Pathfinder Adventure Path #90: The Divinity Drive (Iron Gods 6 of 6)

****½ (based on 3 ratings)
Pathfinder Adventure Path #90: The Divinity Drive (Iron Gods 6 of 6)

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Into the Mind of a God

Silver Mount has long beckoned explorers and adventurers from across the Inner Sea with its promise of otherworldly treasures, but more than riches waits within this towering ruin's alien chambers. Here, the greatest of the Iron Gods dwells, inexorably drawing its plans against the world of flesh and preparing for its final triumphant emergence. With the brutish rulership of Starfall cowed, the time is right for the PCs to mount the most extensive and dangerous expedition ever made into Silver Mount's mysterious interior. What strange perils from beyond the stars await the heroes in one of Golarion's most legendary dungeons, and what insidious traps has the Iron God set for them within those metal walls?

This volume of Pathfinder Adventure Path concludes the Iron Gods Adventure Path and includes:

  • "The Divinity Drive," a Pathfinder adventure for 15th-level characters, by Crystal Frasier.
  • Dangerous plots to expand your Iron Gods campaign, by Adam Daigle and James Jacobs.
  • A look into the inner workings of robots, by Greg A. Vaughan.
  • The gripping conclusion of the Pathfinder's Journal, by Amber E. Scott.
  • Five dangerous new monsters, by Adam Daigle, Crystal Frasier, Thurston Hillman, and Will McCardell.

Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.

ISBN-13: 978-1-60125-724-6

"The Divinity Drive" is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (874 KB zip/PDF).

Note: This product is part of the Pathfinder Adventure Path Subscription.

Product Availability

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PDF: Will be added to your My Downloads Page immediately upon purchase of PDF.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZO9090


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****½ (based on 3 ratings)

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A strong end to the AP

****( )

Read my full review on Of Dice and Pen.

The Divinity Drive makes a fitting end to the adventure path. High-level dungeon crawls are not easy to do, but this adventure pulls it off pretty well. There are some flaws, but I do really like that there is an active ecosystem in this “dungeon”. It's more than just a succession of rooms with monsters or robots to fight. That said, there is a lot of combat in this adventure and I wish there were a bit more opportunity for non-combat interactions with the inhabitants of the ship. But a good GM can easily add that in. By the time the adventure (and the adventure path along with it) is complete, I think the players will have many great memories of a great campaign.


To Scale the Silver Mount

*****

The greatest mystery of Numeria, and one of Golarion's greatest puzzles, is now laid bare. An adventure of alien societies, killer robots, and divine mysteries, the Silver Mount becomes a grand adventure for the incredible climax of the Iron Gods Adventure Path!

Excellent flavor, challenging fights, and one of the best rewards I've ever seen at the end of a campaign make this a grand ending of the Adventure Path.


Great Final Installment

*****

Short Version: The payoff for Iron Gods.

There's a lot of stuff to like about this adventure. You get the appropriately epic final showdown, enemies that know at least a little of what they're doing, some interesting non-combat encounters, and a chance meddle with the power of the gods themselves.

But it really gives you the payoff of the ideas in its AP more than most final installments. You get to stop the bad guy and save the world from a fate worse than death, but you also get to tackle some of the themes in the AP directly and make some really cool choices that can have a positive impact... or a negative one.

Easy five stars, moves the AP from "undecided" to "should run" for me.


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Webstore Gninja Minion

Announced! Cover image and description are not final.

Scarab Sages

Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Cards, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

Yeah! Sooner than predicted.


Pathfinder Roleplaying Game Subscriber

Cool, an article about robots.


This is going to be beautiful. I'm so excited for this whole thing, and this sounds like it's going to be an amazing capstone.

Scarab Sages

Pathfinder Adventure Path, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber; Pathfinder Legends Subscriber

I recognize the Robot from Somewhere, but where's The Floating Island pic from?


Pathfinder Roleplaying Game, Starfinder Roleplaying Game Subscriber

The Robot is from Inner Sea Bestiary, and the floating island is from the Ultimate Magic book, beginning of the spells chapter, representing create demiplane spell.


The robot reminds me of Jetfire from transformers.

Scarab Sages

Pathfinder Adventure Path, Modules Subscriber

It does that with me as well.

I am really curious about this one. Level 15+ Numeria? I mean they can pull out all the stops. Also like Frasier's work in the past.

Good stuff.


Enlighten me.
Does this mean all parts of the AP are within numeria
Ta

Paizo Employee Creative Director

thenovalord wrote:

Enlighten me.

Does this mean all parts of the AP are within numeria
Ta

Yes. The entire Iron Gods AP takes place in Numeria.


James Jacobs wrote:
thenovalord wrote:

Enlighten me.

Does this mean all parts of the AP are within numeria
Ta
Yes. The entire Iron Gods AP takes place in Numeria.

Ta


thenovalord wrote:
James Jacobs wrote:
thenovalord wrote:

Enlighten me.

Does this mean all parts of the AP are within numeria
Ta
Yes. The entire Iron Gods AP takes place in Numeria.
Ta

Ta?


James Jacobs wrote:
thenovalord wrote:

Enlighten me.

Does this mean all parts of the AP are within numeria
Ta
Yes. The entire Iron Gods AP takes place in Numeria.

Clever choice of words there. Nothing's stopping the players from coming across a holodeck and stepping into another world entirely, but you're still technically on Golarion!

*French accent* Clever ruse...

Silver Crusade

Axial wrote:
thenovalord wrote:
James Jacobs wrote:
thenovalord wrote:

Enlighten me.

Does this mean all parts of the AP are within numeria
Ta
Yes. The entire Iron Gods AP takes place in Numeria.
Ta
Ta?

Ta - English colloquialism / slang = thank you :-)

Lantern Lodge

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game Subscriber

Very much looking forward to seeing the final covers on these last two Iron Gods volumes.

Webstore Gninja Minion

1 person marked this as a favorite.

Cover image and description updated.

Silver Crusade

1 person marked this as a favorite.
Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Roleplaying Guild, Tales Subscriber; Pathfinder Comics Subscriber
Liz Courts wrote:
Cover image and description updated.

Is that Robot Chris?

Paizo Employee Paizo Glitterati Robot

5 people marked this as a favorite.
Rysky wrote:
Liz Courts wrote:
Cover image and description updated.
Is that Robot Chris?

I wish. I'm more like an entry level roomba :D


5 people marked this as a favorite.
Pathfinder Roleplaying Game, Starfinder Roleplaying Game Subscriber

Damiel using a Bazooka!? Talk about Grenadier!

Dark Archive

3 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

Forget that. I want to fight THE SPACE DRAGON.

Webstore Gninja Minion

2 people marked this as a favorite.
Chris Lambertz wrote:
Rysky wrote:
Liz Courts wrote:
Cover image and description updated.
Is that Robot Chris?
I wish. I'm more like an entry level roomba :D

Hardly entry-level. More like Swiss Army Roomba.


1 person marked this as a favorite.

I was worried that Divinity Drive wouldn't be very interesting aesthetically speaking, since you go on a crashed spaceship in at least two books. How could Silver Mount be any different and interesting beyond just bein yet another crashed spaceship?

Then I saw that space dragon. And those holographic planets.


What kind of dragon is that?

Paizo Employee Creative Director

1 person marked this as a favorite.
Nick O'Connell wrote:
What kind of dragon is that?

It's a ...

Spoiler:
...vortex dragon. Bestiary 4.


James Jacobs wrote:
Nick O'Connell wrote:
What kind of dragon is that?

It's a ...

** spoiler omitted **

Thanks;)


1 person marked this as a favorite.
Pathfinder Roleplaying Game Subscriber

Nice cover art especially the

spoiler:
vortex dragon
.


Pathfinder Adventure Path Subscriber

Is this final adventure on a countdown? I recall reading somewhere that Unity wants to blast himself into space to become a new god. Pretty cool backdrop to the final fight if you can see a huge rocket emerging from within the Silver Mount and preparing for blast off. :D

Shadow Lodge

1 person marked this as a favorite.
Liz Courts wrote:
Cover image and description updated.

DAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMN.

Paizo Employee Creative Director

mikeawmids wrote:
Is this final adventure on a countdown? I recall reading somewhere that Unity wants to blast himself into space to become a new god. Pretty cool backdrop to the final fight if you can see a huge rocket emerging from within the Silver Mount and preparing for blast off. :D

This adventure is...

Spoiler:
...on a loose countdown, yes. That means that eventually, Unity will finish what he's up to and win. The scale of that countdown is not hardcoded into the adventure though. If you want to impose a countdown, the adventure works with that, but it also works with only an implied threat. Often, just the idea that there MIGHT be a countdown is all you need to keep the PCs going.
Dark Archive

2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

So, basically...

Spoiler:

...as hard a countdown as "we have to prevent Nualia from freeing Malfeshnekor!"


6 people marked this as a favorite.
Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

so wait, let me get this straight, you people let Crystal Frasier loose in a crashed space ship, with an insane AI at the end and Vortex Dragons, a Holodeck type thingy and rocket launchers in between! "do you want to die!"

Holy F~@&ing S!#@! will there be enough of Golarion left to do any more APs*

*yes, i know in the grand scheme nothing changes between APs, but still!

Paizo Employee Creative Director

Misroi wrote:

So, basically...

** spoiler omitted **

Pretty much.

Paizo Employee Contributor

4 people marked this as a favorite.

James took my neural inhibitors off...

Paizo Employee Creative Director

5 people marked this as a favorite.
Crystal Frasier wrote:
James took my neural inhibitors off...

You look better without them anyway!


1 person marked this as a favorite.
Crystal Frasier wrote:
James took my neural inhibitors off...

Or he withheld the prozium.


1 person marked this as a favorite.
Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Crystal Frasier wrote:
James took my neural inhibitors off...

LOL you say that like you had one at some point, my mom's a writer so you can't fool me that easily tho;)

writers never have neural inhibitors, they block out the insanity one needs to make a living writing:)

also splendid job on Empty Graves and The Harrowing, i sincerely hope you catch up to Pett and Vaughan on the AP score sheet in James's office:)


Pathfinder Roleplaying Game, Starfinder Roleplaying Game Subscriber

So looking at the stuff from the previous adventure is that a beam cannon Damiel is holding?


1 person marked this as a favorite.

I'm gonna guess (read: hope) it's a rocket launcher

Paizo Employee Creative Director

2 people marked this as a favorite.

Damiel has a rocket launcher. It's much more appropriate for his personality.


Pathfinder Adventure Path Subscriber

Am I correct in assuming that the robot on the front is

Spoiler:
Unity's 'vessel'
or is it something else?


1 person marked this as a favorite.

Dammmit this is awesome.
Ugh, I can't wait for this one to come out.

Edit: Also, I wonder what mythic tier the iron god itself will be.


Just out of curiosity, does this AP ever hint at or suggest the planet of origin of the crashed spaceship?


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Tales Subscriber; Starfinder Charter Superscriber

I believe it is clearly stated that the ship comes from Androffa.

Liberty's Edge

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber; Pathfinder Comics Subscriber; Starfinder Charter Superscriber

What level will the PCs eventually reach at the end of this one?


Pathfinder Starfinder Roleplaying Game Subscriber
Shisumo wrote:
What level will the PCs eventually reach at the end of this one?

Don't all 6-part APs end at 20th level?


Big Lemon wrote:
Shisumo wrote:
What level will the PCs eventually reach at the end of this one?
Don't all 6-part APs end at 20th level?

Nope. The Rise of the Runelords anniversary editon did, and Wrath of the Righteous ends at level 20/tier 10, but most seem to wrap up somwehere around 16-18.


Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

IIRC, RotR AE ends at L 17 or 18.


Just checked, and you're right. "The PCs should be close to 18th level before the final encounter." Well, at least WotR still provides 20th-level shenanigans.


Alright, the cover of this one got me....Buying the first installment now...


1 person marked this as a favorite.
C.J. Withers wrote:
Alright, the cover of this one got me....Buying the first installment now...

Yesssss..s.s.s.s...

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