The Class Acts PDFs introduce new class options for the base classes and core classes featured in the Pathfinder Roleplaying Game. Every PDF contains two full pages of high quality content (no fluff or filler)!
Class Acts: Alchemists includes eighteen new discoveries, including a few grand discoveries.
Well, the radiation bomb grand discovery is there, as is there the corrosive bomb-discovery, which adds an acidic smoke to smoke bombs, but no special eggshell-grenades à la Ninja - but alas, no soporiphic bombs.
Thanks for the perfect review, Endzeitgeist. Now there's something a lot of folks will never get to say! ;)
I have to admit, the alchemist is a great class to produce for. Mad science makes for good writing.
Bardess, there is no soporific bomb, (and the radiation bomb is only technically poisonous; what it really is is... well, radioactive), but the caustic bomb is actually sort of ninja-ish in that it works like a harsh, acidic smoke bomb that itches and irritates the skin.
For my money, the most ninja-worthy power in the package is the lethal injection discovery, which allows you to easily prepare and inject a poison or potion as a single action when you're grappling an enemy.
Surprise round: you grapple your victim.
First proper round: you win initiative and inject 'em with drow poison or a potion of deep slumber. Goodnight!
Quick and poisonous, and completely silent if the bad guy never gets a chance to act.
Being a nerdy goth DM who sometimes makes documents for his group, I actually own a seal (based on the Ars Goetia).
If I really manage to come to Paizocon next year, I'll bring the seal and wax and will shell out seals! (And if some kind of jeweler-nerd/artist sees this post, drop me a PM if you're capable of making an affordable custom seal -whether as a jpeg or as a physical seal!)