paizo.com Recent Posts in Monster Focus: Skeletons (PFRPG) PDF Discussionpaizo.com Recent Posts in Monster Focus: Skeletons (PFRPG) PDF Discussion2015-09-18T18:41:59Z2015-09-18T18:41:59ZRe: Forums: Product Discussion: Monster Focus: Skeletons (PFRPG) PDFCheapyhttps://paizo.com/products/btpy8xmz/discuss?Monster-Focus-Skeletons#232013-11-30T21:43:12Z2013-11-30T21:43:12Z<p>Well, as part of a team, that is.</p>Well, as part of a team, that is.Cheapy2013-11-30T21:43:12ZRe: Forums: Product Discussion: Monster Focus: Skeletons (PFRPG) PDFCheapyhttps://paizo.com/products/btpy8xmz/discuss?Monster-Focus-Skeletons#222013-11-30T21:37:33Z2013-11-30T21:37:33Z<p>That's what I figured, thanks.</p>
<p>If you want a playtest report, the dragon with pounce and a breath weapon "wrecked face" against a group of do-gooders in Way of the Wicked.</p>That's what I figured, thanks.
If you want a playtest report, the dragon with pounce and a breath weapon "wrecked face" against a group of do-gooders in Way of the Wicked.Cheapy2013-11-30T21:37:33ZRe: Forums: Product Discussion: Monster Focus: Skeletons (PFRPG) PDFMinotaur Games (alias of Jason Bulmahn, Director of Game Design)https://paizo.com/products/btpy8xmz/discuss?Monster-Focus-Skeletons#212013-11-30T21:22:16Z2013-11-30T21:22:16Z<p>You should pick from the listed abilities until you have reached the correct total for the monster in question. The only limitation is that you can only select abilities with an asterisk (•) if the monster had them as a living creature. Otherwise you are free to choose from any of those listed in the template.</p>
<p>Jason Bulmahn
<br />
<a href="http://www.MinotaurRPG.com" target="_blank" rel="nofollow">Minotaur Games</a></p>You should pick from the listed abilities until you have reached the correct total for the monster in question. The only limitation is that you can only select abilities with an asterisk (*) if the monster had them as a living creature. Otherwise you are free to choose from any of those listed in the template.
Jason Bulmahn
Minotaur GamesMinotaur Games (alias of Jason Bulmahn, Director of Game Design)2013-11-30T21:22:16ZRe: Forums: Product Discussion: Monster Focus: Skeletons (PFRPG) PDFCheapyhttps://paizo.com/products/btpy8xmz/discuss?Monster-Focus-Skeletons#202013-11-30T19:08:35Z2013-11-30T19:08:35Z<p>Hey there, a few questions on the Monstrous Skeleton. Let's say I'm using it on a juvenile black dragon. </p>
<p>Does the "If there are not enough matching abilities listed, select new abilities until the correct number is reached." apply to the abilities listed, or do they come from the creature's normal abilities?</p>
<p>For the black dragon, presumbly I'd choose Flight, swim, breath weapon, and natural armor. I then have 6 more abilities to choose. Can I then choose pounce, for example? Can I select Strength multiple times for the remaining six?</p>
<p>Thanks!</p>Hey there, a few questions on the Monstrous Skeleton. Let's say I'm using it on a juvenile black dragon.
Does the "If there are not enough matching abilities listed, select new abilities until the correct number is reached." apply to the abilities listed, or do they come from the creature's normal abilities?
For the black dragon, presumbly I'd choose Flight, swim, breath weapon, and natural armor. I then have 6 more abilities to choose. Can I then choose pounce, for example? Can I select...Cheapy2013-11-30T19:08:35ZRe: Forums: Product Discussion: Monster Focus: Skeletons (PFRPG) PDFMinotaur Games (alias of Jason Bulmahn, Director of Game Design)https://paizo.com/products/btpy8xmz/discuss?Monster-Focus-Skeletons#192013-04-15T06:12:53Z2013-04-15T06:12:53Z<div class="messageboard-quotee">Alzrius wrote:</div><blockquote> Reviewed here and at RPGNow. </blockquote><p>Thank you for the critique. I will keep that in mind with future pdfs.Alzrius wrote:Reviewed here and at RPGNow.
Thank you for the critique. I will keep that in mind with future pdfs.Minotaur Games (alias of Jason Bulmahn, Director of Game Design)2013-04-15T06:12:53ZRe: Forums: Product Discussion: Monster Focus: Skeletons (PFRPG) PDFAlzriushttps://paizo.com/products/btpy8xmz/discuss?Monster-Focus-Skeletons#182013-04-15T01:03:02Z2013-04-15T01:03:02Z<p>Reviewed here and at RPGNow.</p>Reviewed here and at RPGNow.Alzrius2013-04-15T01:03:02ZRe: Forums: Product Discussion: Monster Focus: Skeletons (PFRPG) PDFMinotaur Games (alias of Jason Bulmahn, Director of Game Design)https://paizo.com/products/btpy8xmz/discuss?Monster-Focus-Skeletons#172013-04-07T23:34:35Z2013-04-07T23:34:35Z<div class="messageboard-quotee">Thanael wrote:</div><blockquote><p> •Didnt watch the podcast yet•</p>
<p>So Jason, why did you start MG? What else is in the pipeline? </blockquote><p>Well, I started Minotaur Games to give me an open outlet to play with some ideas rattling around my head. I also wanted to have some fun with the other parts of creating and managing a product, which is something I rarely get to do during my day job.
<p>As for what else is in the pipeline, <a href="http://paizo.com/products/btpy8xtm?Monster-Focus-Zombies" target="_blank" rel="nofollow">Monster Focus: Zombies</a> just came out this past Wednesday and I am starting to do some of the work on Monster Focus: Ghouls which I am hoping to release in a few weeks. Beyond that, I am not quite ready to say, but Monster Focus is not going to be my only product line.</p>
<p>Jason Bulmahn
<br />
Master of the Maze
<br />
Minotaur Games</p>Thanael wrote:*Didnt watch the podcast yet*
So Jason, why did you start MG? What else is in the pipeline?
Well, I started Minotaur Games to give me an open outlet to play with some ideas rattling around my head. I also wanted to have some fun with the other parts of creating and managing a product, which is something I rarely get to do during my day job. As for what else is in the pipeline, Monster Focus: Zombies just came out this past Wednesday and I am starting to do some of the work on...Minotaur Games (alias of Jason Bulmahn, Director of Game Design)2013-04-07T23:34:35ZRe: Forums: Product Discussion: Monster Focus: Skeletons (PFRPG) PDFThanaelhttps://paizo.com/products/btpy8xmz/discuss?Monster-Focus-Skeletons#162013-04-07T11:20:51Z2013-04-07T11:20:51Z<p>•Didnt watch the podcast yet•</p>
<p>So Jason, why did you start MG? What else is in the pipeline?</p>*Didnt watch the podcast yet*
So Jason, why did you start MG? What else is in the pipeline?Thanael2013-04-07T11:20:51ZRe: Forums: Product Discussion: Monster Focus: Skeletons (PFRPG) PDFCheapyhttps://paizo.com/products/btpy8xmz/discuss?Monster-Focus-Skeletons#152013-03-26T14:37:18Z2013-03-26T14:37:18Z<p>I really enjoyed the podcast Steve, thanks!</p>I really enjoyed the podcast Steve, thanks!Cheapy2013-03-26T14:37:18ZRe: Forums: Product Discussion: Monster Focus: Skeletons (PFRPG) PDFRite Publishing (alias of Qwilion)https://paizo.com/products/btpy8xmz/discuss?Monster-Focus-Skeletons#142013-03-25T01:53:21Z2013-03-25T01:53:21Z<p>Jason Bulmahn talking about Monster Focus: Skeletons on <a href="http://demiplaneofgaming.blogspot.com/2013/03/the-demiplane-of-gaming-19-jason.html" target="_blank" rel="nofollow">The Demiplane of Gaming </a>.</p>Jason Bulmahn talking about Monster Focus: Skeletons on The Demiplane of Gaming .Rite Publishing (alias of Qwilion)2013-03-25T01:53:21ZRe: Forums: Product Discussion: Monster Focus: Skeletons (PFRPG) PDFMinotaur Games (alias of Jason Bulmahn, Director of Game Design)https://paizo.com/products/btpy8xmz/discuss?Monster-Focus-Skeletons#132013-03-21T19:35:57Z2013-03-21T19:35:57Z<p>For those of you that picked up Monster Focus: Skeletons yesterday, a revised version of the file went up today. The only real change was an alteration to one of the spells to make sure that it does not overlap with an existing spell.</p>
<p>Thanks again for supporting Minotaur Games</p>
<p>Jason</p>For those of you that picked up Monster Focus: Skeletons yesterday, a revised version of the file went up today. The only real change was an alteration to one of the spells to make sure that it does not overlap with an existing spell.
Thanks again for supporting Minotaur Games
JasonMinotaur Games (alias of Jason Bulmahn, Director of Game Design)2013-03-21T19:35:57ZRe: Forums: Product Discussion: Monster Focus: Skeletons (PFRPG) PDFWolfgang Baur (Kobold Press)https://paizo.com/products/btpy8xmz/discuss?Monster-Focus-Skeletons#122013-03-21T02:44:52Z2013-03-21T02:44:52Z<p>This is a neat first release (and I hope, the first of many!). Plus hey, skeletons needed a bit of a kick in the pants...</p>
<p>Nice work, Minotaur Games!</p>This is a neat first release (and I hope, the first of many!). Plus hey, skeletons needed a bit of a kick in the pants...
Nice work, Minotaur Games!Wolfgang Baur (Kobold Press)2013-03-21T02:44:52ZRe: Forums: Product Discussion: Monster Focus: Skeletons (PFRPG) PDFMinotaur Games (alias of Jason Bulmahn, Director of Game Design)https://paizo.com/products/btpy8xmz/discuss?Monster-Focus-Skeletons#112013-03-20T21:26:12Z2013-03-20T21:26:12Z<p>There certainly are a number of options in the pdf for necromancer PCs.</p>
<p>Jason</p>There certainly are a number of options in the pdf for necromancer PCs.
JasonMinotaur Games (alias of Jason Bulmahn, Director of Game Design)2013-03-20T21:26:12ZRe: Forums: Product Discussion: Monster Focus: Skeletons (PFRPG) PDFCrithttps://paizo.com/products/btpy8xmz/discuss?Monster-Focus-Skeletons#102013-03-20T21:23:15Z2013-03-20T21:23:15Z<p>Are these also options for Necromancer PCs?</p>Are these also options for Necromancer PCs?Crit2013-03-20T21:23:15ZRe: Forums: Product Discussion: Monster Focus: Skeletons (PFRPG) PDFPendin Fust (alias of theheadkase, RPG Superstar Season 9 Top 32)https://paizo.com/products/btpy8xmz/discuss?Monster-Focus-Skeletons#92013-03-20T21:10:43Z2013-03-20T21:10:43Z<p>Dang you Jason...Bought!</p>
<p>Also...does it look like the skeleton hand on Page 2 is slightly giving everyone the finger?</p>Dang you Jason...Bought!
Also...does it look like the skeleton hand on Page 2 is slightly giving everyone the finger?Pendin Fust (alias of theheadkase, RPG Superstar Season 9 Top 32)2013-03-20T21:10:43ZRe: Forums: Product Discussion: Monster Focus: Skeletons (PFRPG) PDFJuliusderBastlerhttps://paizo.com/products/btpy8xmz/discuss?Monster-Focus-Skeletons#82013-03-20T21:09:34Z2013-03-20T21:09:34Z<p>Time to go to bed here in good old germany.
<br />
Reading for tonight on my ipad: Monster Focus</p>
<p>I´m curious</p>Time to go to bed here in good old germany.
Reading for tonight on my ipad: Monster Focus
I´m curiousJuliusderBastler2013-03-20T21:09:34ZRe: Forums: Product Discussion: Monster Focus: Skeletons (PFRPG) PDFJuliusderBastlerhttps://paizo.com/products/btpy8xmz/discuss?Monster-Focus-Skeletons#72013-03-20T21:06:43Z2013-03-20T21:06:43Z<p>Nice support Mr J the Minotaur
<br />
:-)</p>Nice support Mr J the Minotaur
:-)JuliusderBastler2013-03-20T21:06:43ZRe: Forums: Product Discussion: Monster Focus: Skeletons (PFRPG) PDFMinotaur Games (alias of Jason Bulmahn, Director of Game Design)https://paizo.com/products/btpy8xmz/discuss?Monster-Focus-Skeletons#62013-03-20T21:00:16Z2013-03-20T21:00:16Z<p>Thanks for the notice Cheapy, I forgot that spell existed and somehow missed it in my sweep to make sure I was not repeating rules. Hmm.. I will have to fix that asap. I will replace it tonight.</p>
<p>Edit: I have submitted the revised PDF with a new spell. It should go live tomorrow I would think.</p>
<p>Jason</p>Thanks for the notice Cheapy, I forgot that spell existed and somehow missed it in my sweep to make sure I was not repeating rules. Hmm.. I will have to fix that asap. I will replace it tonight.
Edit: I have submitted the revised PDF with a new spell. It should go live tomorrow I would think.
JasonMinotaur Games (alias of Jason Bulmahn, Director of Game Design)2013-03-20T21:00:16ZRe: Forums: Product Discussion: Monster Focus: Skeletons (PFRPG) PDFCheapyhttps://paizo.com/products/btpy8xmz/discuss?Monster-Focus-Skeletons#52013-03-20T20:57:03Z2013-03-20T20:57:03Z<p>This is pretty cool. The layout has a very old-school feel to it. I also like the idea of using alchemical items to augment spells. It'd be pretty cool to see items like that that could augment Channel Energy too.</p>
<p>One question though. Why add Lesser Animate Dead if there's already a spell that does that? The rules are different, but it's a bit weird to have two spells with the same name.</p>This is pretty cool. The layout has a very old-school feel to it. I also like the idea of using alchemical items to augment spells. It'd be pretty cool to see items like that that could augment Channel Energy too.
One question though. Why add Lesser Animate Dead if there's already a spell that does that? The rules are different, but it's a bit weird to have two spells with the same name.Cheapy2013-03-20T20:57:03ZRe: Forums: Product Discussion: Monster Focus: Skeletons (PFRPG) PDFjreysthttps://paizo.com/products/btpy8xmz/discuss?Monster-Focus-Skeletons#42013-03-20T20:30:29Z2013-03-20T20:30:29Z<p>WOOT!</p>WOOT!jreyst2013-03-20T20:30:29ZRe: Forums: Product Discussion: Monster Focus: Skeletons (PFRPG) PDFMinotaur Games (alias of Jason Bulmahn, Director of Game Design)https://paizo.com/products/btpy8xmz/discuss?Monster-Focus-Skeletons#32013-03-25T01:33:40Z2013-03-20T19:01:25Z<p>My secret is out!</p>My secret is out!Minotaur Games (alias of Jason Bulmahn, Director of Game Design)2013-03-20T19:01:25ZRe: Forums: Product Discussion: Monster Focus: Skeletons (PFRPG) PDFJim Groves (Contributor, RPG Superstar 2010 Top 4)https://paizo.com/products/btpy8xmz/discuss?Monster-Focus-Skeletons#22013-03-20T18:13:08Z2013-03-20T18:13:08Z<p>Ah! This was the secret project that Jason Bulmahn was discussing on FaceBook. Very cool!</p>Ah! This was the secret project that Jason Bulmahn was discussing on FaceBook. Very cool!Jim Groves (Contributor, RPG Superstar 2010 Top 4)2013-03-20T18:13:08ZForums: Product Discussion: Monster Focus: Skeletons (PFRPG) PDFLiz Courts (Contributor)https://paizo.com/products/btpy8xmz/discuss?Monster-Focus-Skeletons#12013-03-20T18:11:16Z2013-03-20T18:11:16Z<p>Now available (and welcome Minotaur Games)!</p>Now available (and welcome Minotaur Games)!Liz Courts (Contributor)2013-03-20T18:11:16Z