Paul Watson |
1 person marked this as a favorite. |
Grayn,
The focus of this thread is. In the adventure itself, I don't think you vcan really say that. Both have their own personalities. However, they do mention their 'wife' a lot, just like any other couple in strained circumstances would be worried about how their partner was doing. I really don't think the adventure emphasies things anywhere near as much as the posts on this thread, including mine, might lead you to believe.
Aaron Scott 139 |
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Hey everyone, I ran chapter 1 on saturday and we're just getting to the start of chapter 2. So far it has been smooth sailing. My only complaint is that I found all of the fights in part one to be pretty easy and not all that challenging. Granted, the characters are feeling out how combat works and the group dynamic but most fights were whack, splat, done.
Kittyburger |
Hey everyone, I ran chapter 1 on saturday and we're just getting to the start of chapter 2. So far it has been smooth sailing. My only complaint is that I found all of the fights in part one to be pretty easy and not all that challenging. Granted, the characters are feeling out how combat works and the group dynamic but most fights were whack, splat, done.
I think in general encounters tend to be more forgiving before level 3 because there's not nearly as much of a cushion for a PC to take a heavy hit and come back. Generally speaking, once healing magic becomes available that can heal a PC back a couple dice at a time, it's a lot easier.
Jessica Price Project Manager |
6 people marked this as a favorite. |
This thread is about Pathfinder #73. Please keep the discussion on topic. I'm removing a bunch of posts that have gone off-topic and gotten contentious. I've never seen comments along the lines of "you're just looking for reasons to be offended" do anything positive for a thread or a community; please consider less inflammatory/intrusive ways to express disagreement.
We all have differing levels of exposure to and familiarity with different cultures, life experiences, etc. Please be patient with those who might say something offensive out of inexperience rather than malice. No one's obligated to be anyone's teachable moment, but if you're going to try to explain to someone whose intentions don't seem malicious why what they said is hurtful, please do so in a civil manner.
If you have more general questions about LGBT experiences, issues, etc. you might want to go ask in the LGBT Gamer Community thread. Remember when going there, however, that that thread is primarily a social/supportive thread for LGBT gamers, so please be respectful.
If you want to discuss the intersection of LGBT issues with contemporary society, politics, etc. please do so in the Off-Topic forums.
If you want to have a general discussion of treatment of LGBT characters/issues/etc. in the Pathfinder Campaign Setting, beyond the more narrow scope of this particular AP volume, please do so in the Homosexuality in Golarion thread.
In short, if it's not a discussion directly related to Pathfinder #73, it doesn't belong in this thread. Thanks!
EDIT: Chris beat me to it with the post cleanup. :-)
James Jacobs Creative Director |
1 person marked this as a favorite. |
Hey everyone, I ran chapter 1 on saturday and we're just getting to the start of chapter 2. So far it has been smooth sailing. My only complaint is that I found all of the fights in part one to be pretty easy and not all that challenging. Granted, the characters are feeling out how combat works and the group dynamic but most fights were whack, splat, done.
Don't worry there... the initial encounters in the adventure are designed to be relatively easy on purpose... especially with the addition of three helper NPCs. That said, if you're finding that the encounters aren't getting tough enough quickly enough... feel free to add a few more foes to the fights as you go until you reach a point that feels right.
(Remember, the APs are designed for 4 players with 15 point buy stats... if you have more players or better stats, then things will be correspondingly easy and you may need to adjust encounters at your end as the GM as necessary.)
Aaron Scott 139 |
I think that's my problem James in a nut shell. We went, foolishly, with a higher point build and one additional player. I tried compensating by adding addition enemies here and there but they still plowed. In a way the first part helped me gauge how much to throw at them but my big concern is later on when they hit uber status and start getting up in levels. I'm worried I might over compensate and the whole thing ends in a TPK.
Kittyburger |
I still don't have my paper copy yet and I don't wanna peruse the PDF until I've gotten the physical one. Just something about holding a real ink-and-paper volume! I'm really hoping it gets here tomorrow; I've never had an AP volume take more than 7 days to get to me and tomorrow will make 14.
I don't have my paper copy yet either, and I'm somewhere around 14 too. I suspect Gen Con messed things up a bit.
Drock11 |
I just finished reading the adventure and I liked it so far, even if I‘m still a little concerned how the implementation of the traits will work out. I thought it was a good start to the campaign. I do have a concern about the devotion points in it. While I think they are a good concept I'm not sure how well some of them can be implemented in the context of how they are supposed to be earned.
Considering the circumstances they are being earned in with a very dangerous situation going down, evil people that need to be stopped, and the characters being on the clock to the point calamity could be imminent from their point of view even if they don't know exactly how much time they have, some of the events needed to earn devotion points felt like the equivalent of having a SWAT team stop in a middle of a very serious and dangerous life threatening raid to reorganize a home's bookshelves when there are very bad guys a few rooms away.
There also didn't seem like too much time for those to be earned afterwards, and even if they could I could see them being accidentally glossed over at the end of the adventure by the party without the GM purposely hinting at what they should do to the point of being obvious.
Even very good aligned characters could make a case that some of them don't seem to reasonable at that moment under the circumstances even if they feel bad by what has happened and otherwise would stop to put right some of the previous events.
I guess I would have liked more guidance on how to show to the players some of the things needed to earn devotion points were important, even important enough to stop in the middle of what was already happening to do them.
James Jacobs Creative Director |
One thing that folks might be missing regarding the devotion point thing—
Only earning 1 devotion point is NOT a failure, in other words.
If your players aren't used to being rewarded for roleplaying decisions like many of the devotion points award, when you start the last part of the adventure, feel free to have an Iomedan PC (or even Irabeth) have a dream the night before where they realize that there's a chance to start turning back some of the evil the demons have wrought on the world by reclaiming the Gray Garrison from its vandals.
DonKeebals |
I still don't have my paper copy yet and I don't wanna peruse the PDF until I've gotten the physical one. Just something about holding a real ink-and-paper volume! I'm really hoping it gets here tomorrow; I've never had an AP volume take more than 7 days to get to me and tomorrow will make 14.
Same here. The 27th marks 14 days since "shipment" and I am about to start using Miniature Market. They've already saved me $15 on a pack of minis and the combat pad and I got my stuff on the 4th day.
Skeld |
Phillip0614 wrote:I still don't have my paper copy yet and I don't wanna peruse the PDF until I've gotten the physical one. Just something about holding a real ink-and-paper volume! I'm really hoping it gets here tomorrow; I've never had an AP volume take more than 7 days to get to me and tomorrow will make 14.Same here. The 27th marks 14 days since "shipment" and I am about to start using Miniature Market. They've already saved me $15 on a pack of minis and the combat pad and I got my stuff on the 4th day.
I bought S&S through Miniature Market. Free UPS shipping and I had my minis the Friday of GenCon.
DonKeebals |
DonKeebals wrote:I bought S&S through Miniature Market. Free UPS shipping and I had my minis the Friday of GenCon.Phillip0614 wrote:I still don't have my paper copy yet and I don't wanna peruse the PDF until I've gotten the physical one. Just something about holding a real ink-and-paper volume! I'm really hoping it gets here tomorrow; I've never had an AP volume take more than 7 days to get to me and tomorrow will make 14.Same here. The 27th marks 14 days since "shipment" and I am about to start using Miniature Market. They've already saved me $15 on a pack of minis and the combat pad and I got my stuff on the 4th day.
::Heavy sigh:: Unfortunately I just heard about them last week.
DM Beckett |
Im really considering running a lot of this with a sort of Silent Hill motiff and theme. I thought about switching up the intro slightly and having the party arrive in town, and explore a little bit, maybe change the church scene a little to be more of a combination of a rememberance for a great victory as well as possibly a ritual to envigorate he Wardstone when, at first they might notice small curruptions in reality. Small bits of the Abyss seeping in, but nothing massive and always temporary. Later on, I want to give them a chance to explore and meet nameless NPCs but not too much. Not to be comfortable. Instead of having a straight up invasion (yet), was thinking that people might start to become infected by the Abyss, literally turning into monsters and demons. The initial conflict would be about the city, in a small capacity, beginning to destroy itself, unsure what is causing this to happen, unsure to to protect against it, and leading them to believe have the wrong idea where this is going.
After a short mini adventure of this, he world, or at least small pockets of the city begin to literally become the Abyss. For a few minutes to an hour or so at a tike, random locations will shift, becoming hellish versions of themselves, causing the locals to panic, and beginning to cause many of the knightly factions to distrust each other, each having different plans and theories on the cause.
I was thinking of then having the dragon, still having issues with her curse finally come down to plan to set things straight, when the real demons show up, and kicking things off along the lines of the AP. Instead of watching the battle, the Silent Hill affect kicks in, and the party "wakes up" in the darkness below. Above they can hear distant screams of alaughter and torment, occasionally battle, but it doesnt last long and who wins or what happened is not clear. Plan to really play this up, along with other things that I hope will try to make the characters feel hope slipping away, and believe they are actually in the Abyss. More classic Abyss than the Worldwound version for now. Finally finding light, they will discover over time the other survivors, and continue along the basic plot from there.
It ahould give a very different twist to various parts like the encounters with the Mongrelmen, and I hope to set up a foundation early of playing with the characters a bit, unsure if they are hallucinating or seeing the truth they shouldnt inseeing demons and monsters everywhere.
Thoughts?
Laschoni |
3 people marked this as a favorite. |
As a GM, I can always tailor the setting or adventure to be more reflective of what myself and my group want. So putting things in an adventure that I may not be comfortable with either it's guns or social issues can always be altered. Paizo doesn't have final say on my Golarion.
As it stands though, we're all pretty excited about Anevia and Irabeth. Mendev is a place that seems to look past service records, prior loyalties, race, birth place, orientation, and station to ask the same question. Will they help us kill the enemy? It's about overcoming differences to defeat evil. In the face of overwhelming destruction it's the only stance that can be adopted without failure.
It makes sense to me.
The Rot Grub |
I am still rocking out the good old "pending". I was suppose to start the game tonight. Pretty bumbed. It is not often that I am wanting to throw my money at a company and they don't take it. I got the subscription thinking it would be easier... Well maybe not...
Yeah that's my status as well. I subscribed August 12, and I still don't even have tracking information on my package. On the other hand the bundle of five (5!) products I ordered one week ago is set to arrive today. Weird.