Need ideas for an Automaton Workshop inside Gauntlight


Abomination Vaults

Horizon Hunters

I'm running the first book of AV and my players are in the middle of the 2nd floor, the Servant's Quarters.

One of my players is an Automaton and wanted to weave his background within the Abomination Vaults and he suggested that he woke up on the surroundings of Gauntlight. He's on a quest to find his place of origin and find others like him.

So we're going with the idea that he was created on the Abomination Vaults.

I've replaced/rethemed the clockworks remains on the Servant's Quarters with Automaton corpses to give him an insight that there were others like him and he might be too late.

I haven't read in depth the 2nd and 3rd book just snooped over them, but I couldn't find any other references to clockwork beings later in the adventure.

Does anyone have an insight about what floor I might look with more detail?
I was hoping to retheme/reskin some rooms into an Automaton workshop to give my player more story development?


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There's the fleshwarping labs, you could chuck in a room or two (or resting the whole thing) for automaton manufacture there.


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Billiam8817 wrote:
There's the fleshwarping labs, you could chuck in a room or two (or resting the whole thing) for automaton manufacture there.

This. The first half of the second book deals with laboratories and creating the perfect soldiers for Belcorra's army. You could retool some of the rooms rooms as (ultimately discarded) experiments with automaton warriors for instance.


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You could always lift level 6 of the Emerald Spire super-dungeon (the Clockwork Maze) and Frankenstein it into Abomination Vaults.


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We had an inventor from Guns & Gears (then the playtest) in group when we encountered the clockworks who were "beyond repair". She took them back to her shop in town and they became NPC assistants. Now that automaton is an ancestry, these two (dubbed Cogsworth and Phoebe) are back-up PCs if someone drops or a new player drops in as a guest.

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