis Loza wrote:
Alexander Augunas wrote:
I actually have no idea wha's in this one, so I'll be as surprised as the rest of you!
You'll be happy to know that the book features feats, items, and spells that enable you to harvest trophies from your latest kill and reap power from these mementos!

And we get this next week?! Yessss! Meanwhile, I will play my UMH3 some more...

So looking forward to those goodies...

EDIT: Would love to have a Hunting Horn to whack opponents upside the head with in Pathfinder!


Yeah why does the date still say mid-March at this point?

Dark Archive

Geramies wrote:
Yeah why does the date still say mid-March at this point?

Because Paizo staff are real busy with Starfinder (mostly).

This beginns shipping monday the 13th to subscribers and will be in stores 29th of march, so expect updates probably tomorrow. ;-)


1 person marked this as a favorite.
Pathfinder Companion, Roleplaying Game Subscriber

I for one look forward to fighting an entire species to extinction because I can never break/sever a certain part of the dang thing. Also, the ability to defeat monsters by dropping them in Create Pit and hucking flasks of sedative in their face would be much appreciated, and large ludicrously impractical weaponry.

Dark Archive

So just to check, is someone making here a Monster Hunter game series reference? :D

You know the game about killing monsters and making hats out of them? xP


2 people marked this as a favorite.
technarken wrote:
I for one look forward to fighting an entire species to extinction because I can never break/sever a certain part of the dang thing. Also, the ability to defeat monsters by dropping them in Create Pit and hucking flasks of sedative in their face would be much appreciated, and large ludicrously impractical weaponry.

I don't know about this book, but... give it time. As it turns out, I enjoy ridiculous and impractical weaponry on occasion myself. ^_^


6 people marked this as a favorite.

I will say that the Monster Hunter series was totally something I looked at for inspiration when writing for this book.


Pathfinder Companion, Roleplaying Game Subscriber

Is there anything along the line of monster 'mimicry' or additional wild-shape / transformation material in this one? :)


1 person marked this as a favorite.
Julian Tannic wrote:
Is there anything along the line of monster 'mimicry' or additional wild-shape / transformation material in this one? :)

I just downloaded my copy, so take this with a grain of salt...

Spoiler:

There's some discussion throughout the book on disguise, and there are a couple feats for it. I haven't yet seen anything about wildshape (but there are a couple Druid archetypes).

-Skeld


Skeld, PDF Prophet wrote:
Julian Tannic wrote:
Is there anything along the line of monster 'mimicry' or additional wild-shape / transformation material in this one? :)

I just downloaded my copy, so take this with a grain of salt...

** spoiler omitted **

-Skeld

With those disguise options you mentioned:

Spoiler:
do they include ways to disguise yourself AS a monster? I know, probably not.

Dark Archive

I'm mostly interested in the feats.

Against which monsters specially are the feats usable?

Or are they more broadly like: "You gain +1 to attack & damage vs. monstrous humanoids."?

If so, what creature types are covered?

As always: thank you for taking the time, Skeld! :-)


Skeld if you can would mind sharing the names and maybe a brief description of the archetypes

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