Pathfinder Tales: The Wizard's Mask

*½( )( )( ) (based on 18 ratings)
Pathfinder Tales: The Wizard's Mask
Show Description For:

Add Print Edition $9.99 $5.00

Add ePub/PDF $6.99

Add Non-Mint $9.99 $7.49

Facebook Twitter Email

Into the Shattered Tomb

In the war-torn lands of Molthune and Nirmathas, where rebels fight an endless war of secession against an oppressive military government, the constant fighting can make for strange alliances. Such is the case for the man known only as The Masked, the victim of a magical curse that forces him to hide his face, and an escaped halfling slave named Tantaerra. Thrown together by chance, the two fugitives find themselves conscripted by both sides of the conflict and forced to search for a magical artifact that could help shift the balance of power and end the bloodshed for good. But in order to survive, the thieves will first need to learn the one thing none of their adventures have taught them: how to trust each other.

From New York Times bestselling author and legendary game designer Ed Greenwood comes a new adventure of magic, monsters, and unlikely friendships, set in the award-winning world of the Pathfinder Roleplaying Game.

400-page mass market paperback
ISBN–13: 978-1-60125-530-3
ePub ISBN-13: 978-1-60125-531-0

The Wizard's Mask is also available as a digital edition on the following sites:

The Wizard's Mask is sanctioned for use in Pathfinder Society Organized Play. Its Chronicle sheet and additional rules are a free download (397 KB zip/PDF).

Note: This product is part of the Pathfinder Tales Subscription.

Product Availability

Print Edition: Ships from our warehouse in 1 to 7 business days.

ePub/PDF: Will be added to your My Downloads Page immediately upon purchase of ePub/PDF.

Non-Mint: Ships from our warehouse in 1 to 7 business days. This product is non-mint. Refunds are not available for non-mint products. The standard version of this product can be found here.

Are there errors or omissions in this product information? Got corrections? Let us know at


See Also:

Product Reviews (18)
1 to 5 of 18 << first < prev | 1 | 2 | 3 | 4 | next > last >>

Average product rating:

*½( )( )( ) (based on 18 ratings)

Sign in to create or edit a product review.

Better than I was expecting

***( )( )

given all the negative reviews. I didn't love it, but I didn't hate it either. I will agree the never-ending chase got a little old, and their continued escapes strained credulity. Ok. But I liked the 2 main characters, especially the halfling, and it was a fun ride.

Too much time (and page count) was spent on the initial city escape, to be sure.


*( )( )( )( )

The 85th book I have read in 2015 and by far the worst. I painfully finished it as I had to for credit in Pathfinder Society.

Pro - "The Princess" character is a wonderful character and i do not deny Mr Greenwood's ability to come up with some nice characters.

Sadly the plot doesnt really start until page 120 or so (the rest is one giant, pointless chase on roofs. Its a 90 minute car chase from a michael bay movie).

When we finally do sniff out some plot, its the classic trope of super powerful items with goofy names. Extremely flimsy reasons are given for why these godlike weapons arent already being used since the characters who end up recovering them are basically nobodies with mediocre skills.

I also detest the writing style. It bounces between 1st person, 3rd person, and 3rd person omniscient. It is an absolute mess, complete with awkward sexual innuendo that makes your whole face hurt from wincing.

Unless you are desperate for lore on Molthune, avoid. Even their detour into Nirmathas gave practically little useful lore.

A super bad book forced into a Pathfinder Tales by sprinkling a little jargon around.


Non-stop action

**( )( )( )

Ed Greenwood brings his novel style to Pathfinder! That's a good thing if you like an adventure that almost never allows the adventurers a good 8 hours sleep. The heroes - a fighter/rogue with a stolen mask that bears a curse and a escaped halfling slave/rogue flee from the authorities in Molthune only to run into more authorities that force them to plunder a wizard's tomb. This tomb turns out to bear an item that was owned by the same wizard who owned the mask - surprise! Meanwhile they are still being chased by the authorities, Nirmathas troops, Molthune troops, a Nirmathas recruiter, random encounters, etc. Non-stop action, not a lot of character, plot or scene building.

**( )( )( )

*( )( )( )( )

1 to 5 of 18 << first < prev | 1 | 2 | 3 | 4 | next > last >>