Pirates of the Western Ocean (PFRPG) PDF (based on
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Kobold Press
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Flotsam, Jetsam, and Pearls Beyond Price!
Create fantastic ships with new construction templates, or roll up a distraction between ports with random tables
You’ve explored the Western Ocean from Barsella to Terminus Island, but you’ll never truly experience it until you raise the Jolly Roger and strand law at the shore. Come join the ranks of pirates plying the shipping lanes, and make your own rules out on the high seas.
Any pirate-minded GM will find something useful in these pages:
Unleash 3 pirate bands and new ports of call
Explore 2 new adventure-packed islands on the Western Ocean
Deploy 13 personalities to assist or hinder your party on their next adventure
Pit your party against Thalassic creatures serving the Sea Titans
Discover 11 new spells, and the secrets of ancient aboleth glyphs
Learn new feats and liberate new magic items from the unworthy!
Plunder this sea-chest of ideas to fuel your own high seas adventures. Pick up your copy of Pirates of the Western Ocean, and set sail for riches!
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I'm excited to see this one up! I think the added islands, the pirate lords and other NPCs, plus the ship templates and aboleth glyphs really make this a sleeper hit. It's packed with a lot of fun stuff, and the thalassic template means you can create terrible minions of the sea who represent even deeper, darker powers-- which is what I like in my minions.
I should add, this is a bolus of supplementary material from Journeys to the West for use with it or another pirate/nautical exploration book. It's stand-alone, in that the material doesn't require the other texts, and I think all of the material is pretty fun and useful, but it really shines when used as a complement to Journeys.
-Ben.
Wolfgang Baur
Contributor; Publisher, Kobold Quarterly
I'm quite fond of this one, especially the aboleth glyphs and the extra island writeups.
Might make a very interesting surprise for the players if you were, say, playing a somewhat nautical adventure path.
PaizoCon attendees who played "Into the Boiling Bay" will be pleased to see the Rum Gremlins. :) And the Behtu from KQ22 are in here! What pirate game doesn't need rum gremlins and demon apes?
-Ben.
Wolfgang Baur
Contributor; Publisher, Kobold Quarterly
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There is a terrific art preview for this book up on the artist's site. Seven images of seafaring adventurers, ships, and monsters!
Huh. I don't remember seeing the squid figurehead in the book, but that's probably just me. I really like it! Guido has done a fantastic and piratey job with these!
Huh. I don't remember seeing the squid figurehead in the book, but that's probably just me. I really like it! Guido has done a fantastic and piratey job with these!
If I'm not mistaken, that illustration is in the Magic section (it's one of the ship magic items I think ... )
I agree, Guido did a great job - he's becoming one of my favorites to work with in fact :)
It would fit in quite well, I think. The Shackles are filled with innumerable small islands, and many of the personalities contained herein would be a great addition to the Adventure Path.
Yes, the ocean map is done. The extra island maps are in progress.
w00t!
Any word on if any are coming to the iPad app?
Wolfgang Baur
Contributor; Publisher, Kobold Press; RPG Superstar Judge
Unlikely that the islands are going to appear on the iPad app. The developer is caught in other issues that are likely to delay the addition of new cities and islands until later in the year.
Unlikely that the islands are going to appear on the iPad app. The developer is caught in other issues that are likely to delay the addition of new cities and islands until later in the year.
Thanks for the reply. I hope he is OK.
Wolfgang Baur
Contributor; Publisher, Kobold Press; RPG Superstar Judge
He's fine but lacking time to devote to the app for now. I hope things will smooth out later this year.