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Pathfinder Society Scenario #7–13: Captive in Crystal (PFRPG) PDF

****½ (based on 18 ratings)

Our Price: $3.99

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A Pathfinder Society Scenario designed for levels 5-9.

Recent events have left the Master of Spells Aram Zey unable to fulfill his duties, and without his expertise, the Pathfinder Society struggles to resolve pressing arcane matters. The Decemvirate has reopened the decade-old case of the most qualified replacement: Aram Zey's predecessor and former Master of Spells Sorrina Westyr, who disappeared while handling a powerful wayfinder that the Society has since kept closely guarded. It is up to the PCs to track down Sorrina Westyr—and bring back whatever remains.

Content in "Captive in Crystal" also contributes directly to the ongoing storyline of the Grand Lodge faction.

Written by Monica Marlowe.

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PZOPSS0713E


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Product Reviews (18)
1 to 5 of 18 << first < prev | 1 | 2 | 3 | 4 | next > last >>

Average product rating:

****½ (based on 18 ratings)

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Excellent Work

*****

I ran this, and loved it. The story and flavor were well executed, and the mechanics cohered well. I have some concern about how the PCs are expected to figure out what is happening in the final encounter to actually initiate the combat, but it is a relatively easy flaw to overcome as a GM. I don't think it sufficient to subtract a star.


Rock-solid

****( )

A few weeks back I played this scenario on the high tier with a four-man-plus-eidolon-strong party. Coincidentally, the eidolon was our only frontliner as we had a sorcerer, summoner, ranged fighter and a bard.

I have to admit that I rather enjoyed the setting of scenario, as well as the NPCs. It all came neatly together and created an evocative environment for us to wander around in. As I’m writing this I’m trying to decide what part I liked most: a certain NPC and his, let’s call them, wishes, or a library of sorts. I honestly can’t decide as I really enjoyed both.

The encounters were rough at times. The combination of unusual tactics, unusual foes and unusual skills made every fight challenging, but fun. I do however have to point out that the bard had a significant impact on the final encounter. Countersong is situational, but highly effective. As such I can’t really comment on what is actually likely to happen near the end of the scenario, as we somewhat cheesed our way through it in a legitimate way.

I can only name one downside: one of the encounters is scripted to be a fight. Were it not for the fact they’re not evil and just doing their job, I’d have been okay with that. As it stands now, you have no other way of dealing with them. There is no diplomatic option, even though that would have made a lot of sense. I personally really dislike that approach and I’m a tad disappointed. I just can’t ignore it and as such have to reduce my final rating by one star.

Despite that issue, I consider a must-play scenario and I would recommend it. The story, the location, (the majority of) the encounters and chronicle sheet are all worth it.


Cool scenario, some flaws

****( )

Overall this was a nice scenario. Good premise, interesting location, unusual and challenging enemies. Great RP opportunities, and an important move forward in the metaplot.

There are a few tidbits that I dislike though;
- In the first fight, the scene description says a monster holds back until X and then joins the fight. It's written tactics give the impression it fights from the start. This makes a big difference in how hard the fight is.
- At some point there are critters blocking your way. They're kind of on the good side, but can't be persuaded to let you past without violence or teleportation. This makes me sad.


Information overload!

**( )( )( )

I played this in the standard campaign at high tier with a four person party.

Starting with a 3 score I adjust that for

-1: Lore
There is a lot of information coming from the GM. While I like that in general as it grounds the scenario in Golarion lore there was just too much background. It also was not clear what was critical information and what was flavor. As it was I did not ask questions that I would have otherwise asked so that we could finish the scenario in a reasonable time.


**( )( )( )


1 to 5 of 18 << first < prev | 1 | 2 | 3 | 4 | next > last >>

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