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Bullet Points: 7 Sinful Feats of Pride (PFRPG) PDF

***** (based on 1 rating)

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Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't have time to slog through a page of history for every magic weapon. Sometimes all that's needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.

Bullet Points are a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.

Seven new feats based on the classic sin of pride, to make villains more interesting and let PCs express their own sins with panache.

The feats included are:

  • Better Than Anyone (Sinful): Your massive pride drives you to overcome anyone you are directly competing against.
  • Drive To Succeed (Sinful): Your massive ego gives you the drive to overcome failure, or but also punishes you if you still fail.
  • I Can’t Allow That (Sinful): The indignation you feel when others oppose you can fuel a mystic power of refusal.
  • I Don’t Need You (Sinful): Watching your allies fall just proves to you how much better than them you are.
  • Joys of Adulation (Sinful): You love it when people cheer for you.
  • Prideful (Sinful): Your sense of self-worth gives you a boost to skills and abilities.
  • That Power Should Be Mine! (Sinful): You can steal abilities from others.

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Product Reviews (1)

Average product rating:

***** (based on 1 rating)

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Indeed, the best so far

*****

This pdf is 4 pages long, 1 page front cover, 1 page SRD, leaving us with 2 pages of content for 7 pride-themed feats, so let's take a look, shall we?

-Better than Anyone: If you make an opposed skill-check and know who you're checking against (i.e. are aware of a foe to best), you gain a +3 bonus - untyped! NEAT! One of my characters had this quirk as fluffy roleplaying prior to release of this pdf and NEVER failed an opposed skill-check in his career. Cool concept with solid rules - I just wish said character could benefit from it still...

-Drive to Succeed: I might have this feat irl. ;) 1/day, you may reroll a failed skill-check, ability check or attack roll. If you fail on the reroll as well, you incur a -2 penalty to the type of check for 12 hours. Gold!

-I can't allow that: When correctly identifying a spell-like ability or supernatural ability being used, you may use dispel magic as a counterspell against them. AWESOME!

-I don't need you: When an adjacent ally is dropped to below 0 HP, you gain 1d8 + 1/2 your level temporary HP for as long as the ally remains down. Does not stack. WIN.

-Joys of Adulation: Treat a morale bonus you get as 1 higher. Only works on one of them if you benefit from multiple ones. Again, neat!

-Prideful: When you roll a natural 20 or a foe rolls a natural 1 on a check opposed to you, you may gain a +1 bonus to either ability or skill-check tied to Str, Dex or Cha, caster-level or weapon damage. You may only benefit from one such bonus. My favorite of the basic sinful feats released so far.

-That Power should be Mine!: 3/day when counterspelling successfully a spell, you gain the power to cast that spell yourself if you have a free appropriate spell-slot and the spell may not be of a higher level than 1/2 your character level.

The pdf also includes the description of the [sinful] feat-type.

Conclusion:
Editing and formatting are top-notch, I didn't notice any glitches. Layout adheres to SGG's 3-column standard and the pdf has no bookmarks, but needs none at this length. This pdf is a prime example why Owen K.C. Stephens is considered the design-legend he is: High concept, clever, properly phrased feats that allow iconic, cool things and combine rules-savvy presentation with concepts that make you want to use the feats asap. So far the best sinful-feat-BP and a flawless, easily given 5 stars + seal of approval.

Endzeitgeist out.



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