Inspiration for a Heroes game, plothooks needed.


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I'm to run some Heroes Unlimited for my group, and haven't quite gotten a handle on things yet. We've done the bank robberies and all the basic meet and smash type things, and yet starting new characters as we are, it's always hard to get a group to come together.

You don't have to be too knowledgeable of the Palladium game to throw out a thought. I welcome anything right now, especially if there's an actual good link for plot hooks.

Anyone got any good thoughts for a new group of characters that have no real significant background to work with?

Thanks for reading!

edit: Not too sure of the characters yet. One psychic, one eugenic mutant powerhouse, one possible green lantern type (though less powerful), two undetermined


Well, I do like making the heroes human. If they come from a similar background in the mundane world, then link them together.

A band, or high-school sports team. Have them take roles within that structure, maybe.

Then there's an over-arching villain who wishes to turn the heroes to his way of thinking. Maybe a man who's completely mundane, but with some political-power. He's hiring people to rob banks, commit crimes - then he assesses the heroes strengths, tries to find out their identities (which requires players to come up with them). After this he tries to make them work for him... either through blackmail or clever ruses.

Sorry for the stream of conciousness.


Or you could have the team running a business. Like a mechanic's/auto-shop. The team having to juggle the pressures of business (also something for a villain to meddle with) with their super-heroing. Going out on late night missions of mercy to rescue stranded motorists, or help people using super-powers.

(Alternatively, the old Heroes storyline of an evil government is popular)

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