Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
Pathfinder Adventure Card Game Pathfinder Roleplaying Game Pathfinder Adventures Pathfinder Campaign Setting Pathfinder Player Companion Pathfinder Accessories Pathfinder Miniatures Pathfinder Fiction Pathfinder® Society™ Pathfinder Roleplaying Game Compatible Products Pathfinder Apparel & Gifts Pathfinder Licensed Products
Pathfinder Roleplaying Game
Pathfinder Society

Pathfinder Beginner Box

Pathfinder Adventure Card Game

Pathfinder Comics

Pathfinder Legends

RPG Superstar 2015

Pathfinder Adventure Card Game—Rise of the Runelords Base Set

***** (based on 12 ratings)
Pathfinder Adventure Card Game—Rise of the Runelords Base Set
Show Description For:
Non-Mint

Add Boxed Set: $59.99

Add Non-Mint: $59.99 $44.99

Facebook Twitter Email

An Adventure Like No Other!

A forgotten evil stirs in the ancient land of Varisia. Dark magic once more thrums amid crumbling ruins, giants gather in titanic armies, cultists murder in the name of foul deities, and maniacal goblins plot a fiery end for the peaceful town of Sandpoint.

Launch a campaign to strike back against the evils plaguing Varisia with the Pathfinder Adventure Card Game: Rise of the Runelords Base Set. This complete cooperative strategy card game pits 1 to 4 heroes against the traps, monsters, deadly magic, and despicable foes of the Pathfinder Roleplaying Game’s award-winning Rise of the Runelords Adventure Path. Choose your character’s class; build a deck of allies, equipment, and magic; and explore lethal locations as you journey through multiple scenarios in an exciting fantasy adventure. Characters grow stronger after each game, adding unique gear and awesome magic to their decks, and gaining incredible powers, all of which they’ll need to challenge greater threats in a complete Pathfinder Adventure Card Game Adventure Path.

The Pathfinder Adventure Card Game: Rise of the Runelords Base Set includes:

  • Nearly 500 cards, featuring 7 character classes, a richly customizable assortment of equipment and magic, and dozens of allies, monsters, and villains from the Rise of the Runelords Adventure Path.
  • The Burnt Offerings Adventure Deck, the beginning of the Rise of the Runelords Adventure Path.
  • A complete set of 5 polyhedral dice.

Supplement your Rise of the Runelords experience with the Character Add-On Deck and bimonthly Adventure Decks (sold separately).

Designed by Mike Selinker and Lone Shark Games.

ISBN-13: 978-1-60125-550-1

Contents: 495 cards (including 110 cards in the Burnt Offerings Adventure Deck), set of 5 polyhedral dice, 24 page rulebook, storage tray
Players: 1 to 4
Ages: 13+
Time: 90 minutes


Download the Rise of the Runelords Rulebook — 4 MB zip/PDF
Last Updated - 2/4/2014

Download the Card List for the Base Set and "Burnt Offerings" — (86 kb zip/PDF)
Last Updated - 10/30/2014

Looking for more? Check out the Resources and Free Downloads available for the Pathfinder Adventure Card Game.

Note: This product is part of the Pathfinder Adventure Card Game Subscription.

Product Availability


Boxed Set: Ships from our warehouse in 1 to 7 business days.

Non-Mint: Ships from our warehouse in 1 to 7 business days. This product is non-mint. Refunds are not available for non-mint products. The standard version of this product can be found here.

Are there errors or omissions in this product information? Got corrections? Let us know at webmaster@paizo.com.

PZO6000


See Also:



1 to 5 of 12 << first < prev | 1 | 2 | 3 | next > last >>

Average product rating:

***** (based on 12 ratings)

Sign in to create or edit a product review.

So much fun

*****

I can't belive how awesome of a game this is. Every senario we do it become's so close.

One time it wasn't. I have been playing this with 3 people and the fighter got stuck in an area under a collapsed celing and couldn't get out because he didn't have that high of a dexterity, so the other player, a ranger, came to the location to get him out. This wasted precious time and we ended up losing.

You can expect crazy stuff like this to happen. It may be a card game but we kept coming up with reasons as to why things happened and it felt like the table top rpg.

Well worth the money. The one and only complaint I had was that the base deck is noticable darker than the character add on deck.

By the way, while he was trapped I accidently summoned a Skelton horde and he had to fight it while trapped. It made for some funny naration.


A great game

*****

A great card game.

She scenario based way of playing is really fun and makes the game more immersive. We're having a lot of fun with it.


Awesome Game

*****

I've been playing the game for about six months now and feel I can finally write a considered review.

In short, it's fantastic.

The game makes for a very nice blend of card game and rpg. It contains the deck building and random draw aspects of card games, with the progression and campaign aspects of rpgs. The way that the game scales with more players, by focussing less on player resources and more on time (measured through a blessings deck) is a very nice mechanic and means that 2 and 3 character games play very differently to 5 and 6 player games.

Mechanically the game is pretty straightforward once you get the hang of it, and has a lot of room for interesting tactical decisions during play about where to spend cards.

The game works very well solo, though they suggest playing multiple characters. This is easy enough to do, right up to 6 characters, with a bit of organisation. Also great with friends.

Only negatives are fairly minor. The rule book could better explain a few things (though the designers are very active on various forums and appear to be fixing this) . Additionally, the 'story' of the adventure path could be explained a bit more in the card game. This won't limit the enjoyment but the overall story arc makes a lot more sense now that I have read it.

Still, they are very minor quibbles and overall an excellent game.


Good adventure card game

****( )

I played a 2p game with my friend yesterday. The first scenario I misunderstanding the rule(English is not my mother language) so make it too easy to win. After fixed the rule, the second scenario is fine difficult, fun and quick game. I recommend you have this game if you love a RPG game(but less RP part).

I minus one star for 2 reasons
1. Too many typo in this edition(you can see them in FAQ.)
2. Good storage but can't fit card when sleeved.


A Blessing from the Gaming Gods

*****

I'm all in! This scratches the itch to play a story based game with character advancement in a much shorter time. I only wish their were enough blessings in the base game & character add on deck to set up all 11 characters.

Paizo, please make more Blessing of the Gods available. Plus my FLGS did not get any promos with their order.

Thanks

Grey


1 to 5 of 12 << first < prev | 1 | 2 | 3 | next > last >>

©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.