|Purple Duck Games|
|1 person marked this as a favorite.|
Part II of my review:
Editing and formatting are top-notch, I noticed no accumulation of significant issues; both on a formal and rules-language level, the book is neat and the statblocks I did reverse-engineer sported no significant issues. Layout adheres to Purple Duck games' printer-friendly two-column standard with purple highlights. The different artists used this time around work to the book's advantage: While there is ONE artwork I didn't care for in the book, from Jacob Blackmon's signature style to old-school paintings and truly horrific pieces for the nastier critters, the artists complement the creatures in question very well. The pdf comes excessively bookmarked for your convenience.
Main authors Perry Fehr and Mark Gedak, with additional monsters by Russ Brown, August Hahn, Julian Neale and Todd Stewart have crafted one massive book here. But let me take a step back first: Mark Gedak has a patreon that has by now produced this book; the second of the massive Porphyra bestiaries. Book 1 was good; a fun and well-written bestiary and a quality-wise neat tome.
Against the usual trend, Monsters of Porphyra II blows its predecessor clean out of the water. Are you looking for mechanically creative abilities that provide a unique combat experience and tactical challenges? there are creatures for that inside. Want something owlbear-goofy but also cool? Included. Some creatures drawn from more exotic folklore? In here. Utterly unique creatures and cultures, campaign-endbosses, puzzle foes? All inside. No matter what you're looking for in a bestiary, from the wholesome to the horrific, from the fantastical and purist to the off-the-walls weird, this one delivers.
More importantly: There is no suck inside. I did not find a single creature that felt tired or bland; It's either the artwork, the unique signature abilities or the combination of both that add a sense of the "want to use" to these critters. I mean, it actually makes one of the most tired concepts ever, the ice worm, feel pretty creative. Similarly, when creatures from obscure 3.X OGL-books were upgraded, the upgrades often include twists and different flavors that render them fresh and distinct. The lore sections, prose and the like help render the back-to-back reading experience more fulfilling as well.
I have no formal complaints. There are some very minor hiccups here and there, but they are so few and far in-between and don't influence the functionality of the critters. For a book of this size, that is a true feat. Oh, and consider the fact that this one was made sans a huge KS-budget, instead thriving on continuous, dedicated work. It's one thing to have a burst of inspiration; constantly generating creatures with this level of quality is a feat. Magical beasts feel magical, dragons feel draconic; folklore beasts are close to their source-material or make it cooler than in our mythology. Animals and vermin feel effective and pretty realistic and like they make sense. In short: This is an absolutely stellar bestiary for a more than fair price point.
Personally, I'm not a big fan of the bestiary formula; I prefer my creatures with a ton of back story, ecologies, etc. Blame it on my old-school origins. Most bestiaries I end up liking thus have a lot of flavor text. Monsters of Porphyra II does have a bit of it..but still is a bestiary. And guess what? It's probably as close to "I love everything" as a monster book of this size is ever bound to get. This is one of the best monster supplements out there in the 3pp circuit, with more inspiring creatures in it than I would have expected. As noted, book 1 was already very good...but it is here that the authors take a huge breadth of themes and topics, mechanics and go full-blown all-out. To me, not a single one of the critters herein felt phoned-in; they all feel like they were made with a passion that translates very well from the pages. After reading this book, I found myself sketching a sequence of adventures featuring a ton of the critters herein - and that is something that only rarely happens as far as bestiary books are concerned.
So yes, get this! Monsters of Porphyra II is a phenomenal resource of creative critters of all types, shapes and forms and deserves the highest accolades. My final verdict will clock in at 5 stars + seal of approval and I nominate this as a candidate for my Top Ten of 2016.
Reviewed first on endzeitgeist.com, then submitted to Nerdtrek and GMS magazine and posted here, on OBS, etc.
|Purple Duck Games|
|Purple Duck Games|