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Pathfinder Adventure Path #63: The Asylum Stone (Shattered Star 3 of 6)

***½( ) (based on 4 ratings)
Pathfinder Adventure Path #63: The Asylum Stone (Shattered Star 3 of 6)
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Chapter 3: "The Asylum Stone"
by James L. Sutter

The search for the Shattered Star leads the PCs to Kaer Maga, the legendary cliff-top city of criminals, refugees, and anyone else seeking to vanish into its cluttered streets. Enlisted to rescue a troll prophet from a mad artificer’s hanging mansion, the PCs soon find themselves delving into the notorious Undercity. Here they must battle their way through a lost runelord laboratory before finally entering the mysterious cavern realm of the Dark Forest, where an ancient evil has guarded a lost shard for millennia. Can the PCs recover the shard from its unholy guardians and continue their quest, or will they simply be the latest souls lost to the City of Strangers?

    This volume of Pathfinder Adventure Path continues the Shattered Star Adventure Path and includes:
  • “The Asylum Stone,” a Pathfinder RPG adventure for 8th-level characters, by James L. Sutter
  • An overview of several prominent gangs in Kaer Maga, and how they can expand the adventure, by James L. Sutter
  • New missions and adventure hooks for PCs spending time in Magnimar, by Jim Groves
  • Pirates and wererats in the Pathfinder’s Journal, by Bill Ward
  • Four new monsters, by Shaun Hocking, Jason Klimchok, and James L. Sutter

Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.

ISBN–13: 978-1-60125-469-6

The Asylum Stone is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (512 KB zip/PDF).

Note: This product is part of the Pathfinder Adventure Path Subscription.

Product Availability


Print Edition: Ships in 2 to 6 business days.

PDF: Fulfilled immediately. Will be added to your My Downloads Page immediately upon purchase of PDF.

Non-Mint: Unavailable This product is non-mint. Refunds are not available for non-mint products. The standard version of this product can be found here.

Are there errors or omissions in this product information? Got corrections? Let us know at webmaster@paizo.com.

PZO9063


See Also:



Product Discussion (136)
51 to 100 of 136 << first < prev | 1 | 2 | 3 | next > last >>

I wrote:
Awesome cover. At first it looks a little funny with the dragon's head sitting slightly off on the armored body's neck, but looking closer it's getting even better when you realize we have a dullahan plying his trade and the PCs battling a blue. Awesome!

Ok, than it's a wyvern. The cover is still awesome. I didn't notice the small feet before - now I do...

Maybe the forelegs are hidden behind the dullahan...
Would it be possible to reposition it a little?

Ruyan.

Grand Lodge

The feet aren't little. Wayne has a tendency to put extra plates or layers on his boots. It's a stylistic thing. In this case more than others, it does make the feet look tiny, but if you look closer, you can see the plate protecting the ankle and top of the foot.


Only four new monsters in this and the previous AP? Paizo is getting greedy with monsters and beasts?

Paizo Employee Creative Director

5 people marked this as a favorite.
Sincubus wrote:
Only four new monsters in this and the previous AP? Paizo is getting greedy with monsters and beasts?

Nope! Just giving you bigger adventures.

Silver Crusade

5 people marked this as a favorite.
Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber
James Jacobs wrote:
Sincubus wrote:
Only four new monsters in this and the previous AP? Paizo is getting greedy with monsters and beasts?
Nope! Just giving you bigger adventures.

Bigger adventures > everything else.


Pathfinder Adventure Path Charter Subscriber

what the bag with teeth said!!!!

-- david
Papa.DRB


Well I rather have big adventure and more monsters, the bag with teeth probably eats his own gullet, but I rather see more of the black/white drawing story go away instead. :D


Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber

This adventure sounds totally awesome.

Grand Lodge Contributor

1 person marked this as a favorite.
Sincubus wrote:
Only four new monsters in this and the previous AP? Paizo is getting greedy with monsters and beasts?

Well, one of the monsters is mine, so that's worth at least two regular monsters :p

Paizo Employee Managing Editor

Thanks again for the kind words, everybody! It's been a long time since I've written an adventure, and it was a blast to revisit Kaer Maga, so I'm really curious to see what people say once they've had a chance to read through the adventure!

Osirion

Pathfinder Adventure Path, Roleplaying Game Subscriber
James Sutter wrote:
Thanks again for the kind words, everybody! It's been a long time since I've written an adventure, and it was a blast to revisit Kaer Maga, so I'm really curious to see what people say once they've had a chance to read through the adventure!

So did you end up actually end up writing the "Slot in Seven Swords of Sin Sidebar"? Huh. Try saying that seven times fast.

Paizo Employee Managing Editor

Stratagemini wrote:


So did you end up actually end up writing the "Slot in Seven Swords of Sin Sidebar"? Huh. Try saying that seven times fast.

We talk about that in the foreword, as well as other ways to expand the adventure. :)


Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Darn only four new monsters again like the last volume.


Shaun Hocking wrote:
Sincubus wrote:
Only four new monsters in this and the previous AP? Paizo is getting greedy with monsters and beasts?
Well, one of the monsters is mine, so that's worth at least two regular monsters :p

Dear Shauny, can you please give us monsterlovers some hint about your creation? PLEASE! :P

Andoran

I hope it has the caulborn

Andoran

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber
Numerian wrote:
I hope it has the caulborn

Today's blog confirmed them.

Paizo Employee Creative Director

1 person marked this as a favorite.
Dragon78 wrote:
Darn only four new monsters again like the last volume.

That happens several times in Shattered Star because the adventures are all a little bigger than normal, due to my goal of reaching 17th level in the last adventure. I just finished developing that one, and in fact... you might even hit 18th level by the last encounter if you're lucky!

But yeah... that does mean fewer monsters.


Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Well as long as we never get less then 4 monsters then I will live and would be interesting to get to 18th level(or almost) in an AP.

Paizo Employee Creative Director

Dragon78 wrote:
Well as long as we never get less then 4 monsters then I will live and would be interesting to get to 18th level(or almost) in an AP.

My goal and pretty much everyone else's goal with Pathfinder is to never go fewer than 4 monsters.


I'm cool with the 4 monsters in bestiary, but promise us that there are more monster arts in the leading adventure parts then! :-p

It would be cool to see pictures of monsters that didn't appear in the monster manuals, for instance the Sapphire Jelly appeared in one AP but it didn't had a picture, I really wanted to see a picture off it and it would be fitting as it didn't had a picture in the bestiary because of the art was for death's heads jellyfish instead.

This goes also for the megafauna and dinosaurs.

Osirion

Pathfinder Adventure Path, Roleplaying Game Subscriber

Are any of the Monsters in the dark forest, Dinosaurs? I remember something about there being dinosaurs somewhere in the Darklands.

Paizo Employee Creative Director

1 person marked this as a favorite.
Stratagemini wrote:
Are any of the Monsters in the dark forest, Dinosaurs? I remember something about there being dinosaurs somewhere in the Darklands.

The Dark Forest isn't technically in the Darklands, though. The creatures there are a bit more supernatural in nature.

The dinosaur-location you're thinking of in the Darklands is Deep Tolguth, which is over under the Realm of the Mammoth Lords.

Grand Lodge

Pathfinder Adventure Path, Maps, Roleplaying Game Subscriber
Zaister wrote:
Not a fan of Mos Eisley, er... Kaer Maga at all, which is really putting me off a bit about this AP which otherwise sounds fine. I really really wouldn't want to run adventures in Kaer Maga. Hm.

Care to elaborate as to why??

Paizo Employee Managing Editor

1 person marked this as a favorite.
Stratagemini wrote:
Are any of the Monsters in the dark forest, Dinosaurs? I remember something about there being dinosaurs somewhere in the Darklands.

If you want to see dinosaurs in the Darklands, Richard Lee Byers' new Pathfinder Tales novel, Called to Darkness, is exactly that, and should hit stores in December.

/end shameless plug

Paizo Employee Managing Editor

Zaister wrote:
Not a fan of Mos Eisley, er... Kaer Maga at all, which is really putting me off a bit about this AP which otherwise sounds fine. I really really wouldn't want to run adventures in Kaer Maga. Hm.

Sorry to hear that, but it should be noted that the adventure itself is pretty much three different dungeons. Even if you wanted to scrub out all the Kaer Maga-specific details, you'd still have three very different dungeon romps to play with.


Pathfinder Adventure Path Charter Subscriber

I have no problems with it set anywhere...I play 1st edition and have to rework each month to get it to fit right anyway...


A friend of mine said this is one adventure they were looking to run. While it'd be nice to have someone else GM for a change...my baby is in this book. I'm not sure how I feel about that. :-/

Osirion

Pathfinder Adventure Path, Roleplaying Game Subscriber
Jason Klimchok wrote:
A friend of mine said this is one adventure they were looking to run. While it'd be nice to have someone else GM for a change...my baby is in this book. I'm not sure how I feel about that. :-/

Is your baby a hideous aberration with far too many teeth?

Silver Crusade

3 people marked this as a favorite.
Pathfinder Adventure Path, Campaign Setting, Companion, Modules Subscriber
James Sutter wrote:
Zaister wrote:
Not a fan of Mos Eisley, er... Kaer Maga at all, which is really putting me off a bit about this AP which otherwise sounds fine. I really really wouldn't want to run adventures in Kaer Maga. Hm.
Sorry to hear that, but it should be noted that the adventure itself is pretty much three different dungeons. Even if you wanted to scrub out all the Kaer Maga-specific details, you'd still have three very different dungeon romps to play with.

Personally I love me some Kaer Maga. It's a place that explodes with possibility and strange folk to meet. I'm really looking forward to what was promised in the AP summary regarding a certain monstrous demographic with a peculiar trade.

I used Kaer Maga in CotCT and it really clicked. Culture clash alone got a lot of mileage. This time around I'm planning on milking it for all it's worth. Nagas with religiously bound Vudrani slave-monks, dark folk* selling exotic wares to fund a war against intellect devourers in the Darklands, all of those assorted cults...

Looking forward to this book. :D

Honestly, Kaer Maga captures some of what I loved about Sigil: It is a truly fantastic city where anything seems possible.

*One of the major Kaer Magan contacts the CotCT party hooked up with was a dark stalker merchant who basically channelled the voice and personality of Resident Evil 4's Merchant. Totally bringing him back for this, if only to describe the city to newcomer PCs with that voice as "It's the best city in the world and the worst city in the world."


Deanoth wrote:
Zaister wrote:
Not a fan of Mos Eisley, er... Kaer Maga at all, which is really putting me off a bit about this AP which otherwise sounds fine. I really really wouldn't want to run adventures in Kaer Maga. Hm.
Care to elaborate as to why??

I would have thought the "Mos Eisley" part would have been enough of an elaboration. What do you want, a dissertation?

Paizo Employee Managing Editor

6 people marked this as a favorite.
Mikaze wrote:


Honestly, Kaer Maga captures some of what I loved about Sigil

I think that's one of those comments a game designer lives for. :)


2 people marked this as a favorite.
Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber

Kaer Maga is hands down the most interesting city in Golarion (thus far), and one of the most interesting cities in all fantasy settings. It ignites all sort of creative juices every time I read up on it. Well done Sutter, well done.

Contributor, RPG Superstar 2010 Top 4

Elorebaen wrote:
Kaer Maga is hands down the most interesting city in Golarion (thus far), and one of the most interesting cities in all fantasy settings. It ignites all sort of creative juices every time I read up on it. Well done Sutter, well done.

+1

Paizo Employee Managing Editor

:D

You guys are the best!

Contributor, RPG Superstar 2010 Top 4

1 person marked this as a favorite.

Seriously, the alien mystery of the caulborn.. the fact that structure predates Thassilon, the God Mind, the list goes on.

I only +1'ed (instead of commenting) because I suck up too much as it is, and sometimes it pays "to be cool".

But as long as I'm posting, I'll riff off of something Elorebaen made me think of...

Kaer Maga is pretty alien. It reminds me of Numeria in some respects, but in a less scientific way. It's a little batch of ou`tre´, that somehow doesn't automatically telegraph Lovecraft.

And HPL is great! That's not what I mean.

Kaer Maga just got that touch of the weird while coming from an original source. And that's quite the accomplishment.

Sutter fans should bug him to:

Spoiler:
Do something with the sunken city of Xanchara, and the Reliquary of the Drowned God—all of which originally appeared in Elaine Cunningham's Dark Tapestry story which Sutter (as Fiction Editor) was the editor of. Plus it has ties to the Distant Worlds material. There's a little sample of the puzzle pieces here


Stratagemini wrote:
Jason Klimchok wrote:
A friend of mine said this is one adventure they were looking to run. While it'd be nice to have someone else GM for a change...my baby is in this book. I'm not sure how I feel about that. :-/
Is your baby a hideous aberration with far too many teeth?

Depends on how you'd define "far too many" in regards to teeth. :-)

Contributor, RPG Superstar 2010 Top 4

Hey! I'm in a Sutter book! How cool is that!?

(I knew that already but its cool to see it in the listing. Now I'm gonna Facebook this!)

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber

Kaer Maga rocks my socks.


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber
Deanoth wrote:
Zaister wrote:
Not a fan of Mos Eisley, er... Kaer Maga at all, which is really putting me off a bit about this AP which otherwise sounds fine. I really really wouldn't want to run adventures in Kaer Maga. Hm.
Care to elaborate as to why??

This kind of "monster city" just doesn't appeal to me at all. Kind of hits the same nerve as monster PCs. I just don't like it and would rather not have it in my game.

Mikate wrote:
Honestly, Kaer Maga captures some of what I loved about Sigil: It is a truly fantastic city where anything seems possible.

I think that is exactly what puts me off, I just like to keep the "fantastic" elements down to a reasonable measure. I disliked Sigil (and the whole Planescape setting) for just the same reason (among others, such as the ridiculous "cant").


Paizo Charter Superscriber; Pathfinder Deluxe Comics Subscriber
James Sutter wrote:
Zaister wrote:
Not a fan of Mos Eisley, er... Kaer Maga at all, which is really putting me off a bit about this AP which otherwise sounds fine. I really really wouldn't want to run adventures in Kaer Maga. Hm.
Sorry to hear that, but it should be noted that the adventure itself is pretty much three different dungeons. Even if you wanted to scrub out all the Kaer Maga-specific details, you'd still have three very different dungeon romps to play with.

No problem, you can't please everyone all the time, and there are certainly more people here that enjoy this kind of stuff, so it's perfectly all right. And of course I'm not judging the adventure until I've read it.

Cheliax

Pathfinder Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Companion, Modules Subscriber

I can't wait to find out what's going on with the headless horseman. Dullahans in Kaer Maga just screams freaky.


Color me neutral concerning Kaer Maga.
But I'm really looking forward continuing Shattered Star - and the adventure sites sound awesome!

While I can follow Zaister's reasoning since it echos similar thinking going on when looking at my players, I'm pretty eager to sink my teeth yet again into this - for me - fascinating site.
I still don't know how to capture the feel of Kaer Maga, but hopefully I will get some more bits to get it going!

Ruyan.


Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Kaer Maga sounds interesting to me.


Pathfinder Card Game Subscriber

I really want this one to ship soon! My players are still on Part 2, but they absolutely love Kaer Maga, and it will be great going back. I do hope the Church of Pharasma isn't involved, though, because my players kind of burned it to the ground after the Godsmouth Heresy.

Osirion

Pathfinder Adventure Path, Roleplaying Game Subscriber

Who made the

Spoiler:
Clockwork Familiar
up? Cause it's manifestly awesome. Is it intentional that you can grab it at caster level 7 as an improved familiar but cannot craft it until caster level 12?

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Modules Subscriber

So to those that got their pdfs already:

How's the Kaer Maga-iness of it all? :D

Spoiler:
Was a lot done with the troll augurs? And were they played pretty sympathetic out-of-the-box? I'm really looking forward to see how players react to them.

Also, were the Sweettalkers explored any further?

got the shipping notice today, waitan

Grand Lodge Contributor

Sincubus wrote:
Shaun Hocking wrote:
Sincubus wrote:
Only four new monsters in this and the previous AP? Paizo is getting greedy with monsters and beasts?
Well, one of the monsters is mine, so that's worth at least two regular monsters :p
Dear Shauny, can you please give us monsterlovers some hint about your creation? PLEASE! :P

Oh hey. Sorry, I didn't notice this before. Now that it's out there, of course I was going to come back and see what everyone was saying about my beuatiful Polevik. Whaaaat?! You want to talk about the awesome awesomeness of Sutter's awesome Kaer Maga adventure?! But that's only a free bonus feature that accompanies my monster write-up!

...
Well, OK...
*sniff*
Your loss...
*WAIL!*


Got the pdf and finally got to see my baby. He's ugly as sin, but I love him anyway. *DISCLAIMER* ugly as sin is not commentary on the artwork, cuz it's awesome. He really is one ugly creature.

Grand Lodge Contributor

Jason Klimchok wrote:
Got the pdf and finally got to see my baby. He's ugly as sin, but I love him anyway. *DISCLAIMER* ugly as sin is not commentary on the artwork, cuz it's awesome. He really is one ugly creature.

The Fachen?

Hello fellow monstermaker.

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber

Totally awesome adventure and monsters.

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