Pathfinder Flip-Mat: Watch Station

4.00/5 (based on 2 ratings)
Pathfinder Flip-Mat: Watch Station

Print Edition Unavailable

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Call the Guards!

Whether your players are on the right side of the law or under arrest, no Game Master wants to spend time drawing interrogation rooms and holding cells. Fortunately, with Paizo Publishing’s latest Pathfinder Flip-Mat, you don’t have to! This line of gaming maps provides ready-to-use and captivatingly detailed fantasy set-pieces for the busy Game Master. Pathfinder Flip-Mat: Watch Station also connects with Pathfinder Map Pack: Sewer System, allowing you to create a customizable dungeon of your own design.

Don’t waste your time sketching when you could be playing. With Pathfinder Flip-Mat: Watch Station, you’ll always be ready whenever you need to call in the guard.

This portable, affordable map measures 24" x 30" unfolded, and 8" x 10" folded. Its coated surface can handle any dry erase, wet erase, or even permanent marker. Usable by experienced GMs and novices alike, Pathfinder Flip-Mats fit perfectly into any Game Master's arsenal!

ISBN-13: 978-1-60125-417-7

Note: This product is part of the Pathfinder Maps Subscription.

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Pathfinder Flip-Mat: Watch Station Pathfinder Flip-Mat: Watch Station

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Print Edition:

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Fulfilled immediately.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZO30049


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Average product rating:

4.00/5 (based on 2 ratings)

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3/5

I may have been expecting too much, but this flip mat was a bit of a let-down.

Pros:
-Permanent markers can be easily erased
-Usable in almost any fantasy setting, as many types of “government” buildings
-The space is generally well used
-Some colours and small details are nice (like the food on the tables)
-Most of top floor’s rooms “make sense” and are well distributed

Cons:
-Many repeated rooms and duplicated artwork. All those 2x2 “admin rooms” look the same. All the beds are very similar. All the cells are cloned (and equally dull)
-Missing rooms: no pantry, no toilets, no kitchen (even if there is a small dining hall)
-Some buildings’ corners block line of sight from the wall battlements (this was shockingly painful to realize)
-There are no windows in any wall
-The lower level looks strange, with some awkward empty spaces and very little detail overall


Paizo makes another great flip-map

5/5

This is a great and "realistic" watch station from a fantasy perspective. Side #1 is a small fort and side #2 is a small prison/dungeon. This flip map is versatile and can be used for locations other than a watch station.

I believe Paizo is now using a new laminating material for the flip-maps. The new lamination is less rigid, so it should be easier to use on a gaming table. There were some concerns about the durability, but this map seems durable to me. This is a good change.

Great map, looking forward to more!


Paizo Employee Chief Technical Officer

Announced! Product image is a mockup, and will change prior to publication.


I would like to know what the differences are between the two sides.


Bellona wrote:
I would like to know what the differences are between the two sides.

Me too. Is it two levels of the same watch house (a la the pathfinder lodge flipmat) or two distinct watch stations?

I'm a big fan of these urban-based flipmats, personally.

Senior Designer

Steve Geddes wrote:
Bellona wrote:
I would like to know what the differences are between the two sides.

Me too. Is it two levels of the same watch house (a la the pathfinder lodge flipmat) or two distinct watch stations?

I'm a big fan of these urban-based flipmats, personally.

This Flip-Mat features the same watch station. One side features the ground levels of the watch station and the other side has a basement, armory, and prison level.


Thanks, Stephen.


I love these flip-mats and map packs.

Very useful for off-the-cuff locations when the PCs go left instead of right on the plot line.

Webstore Gninja Minion

Cover image and product description updated to final.
Edit: Sample images added.

Liberty's Edge

1 person marked this as a favorite.

This looks very nice, after Vehicles and Ancient Dungeon I was thinking about cancelling my subscription, but this is the sort of thing I like. Well done, especially for making it compatible with the Map Pack Sewers :)


1 person marked this as a favorite.
DigitalMage wrote:
This looks very nice, after Vehicles and Ancient Dungeon I was thinking about cancelling my subscription, but this is the sort of thing I like. Well done, especially for making it compatible with the Map Pack Sewers :)

I will echo this sentiment. There's a lot of neat design ideas coming out of the flip-mat and map packs these days:

1) FM:Town and MP:Shops; FM:Pirate Ship and MP:Ship's Cabins, where the map pack allows you to expand on the flip-mat.

2) FM: Warehouse and FM: Pub Crawl, where two flip-maps can be put together to create a single large scene, and it looks like it's supposed to be a single large scene.

3) Now this, where MP: Sewers can be used to expand on this Flip-Mat.

I really like the idea of synchonized design on these accessories. Keep up the good work!


Silly question. Im interested in maybe using this map as some sort of fort? Where is the entrance located?

Sczarni

wicked cool wrote:
Silly question. Im interested in maybe using this map as some sort of fort? Where is the entrance located?

The best forts don't have an entrance!

But you could just say its underneath one of the stone walls to the left or the two to on the bottom right and just say there's a walkway overhead.

Designer

wicked cool wrote:
Silly question. Im interested in maybe using this map as some sort of fort? Where is the entrance located?

On the bottom right of the map (using the orientation of the sample map above) there is an outer courtyard with a statue, paths, and grass. The path that leads to the wall section between the stable and the barracks is the entrance to the watch station. The map shows the walkway, but there is a gate under the walkway. At least there was in my imagination when I designed the map.

Of course, original intent aside, put the entrance wherever you need it. It's your game after all. :)


Stephen Radney-MacFarland wrote:
Steve Geddes wrote:
Bellona wrote:
I would like to know what the differences are between the two sides.

Me too. Is it two levels of the same watch house (a la the pathfinder lodge flipmat) or two distinct watch stations?

I'm a big fan of these urban-based flipmats, personally.

This Flip-Mat features the same watch station. One side features the ground levels of the watch station and the other side has a basement, armory, and prison level.

Kudos for this design - I think it's my favorite in the line so far. Looking over it I had about four or five great ideas for scenes/adventures - that creative spark being one of the big reasons I subscribe to them.

Are they made out of new cardstock? Or is their 'softer' feel perhaps a function of being stored/transported differently now?


This is the first flip mat packaged with the new wraparound sleeve. What I didn't see anywhere was the mention that the mats themselves have also changed with this release. The flip mats are now printed on thinner stock and I'm not sure that I like the change.

Liberty's Edge

1 person marked this as a favorite.
Maccwar wrote:
The flip mats are now printed on thinner stock and I'm not sure that I like the change.

Someone gave the amazingly done flip mats for Thornkeep a lower review based on the thinner stock too but I can’t figure out what the concern is. I took out an older mat and compared them; the new ones are obviously thinner but seem just as sturdy overall, work the same and have great art. They actually lay out a little flatter on the table too. I’m not disagreeing with you per se I just wanted to know what your concern is.

Scarab Sages

I actually like the change...so far. The new stock is a bit more flexible and I can see that actually improve on the durability of the maps - some of the older maps I have look a bit battered around the folds and that 'may' be avoidable with the new ones. I will wait and see.


For my part the concern is two-fold:

1. Durability over time. I probably own fifteen of these guys, and some of them -- especially the ones that show up in PFS scenarios often -- really get put through their paces.

2. The unpleasant prospect that there may have been a deliberate shift to lower quality card stock, though I hope (and suspect) that this is not the case.

Personally, I noted the change, but I'm waiting to see how the new maps hold up.

Paizo Employee Chief Technical Officer

3 people marked this as a favorite.

The change in paper stock was not by our request. We're inquiring with the printer.


Vic Wertz wrote:
The change in paper stock was not by our request. We're inquiring with the printer.

Great! I should never have doubted. :)

Shadow Lodge

Stephen Radney-MacFarland wrote:
wicked cool wrote:
Silly question. Im interested in maybe using this map as some sort of fort? Where is the entrance located?

On the bottom right of the map (using the orientation of the sample map above) there is an outer courtyard with a statue, paths, and grass. The path that leads to the wall section between the stable and the barracks is the entrance to the watch station. The map shows the walkway, but there is a gate under the walkway. At least there was in my imagination when I designed the map.

Of course, original intent aside, put the entrance wherever you need it. It's your game after all. :)

Kudos as well, I think this has been one of my favorite maps this year to hit shelves. Honestly I really wish this map had another map tile set to go with it for the station proper above it so I could put some extra floors on the upper level.

That being said I do have to wonder how they would get horses into and out of the barracks from that position without squeezing them.


Is this on the docket to be reprinted? Just wondering about this?

Paizo Employee Chief Technical Officer

2 people marked this as a favorite.

Short answer: Not currently, but that doesn't mean it won't happen.

Long answer: Pretty much every* out-of-print non-Basic Flip-Mat has the potential to eventually reappear as part of the Flip-Mat Classics line. At the moment, though, we have announced all of our product releases through July and most of August, and no new Flip-Mat Classics are scheduled for release between now and then.

*:
Ok, not every one has the potential to reappear: The Flip-Mats published by Steel Sqwire in 2006 before Paizo acquired the brand—Forest Path, City Square, and the original Dungeon—are not up for consideration.

Dark Archive

Vic Wertz wrote:

Short answer: Not currently, but that doesn't mean it won't happen.

Long answer: Pretty much every* out-of-print non-Basic Flip-Mat has the potential to eventually reappear as part of the Flip-Mat Classics line. At the moment, though, we have announced all of our product releases through July and most of August, and no new Flip-Mat Classics are scheduled for release between now and then.

** spoiler omitted **

Thank you for the thorough update, i was wondering about new Classic flip-mats appearances.

Much appreciated likr always. :-)

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