Pathfinder Player Companion: Knights of the Inner Sea (PFRPG) (based on
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Unleash righteous fury and vanquish those who oppose your noble call to arms! Join the forces of good or evil in your pursuit to spread the word of your liege, or dedicate yourself to a religious or personal code of knightly conduct. Whether you’re a muscle-bound weapon of faith bedecked in steel plate or a spellcaster devoted to the god of magic, this volume offers countless options to those who walk the elite path of knighthood.
Knights of the Inner Sea presents a player-focused, in-depth discussion of what it means to be a knight on the world of Golarion, where every day is a trial against forces that seek to enslave or obliterate humanity, and it’s up to a stalwart few to fight back against the elements of corruption for the betterment of all. Every Pathfinder Player Companion includes new options and tools for every Pathfinder RPG player.
Inside this book, you’ll find:
An in-depth analysis of the various kinds of knights that roam the Inner Sea region, and roles that help define exactly what these diverse orders stand for.
New spells, magic items, character options, and traits to help knightly adventurers distinguish themselves as glorious champions of their causes.
A detailed dissection of a knight’s armaments and her horse’s barding, as well as an exploration of heraldry and its function throughout the Inner Sea.
New rules for mounts both monstrous and bestial, including descriptions and traits for some of the Inner Sea’s most prominent breeds.
Rules for acquiring a loyal squire to aid a knight in her noble endeavors, including new archetypes to further specialize these stalwart sidekicks.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game, but can easily be incorporated into any fantasy world.
Written by Dylan Birtolo, Gareth Hanrahan, Steve Kenson,
Patrick Renie, Tork Shaw, and Jerome Virnich.
Each monthly 32-page Pathfinder Player Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for all types of characters, as well as traits to better anchor the player to the campaign.
Note: Dylan Birtolo's name was inadvertently left off the credits page. Sorry about that, Dylan!
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I know the product has probably been completed (mostly) by this point, but if there happens to be rules for gaining a Pegasus mount, I'd dance in the streets.
Their is always that one class in which you feel best fits you in the RPG world. For me it's the Cavalier. Tactical skills aside, I always feel confident the mission will be completed when my knight wades or rides into combats. And while my character is never a pure enough to be a paladin, they always find him a worthy companion in the battle against evil.
That said, I am looking forward to this book. :)
P.S. I played a samurai in my JR Adventure Path and I wondering if you have any goodies for them in this book as well.
If you see the iconic cavalier on horse facing off against a dragon, that's actually the final cover. If not, you might consider clearing your browser cache.
If you see the iconic cavalier on horse facing off against a dragon, that's actually the final cover. If not, you might consider clearing your browser cache.
Their is always that one class in which you feel best fits you in the RPG world. For me it's the Cavalier. Tactical skills aside, I always feel confident the mission will be completed when my knight wades or rides into combats. And while my character is never a pure enough to be a paladin, they always find him a worthy companion in the battle against evil.
That said, I am looking forward to this book. :)
P.S. I played a samurai in my JR Adventure Path and I wondering if you have any goodies for them in this book as well.
At the risk of taking the Cornball Express, I completely get where you're coming from. I don't know if the Cavalier would best fit me if I lived in Golarion, but being a knight is what I would WANT to be.
I think the paladin is cool, but if given a choice between the two, I'd pick the cavalier.
I'm anxiously awaiting this book, especially after seeing the "new, improved" Companion style displayed in the Varisia book.
I agree. I hope this book has at least a handful of religious knighthoods as well as secular ones, and preferably ones we don't already know much about. A Cleric/Cavalier prestige class, or much less hopefully a Paladin/Cavalier prestige class would be fantastic for this book, too, but please, please, please avoid the Mage-Knight troupe.
I just can't wait to see what options I can add to my Caviler/Noble Scion character. top-breed horse, Squire, man-servant, and a whole army of warriors ready to lay down their lives for their leader and his vision.
Plus I will love using this stuff in our groups future Kingmaker AP.
"Rules for acquiring a loyal squire"... Okay, when you acquire your loyal flunky sorry I mean squire, what do you use them for?
All sorts of things! Squires are designed to fill any one of a number of roles, chosen by the knight upon acquiring the squire. For instance, while one knight's squire might be an honored medic on the field of war, another's might be little more than a sycophantic weapon caddy.
Are the squires pre-made, or is it like Leadership? Do you acquire them through feats, class abilities, or strictly through RP?
You acquire a squire similarly to the Leadership feat. I don't want to give anything away, but we've implemented a new feat mechanic specifically for gaining a squire, and we're looking forward to seeing what people think about it.
I just can't wait to see what options I can add to my Caviler/Noble Scion character. top-breed horse, Squire, man-servant, and a whole army of warriors ready to lay down their lives for their leader and his vision.
Plus I will love using this stuff in our groups future Kingmaker AP.
I can't believe I didn't even realize just how useful this could be in Kingmaker. And all of that does indeed sound great.
Patrick Renie wrote:
Eric Hinkle wrote:
"Rules for acquiring a loyal squire"... Okay, when you acquire your loyal flunky sorry I mean squire, what do you use them for?
All sorts of things! Squires are designed to fill any one of a number of roles, chosen by the knight upon acquiring the squire. For instance, while one knight's squire might be an honored medic on the field of war, another's might be little more than a sycophantic weapon caddy... You acquire a squire similarly to the Leadership feat. I don't want to give anything away, but we've implemented a new feat mechanic specifically for gaining a squire, and we're looking forward to seeing what people think about it.
Now I'm more eager to see it than ever. This book ought to be good.
I agree. I hope this book has at least a handful of religious knighthoods as well as secular ones, and preferably ones we don't already know much about. A Cleric/Cavalier prestige class, or much less hopefully a Paladin/Cavalier prestige class would be fantastic for this book, too, but please, please, please avoid the Mage-Knight troupe.
HECK no, that's exactly what I DO want to see!
I want to see some details of actual Orders of Eldritch Knights! I want to see full Orders of Knighthood composed of Eldritch Knights, treating that Prestige Class as actual magically-skilled Knights, instead of continuing to merely use it as a generic Fighter/Mage Class, especially considering that the role of the generic Fighter/Mage is now covered by its own full Base Class, the Magus.
Keeping the Eldritch Knight as just a generic Fighter/Mage instead of giving it a fully fleshed-out role in the world now that they have the Magus class, would be like having both a generic Holy Warrior-type Fighter/Cleric Prestige Class, AND having Paladins and Anti-Paladins. I'm not arguing that they get rid of Eldritch Knights... no way, they have too much potential. I'm saying that since they now have the Magus to fill the role of the generic Fighter/Mage, they shouldn't use the EK as just a generic F/M class anymore; they should tighten the focus of the Eldritch Knight, put more focus on the Knight aspect of the PrC, give the Prestige Class an actual organization or group like the PrCs in the Inner Sea World Guide or Paths of Prestige.
They should make an Order, or better yet, SEVERAL Orders, of Eldritch Knights, dedicated to different causes... kind of like how they handle the Cavalier class. They should start giving Eldritch Knights some details and flavor, and I have really, REALLY been hoping that this would be the book where they'd start, considering the Knightly bent of Eldritch Knights (they DO have a Knightly flavor, after all, what with the actual NAME of the class, and having Knowledge: Nobility and Sense Motive as Class Skills... even if it hasn't been focused on very much.)
As an example, here is one of my own ideas for an Order of Eldritch Knights: (one of several ideas I have but this one is my favorite) a Chaotic Good Order devoted to Desna named the Ancient and Eternal Order of the Chrysalis, who revere Desna, a Goddess older than Golarion itself, as Our Lady of Dreams, an ancient Order who has struggled against the forces of the Old Cults since the dawn of time. They are dedicated to guarding against the return of ancient Evil Gods (which is a Devotion of the followers of Desna according to Faiths of Purity.) They root out and destroy pockets of the Old Cults, working to thwart their attempts to bring about the return of the Great Old Ones and disrupt their ceremonies designed to attract the attention of Outer Gods to Golarion, as well as hunting and slaying the monsters of Lamashtu and Ghlaunder. Just imagine; an Order of Wizard-Knights and Sorcerer-Knights who hunt unholy aberrations across the Darklands, and fight against the insane Cultists of Nyarlathotep and Yog-Sothoth! Totally Lovecraft flavored; I just couldn't resist - I mean, ELDRITCH Knights? C'mon! :). Imagine playing through Carrion Hill and Wake of the Watcher as members of an Order of Knighthood dedicated to fighting exactly the forces at work in those modules. :)
Anyway, that's the kind of stuff I'd love to see them do with Eldritch Knights, and the kind of details I hope to see in Knights of the Inner Sea. Sorry I rambled on for so long, but I have high hopes for this book, and really hope to see the Eldritch Knight Prestige Class given some love and a much better focus than as just a generic Fighter/Mage rules-patch PrC.
Where can I find a dueling cloak? Khavortorov family uses it in there for there fighting style but I can not find it in any of the books.
The dueling cloak isn't an item that's statted up anywhere, but for the purposes of the combat trait associated with House Khavortorov, any cloak-like item that occupies the shoulder slot counts as a cloak (such as a cloak of displacement or cloak of resistance). Many mundane outfits come with cloaks (as noted in the entry for explorer's outfits, cold-weather outfits, and scholar's outfits on pages 161–162 of the Core Rulebook).
Since even a blanket could serve as a cloak for a crafty enough adventurer, I think it would be fair to say that as long as you don't have some other, non-cloak-like item occupying your shoulders slot and you haven't been stripped of your gear, you can be assumed to be wearing a cloak (unless your character just isn't into that swag, of course).
At first I was a bit weirded out that the Order of the Land's challenge ability gave a bonus to ranged attacks on a melee ability, but I kinda like how it lets you get benefits with any type of weapon you choose to use, rather than being restricted to just one.