Pathfinder Roleplaying Game: Bestiary 5 (OGL)

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Pathfinder Roleplaying Game: Bestiary 5 (OGL)
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Beyond the veil!

Creatures strange beyond imagining and more terrifying than any nightmare lurk in the dark corners of the world and the weird realms beyond. Within this book, you'll find hundreds of monsters for use in the Pathfinder Roleplaying Game. Face off against devils and dragons, deep ones and brain moles, robots and gremlins, and myriad other menaces! Yet not every creature needs to be an enemy, as whimsical liminal sprites, helpful moon dogs, and regal seilenoi all stand ready to aid you on your quests—if you prove yourself worthy.

Pathfinder RPG Bestiary 5 is the fifth indispensable volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.

Pathfinder RPG Bestiary 5 includes:

  • More than 300 different monsters.
  • New player-friendly races like caligni dark folk, deep one hybrids, plant-bodied ghorans, and simian orang-pendaks.
  • Psychic creatures both benevolent and terrifying, from the enigmatic anunnaki and faceless astomoi to the howling caller in darkness and insidious, alien grays.
  • New familiars, animal companions, and other allies, such as clockwork familiars, red pandas, and many-legged wollipeds.
  • New templates to help you get more life out of classic monsters.
  • Appendices to help you find the right monster, including lists by Challenge Rating, monster type, and habitat.
  • Expanded universal monster rules to simplify combat.
  • Challenges for every adventure and every level of play.
  • ... and much, much more!

ISBN-13: 978-1-60125-792-5

Other Resources: This product is also available on the following platforms:

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Fantasy Grounds Virtual Tabletop
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My Favourite So Far

5/5

Don't have really anymore to add beyond that, love all the eldritch and occult flavor being pumped in ^w^


The weakest of the bunch

2/5

On the one hand, there are a good couple of gems and some very inspired entries throughout this book and, in truth, two stars is somewhat unfair, especially for the PDF. But, personally, I feel they're warranted, as this book seems to signal a shift in Pathfinder's direction, and one that I'm not happy about in the least.

First off, while Occult Adventures is readily available for consultation online in the SRD, I did not like to see a sizable number of monsters using rules from that book. It's one thing to have spells or feats from, say, Advanced Player's Guide or Mythic Adventures, as those are books that complement the game as a whole and present options for all classes, whereas Occult Adventures is a very specific niche that not all players will want to incorporate in their campaigns.

Secondly, I did not like the muddled product identity Paizo is showcasing here, with monsters such as the Android, Gray (Roswell), Reptoid (Reptilian) and Robot. Even the Annunaki seems more at home as the antagonist of, say, a Legion of Super-Heroes comic book. It's one thing to want to provide the tools for varied and diverse fantasy campaigns - in which constructs, space aberrations and even clockwork creatures can easily work without sticking out like sore thumbs - but quite another one to insert borderline hard-SF or contemporary conspiracy theorist creatures on a lark. Expedition to the Barrier Peaks this is not, and let's endeavor to keep it that way, please.

Thirdly, snake-bodied weasels with boar tusks? Serpentine bulls? Shark-headed sea serpents? Wolf-headed sea serpents? A chinchilla with a bat wing on the tip of its tail? An octopus with three shark heads? Really? Unless you have an absolutely amazing hook or a compelling campaign seed, why bother putting out this silly, uninspired dross? You can do much better than this, Paizo.


Monsters Galore

4/5

Read my full review on Of Dice and Pen.

I like Bestiary 5 a great deal. On an initial look-through before reading it more thoroughly, there were numerous monsters that drew my attention, that made me want to know more about them, and screamed to be included in one of my games sometime down the road. There's a wide variety of monsters present, with every type represented and the spread between them being fairly even. Ooze is a monster type that is often under-represented, but there are quite a few new oozes in this book. Along with that there are lots of magical beasts, constructs, undead, vermin, fey, and so on. In addition, there are several mythic monsters, and Bestiary 5 is the first hardcover book to contain monsters using the occult rules from Occult Adventures. The monsters cover a wide variety of challenge ratings as well, from 1/6 to 24. The bulk of the creatures are in the low- to mid-CR range, but there are also a sizeable number of high-CR monsters as well.


Grim Reapers, Deep Ones, and Greys Oh My!

5/5

I have always loved Bestiaries and Paizo has yet to disappoint in department. Now with a 5th hardcover bestiary they continue with quality and variety. I will list the good and the bad of this fine product.
The Good
-Dragons, 5 great new true dragons, along with a variety of "lesser" dragons such as jungle drake, rope dragon, vishap, and awesome shen.
-Fey, a variety of ranging from low to high CR such as the house spirits and the glaistag.
-Giants, we finally get the Firbolg, been waiting to see this one for a long time.
-New 0HD races like the Astomi, Caligni, and Reptoid.
-Aliens such as greys and the Anunnaki.
-Elementals such as aether, the wysps and the awesome anemos.
-Interesting oozes such as animate hair, apallie, and living mirage.
-New clestials and aeons.
-Robots!
-Creatures from mythology.
-Old school monster such as moon dogs, muckdwellers, brain moles, and thought eaters.
-Some interesting undead like bone ship and death coach.

The Bad
-Some minor design issues.
-Some art issues.
-The Sahkil, another evil outsider group, could have used this space for Oni, Azura, or Rakshasa.
-Continued use of the mythic rules that to me should be a completely optional rule.


3 STARS?????

5/5

I can't agree with the below rating of 3 stars. (Read Below) This is on-par with any other bestiary piazo has produced. Although i cant speak of quality due to just buying a pdf, this bestiary has the best range of monster selection in my opinion. It adds some technology driven ideas, unique story driven monsters and my favorite: A BoneShip, literally the pcs can fight an undead ship!!!! The complaint of no new monster over CR25 is a lazy lie, using templates the Esoteric Dragons can be over CR25 with other CR20+ monsters utilizing templates provided can increase above CR25. This book contains ideas for familiars, companions, and constructs for many classes and pairs amazingly well with content from the Occult Adventures. I Love this book, and pathfinder in general due to the wealth of information it has for both a PC and a DM. Cant wait for more!!!


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Pathfinder Lost Omens, Rulebook Subscriber
James Jacobs wrote:
Threeshades wrote:
Will there be new dinosaurs in B5? If so, may i ask how many?

There are four new dinosaurs

No kaiju (at this point, if/when we do more kaiju stuff... I really REALLY want to do it in a non-hardcover format so that we can actually use Golarion content; building the 3 kaiju in Bestiary 4 without being able to reference any world content was really difficult and disappointing and frustrating).

And only one deep one hybrid.

As for the difference between deep ones and things like gillmen and skum... that was something I tried hard to ensure was in there. Not all of my choices, alas, made it to print, but the deep ones remain a pretty interesting version that doesn't step on the toes of the skum or gillmen and, in fact, augments them pretty well.

Yes! Four new dinos! This made my day. I can only hope one is a Carnotaurus (no spoilers please).


Nice to hear! I put my trust in you for making the Deep Ones different!

Also glad to hear there are a number of aliens beyond the grays

Anyone else a little sad that grays aren't a pc race? I love those little probing scamps. Also I just have such a great love of more pc races.


Well were getting the Anunnaki as aliens and if they are reprinting the Lashunta and Triaxian then that would be two more aliens.

I don't know the non-campaign specific info for the Kaiju makes them feel more mysterious so I am fine with them being in hardcover bestiaries. Though it sad to hear that B5 will not have any Kaiju there are plenty of other things that will be in it.

Liberty's Edge

Really interested in seeing this come out.

Though minor question: what is an orang-pedak? Would is be similar to a humanoid, sentient orangatang, so you could have a figure like king Louee(not sure if spelt right but still) becoming a playable character.

Also the addition of expanded universal monster rules. What might that entail, just some minor hints might be nice to here about.

Silver Crusade Contributor

ErisAcolyte-Chaos jester wrote:

Really interested in seeing this come out.

Though minor question: what is an orang-pedak? Would is be similar to a humanoid, sentient orangatang, so you could have a figure like king Louee(not sure if spelt right but still) becoming a playable character.

Also the addition of expanded universal monster rules. What might that entail, just some minor hints might be nice to here about.

I'm assuming orang-pendaks are the "half-sasquatch race". ^_^


5 people marked this as a favorite.
Pathfinder Adventure, Adventure Path, Lost Omens Subscriber
James Jacobs wrote:
No kaiju (at this point, if/when we do more kaiju stuff... I really REALLY want to do it in a non-hardcover format so that we can actually use Golarion content; building the 3 kaiju in Bestiary 4 without being able to reference any world content was really difficult and disappointing and frustrating).

I would buy "Kaiju Unleashed" or "Kaiju Revisted" in the Campaign Setting line.


1 person marked this as a favorite.

I would also buy a Kaiju unleashed and/or revisited book.


Pathfinder Starfinder Roleplaying Game Subscriber
ErisAcolyte-Chaos jester wrote:

Really interested in seeing this come out.

Though minor question: what is an orang-pedak? Would is be similar to a humanoid, sentient orangatang, so you could have a figure like king Louee(not sure if spelt right but still) becoming a playable character.

Also the addition of expanded universal monster rules. What might that entail, just some minor hints might be nice to here about.

It's this.


1 person marked this as a favorite.

Disappointed about the kaiju, sounds like there wont be another RPG-line one for a decent while, but I don't think I'd buy a Campaign-Line book just for one.

Quote:


Anyone else a little sad that grays aren't a pc race? I love those little probing scamps. Also I just have such a great love of more pc races.

Nah, greys are meant to be Alien. Hard to have a race that's alien when players can select them as a race.

Still, you can play one as a player just using the monsters as PCs rules.


Quote:
I would buy "Kaiju Unleashed" or "Kaiju Revisted" in the Campaign Setting line.
Quote:
I would also buy a Kaiju unleashed and/or revisited book.

I WOULD BY TEN OF THEM! ;) :D

Hmmm...I wonder if we're gonna get some more Celestials aside from new Angels. We're still missing a CR 20 Archon and I certainly wouldn't mind some new Agathions, and Azata. :D


I'm happy creatures like Orang-pendak made it in, that gives hope for creatures like Yara-Ma-Yha-Who or other myths with strange names.

I never cared for Kaiju, the bigger the worse for me, well I love creatures that are medium, small, large and huge, bigger isn't my thing, so that there aren't Kaiju in this is good news for me personally, they take 2 pages each. But i'm sure entire America is down for them, they love things big, lol.

I hope this book has the Phthisic from the Psychic D&D book (the book with Caller in Darkness, Brain Mole, Intellect Devourer and others) A creature born out of a mad mind is always cool.

I wished the fear eater would have been in this book instead of the Occult Bestiary.


1 person marked this as a favorite.

Were also missing a CR20 protean as well.


Kalindlara wrote:
ErisAcolyte-Chaos jester wrote:

Really interested in seeing this come out.

Though minor question: what is an orang-pedak? Would is be similar to a humanoid, sentient orangatang, so you could have a figure like king Louee(not sure if spelt right but still) becoming a playable character.

Also the addition of expanded universal monster rules. What might that entail, just some minor hints might be nice to here about.

I'm assuming orang-pendaks are the "half-sasquatch race". ^_^

I am kind of hoping they are different. Orang Pendak's in cryptozoology are a quite different beast, and I would expect them more in Tian Xia than the North American analogue

Silver Crusade Contributor

MMCJawa wrote:
Kalindlara wrote:
ErisAcolyte-Chaos jester wrote:

Really interested in seeing this come out.

Though minor question: what is an orang-pedak? Would is be similar to a humanoid, sentient orangatang, so you could have a figure like king Louee(not sure if spelt right but still) becoming a playable character.

Also the addition of expanded universal monster rules. What might that entail, just some minor hints might be nice to here about.

I'm assuming orang-pendaks are the "half-sasquatch race". ^_^
I am kind of hoping they are different. Orang Pendak's in cryptozoology are a quite different beast, and I would expect them more in Tian Xia than the North American analogue

I'm just assuming that based on where they're listed up above, in the "player-friendly races" section.


There might be more than one sasquatch like 0HD race in the book.


3 people marked this as a favorite.
Dragon78 wrote:
There might be more than one sasquatch like 0HD race in the book.

I really hope that isn't the case... Rather have them all be as different as possible ;)


Well if one is like big foot and the other is a small size ape man then I would be fine.


Dragon78 wrote:
Well if one is like big foot and the other is a small size ape man then I would be fine.

Ebu Gogo?

I've actually been avoiding Ebu Gogo in fantasy because they were once a real creature, and I'm half convinced they still were rather recently, but it occurs to me that they would make an awesome PC race.


1 person marked this as a favorite.

Any Devs willing to share the name of the awesome Hopkinsville Goblin creatures? Or whether or not they are gremlins? I'm also curious about the decision to make the Kabandha a Cyclops rather than a Rakshasa like I assumed it would be. Anyone feel like sharing the insight there?


Personally I'd like them to be alien. Never too many extraterrestrial baddies (or ones who come in peace) to be added to our growing menagerie of the 3rd kind!

Designer

Wannabe Demon Lord wrote:
Any Devs willing to share the name of the awesome Hopkinsville Goblin creatures? Or whether or not they are gremlins? I'm also curious about the decision to make the Kabandha a Cyclops rather than a Rakshasa like I assumed it would be. Anyone feel like sharing the insight there?

Perhaps. First though, where are you hearing these particular rumors?


Mark Seifter wrote:
Wannabe Demon Lord wrote:
Any Devs willing to share the name of the awesome Hopkinsville Goblin creatures? Or whether or not they are gremlins? I'm also curious about the decision to make the Kabandha a Cyclops rather than a Rakshasa like I assumed it would be. Anyone feel like sharing the insight there?
Perhaps. First though, where are you hearing these particular rumors?

An image similar to the descriptions of the Hopkinsville Goblin was in the Paizo Catalog for Bestiary 5. So not rumors exactly :P Assumptions I suppose, but I'd be surprised if that's not the Hopkinsville Goblin in some form

Designer

3 people marked this as a favorite.
Acolyte of Mushu wrote:
Mark Seifter wrote:
Wannabe Demon Lord wrote:
Any Devs willing to share the name of the awesome Hopkinsville Goblin creatures? Or whether or not they are gremlins? I'm also curious about the decision to make the Kabandha a Cyclops rather than a Rakshasa like I assumed it would be. Anyone feel like sharing the insight there?
Perhaps. First though, where are you hearing these particular rumors?
An image similar to the descriptions of the Hopkinsville Goblin was in the Paizo Catalog for Bestiary 5. So not rumors exactly :P Assumptions I suppose, but I'd be surprised if that's not the Hopkinsville Goblin in some form

Aha! Very clever you two. I will confirm your sighting as a type of gremlin. Like most gremlins, they love making wicked mischief, but these guys are particularly nasty in how they do it.


Mark Seifter wrote:
Acolyte of Mushu wrote:
Mark Seifter wrote:
Wannabe Demon Lord wrote:
Any Devs willing to share the name of the awesome Hopkinsville Goblin creatures? Or whether or not they are gremlins? I'm also curious about the decision to make the Kabandha a Cyclops rather than a Rakshasa like I assumed it would be. Anyone feel like sharing the insight there?
Perhaps. First though, where are you hearing these particular rumors?
An image similar to the descriptions of the Hopkinsville Goblin was in the Paizo Catalog for Bestiary 5. So not rumors exactly :P Assumptions I suppose, but I'd be surprised if that's not the Hopkinsville Goblin in some form
Aha! Very clever you two. I will confirm your sighting as a type of gremlin. Like most gremlins, they love making wicked mischief, but these guys are particularly nasty in how they do it.

...alien gremlins? :) Thatt's cool, should provide an interesting monster nonetheless.


Awesome. That's what I was hoping. Props to the artist for making the monster recognizable I suppose.


I was hoping they weren't gremlins and were tiny size alien humanoids.


1 person marked this as a favorite.

Uggghhh....November is FAR TO LONG to wait to hear about the playable Darkfolk....I'm going to implode long before then....


Wannabe Demon Lord wrote:
Any Devs willing to share the name of the awesome Hopkinsville Goblin creatures? Or whether or not they are gremlins?

Just so long as they have a high DR and glow in the dark.

For that matter if we're talking modern weirdness, how about critters that can double as the Men in Black of paranoid Ufologist lore? Or is there a monster already existing in the game that can double for them?


Eric Hinkle wrote:
Wannabe Demon Lord wrote:
Any Devs willing to share the name of the awesome Hopkinsville Goblin creatures? Or whether or not they are gremlins?

Just so long as they have a high DR and glow in the dark.

For that matter if we're talking modern weirdness, how about critters that can double as the Men in Black of paranoid Ufologist lore? Or is there a monster already existing in the game that can double for them?

sounds kinda like inquisitors to me


christos gurd wrote:
For that matter if we're talking modern weirdness, how about critters that can double as the Men in Black of paranoid Ufologist lore? Or is there a monster already existing in the game that can double for them?
sounds kinda like inquisitors to me

Inquisitor archetype that is an alien hunter. Sounds good to me! :D


1 person marked this as a favorite.
nighttree wrote:
Uggghhh....November is FAR TO LONG to wait to hear about the playable Darkfolk....I'm going to implode long before then....

I feel the same except for the Deep One Hybrids in my case


2 people marked this as a favorite.

I can't to fond out what all the 0HD races will be in the book.

I think a non-religious group of "men in black" would be cool. Though I would make them investigators, alchemists, occultists, psychics, rouges, and other classes with special archetypes. Though making them actual alien creatures pretending to be mysterious humans to cover there own or other alien's presence.


Dragon78 wrote:

I can't to fond out what all the 0HD races will be in the book.

I think a non-religious group of "men in black" would be cool. Though I would make them investigators, alchemists, occultists, psychics, rouges, and other classes with special archetypes. Though making them actual alien creatures pretending to be mysterious humans to cover there own or other alien's presence.

How about ROGUES instead?! Face paint just doesn't do a whole lot to create a player character class.

Silver Crusade Contributor

1 person marked this as a favorite.
Dragon78 wrote:

I can't to fond out what all the 0HD races will be in the book.

I think a non-religious group of "men in black" would be cool. Though I would make them investigators, alchemists, occultists, psychics, rouges, and other classes with special archetypes. Though making them actual alien creatures pretending to be mysterious humans to cover there own or other alien's presence.

You should check out the Campaign Setting book Occult Mysteries. The section on the Bureau of Criers (under "Conference Z") was meant to scratch that particular itch. ^_^


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I really, REALLY hope this book has some Mythological giants this time around, it seems pathfinder only adds in environment giants and ignores the myth giants such as Jack-in-Irons, Zogbanu and Gawigawen.

But maybe in Bestiary 5!

Also the more original mythological sea serpents would be nice, especially Amhuluk the mutant sea/lake serpent, Bakunawa the shadow and eclipse sea serpent, Haietlik the spear-headed lightning sea serpent, Cirein Croin the silver, shapeshifting sea serpent, and Ikuchi the oil-leaking sea serpent.


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Even though I already made homebrew versions, it'd be nice to see Cynocephali, Monopods, Blemmyes, and a reprint of the Panotti from Murder's Mark. Weird humanoidish races from strange exotic lands!


The Golux wrote:
Even though I already made homebrew versions, it'd be nice to see Cynocephali, Monopods, Blemmyes, and a reprint of the Panotti from Murder's Mark. Weird humanoidish races from strange exotic lands!

Now that would be neat. Blemmyes/Anthropophage are a lot more disturbing to me after reading a certain novel...


Panotti?


Myth Lord wrote:

I really, REALLY hope this book has some Mythological giants this time around, it seems pathfinder only adds in environment giants and ignores the myth giants such as Jack-in-Irons, Zogbanu and Gawigawen.

But maybe in Bestiary 5!

I'd like to see Jack-in-Irons and other mythological giants myself, but couldn't you do him as an ogre with the advanced template, some levels of slayer or rogue, and with a flail or spiked chain for a weapon?


Dragon78 wrote:
Panotti?

They were statted in the module Murder's Mark like I said, and their stats are on d20pfsrd. They're basically humanoids with a few racial hit dice that have ears big enough to serve as cloaks or wings. They're usually neutral good but don't take being made fun of for their appearance lightly. They really appealed to me as a semi-friendly weird humanoid race from exotic lands, which is backed up as their origin as one of the races allegedly from the land of Prester John.


Eric Hinkle wrote:
Myth Lord wrote:

I really, REALLY hope this book has some Mythological giants this time around, it seems pathfinder only adds in environment giants and ignores the myth giants such as Jack-in-Irons, Zogbanu and Gawigawen.

But maybe in Bestiary 5!

I'd like to see Jack-in-Irons and other mythological giants myself, but couldn't you do him as an ogre with the advanced template, some levels of slayer or rogue, and with a flail or spiked chain for a weapon?

No, mythological unique monsters shouldn't be templates, if we can have elementals of time and everything else, and environment giants, drakes of every rainbow color and golems from salt and grain, why not the more original mythology giants?

If templates should be used, its for the elemental/environment overused stuff, not the myth stuff.

I also want to see Blemmyes (though the one in Kobold Press is good enough for me), Cynocephaly (but rather Psoglav), Panotti and Gegenees.


One issue many mythological creatures have is that they are already covered by other creatures. Jack-In-Irons for example shouldn't ever be in a bestiary. It's just an NPC ogre.


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NPC Ogre? I don't get you?

They made a monster out of the Tooth Fairy, so why can't they create a Kyton Giant from the Jack-in-Irons, you don't have to follow 100% of the myth.

I really take a cool chain controlling, torture giant over another environment giant ANYday.

With that saying you can leave Rakshasa out because we have Weretigers already, we can leave vrykolakas out because its an NPC werewolf, we can dump all the Nosferatu, Vetala and other vampires because we have the normal vampire already?

So yeah, I really don't get why Jack-in-Irons has anything to so with a vanilla ogre? Especially since we even have Ogrekin.

Jack-in-Irons is a giant, not an ogre, its much too big to be one.

Al this talk about Jack-in-Irons gave me this idea:

Why not make the English Jack-in-Irons and the Dutch Osschaart both new Kytons? they are both covered in chains, so a giant kyton and a dog/cat/beast like kyton would be something cool and different!

Osschaart looks like some black giant cat-dog mixture covered in chains, when you see it you feel a very big weight on your shoulders as something is crushing you, it can also jump on your back and increase in weight, torturing the victim until it is crushed to death or dies out of exhaustion.

Both cool and cruel Kyton breeds if you ask me. (and for all those doubters that think that you shouldn't stride from the real myth too far, just think about Tooth Fairy, Kelpie, Leshy and all those others)

There was also some ghost covered in chains, but I fogot it's name, could be a cool undead spiritual kyton.

Dark Archive

Pathfinder Adventure Path Subscriber
Milo v3 wrote:
One issue many mythological creatures have is that they are already covered by other creatures. Jack-In-Irons for example shouldn't ever be in a bestiary. It's just an NPC ogre.

We do have Grendel, who is quite 'unique'.


Well the Panotti sounds interesting, maybe it made it in B5.


Myth Lord wrote:

NPC Ogre? I don't get you?

They made a monster out of the Tooth Fairy, so why can't they create a Kyton Giant from the Jack-in-Irons, you don't have to follow 100% of the myth.

I really take a cool chain controlling, torture giant over another environment giant ANYday.

With that saying you can leave Rakshasa out because we have Weretigers already, we can leave vrykolakas out because its an NPC werewolf, we can dump all the Nosferatu, Vetala and other vampires because we have the normal vampire already?

So yeah, I really don't get why Jack-in-Irons has anything to so with a vanilla ogre? Especially since we even have Ogrekin.

Jack-in-Irons is a giant, not an ogre, its much too big to be one.

Except those creatures aren't the exact same as the others.... But jack-in-irons is literally just a large sized humanoid wearing heads and chains. Also, an ogre is a type of giant...


If you have a little bit of imagination, you can do all kind of wonders with Jack-in-Irons.

Weretigers for me are just boring Rakshasa, so there is where our imagination differs.

But then again, i'm not a fan of environment, elemental and lycanthropes of every animal.

I rather see interesting chain covered giants that love to torture and haunt lonely roads.

Ogres are small, giants are much bigger.


I can't wait to get my hands on this - and the inevitable pawn box follow up!!!


1 person marked this as a favorite.
Myth Lord wrote:
If you have a little bit of imagination, you can do all kind of wonders with Jack-in-Irons.

You sure can! Bump up the ogre a size category or two and give it a feat or two to allow it to use its chains effectively. Or maybe use the hill giant as the base creature.

Better yet, tinker with modifying a regular kyton using templates and the advancement rules, and you have a pretty nifty Jack-in-Irons.

I'm not saying that a new monster isn't warranted, but with a bit of imagination and a bit of tinkering, you can create it using existing rules. :)


Jack-in-Irons was included in the tome of Horrors as a giant with unique abilities.

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