Chris Mortika RPG Superstar 2010 Top 16 |
Mark Moreland Developer |
Berselius |
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Okay, wait a minute. A band of six 11th level heroes is going to be expected to possibly challenge a 20th level Conjurer with levels in mythic tiers? Is this a joke or will the heroes themselves have levels in Mythic Tiers. Cause if they're not Mythic then to be perfectly blunt: there's epic and then there's SUICIDE.
Rogue Eidolon |
Okay, wait a minute. A band of six 11th level heroes is going to be expected to possibly challenge a 20th level Conjurer with levels in mythic tiers? Is this a joke or will the heroes themselves have levels in Mythic Tiers. Cause if they're not Mythic then to be perfectly blunt: there's epic and then there's SUICIDE.
Don't worry--Krune is canonically the weakest Runelord. Only the Runelords stronger than Karzoug, who was middle-of-the-pack, are Mythic. Since Krune is weaker than Karzoug, he isn't even level 20. Maybe something like level 17.
Mark Moreland Developer |
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We have never published Krune's statistics until this adventure. Remember, Karzoug (wizard 20) is right in the middle of the seven runelords in terms of power. Krune was the weakest. Even considering all that, yes, the Pathfinders are in for a tough fight. Then again, they've been building toward this for a year, so perhaps they'll have collected some tools along the way to aid them in the big battle.
Mark Moreland Developer |
Rogue Eidolon |
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He was stronger than all of them, but he couldn't take all seven of them when they overthrew him. Note that several of the runelords are but one in a long line who held their respective positions, so it wasn't the seven in power at Thassilon's fall who wrested control from Xin.
Yeah, I was just looking this up the other day for Shattered Star. Xin held power from -6530 to -6420 AR. Earthfall was -5293.
So Thassilon lasted over 1,000 years after the fall of Xin and Xin only ruled it for a comparatively short stretch. Sorshen and Xanderghul (who came with Xin from Azlant and were members of the original 7) must have discovered routes to immortality (perhaps the Immortality level 20 arcane discovery). I suppose that in their Xinless millennium of rule, Sorshen and Xanderghul may have grown in strength, so it makes it tough to rate Xin's strength because we can't necessarily use the current versions of them as benchmarks (and we don't know the other five Runelords at the time at all).
Mark Moreland Developer |
Rogue Eidolon |
Lissala is only 'missing'. Although considering even her herald doesn't know where she is/how to find her, whether any of her 'priests' are actually clerics is one of those 'answer unclear, ask again later' sorts of things...
At least from a PFS perspective, we've seen clerics of Lissala with spellcasting abilities in several scenarios.
Irnk, Dead-Eye's Prodigal |
Irnk, Dead-Eye's Prodigal wrote:Lissala is only 'missing'. Although considering even her herald doesn't know where she is/how to find her, whether any of her 'priests' are actually clerics is one of those 'answer unclear, ask again later' sorts of things...At least from a PFS perspective, we've seen clerics of Lissala with spellcasting abilities in several scenarios.
Please note, I said priests who were clerics, not spellcasters. Krune is/was Lissala's High Priest & assuming what James Jacobs has said about all the Runelords being single-classed Specialist Wizards being accurate, he's only going to be a Wizard (Conjurer).
Now if what you are saying is that the NPC Priests of Lissala that the PC's have been running into do have Cleric levels...Well, that potentially answers that question.
Rogue Eidolon |
Rogue Eidolon wrote:Irnk, Dead-Eye's Prodigal wrote:Lissala is only 'missing'. Although considering even her herald doesn't know where she is/how to find her, whether any of her 'priests' are actually clerics is one of those 'answer unclear, ask again later' sorts of things...At least from a PFS perspective, we've seen clerics of Lissala with spellcasting abilities in several scenarios.Please note, I said priests who were clerics, not spellcasters. Krune is/was Lissala's High Priest & assuming what James Jacobs has said about all the Runelords being single-classed Specialist Wizards being accurate, he's only going to be a Wizard (Conjurer).
Now if what you are saying is that the NPC Priests of Lissala that the PC's have been running into do have Cleric levels...
Well, that potentially answers that question.
Yes, sorry for the confusion, I was being precise in just that way with my wording above when I said clerics, not priests.
Lawful GM |
Don't know where else to speak of this, but Krune's statblock is messed up.
Instead of giving him two prepared versions of one conjuration like a Thassilonian Wizard should, Krune instead gets one spell too many in both 7th and 8th level spells having 6 and 5 individual spells respectively.
For "a harder challenge" a recommendation is swapping "one" of Krune's Quickened Summon Monster V's for Summon Monster IX, which is impossible.
How should I change the errors?
Lochar |
Don't know where else to speak of this, but Krune's statblock is messed up.
***SPOILER OMITTED***
How should I change the errors?
For 7th and 8th level spells... I'd drop spell turning (he has a ring of it) and add another Summon Monster VII. For 8th, drop either the empowered or the quickened and add another of those.
For the 9th level issue... either swap them both or swap out foresight. Or cheat and sneak him an additional 1 Int so he gets a bonus 9th level spell and put it there.
The Shifty Mongoose |
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"After ten thousand years, I'm free! It's time to conquer Golarion!"
..."Shiela! Krune has escaped! Recruit a team of Pathfinders with attitude!"
Seriously, this makes me wish my local game store had more high-level people in it; my highest-tiered PFS character is level 9, and I haven't played as her in over a year. ...But all those new players need help and keep talking over each other!
The_Minstrel_Wyrm |
Hmm. Well, seeing that I am currently GMing the "penultimate" chapter of Rise of the Runelords ... I am very curious about this PFS scenario (and I have never played any whatsoever). What other scenarios are "required" play for this "final"? (If possible list the order 1st, 2nd, etc).
Having Karzoug's stat block in RotR, and getting hints for Zutha (although not his statblock) in "Continuing the Campaign" notes in Shattered Star ... having game stats for another Runelord (even the "least" among them) is actually appealing ... and I'm really very curious about this PFS scenario (and again what others are "required" for a nice satisfying story/game-arc).
Thanks in advance for any suggestions/assistance.
Dean
The_Minstrel_Wyrm |
Hmm. Well, seeing that I am currently GMing the "penultimate" chapter of Rise of the Runelords ... I am very curious about this PFS scenario (and I have never played any whatsoever). What other scenarios are "required" play for this "final"? (If possible list the order 1st, 2nd, etc).
Having Karzoug's stat block in RotR, and getting hints for Zutha (although not his statblock) in "Continuing the Campaign" notes in Shattered Star ... having game stats for another Runelord (even the "least" among them) is actually appealing ... and I'm really very curious about this PFS scenario (and again what others are "required" for a nice satisfying story/game-arc).
Thanks in advance for any suggestions/assistance.
Dean
Actually I must thank a recent reviewer for this PFS scenario, it has answered my questions, and I think very soon I'll be purchasing this scenario and (4) others "noted" by that reviewer as "required" play to get the most out of this final.
Just need a "spare" $20 to spend on PFS scenario PDFs. :)
So, a special "thank you" to Himokl! :)
Spellbane |
I concur with the above, This is the worst scenario I have played yet. I have only 51 scenarios left to play before season 5 comes, so I would say that's saying something. This scenario is left way too much up to the GM. So he bogged us down for 6 hours of play and then said, since we couldn't kill the boss, then we fail. However, he used the tactics so that after 2.5 hours of fighting the main boss, we had not gotten 1 full attack against him with any of the 6 members of the party. I can't say more without giving it away, but this was not the fun time I was really hoping for.
Indivar |
I played this two days ago. Worst experience ever. 0 role play. We didn't survive the first encounter, so we got chronicle sheets with zeros all over them. I felt like I got a traffic ticket.
I have decided to leave society play for a while as a result of this 'adventure'. It was stressful and a hopeless battle. I spend my free time trying to have a good time, yet I just got more stressed out and frustrated.
If you are going to play this, experienced players only with cheezy min maxed characters will likely win the day....I really have no idea though because we got beat like we stole something and I have no idea what is in the rest of the adventure.
Matrix Dragon |
Wow, I guess this scenario gives a great example of how different scenarios can go very differently from group to group.
The party I was a part of annihilated the scenario on normal tier 10-11 without taking a single point of damage. Seriously, the GM wasn't holding back on us. We just planned well enough and had enough luck that we never actually got damage to our hit points. Our levels ranged from 9 to 11. After that, we asked the GM to run the final fight for us 'unofficially' with the runelord on hard mode, at full power, and acting first. We still won with no deaths (though my character nearly died).
Sooo... I hope that Paizo simply marks some scenarios this 'difficult' so that people who want to play these things can do so while others who don't want to risk it can avoid them.
Strife2002 |
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Pgs. 17-18 - Runelord Dominion issue
Does anybody know what this is or where to find it?? I've looked in every scenario and can't locate it anywhere. Sihedron brand (endurance) is in S4-08, and Sihedron brand (service) is in S4-20, but no Sihedron brand (basic).
Strife2002 |
Also, what other item is missing? Of the list here, aside from the other Sihedron brands I already mentioned, sigil wafers are detailed in S04-10 and the ocher rhomboid ioun stone is detailed in S04-12.
Strife2002 |
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SIHEDRON BRAND (BASIC)
Aura minor divination; CL 1st
Slot none; Price 3,200 gp
DESCRIPTION
This image of the Sihedron rune appears to pulse on the surface of the skin, as if it were breathing.
A character marked with this tattoo gains a +4 profane bonus on Knowledge checks on topics related to Thassilon and Thassilonian magic.
CONSTRUCTION
Requirements Inscribe Magic Tattoo, heightened awareness; Cost 1,600 gp
Strife2002 |
Amazingly Google was no help in locating it, but I found stuff using Paizo's search function. Part 2 was never released to the public (infuriated.jpeg), but Michael Brock was kind enough to provide the fluff to everyone via a forum post back in 2014 (but not the monster and trap stats).
...the section detailing the brand matches my homebrew version, but the caster level, price & cost, and construction requirements are still anyone's guess.
Slight correction to my version: change "lesser divination" to "faint divination". Also remove "profane" from the bonus; it appears to be untyped.