PFS Necromancer?


Advice


I am considering making a PFS Bone Orcale (and/or maybe a cleric) that focuses on necromancy spells, including the revelation for summing an undead 1/day. However, this has brought up several questions to me.

Can i even do this? The spells for creating undead are considered evil, PFS cannot be evil, though my character is TN.

How do i figure out that stats and stuff for my skeleton? Do I take the base Pathfinder skeleton? It comes with armor and weapons, would mine get that? Can i create my own skeleton like a minotaur skeleton or dwarven skeleton?

The revelation does not say it requires a body to summon the undead, do i need one?

Would augment summoning make the revelation skeleton stronger as well as the create undead ones?

I'm sure based on the answers i will have more questions to follow so i will be watching this thread closely. If possible please use citations so i can find the examples/rules you give myself. Also, i plan on using this character tomorrow potentially, at a convention, sp thanks in advance :)

Scarab Sages

This isn't a rules question, flagged for advice. However, you can absolutely play a necromancer in PFS. I recommend reading this guide.


Still looking for a lot of answers that guide covered a few things, but didnt realy answer much of these questions


Since when is summoning undead an evil act? Not kosher maybe, unsettling even, but not inheirently evil. Is summon monster evil? you can take a feat to summon skeletal monsters. I don't see why you couldn't make a PFS necromancer so long as you don't dig up npc graves in the scenario.

Scarab Sages

Any type of necromancy to create undead is an evil spell, but casting an evil spell is not an evil act.

Grand Lodge

The hardest part is that bones oracles is all about the Horde...You have to build the horde every single session.

If you want heavy Necromancer spells then go with Wizard. You can magic Jar which is just a crazy good spell. Enervation is great. But blood money is where it is at.

Take as many Wands of Lesser restoration of lesser charges that you can get from your chronicle sheets. I sometimes find 6-8 charges on them.

Goal is Magic Jar a room from behind the wall (no line of sight needed), After they kill each other you will enter the room, Cast blood money, Cast Animate Dead, Use wand to heal yourself of blood tribute. Now push new frontline critters into the dungeon ahead of the group. The more corpses you have the more Fodder and strength you gain. Just rinse and repeat the entire session.

With the above strategy you don't suffer from losing your minions every session. The GM actually supplies them for you. The nastier the creatures like Giants the better.


I am reminded of my first ever Diablo II character. A necromancer that put alot of points into strength to wear full plate mail and a great horned helm while wielding a gemmed lochaber axe. He loved 2 things: firing off bone spears willy-nilly and having a horde of skeletons and skeleton mages fighting alongside him. He eventually met and befriended another character online who gave him a lot of hacked items for free without him asking for them. From then on he made it his goal to fill every battlefield (screen) with skeletal minions, lag be damned!

The moral of the story? Fill the field with minions, lag be damned!


what about umd, with a magic jar wand? That would still work for oracle, no? I think it would be funny to be the healer and a necromancer...

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