Dungeon Master Heathy's Carrion Crown

Game Master Heathansson


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I AM THE LORD OF ALL HELLFIRE!!!!!
Larissa Brightfoot wrote:

Larissa's nerves get the better of her as they approach the prison. Clutching her quarterstaff tightly with both hands, she stands close behind Rholf. "Um, Father, what does it sound like?" she whispers.

As her nervousness increases, it also manifests in her 'haunts' as her long hair twists and flits of its own volition, almost braiding itself at one point, flying loose and flipping around into her face another. She doesn't appear to even notice.

Prolly....mice.....


AinvarG wrote:

We can NPC him by committee like we do in Aubrey's game...

Nigel looks around, distaste clear on his face. "You would think they would have re-built in honor of those guards that gave their lives here instead of letting is collapse in upon their corpses." He gives a dramatic shudder. Apologies to his player, it's what came to mind.

Its all good. I am trying to get caught up on 166 (!!) new posts since I had a chance to participate. Lotta bad stufff going down, will try and keep up


Female Changeling (Annis Hag) Oracle of Life 6; 32/32 hp
Dr. Nigel Erebus wrote:
Its all good. I am trying to get caught up on 166 (!!) new posts since I had a chance to participate. Lotta bad stufff going down, will try and keep up

Awesome, good see you back. Hope all is well.


I AM THE LORD OF ALL HELLFIRE!!!!!

Huzzah!
Hope it gets better, Pat!


Human Wizard 6

Nice to see you back Pat; hope life sorts itself out for you. We're happy to NPC Nigel as much as you need, but probably you're the only one who can level him up to the glorious heights of Summoner 2 :)

"Big mice, to hear them from out here," Alinya whispers, infected by the same nervousness as Larissa.


Male Human (Varisian) Paladin of Iomedae (Undead Scourge) 4

“Scavenging rodents ... or the scrabblings of the restless dead,” says Castiel absently, gazing at the structure, before striding towards the open gateway, his sword in hand.


I AM THE LORD OF ALL HELLFIRE!!!!!

Castiel:

Spoiler:
as you enter the gate, a dreadful feeling overwhelms you. You feel claustrophobia, and suddenly for an instant, as if you're burning on fire.......roll a will save


Male Human (Varisian) Paladin of Iomedae (Undead Scourge) 4

Spoiler:
Will: 1d20 + 9 ⇒ (20) + 9 = 29


I AM THE LORD OF ALL HELLFIRE!!!!!

Castiel

Spoiler:
damn, that's it? ;) a lesser man would've been shaken by the intense horrific feeling, but not Castiel.


Male Human (Varisian) Paladin of Iomedae (Undead Scourge) 4

“I feel ... a presence,” mutters Castiel, looking about steely eyed and unshaken. “Show yourself, revenant!” he calls.

Know, religion check to determine if the feeling is the result of some sort of undead or haunting: 1d20 + 5 ⇒ (18) + 5 = 23


I AM THE LORD OF ALL HELLFIRE!!!!!

It's.....a memory haunting. Many men died in the same horrific way. Its shadow reaching down to you from many years ago.....having lingered here for so so long.

Who enters next?....


Male Human (Varisian) Paladin of Iomedae (Undead Scourge) 4
dungeonmaster heathy wrote:

It's.....a memory haunting. Many men died in the same horrific way. Its shadow reaching down to you from many years ago.....having lingered here for so so long.

Who enters next?....

Does Castiel know of any way to dispel, destroy or guard against it? Or haunts in general?


I AM THE LORD OF ALL HELLFIRE!!!!!

There's nothing more to it than a phonecall from beyond the grave; there's nothing to fight.


I AM THE LORD OF ALL HELLFIRE!!!!!

Haunts.....don't like positive energy.,,,,


Male Human (Varisian) Paladin of Iomedae (Undead Scourge) 4

“Beware coming through the archway,” Castiel warns his companions. “There lingers a memory of agonising death ... the weak willed may find themselves disturbed by it.”


I AM THE LORD OF ALL HELLFIRE!!!!!

MWAHAHAHAHAAAAA!!!

....next....


M Human Cleric / 6

Rholf strides through, unafraid.

Welcome back Nigel. Sorry things are wacko right now.


I AM THE LORD OF ALL HELLFIRE!!!!!

Nothing untoward happens to Rholf......

And, of potential interest, there's the side house, two guard towers, and the prison itsself......


Female Changeling (Annis Hag) Oracle of Life 6; 32/32 hp

Larissa follows close on Rholf's heels, looking in all directions at once. Haunts don't scare her, though. Maybe her personal haunts will find a friend and stay here.


Male Human (Varisian) Paladin of Iomedae (Undead Scourge) 4
dungeonmaster heathy wrote:

Nothing untoward happens to Rholf......

And, of potential interest, there's the side house, two guard towers, and the prison itsself......

What's closest to us?

Castiel suggests investigating some of the out-buildings first, so as not to leave potential dangers behind them when they investigate the prison proper.


I AM THE LORD OF ALL HELLFIRE!!!!!

The house is closest.


I AM THE LORD OF ALL HELLFIRE!!!!!
Larissa Brightfoot wrote:
Larissa follows close on Rholf's heels, looking in all directions at once. Haunts don't scare her, though. Maybe her personal haunts will find a friend and stay here.

They're doing that thing, where they wriggle in between your skull and brain, and you can't itch it.


I AM THE LORD OF ALL HELLFIRE!!!!!

Re: house.....Knowledge (engineering) OR Perception check.......


Male Human (Varisian) Paladin of Iomedae (Undead Scourge) 4

Perception: 1d20 + 3 ⇒ (12) + 3 = 15


"I am sure there are many, relatively, harmless creatures that could be making that sound." Edwin says comfortingly to the ladies. He shrugs and adds;

"Considering the recent happenings, it's not LIKELY, but possible." HE grins.

After you! He says cheerfully to Castiel.

After Castiels warning;

"Hm. Fascinating. I have heard of this phenomena before, although I've never encountered it personally. This excursion promises to be quite educational!" He says cheerfully, then after Rholf suffers no obviously ill effects, takes a short breath and steps through,...

Per: 1d20 + 7 ⇒ (10) + 7 = 17

Welcome back Pat! Hope life gets less-crazy for you soon! (I'm suffering through a multitude of of minor disasters myself. So at least your in good company!) ;P

Will try to lvl up before our first actual encounter. (I guess I'd better hurry, huh?!? ;P)


I AM THE LORD OF ALL HELLFIRE!!!!!

Castiel; Edwin; 15 and 17 for perception;

Nothing....about the house.

Although, you notice, around the prison proper, from where you stand by the gate, a certain and apparent patterning about the bottom of the place where the foundation meets the ground ; it looks out of sorts with the rest of the building. It doesn't.....jive with the general dilapidation of the prison......


I AM THE LORD OF ALL HELLFIRE!!!!!

No major hurries......

Edwin enters; he experiences nothing weird as he passes through the gates.....


M Human Cleric / 6

"Agreed." Rholf replies to Castiel's statement. "Dealing with the outbuildings first would be wise. Do you... See that pattern along the bottom of the walls there? It's very strange."

Rholf ponders the pattern for just a moment, remembering a tale he'd heard once upon a time about a woman who went insane and became lost in a pattern on a wall. Abruptly, he turns toward Castiel, draws his scimitar, and says "Ready when you are."


I AM THE LORD OF ALL HELLFIRE!!!!!
Rholf Kastigarr wrote:


Rholf ponders the pattern for just a moment, remembering a tale he'd heard once upon a time about a woman who went insane and became lost in a pattern on a wall.

Is that Dreams in the Witch House?


M Human Cleric / 6
dungeonmaster heathy wrote:
Is that Dreams in the Witch House?

The Yellow Wallpaper, actually. Great little short story.


Male Human (Varisian) Paladin of Iomedae (Undead Scourge) 4
Rholf Kastigarr wrote:

"Agreed." Rholf replies to Castiel's statement. "Dealing with the outbuildings first would be wise. Do you... See that pattern along the bottom of the walls there? It's very strange."

“I do,” answers Castiel. “It appears more recent than the building’s abandonment, whatever it is.” But for now the paladin’s attention remains on the house.

Who is out trapspringer and/or person with highest perception score? Might be worth having a thorough look about before we go in.


Edwin looks almost disappointed when he feels nothing upon passing through the gates. But he gestures towards the prison wall with his crossbow.

"I did indeed notice the pattern. Most fascinating, and worthy of further investigation. But first, the house!" He gives a lopsided smile.

As soon as I lvl up, your trapspringer/per: person will probably be me! (lvl 2 gives me the ability to spot/disarm magical traps as well as mundane, just like a rogue.) :)

"Now, let's just take a closer look here, shall we?" Edwin asks the others before stepping forward and taking a look, at the ground. Once he has examined the ground between the group and the house, he turns his attentions to the building itself,...

Doing the usual Sherlock thing and checking ALL around for clues. (I would love to spot footprints of undead BEFORE they find us!) ;P

Per: 1d20 + 7 ⇒ (8) + 7 = 15


I AM THE LORD OF ALL HELLFIRE!!!!!

Edwin doesn't see anything dangerous around the house; the pattern around the base of the prison though......looks like writing. Too far away to make anything out from the gate you all just entered, cautious that whatever happened to Castiel might repeat.


I AM THE LORD OF ALL HELLFIRE!!!!!

I took a day off; might be around a little bit, here and there,.....


Human Alchemist 1/Fighter 1

Perception 9+7=16, Knowledge (engineering) 13+7=20.

"Let's check out the house first. I'll take point."

I can be the trapspringer for now - I actually have pretty decent Perception and Disable Device skills.


I AM THE LORD OF ALL HELLFIRE!!!!!

Myron sees the writing as well, around the base of the prison.
Again, too far away to read......

the only trap is the state of the house in question......its a deathtrap, metaphorically speaking. It should be demolished. A sparrow could fart in there and possibly cause the walls to collapse. It's in an awful state of disrepair.


time check: 1:40 p.m.
took.....about 45 minutes to reach the prison from town.


Rholf Kastigarr wrote:
dungeonmaster heathy wrote:
Is that Dreams in the Witch House?
The Yellow Wallpaper, actually. Great little short story.

note to self to look it up when I have time.


M Human Cleric / 6
Ustalav Tourist Guide wrote:
Rholf Kastigarr wrote:
The Yellow Wallpaper, actually. Great little short story.
note to self to look it up when I have time.

Charlotte Perkins Gilman, 1892. It's public domain, and you can get an ebook copy of it via http://www.gutenberg.org. Cheers!


I AM THE LORD OF ALL HELLFIRE!!!!!

what next, brave explorers of the unknown?...

Oh; no hurries and no worries; on call all weekend, did 6 hours today and allready going in for....6 hours tomorrow. HUZZAH!!!
So I'm kinda fatigued any damn way.


OK, so the house is dangerous to enter, do we check it out anyway? (My old group would have said something like, "Leave no treasure unclaimed!") ;P

Edwin looks at the structural supports, or lack of them, as pointed out by Myron. He nods in agreement.

"Very unstable. Very dangerous. You should go first."

He looks around at the group.

"What? I only meant that he's obviously the best qualified to tell if a section is structurally unsound and in danger of imminent collapse."


M Human Cleric / 6

Rholf laughs... Heartily... At Edwin's suggestion. "Excellently said! That was champion, it was."

How big does the structure look to be? Two or three rooms, or perhaps more?


I AM THE LORD OF ALL HELLFIRE!!!!!

Two stories. Brick house. 30 feet by 30 feet....it'll take 10 minutes to explore fully.


Human Wizard 6

Alinya finally follows her companions through the gate of the prison.

Aha. Hadn't realised that Myron has skillz in disable device. There's a locked book that Alinya wants open...


Human Alchemist 1/Fighter 1

Perception 12+7=19, Knowledge (engineering) 12+7=29 to try to spot and stay away from particularly weak areas.

"OK. I'll do the second floor first, just to get it out of the way. I'll yell out which room I'm in whenever I enter a new one, in case you need to dig me out."

Myron carefully walks inside. "ENTRYWAY! I'm looking for a staircase!"


Male Human (Varisian) Paladin of Iomedae (Undead Scourge) 4

"So long as the yelling doesn't bring the house down," Castiel observes, standing near the doorway, sword at the ready in case Myron runs into more trouble than an unstable building.


I AM THE LORD OF ALL HELLFIRE!!!!!
Myron Swackhammer wrote:

Perception 12+7=19, Knowledge (engineering) 12+7=29 to try to spot and stay away from particularly weak areas.

"OK. I'll do the second floor first, just to get it out of the way. I'll yell out which room I'm in whenever I enter a new one, in case you need to dig me out."

Myron carefully walks inside. "ENTRYWAY! I'm looking for a staircase!"

At your loud yell, you hear a battalion's worth of scuttling under the floorboards, and the barnstink and dust of a tribe, nay a nation of rats' habitation is spewed dustily into the air about you, filling the rooms with an ill and hazy humor.

The dust never truly settles, but through the murky gloom you see a hall leading in, a door on the left, a stairway leading up the wall on the right, and a door under that, a door behind that, a door at the end of the hall. All is ruined, the end table on the left is shattered. There were pictures but they've been ripped out of their frames. A continent of mold bravely climbs the wall, headed for the roof, having slowly greened it for a decade.

The stairway up does not look sturdy at all. It looks like an invitation to disaster. And your armor, though proof against most stabbing catching bashing things, seems to be nothing more than a weighty detriment to climbing that stair.


M Human Cleric / 6

"Is it possible we could just burn the thing without the fire spreading? The brick walls would contain the flames for the most part. That way, we could be certain nothing will come at us from here, and it would ensure that none who come here after we do injure themselves because they lacked Myron's knowledge. Just thinking." Rholf shrugs a little.


I AM THE LORD OF ALL HELLFIRE!!!!!

Coitinly!

I think it's a physical law of some sort that any building aboveground can be burned by the player characters. The alchemist's mansion from U1 comes to mind........(Tobus Neth wanted to burn it.....)

Why there's so many dungeons. ;)

It's cool though; burn away if it suits ye.


M Human Cleric / 6
dungeonmaster heathy wrote:

Coitinly!

I think it's a physical law of some sort that any building aboveground can be burned by the player characters. The alchemist's mansion from U1 comes to mind........(Tobus Neth wanted to burn it.....)

Why there's so many dungeons. ;)

It's cool though; burn away if it suits ye.

That post is awesome. I'm just waiting for the "fire on the brain" comments. :)

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