Pathfinder Adventure Path: Curse of the Crimson Throne (PFRPG)

4.80/5 (based on 6 ratings)
Pathfinder Adventure Path: Curse of the Crimson Throne (PFRPG)
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A Campaign Fit For a Queen

The kings and queens of Korvosa have long ruled under the shadow of the Curse of the Crimson Throne—an infamous superstition claiming that no monarch of the city of Korvosa shall ever die of old age or produce an heir. Whether or not there is any truth to the legend of the curse, Korvosa's current king is but the latest victim to succumb to this foul legacy. Now, the metropolis teeters on the edge of anarchy, and it falls to a band of new heroes to save Korvosa from the greatest threat it has ever known! This hardcover compilation updates the fan-favorite campaign for use with the Pathfinder Roleplaying Game, including new and revised content and nearly 500 pages packed with mayhem, excitement, and adventure!

This hardcover edition of Curse of the Crimson Throne contains:

  • All six chapters of the original Adventure Path, expanded and updated for use with the Pathfinder Roleplaying Game.
  • An in-depth gazetteer of the city of Korvosa as it exists under the rule of its new queen.
  • An array of new rules options for characters, ranging from campaign traits to spells to magic items.
  • An expansive appendix with statistics, descriptions, backgrounds, and rules support for the 12 most important NPCs in the campaign.
  • A bestiary featuring nine monsters from the original Adventure Path making their debut under the Pathfinder Roleplaying Game rules.
  • Dozens of new illustrations, never-before-seen characters, location maps, extensive new encounter locations, and more!

ISBN-13: 978-1-60125-890-8

Pathfinder Society Roleplaying Guild Sanctioned Content
Curse of the Crimson Throne is sanctioned for use in Pathfinder Society Roleplaying Guild.

Download the rules for running this Adventure Path and Chronicle sheets — (681 kb zip/PDF)

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Fantasy Grounds Virtual Tabletop
SoundSet on Syrinscape
Archives of Nethys

Product Availability

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Fulfilled immediately.

Non-Mint:

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This product is non-mint. Refunds are not available for non-mint products. The standard version of this product can be found here.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZO1021


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4.80/5 (based on 6 ratings)

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The Gold Standard For Adventure Paths

5/5

This AP is widely considered one of the (if not THE) best Adventure Paths for good reason. It really is that good. Tons of really interesting NPCs and storylines. Lots and lots and lots of room for a GM to add their own touches. An excellent story that makes the PCs feel like heroes. Villains they really want to beat. Heck, it's even a good introduction to the pathfinder system and world.

Not only that, but since it's so popular, there's tons of advice about what changes to make, what to keep an eye on, and how to make changes that can improve it. This edition is a fantastic deal and an excellent campaign and I can't recommend it highly enough.


Frick it my review got deleted

5/5

I wrote fricking long review about great time I had with running the whole campaign(and post campaign) and then it got deleted by the fricking "too much backtracking" page dagnabbit

I'm not gonna write the entire thing again, so here is in short: This campaign has great recurring NPC cast(most of later APs have problem with introducing cool NPCs and then rest of books never mentioning them again), great themes, great villains, Kazavon's awesome hair, allows multiple approaches to different situations(such as infiltrating with sneaking or talking through places instead of just fighting through them. Kinda reminds me of Deux Ex computer games in a way), awesome locations, awesome post campaign potential and is one of my favourite APs ever.


Good value, but some reservations

4/5

Short Version: A smart buy but held back by structural issues.

It's hard to get better adventure value for your dollar than this or the Rise of the Runelords collected edition. If I were reviewing on that alone, this would be 5 stars and then some. But there's more to an adventure than that.

The AP's hook is quite good, but almost immediately discarded in favor of saving the city. This can be helped a good session 0, but still feels artificial.

Even looking at the new plot, many elements feel shoehorned in. People point to volumes 4 and 5 for this, but there are sections in 2 that exist only to kill time as the plot advances and an entire dungeon in 3 that is cool but can seem forced if the players don't kick in the door right away. Any of these alone would be fine, but each makes the next more obvious.

That being said, there's a lot of cool stuff going on here, it just takes at least a star's worth of work to stitch it together.


3.5 vs. Pathfinder comparison!

5/5

I´m gonna list the differences between the original AP#7s chapters and it´s adaption into the hardcover edition:

Inside front cover:
The "Korvosan Hierarchy" overview is not reprinted.
Part 1:
The illustration on page 6 is exchanged for a cartoony new one on page 12 of the HC.
Page 10 of AP#7 has a map where the 8 locations in Korvosa that are important for book 1 are marked and named. This map is reprinted on page 400 of the HC but that one shows ALL important locations of the campaign at once, marked with letters and numbers.
"Lamm´s Lambs" stats are upgraded to young human on page 18 of the HC.
"Yargin Balko" now has a full body illustration instead of an upper body one. "Hookshanks Gruller" gets a full body illustration. "Giggles" gets a fbi. "Gaedren Lamm" gets a fbi.
Part 2:
King Eodred Arabasti gets a head illu. "Imps and Dragons" gets an illustration. "Meet the mob" gets a "Amin Jalento" head illu and his battle stats.
Part 3:
The illustration of "Sabina Merrin" on page 25 is not reprinted (she gets a new one on page 455).
Part 4:
"Cressida Croft" gets a head illu (and fbi on page 443). The Queens gets a new veiled head illu (the old one is more mysterious). The "renegade guards" stats in "All the Worlds Meat" get new stats. "Verik Vancasterkin" is upgraded from fighter 3 to fighter 4.
Part 5:
The "Ambassadors Secret" gets a new head illu. The fbi of "Vencarlo Orisini" from page 34 is not reprinted. The fbi of "Devargo Barvasi" on page 37 is replaced with a new one that is very much less impressive. He is upgraded from rogue 4 to rogue 5. "Majenko" is changed from pseudodragon to house drake. The illustration on page 41 is replaced with a new one (page 57). Both are equally creepy.
Part 6:
The "Trinia Sabor" fbi from page 43 is not reprinted (she gets a new look on page 460, but the old one is flashier). She is upgraded from bard 4 to bard 5. "The Shingle Chase" gets a better illustration. Curiously it features the old flashier Trinia Sabor outfit instead of the new.
Part 7:
The Owlbear skeleton gets gorgeous art on page 59 of the HC. The cool illustration on page 52 is replaced by a cool new one on HC page 61.
Cabbagehead´s head illu is replaced by a fbi. The "Gaekhen" head illu is not reprinted. "Vreeg" gets a much better new fbi.
Concluding the adventure:
The famous "green dress Illeosa Arabasti" illustration from page 56 (on which the first miniature is based) is NOT reprinted!
The Blackjack illustration from page 57 is replaced by a much better one on HC page 67.
Appendixes:
The 4 page Harrow article is updated to a 14 page one!
The 8 page "people of the road" article about varisians is not reprinted.
The 6 page Pathfinder´s journal is not reprinted.
Bestiary:
The illustration of the "Dream Spider", the only creature that hasn´t been adapted to a Bestiary yet, is not reprinted from page 82 but it´s stats are.
Inside back cover:
The "Korvosas enemies" overview is not reprinted.

While the new edition HC is better overall and everything needed for playing the campaign is included, updated and streamlined, quite a few cool things are left out.
I´m glad i got the original AP #7 too.


Even better than the original

5/5

Read my full review at Of Dice and Pen.

It was perhaps inevitable that Curse of the Crimson Throne would one day also receive a similar treatment to Rise of the Runelords. There’s no special anniversary to celebrate this year, but does there really need to be? Much like its Runelords predecessor, the new hardcover compilation of Crimson Throne updates the adventure path to Pathfinder rules and also expands on the story where beneficial and streamlines in other areas. It also takes advantage of the most recent rules supplements, making use of newer monsters, classes, and feats where appropriate.

At nearly 500 pages in length, it is actually a substantially larger tome than the hardcover Runelords (a good 50 pages or so longer), and its extra length is certainly put to good use. Indeed, it manages to make one of the best adventure paths even better.


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A Mite Excessive wrote:
I'm the 700th poster, do I get a free copy?

No.


2 people marked this as a favorite.

When it says....

"All six chapters of the original Adventure Path, expanded and updated for use with the Pathfinder Roleplaying Game"

Does that mean it is no longer using the DnD Monster Manual and is actually using the Pathfinder Bestiaries? I am a third of the way through running this and if it updates. I will be getting it for sure.

Silver Crusade Contributor

Isaac Aronson wrote:

When it says....

"All six chapters of the original Adventure Path, expanded and updated for use with the Pathfinder Roleplaying Game"

Does that mean it is no longer using the DnD Monster Manual and is actually using the Pathfinder Bestiaries? I am a third of the way through running this and if it updates. I will be getting it for sure.

I'm pretty much sure that everything here will use 100% Pathfinder material, updating stuff exclusive to the original AP if necessary. ^_^

Paizo Employee Creative Director

1 person marked this as a favorite.
Isaac Aronson wrote:

When it says....

"All six chapters of the original Adventure Path, expanded and updated for use with the Pathfinder Roleplaying Game"

Does that mean it is no longer using the DnD Monster Manual and is actually using the Pathfinder Bestiaries? I am a third of the way through running this and if it updates. I will be getting it for sure.

Indeed, the primary purpose of this updated version is to update it to use the Pathfinder Rules. That includes the Pathfinder Bestiaries.


James Jacobs wrote:
Isaac Aronson wrote:

When it says....

"All six chapters of the original Adventure Path, expanded and updated for use with the Pathfinder Roleplaying Game"

Does that mean it is no longer using the DnD Monster Manual and is actually using the Pathfinder Bestiaries? I am a third of the way through running this and if it updates. I will be getting it for sure.

Indeed, the primary purpose of this updated version is to update it to use the Pathfinder Rules. That includes the Pathfinder Bestiaries.

Awesome!


On one hand, I would love a Limited Edition copy on my shelf, as it looks amazing.

On the other hand, Paizo uses USPS, and their prices are insane and almost double the total price tag, which makes it harder to justify.

General advice for those outside of the US: Amazon all the way.


Raynulf wrote:

On one hand, I would love a Limited Edition copy on my shelf, as it looks amazing.

On the other hand, Paizo uses USPS, and their prices are insane and almost double the total price tag, which makes it harder to justify.

General advice for those outside of the US: Amazon all the way.

Luckily, AP subscribers can factor in the free PDFs and a general discount.

Ruyan.


Hi Everyone,
I don't have the time to sift through 15 pages of this so...

Since I am introducing my son, daughter and several of their better friends to all of this, my question is:

What level of characters should they have to start this adventure path?

I had a lot of reading before I learned that is what AP meant. Since no one I know is made of money, and my wife is not deaf dumb or blind, I am trying to make the best purchases I can to make this amazing for them, but also not purchase anything they won't get to for quite a while.

Thanks,
GT


GirthTanin wrote:

Hi Everyone,

I don't have the time to sift through 15 pages of this so...

Since I am introducing my son, daughter and several of their better friends to all of this, my question is:

What level of characters should they have to start this adventure path?

I had a lot of reading before I learned that is what AP meant. Since no one I know is made of money, and my wife is not deaf dumb or blind, I am trying to make the best purchases I can to make this amazing for them, but also not purchase anything they won't get to for quite a while.

Thanks,
GT

Hey there!

APs are essentially pre-made campaigns that take characters from levels 1-15+. So you'll be able to start your friends and family with level 1 characters that'll eventually get all the way to high levels in this AP.


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
GirthTanin wrote:

Hi Everyone,

I don't have the time to sift through 15 pages of this so...

Since I am introducing my son, daughter and several of their better friends to all of this, my question is:

What level of characters should they have to start this adventure path?

I had a lot of reading before I learned that is what AP meant. Since no one I know is made of money, and my wife is not deaf dumb or blind, I am trying to make the best purchases I can to make this amazing for them, but also not purchase anything they won't get to for quite a while.

Thanks,
GT

This starts with brand new 1st level characters.

Edit: (sneaky ninja!)


So, uhhh....

I can't play as a Gray Maiden defector in this, can I?

Silver Crusade

1 person marked this as a favorite.

Gray Maiden spoilers:
You could possibly after a certain point, but not from the very beginning since they haven't been created yet.


I see. So maybe if my current PC dies at a certain point.

Silver Crusade

Pretty much.

Liberty's Edge

Or... you could start out a fighter type, join the Gray Maidens mid-campaign, and leave them by the end. Kind of a rough journey, but possible.


1 person marked this as a favorite.

I'd rather be a member of the Sable Company. Or else ex-Korvosan Guardsman.

But then again I like paladins. :p ;)

Silver Crusade Contributor

Note that paladins are unlikely to be either of those groups. The Sable Company tend towards ranger, while the Korvosan Guard are likely fighters or warriors. In addition, both groups tend towards lawful neutrality.

That said, it's not impossible, nor is it impossible for someone to become a paladin after determining that those organizations aren't for them. You're a PC, after all, and that generally means someone special.

For an ex-Guard, I'd give the constable archetype for cavaliers (from Heroes of the Streets) a look. ^_^


Kal,

Well I didn't say I was going to PLAY in it. But I'd enjoy the chance to certainly.

I know I'm not doing Order of the Nail. Sable Company though has the best mounts. :)

Liberty's Edge

1 person marked this as a favorite.
Kalindlara wrote:
Note that paladins are unlikely to be either of those groups. The Sable Company tend towards ranger, while the Korvosan Guard are likely fighters or warriors. In addition, both groups tend towards lawful neutrality.

Well, the head of the Sable Guard is LG, so it can't be too hard to be Good there.


1 person marked this as a favorite.

Deadman,

Yep. He is. He also gets to prove it in the second book.

Liberty's Edge

Thomas Seitz wrote:

Deadman,

Yep. He is. He also gets to prove it in the second book.

Oh, I'm aware. I finished running CotCT right around when the updated version was announced.

Still, looking forward to the conversion anyway. :)

Silver Crusade Contributor

1 person marked this as a favorite.
Deadmanwalking wrote:
Kalindlara wrote:
Note that paladins are unlikely to be either of those groups. The Sable Company tend towards ranger, while the Korvosan Guard are likely fighters or warriors. In addition, both groups tend towards lawful neutrality.
Well, the head of the Sable Guard is LG, so it can't be too hard to be Good there.

Of course - both groups doubtless have a decent share of good people. Being good-aligned and maintaining paladinhood are two different things, though. ^_^


Deadman,

As I am. There's lots of the conversion I want to see and can't wait to try out...again. :)


Ouch. Just looked up how much it would cost to get the hardcover to my house and the price doubles... I think I'll stick with the pdf.


Anyone know if this thing is ready to ship?


1 person marked this as a favorite.

They start that part next week. :-)

Liberty's Edge

1 person marked this as a favorite.

Just got my shipment pending notice about an hour ago.


Sweet! :)


I got mine Wednesday when my order got stuck in Limbo due to my own incompetence. :-)

Dark Archive

The first lucky subscribers will have it on monday...


Hah! :)

So you have the PDF or the actual hardback Captain?


My order pending notice.


Ah! Well still. :)


Adventure Path Charter Subscriber

Does anyone know if it's too late for adventure path subscribers to still preorder & receive a free PDF? If not, what's the deadline?


1 person marked this as a favorite.

I believe you can preorder until the street date, which is October 19th.


All I know is the limited edition cover won't last long!

The Exchange

I have my copy ordered, however sadly not my limited edition one. I hope to order one of these as a collectors version on another date. What would a signed copy cost?


1 person marked this as a favorite.

Yoo hoo Skeld, I already got my shipping notice. ;-)


Love the art for Giggles, the Queen's Brooch, Cabbagehead, and Vreeg.

Also love the Chittersnap and spider art and the one where Batman... er, Blackjack rescues Trinia.

Silver Crusade

1 person marked this as a favorite.
captain yesterday wrote:
Yoo hoo Skeld, I already got my shipping notice. ;-)

HE KNOWS THINGS.

GET HIM!


1 person marked this as a favorite.

Nice! Ramoska has his Alchemist levels from Carrion Crown. :-)


Finally! A Red Mantis Assassin that's wearing a helmet, instead of having an actual mantis head. :-)

Very nice!

Community & Digital Content Director

Flynn Greywalker wrote:
I have my copy ordered, however sadly not my limited edition one. I hope to order one of these as a collectors version on another date. What would a signed copy cost?

We do not typically sell signed copies of our products via the webstore.

Shadow Lodge

2 people marked this as a favorite.
Rysky wrote:
captain yesterday wrote:
Yoo hoo Skeld, I already got my shipping notice. ;-)

HE KNOWS THINGS.

GET HIM!

Oh shi- *hides*


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path Subscriber

I just got my shipping notice. Just downloaded the PDF. I am so excited right now.

Silver Crusade

TOZ wrote:
Rysky wrote:
captain yesterday wrote:
Yoo hoo Skeld, I already got my shipping notice. ;-)

HE KNOWS THINGS.

GET HIM!

Oh shi- *hides*

GET HIM TOO!

And keep an eye out for that Schopmeyer guy too.

Grand Lodge

3 people marked this as a favorite.
Adventure Path Charter Subscriber; Pathfinder Starfinder Adventure Path Subscriber
captain yesterday wrote:
Yoo hoo Skeld, I already got my shipping notice. ;-)

I'll see that you're moved to the back of the line going forward.

-Skeld

Silver Crusade

1 person marked this as a favorite.
Skeld wrote:
captain yesterday wrote:
Yoo hoo Skeld, I already got my shipping notice. ;-)

I'll see that you're moved to the back of the line going forward.

-Skeld

... can I have his spot?

Dark Archive

How does Lavoi look?


I assume you mean Laori? It's not my favorite, her body seems kind of boxy, and at least at first glance I'm not a fan of her face.

Definitely way less skin showing. And it might just be how she looks on the pdf. :-)

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