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Pathfinder Society Scenario #6–15: The Overflow Archives (PFRPG) PDF

****½ (based on 24 ratings)

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A Pathfinder Society Scenario designed for levels 1–5.

Beneath the Grand Lodge of Absalom lie the vaults, a series of storerooms and libraries that contain much of the Society’s findings from the past centuries. Cataloguing the sundry relics and texts takes time, and finds requiring closer study find their way to an extensive vault called the Overflow Archives. Soon after a pair of initiates sneaks into the archive and steals a few items on a dare, the complex inexplicably springs a leak. It is up to the PCs to investigate this strange phenomenon and put a stop to it before thousands of priceless documents are ruined forever.

Content in “The Overflow Archives” also contributes directly to the ongoing storyline of the Dark Archive faction.

Written by Scott Sharplin.

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Will be added to your My Downloads Page immediately upon purchase of PDF.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZOPSS0615E


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Product Reviews (24)
1 to 5 of 24 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>

Average product rating:

****½ (based on 24 ratings)

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Playful, odd, and gruesome by turns, like any good fairy tale

*****

This was a truly unique scenario that left my character feeling that he'd not just been in an adventure, but part of a story. The author did a spectacular job of capturing that 'kitty-corner to sanity' that is fey logic and bringing us into their world. My GM had a blast role-playing the different characters and a fabulous time was had by all!

Luckily we had not one but TWO party members who could speak Sylvan - I can imagine that the scenario would be much less fun without.


****( )


Come for the setting, stay for the characters

****( )

I GMed this scenario for a party of 4, high tier.

The party really liked interacting with the Albatross and Owl, and the Wizard was super stoked to be allowed into a normally restricted archive. Madame Koi's memory issues also brought some joy, and the monsters they fought based on the riddle they were piecing together were intriguing.

Spoiler:
Once they realized that Caught was impersonating Virml, that sure did expediate things. The fight they had with him and the Crocodile was rather fun, with a lot of witty banter and quips, and in the end they managed to get Caught to surrender amicably.

However, the fight with the Worm and Bird was a bit too easy, and similarly the tooth fairies were a minor annoyance. While it was interesting to have them explore a flooded archive, I think every room should have had something more engaging in it. Apart from the fairies, the other three rooms downstairs only have items to find. Granted, the Darklands Precepts is a rather cool tome, but nothing even comes from a PC reading it.

So, in total, of the about eight rooms in the scenario, only about four and a half have anything interesting in them. What's there is rather nice, though, and the PCs enjoyed trying to crack the riddle, which is ingeniously written to be super simple yet seem more complicated as it goes on.

All in all, I'd recommend a lower level group to perhaps bring some zest to the fights, and to focus on the bizarrely fey logic and characters over the combat. It's better than average!


****( )

Played this at low tier.

First off I rather enjoyed this one. If played properly with a GM who gets into the role-play and the fun nature of the encounters then is a great scenario.

I have only one grumble...

Spoiler:
The primary prestige point has nothing to do with the mission you are given at the start. We role-played the scenario and because of that rather than combat we failed the primary.


Yeah, the Combat Is Easy. Who Cares?

*****

Love, love, love this scenario!

Play this with a whimsical GM that likes to RP, and throw the spreadsheets for your full-attacks out the window. Or blow through the combats and spend the rest of the slot talking to NPCs.

I would rather have flavorful combats than super crunchy numbers battles, and that's what you will find here.

If you or your GM hate fun and whimsy, then stay away. I'd be happy to take your spot and burn a GM star on it or GM it instead.


1 to 5 of 24 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>

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