Pathfinder Player Companion: Legacy of Dragons (PFRPG)

3.30/5 (based on 14 ratings)
Pathfinder Player Companion: Legacy of Dragons (PFRPG)
Show Description For:
Non-Mint

Add Print Edition $14.99 $7.49

Add PDF $9.99

Non-Mint Unavailable

Facebook Twitter Email

The Power of Dragons Is Yours

Few creatures inspire greater awe than dragons, and Pathfinder Player Companion: Legacy of Dragons dives into the ripples left in these mighty creatures' wake. Whether they help or harm, dragons make a lasting impression, from the legends and philosophies they inspire to the bloodlines they foster.

Inside this book you'll find:

  • New archetypes ranging from the dragonheir scion to the wyrmwitch, allowing players to access draconic appearances as well as lore, powers, and spells.
  • Ways for characters to enlist drakes and lesser dragons to serve as allies, improved familiars, and even flying mounts.
  • New draconic bloodlines for bloodragers and sorcerers, allowing eldritch abilities based on esoteric, imperial, outer, and primal dragons.

This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game, but can be easily incorporated into any fantasy world.

ISBN-13: 978-1-60125-853-3

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Archives of Nethys

Product Availability

Print Edition:

Available now

Ships from our warehouse in 11 to 20 business days.

PDF:

Fulfilled immediately.

Non-Mint:

Unavailable

This product is non-mint. Refunds are not available for non-mint products. The standard version of this product can be found here.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZO9470


See Also:

1 to 5 of 14 << first < prev | 1 | 2 | 3 | next > last >>

Average product rating:

3.30/5 (based on 14 ratings)

Sign in to create or edit a product review.

Packed with good options for your use

5/5

I enjoyed this book (I got the print edition). It offers good options for use for a player with a dragon bloodline. And I don't mean just the sorcerer bloodlines, although they are in there too. There are options and archetypes for your use. Well worth the price.


Fluff good, not much else is.

2/5

I wanted to like this book. I really, really, really did. The fluff is great, and the 'premise' of the archetypes and drakes are nice.

But.

Both the archetypes, and the drake companions themselves, have some of the worst balancing I have seen in pathfinder. An example of this is the druid, who replaces an animal companion with a drake companion. The drake is actually weaker then alot of normal animal companion choices, and to take the archetype actually removes six of his core abilities just for the drake part of the archetype, never mind the additional abilities changed for the other parts of the archetype.

I really hope at some point paizo revisits the idea of these drake archetypes and companions and does a tremendous re-balancing, as many of these archetypes feel almost unplayable with how bad they can gimp a character.


The new Dragon-themed options are BAD

1/5

I picked up this book excited to create my new "Dragon" themed character and all the options were very weak. Also, throughout the book there were sentences repeated over and over again. I waited months for this issue and I'm completely disappointed. It's the worst Player Companion I've ever read.


Some bad, some good. Sorta meh

2/5

This book has a few good ideas and some great flavor text.

It falls short on the mechanics side though, especially with the archetypes that involve drakes. The cavalier archetype that gets a drake is the worst, and is so bad, I think the writer(s) who made it have never played a cavalier before, it just guts the class.

There are some glaring typos in the book, like a certain fighter archetype replacing a bonus feat at a level that the fighter does not get a bonus feat on.

This book could have been, dare I say SHOULD have been, so much more.


Great Flavor, Great Options

5/5

While I usually like some sections of the player companion line, I very rarely like all of them. This is the rare exception. Excellent character options, monsters, and spells throughout.


1 to 5 of 14 << first < prev | 1 | 2 | 3 | next > last >>
1,101 to 1,150 of 1,293 << first < prev | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | next > last >>

4 people marked this as a favorite.
FiddlersGreen wrote:
Gisher wrote:
Rysky wrote:
Damn, that was quick.

I'm guessing that they rushed to get it out before the upcoming convention.

I notice that the outer dragon variant bloodlines are the only ones banned. Any idea what made those so different from the others?

They were left out in the cold?

They were not part of the inner circle?
They didn't know people on the inside?

There just wasn't space for them.


Har Har Har... ;-)

re: the Sovereign Blade, it sounds like the relatively low Resistance is based on the fact it can apply vs. Force/Sonic, which are rare to find resistance for AND largely tend to have smaller damage dice... I don't know if they should have used differing levels of Resistance vs. normal Elements and vs. Force/Sonic... Or perhaps just also apply the Saving Throw bonus to Saves vs. Elemental Damage/Effects, which would effectively double the Resistance if it helps you Halve the damage in the first place. Sounds like that Alignment Save Bonus should have been scaling too, especially since Mount/Companion pretty strongly scales, I don't see why it couldn't scale up to +5 or something, I mean, if you got flat-out Immunity at 18th+ level I don't think anybody would think it's overpowered or unfair trade...

Liberty's Edge

Rysky wrote:
Plausible Pseudonym wrote:
Secret Wizard wrote:
Covetous Oracle Curse is basically the next big thing for casters.
What does it do?
You have to wear an increasing amount of wealth or get sickened, you also get sickened if someone steals from you.

Heh. Called it.


Rysky wrote:
Plausible Pseudonym wrote:
Secret Wizard wrote:
Covetous Oracle Curse is basically the next big thing for casters.
What does it do?

You have to wear an increasing amount of wealth or get sickened

Is this "act like a PC and wear valuable stuff" or "blow your WBl really inefficiently" (like Ostentatious Display)


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
deuxhero wrote:
Rysky wrote:
Plausible Pseudonym wrote:
Secret Wizard wrote:
Covetous Oracle Curse is basically the next big thing for casters.
What does it do?

You have to wear an increasing amount of wealth or get sickened

Is this "act like a PC and wear valuable stuff" or "blow your WBl really inefficiently" (like Ostentatious Display)

Magic items do not count for this curse. You must wear non-magical clothing and jewelry worth 50 GP + 100 GP per character level beyond 1st.

Silver Crusade Contributor

1 person marked this as a favorite.

It doesn't eat magic item slots like Ostentatious Display, at least. ^_^


1 person marked this as a favorite.

Seeing so many items in the book legal for play in PFS is a hilarious contrast to Horror Adventures.

Silver Crusade

3 people marked this as a favorite.
Kalindlara wrote:
It doesn't eat magic item slots like Ostentatious Display, at least. ^_^

Sexy jewelry harness! YUS!


I hope to one day see variant dragon companion rules for other types of dragons.

Silver Crusade

1 person marked this as a favorite.

*nods*

Wants little bebe Linnorm buddy.

BADLY.


Linnorms, dragon kin, wyverns, etc., also maybe even new species designed for these rules in mind.

Also a faerie dragon variant that instead of increasing in size like the drake companion it increases in caster level by 2 for each size category it would have gone up.


1 person marked this as a favorite.

I have some concerns about giving a spellcaster in place of an animal companion. The trade-offs to balance those archetypes would be unreal.

Silver Crusade Contributor

2 people marked this as a favorite.
Rysky wrote:

*nods*

Wants little bebe Linnorm buddy.

BADLY.

I know that it isn't explicitly called a linnorm... but the nycar is pretty much exactly what you're looking for. ^_^

Silver Crusade

Kalindlara wrote:
Rysky wrote:

*nods*

Wants little bebe Linnorm buddy.

BADLY.

I know that it isn't explicitly called a linnorm... but the nycar is pretty much exactly what you're looking for. ^_^

Ah cool! I didn't know you could get those as an Improved Familiar, thanks Kali!

Dawwwwwwww, they like to make traps :3


2 people marked this as a favorite.
Rysky wrote:
Kalindlara wrote:
Rysky wrote:

*nods*

Wants little bebe Linnorm buddy.

BADLY.

I know that it isn't explicitly called a linnorm... but the nycar is pretty much exactly what you're looking for. ^_^

Ah cool! I didn't know you could get those as an Improved Familiar, thanks Kali!

Dawwwwwwww, they like to make traps :3

Awe, how precious. Maybe I should design an NPC with one.


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Rysky wrote:
Kalindlara wrote:
It doesn't eat magic item slots like Ostentatious Display, at least. ^_^
Sexy jewelry harness! YUS!

I could see a merchant laying a trap for somebody who wants to meet this curse's requirement Dejah Thoris style. He would sell her what is purportedly extremely valuable jewelry and then follow her to her next battle. Then, as combat threatens, he cackles with glee as he reveals that all the jewelry he sold her consists of worthless fakes. He then makes a quick getaway as she becomes sickened before going into combat.

Edit: Okay, the oracle does get a bonus to Appraise checks, so the unscrupulous merchant will have to resort to magic or other forms of trickery to pass off the fake jewelry. It probably should not happen too often.

Liberty's Edge

Rysky wrote:
Secret Wizard wrote:
Wait, couldn't you and a drake companion take the Improved Spell Sharing feat to get past the drake companion missing Share Spells?
Oh yeah that would work since the Drake would fall under "special mount".

I believe they took great care of making the Drake Companion its very own thing, so I am not sure that it could fly under the "special mount" banner which might also be its very own thing

Isn't there a class feature with this very name or is "special mount" generic enough to allow other class features through ?

Silver Crusade

The Raven Black wrote:
Rysky wrote:
Secret Wizard wrote:
Wait, couldn't you and a drake companion take the Improved Spell Sharing feat to get past the drake companion missing Share Spells?
Oh yeah that would work since the Drake would fall under "special mount".

I believe they took great care of making the Drake Companion its very own thing, so I am not sure that it could fly under the "special mount" banner which might also be its very own thing

Isn't there a class feature with this very name or is "special mount" generic enough to allow other class features through ?

To my knowledge there is no actual class feature specifically called "special mount", so yes I believe class ability that gives someone a unique mount is what it would fall under.

Silver Crusade

1 person marked this as a favorite.
David knott 242 wrote:
Rysky wrote:
Kalindlara wrote:
It doesn't eat magic item slots like Ostentatious Display, at least. ^_^
Sexy jewelry harness! YUS!

I could see a merchant laying a trap for somebody who wants to meet this curse's requirement Dejah Thoris style. He would sell her what is purportedly extremely valuable jewelry and then follow her to her next battle. Then, as combat threatens, he cackles with glee as he reveals that all the jewelry he sold her consists of worthless fakes. He then makes a quick getaway as she becomes sickened before going into combat.

Edit: Okay, the oracle does get a bonus to Appraise checks, so the unscrupulous merchant will have to resort to magic or other forms of trickery to pass off the fake jewelry. It probably should not happen too often.

Hmm, I don't think that would work since if they paid the price for them then they are now worth that amount, at least to them. Eh, that just gets into wonky of "worth" though.


1 person marked this as a favorite.
Rysky wrote:
Kalindlara wrote:
It doesn't eat magic item slots like Ostentatious Display, at least. ^_^
Sexy jewelry harness! YUS!

Not sure how I feel about you or Kal wearing a harness of made of jewelry...


3 people marked this as a favorite.

The new Oracle Curse also works for those who want to make an Oracle powered by the Prophecies of Kalistrade.

Silver Crusade Contributor

1 person marked this as a favorite.
Thomas Seitz wrote:
Rysky wrote:
Kalindlara wrote:
It doesn't eat magic item slots like Ostentatious Display, at least. ^_^
Sexy jewelry harness! YUS!
Not sure how I feel about you or Kal wearing a harness of made of jewelry...

Well, I know how I feel about it.


1 person marked this as a favorite.

Care to share then Kal?


1 person marked this as a favorite.
Thomas Seitz wrote:
Rysky wrote:
Kalindlara wrote:
It doesn't eat magic item slots like Ostentatious Display, at least. ^_^
Sexy jewelry harness! YUS!
Not sure how I feel about you or Kal wearing a harness of made of jewelry...

How about me? ;)


3 people marked this as a favorite.

Gisher,

I assumed you were a gold golem...


Dang it, I was going to grab it as soon as it went on sale, but I nodded off. Got it, now downloading...


1 person marked this as a favorite.

Just bought it and I love it :D Great counterpart to WotC's Draconomicon and Dragon Magic from the guys at Paizo

One problem though...

The Drake companion's tiny!

Look, I get that it works fine for some archetypes, but not for the cavalier and paladin archetypes presented.

A Small rider will only benefit from the mount class feature at 9th level, while a Medium rider will only benefit from it at 13th level (!!)

If the drake's size was Small, it wouldn't have been that problematic, but here, the mount useability comes a bit late.

Silver Crusade

It's only late if you don't play past those levels.

It starting off as tiny is offset by it ending up as Huge.


Rysky wrote:

It's only late if you don't play past those levels.

It starting off as tiny is offset by it ending up as Huge.

By comparison, a paladin gets a suitable-sized mount at 5th level (whether s/he's Small or Medium) and a cavalier gets it at 1st level (again, regardless of the rider's size).

We're talking about a difference in levels ranging from 9 to 13 levels.

Yikes!

Silver Crusade

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber
JiCi wrote:
Rysky wrote:

It's only late if you don't play past those levels.

It starting off as tiny is offset by it ending up as Huge.

By comparison, a paladin gets a suitable-sized mount at 5th level (whether s/he's Small or Medium) and a cavalier gets it at 1st level (again, regardless of the rider's size).

We're talking about a difference in levels ranging from 9 to 13 levels.

Yikes!

At-will flight is incredibly powerful and game-breaking if attained too early.


3 people marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

Don't forget the existence of Undersized Mount...

Silver Crusade

Pathfinder Adventure Path Subscriber

Yeah, being able to fly all the time from level 9 on at expense of one 1 feat is incredibly strong. Granted, you need to pick an archetype that kicks many of your class abilities away, but you have one of the biggest martial in-combat issues fixed.


2 people marked this as a favorite.
Gorbacz wrote:
JiCi wrote:
Rysky wrote:

It's only late if you don't play past those levels.

It starting off as tiny is offset by it ending up as Huge.

By comparison, a paladin gets a suitable-sized mount at 5th level (whether s/he's Small or Medium) and a cavalier gets it at 1st level (again, regardless of the rider's size).

We're talking about a difference in levels ranging from 9 to 13 levels.

Yikes!

At-will flight is incredibly powerful and game-breaking if attained too early.

Tell that to the carpet of flying...

Beside, the drake "loses" its highest flight-related power with the mount power, unless it takes on the improved mount power. Furthermore, it only gains it when the drake is correctly-sized for the rider. A certain feat (quoted below) might not work for these rules, because the rider takes it, not the drake itself.

Luthorne wrote:
Don't forget the existence of Undersized Mount...

While forgeting the existence of carrying capacities and the fact that both the cavalier and paladin scream at "wearing heavy armors and weapons, in addition of bardinsg for the mount"? Yeah... kinda hard here...

I get that there are ways to increase a mount's capacity and overall stats, but between going the extra mile with a feat and [magical] gear and simply level up... one seems less costly than the other :S


Pathfinder Starfinder Roleplaying Game Subscriber

A carpet of flying costs a minimum of 20,000 gp. I doubt many people will be getting one before 9th level or so...

And I guess I just took it for granted that most people with a flying mount are going to have to worry about weight issues...possibly including using light armor. Barding doesn't really matter, since drakes refuse to wear any?


I just DL'ed this book, and so far I'm really digging it. But I'm looking at the Dragonheir Scion (the fighter archetype), and unless I'm reading it wrong, it seems to fall back to the "bad old days" of bad Will saves (it trades away Bravery, so no Armed Bravery or Improved Bravery). Am I overthinking this, or is this something to mind if you're thinking about using this class?

Silver Crusade

Luthorne wrote:

A carpet of flying costs a minimum of 20,000 gp. I doubt many people will be getting one before 9th level or so...

And I guess I just took it for granted that most people with a flying mount are going to have to worry about weight issues...possibly including using light armor. Barding doesn't really matter, since drakes refuse to wear any?

Correct.

Silver Crusade

Redblade8 wrote:
I just DL'ed this book, and so far I'm really digging it. But I'm looking at the Dragonheir Scion (the fighter archetype), and unless I'm reading it wrong, it seems to fall back to the "bad old days" of bad Will saves (it trades away Bravery, so no Armed Bravery or Improved Bravery). Am I overthinking this, or is this something to mind if you're thinking about using this class?

I'm not really sure what you're asking here.


Rysky wrote:
I'm not really sure what you're asking here.

One of the classic pitfalls of the fighter has always been "bad Will saves are bad". In the past few months, we've seen new ways emerge to get around that, utilizing Bravery's bonus. The new archetype trades out Bravery. To me, that pushes this archetype really close to the borderline of cost-benefit (what it gives up vs. what it gets). I guess I'm asking if anyone else feels that way.

Silver Crusade

Redblade8 wrote:
Rysky wrote:
I'm not really sure what you're asking here.
One of the classic pitfalls of the fighter has always been "bad Will saves are bad". In the past few months, we've seen new ways emerge to get around that, utilizing Bravery's bonus. The new archetype trades out Bravery. To me, that pushes this archetype really close to the borderline of cost-benefit (what it gives up vs. what it gets). I guess I'm asking if anyone else feels that way.

Okay...

Fighter isn't the only class that has a bad will save.


Redblade8 wrote:
I'm looking at the Dragonheir Scion (the fighter archetype), and unless I'm reading it wrong, it seems to fall back to the "bad old days" of bad Will saves (it trades away Bravery, so no Armed Bravery or Improved Bravery).

I wouldn't corner myself with 'bravery is a must'. Because then I'd be stuck with the requirement of Cha 13 - and only ~1/3 of the fighter archetypes.

Alternatives would be a different race choice, a trait bonus, investing a bit into Wis, feats like Iron Will / Jackal Heritage / Free Spirit etc.. They would offer noticeable bonuses early on, for the price of being relatively weak on the long run - e.g. compared to a +10 bonus at level 20.


@Rysky: Of course. But the "Bravery fixes" just about made them over into a class with a good Will save by most relevant measures. Trading that away would be something, not deal-breaking, but something I'd really have to think about before I pulled the trigger.

I'm inferring from your reaction that you don't see this as too valuable a piece to give up?

(Pause for disclaimer: on the off-chance this is coming across as hostile or combative, please don't take it that way. I don't think it is, but better to be sure.)

SheepishEidolon wrote:
I wouldn't corner myself with 'bravery is a must'. Because then I'd be stuck with the requirement of Cha 13 - and only ~1/3 of the fighter archetypes.

Not a must, no. But a "think hard about whether what you're giving up is worth the trade."

(And you can also get there with an Advanced Weapon Training option.)

Silver Crusade

*shrugs*

If you want a good Will save don't trade away Bravery and go with the options you mentioned.

Or take the Archetype and take the other suggestions for boosting up your Will.

Or play another class with a better Will save and options regarding Will saves.


1 person marked this as a favorite.
Rysky wrote:

It's only late if you don't play past those levels.

It starting off as tiny is offset by it ending up as Huge.

APs barely get past those levels, and at that point, Mounts and the like become hard to use most of the time.


Rysky wrote:

*shrugs*

If you want a good Will save don't trade away Bravery and go with the options you mentioned.

Or take the Archetype and take the other suggestions for boosting up your Will.

Or play another class with a better Will save and options regarding Will saves.

I don't know how to say it, but, in the past few weeks, many of your retorts have made little to no sense.

Silver Crusade

Guy St-Amant wrote:
Rysky wrote:

It's only late if you don't play past those levels.

It starting off as tiny is offset by it ending up as Huge.

APs barely get past those levels, and at that point, Mounts and the like become hard to use most of the time.

1) Not all games are APs (but you get Huge at 17 and that's where most APs end so it's a nice endgame boost).

2) Mounts that can't fly.


Rysky wrote:
Guy St-Amant wrote:
Rysky wrote:

It's only late if you don't play past those levels.

It starting off as tiny is offset by it ending up as Huge.

APs barely get past those levels, and at that point, Mounts and the like become hard to use most of the time.

1) Not all games are APs (but you get Huge at 17 and that's where most APs end so it's a nice endgame boost).

2) Mounts that can't fly.

Enclosed environment?

Silver Crusade

2 people marked this as a favorite.
Guy St-Amant wrote:
Rysky wrote:

*shrugs*

If you want a good Will save don't trade away Bravery and go with the options you mentioned.

Or take the Archetype and take the other suggestions for boosting up your Will.

Or play another class with a better Will save and options regarding Will saves.

I don't know how to say it, but, in the past few weeks, many of your retorts have made little to no sense.

?

How did that not make sense?

Silver Crusade

Guy St-Amant wrote:
Rysky wrote:
Guy St-Amant wrote:
Rysky wrote:

It's only late if you don't play past those levels.

It starting off as tiny is offset by it ending up as Huge.

APs barely get past those levels, and at that point, Mounts and the like become hard to use most of the time.

1) Not all games are APs (but you get Huge at 17 and that's where most APs end so it's a nice endgame boost).

2) Mounts that can't fly.

Enclosed environment?

Drakes don't have the no-dungeon clause that other mounts tend to have.


Rysky wrote:
Guy St-Amant wrote:
Rysky wrote:

*shrugs*

If you want a good Will save don't trade away Bravery and go with the options you mentioned.

Or take the Archetype and take the other suggestions for boosting up your Will.

Or play another class with a better Will save and options regarding Will saves.

I don't know how to say it, but, in the past few weeks, many of your retorts have made little to no sense.

?

How did that not make sense?

Saying "don't like it, don't play it" doesn't address any of the issues, it's avoiding talking about them. and many people hate when others do that.

Silver Crusade

2 people marked this as a favorite.
Guy St-Amant wrote:
Rysky wrote:
Guy St-Amant wrote:
Rysky wrote:

*shrugs*

If you want a good Will save don't trade away Bravery and go with the options you mentioned.

Or take the Archetype and take the other suggestions for boosting up your Will.

Or play another class with a better Will save and options regarding Will saves.

I don't know how to say it, but, in the past few weeks, many of your retorts have made little to no sense.

?

How did that not make sense?

Saying "don't like it, don't play it" doesn't address any of the issues, it's avoiding talking about them. and many people hate when others do that.

You'll notice (if you actually read my response) that I adresses their point twice before suggesting they try another clas if those two other suggestions didn't work for em.

1,101 to 1,150 of 1,293 << first < prev | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | next > last >>
Community / Forums / Paizo / Product Discussion / Pathfinder Player Companion: Legacy of Dragons (PFRPG) All Messageboards

Want to post a reply? Sign in.