Delve the deepest, oldest tombs and catacombs with Flip-Mat: Ancient Dungeon, a gorgeous double-sided battle-scale map of two complete dungeon levels! Both sides show numerous rooms and corridors that YOU populate with your own ancient treasures and terrors!
This portable, affordable map measures 24" x 30" unfolded, and 8" x 10" folded. Its coated surface can handle any dry erase, wet erase, or even permanent marker. Usable by experienced GMs and novices alike, GameMastery Flip-Mats fit perfectly into any Game Master's arsenal!
On tabletops across the world, the Flip-Mat Revolution is changing the way players run their fantasy roleplaying games! Why take the time to sketch out ugly scenery on a smudgy plastic mat when dynamic encounters and easy clean-up is just a Flip away?
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First: it's high quality, at a reasonable price. Thank you.
Second: why are the dungeon maps presented as flip maps, instead of map packs?
Unless the PCs have some sort of magical mapping power, they enter a cave, or a space under the floorboarrds of the old mill at the edge of town, light their sunrods, and go exploring, ignorant of the layout up ahead.
That's better represented by map tiles, that I can lay out room-by-room, rather than a flip map which needs me to hide all sorts of things with sticky-notes. The "Lairs" map pack can be used for this, and "Magic Academy" was good.
May we plase have a dungeon crawl built around a single, dedicated map pack?
May we plase have a dungeon crawl built around a single, dedicated map pack?
Or several. It would be cool to have a theme of dungeons over a course of a couple of months with dungeons that we can put together via several map packs printed front and back with rooms and tunnels :)
This way we can choose how we as DM's put them together too :)
Just a thought :)
So there's no module that actually uses this dungeon? It's just "random," for lack of a better word?
I second the above suggestions: A dungeon map pack would be great, not only for PC-exploring purposes but for reuseability. After all, you can generally only use a specific dungeon lay-out once with the same group, but a map pack of rooms and corridors you can lay out however you like lets you build lots of dungeons. Then you could have expansion map packs (Dungeons 2, Dungeons 3) people could collect to add more different kinds of unique chambers to the mix. That would be fun!
There is a product that does what you are asking for in a basic sort of way. It is made by Gaming Paper and is found here. It is also part of their adventure The Citadel of Pain.
Paizo Charter Superscriber, Pathfinder Battles Case Subscriber, Pathfinder Comics Deluxe Subscriber
I greatly prefer flip-mats; I find that setup of tiles is often more pain than it's worth; when necessary I just use a few pieces of cut up flip-chart paper to cover up the hidden parts.
Another option I use sometimes is to have the PCs find a map of the dungeon. Knowing the layout doesn't always help as much as people think it does - it's like saying "all multiple choice tests are easy." :)