paizo.com Recent Reviews of Pathfinder Campaign Setting: Artifacts & Legends (PFRPG)paizo.com Recent Reviews of Pathfinder Campaign Setting: Artifacts & Legends (PFRPG)2023-06-06T19:04:29Z2023-06-06T19:04:29ZPathfinder Campaign Setting: Artifacts & Legends (PFRPG): Not what I was looking for but awesome anyway (5 stars)bsu2006https://paizo.com/products/btpy8u7k?Pathfinder-Campaign-Setting-Artifacts-Legends2014-12-06T19:33:51Z<p><b>Pathfinder Campaign Setting: Artifacts & Legends (PFRPG)</b></p><p>Very Golarion specific. Full of crunch on artifacts mentioned in Golarion. A must have for GMs who like using treasure and artifacts.</p><p><b>Pathfinder Campaign Setting: Artifacts & Legends (PFRPG)</b></p><p>Very Golarion specific. Full of crunch on artifacts mentioned in Golarion. A must have for GMs who like using treasure and artifacts.</p>bsu20062014-12-06T19:33:51ZPathfinder Campaign Setting: Artifacts & Legends (PFRPG): Beautiful book full of crunch! (5 stars)Anorakhttps://paizo.com/products/btpy8u7k?Pathfinder-Campaign-Setting-Artifacts-Legends2012-10-13T00:54:37Z<p><b>Pathfinder Campaign Setting: Artifacts & Legends (PFRPG)</b></p><p>Stratagemini summed it up best. All I can add is that Artifacts & Legends is a beautiful book that provides awesome illustrations for the listed items.</p><p><b>Pathfinder Campaign Setting: Artifacts & Legends (PFRPG)</b></p><p>Stratagemini summed it up best. All I can add is that Artifacts & Legends is a beautiful book that provides awesome illustrations for the listed items.</p>Anorak2012-10-13T00:54:37ZPathfinder Campaign Setting: Artifacts & Legends (PFRPG): Great, flavorful resource (4 stars)Naviorhttps://paizo.com/products/btpy8u7k?Pathfinder-Campaign-Setting-Artifacts-Legends2012-10-01T21:40:07Z<p><b>Pathfinder Campaign Setting: Artifacts & Legends (PFRPG)</b></p><p>Read my full review on <a href="http://ofdiceandpenblog.blogspot.ca/2012/10/artifacts-legends.html" target="_blank" rel="nofollow">my blog.</a></p>
<p><i>Artifacts & Legends</i> is not the kind of book all GMs will have a use for. After all, some GMs prefer low-powered campaigns and do not wish to deal with the implications of having artifacts in the hands of player characters. However, those who do want to include artifacts in their games or simply wish to include <i>stories</i> of artifacts will find a lot of use for it. It will provide them with the tools to create epic storylines that their players will talk about for many years to come.</p><p><b>Pathfinder Campaign Setting: Artifacts & Legends (PFRPG)</b></p><p>Read my full review on <a href="http://ofdiceandpenblog.blogspot.ca/2012/10/artifacts-legends.html" target="_blank" rel="nofollow">my blog.</a></p>
<p><i>Artifacts & Legends</i> is not the kind of book all GMs will have a use for. After all, some GMs prefer low-powered campaigns and do not wish to deal with the implications of having artifacts in the hands of player characters. However, those who do want to include artifacts in their games or simply wish to include <i>stories</i> of artifacts will find a lot of use for it. It will provide them with the tools to create epic storylines that their players will talk about for many years to come.</p>Navior2012-10-01T21:40:07ZPathfinder Campaign Setting: Artifacts & Legends (PFRPG): Crunchy and flavorful, a recommended part of any GM's literary diet. (5 stars)Stratageminihttps://paizo.com/products/btpy8u7k?Pathfinder-Campaign-Setting-Artifacts-Legends2012-10-01T16:48:10Z<p><b>Pathfinder Campaign Setting: Artifacts & Legends (PFRPG)</b></p><p>First off, if you're not a GM, DO NOT BUY THIS BOOK. The book is GM only, and contains spoilers for Kingmaker, Curse of the Crimson Throne, Seven Swords of Sin, Rise of the Runelords, Serpent's Skull, and several other modules and APs. In some cases (such as Serpent's Skull) these can spoil the entire ending of the AP completely. If you aren't a GM stop reading this review now. This review is for GMs and spoilers will be unmarked.</p>
<p>That aside, this book is brilliant. Several old artifacts along with many new ones. Each of the Major artifacts comes with it's own attendant legend about how it fits into Golarion. Several Artifacts (such as the orbs of dragonkind) have entirely new options or different statistics than displayed in the core or in other sources (one example in the book is an Orb of the Jabberwock, among others). Each artifact is beautifully illustrated as well.</p>
<p>Each artifact is handled beautifully. The Seven Swords of Sin are each statted out with their respective powers. Baba Yaga's Hut is there complete with Maps and explanations and charts of it's space warping powers.</p>
<p>New artifacts that don't behave like other artifacts hosted in this book as well. Artifacts such as the Phylactery of the Failed which is more like a combination of a trap and disease similar to the Death's head Coffer from the Curse of the Crimson Throne writ large, the Song of Extinction, a music box that allows a Bard to learn the actual artifact, a bardic performance, The Staff of Ages, which acts as a Time Machine, and the Apollyon Ring which turns your consciousness into a memetic disease.</p>
<p>There are also Metagame artifacts to handle a number of out of game phenomenon in game. Specifically: quantum players, quantum companions, out of character tactical planning, and rebuilding characters.</p>
<p>The book enables a whole world of tools for GMs interested in running their own adventures in Golarion, or even in homebrew settings. If you're a GM, there is no reason not to buy this book.</p>
<p>The list of artifacts is as follows:</p>
<p><b>Major Artifacts: </b>
<br />
[Spoiler omitted]</p>
<p><b>Minor Artifacts: </b>
<br />
[Spoiler omitted]</p>
<p><b>Metagame Artifacts:</b>
<br />
[Spoiler omitted]</p><p><b>Pathfinder Campaign Setting: Artifacts & Legends (PFRPG)</b></p><p>First off, if you're not a GM, DO NOT BUY THIS BOOK. The book is GM only, and contains spoilers for Kingmaker, Curse of the Crimson Throne, Seven Swords of Sin, Rise of the Runelords, Serpent's Skull, and several other modules and APs. In some cases (such as Serpent's Skull) these can spoil the entire ending of the AP completely. If you aren't a GM stop reading this review now. This review is for GMs and spoilers will be unmarked.</p>
<p>That aside, this book is brilliant. Several old artifacts along with many new ones. Each of the Major artifacts comes with it's own attendant legend about how it fits into Golarion. Several Artifacts (such as the orbs of dragonkind) have entirely new options or different statistics than displayed in the core or in other sources (one example in the book is an Orb of the Jabberwock, among others). Each artifact is beautifully illustrated as well.</p>
<p>Each artifact is handled beautifully. The Seven Swords of Sin are each statted out with their respective powers. Baba Yaga's Hut is there complete with Maps and explanations and charts of it's space warping powers.</p>
<p>New artifacts that don't behave like other artifacts hosted in this book as well. Artifacts such as the Phylactery of the Failed which is more like a combination of a trap and disease similar to the Death's head Coffer from the Curse of the Crimson Throne writ large, the Song of Extinction, a music box that allows a Bard to learn the actual artifact, a bardic performance, The Staff of Ages, which acts as a Time Machine, and the Apollyon Ring which turns your consciousness into a memetic disease.</p>
<p>There are also Metagame artifacts to handle a number of out of game phenomenon in game. Specifically: quantum players, quantum companions, out of character tactical planning, and rebuilding characters.</p>
<p>The book enables a whole world of tools for GMs interested in running their own adventures in Golarion, or even in homebrew settings. If you're a GM, there is no reason not to buy this book.</p>
<p>The list of artifacts is as follows:</p>
<p><b>Major Artifacts: </b>
<br />
[Spoiler omitted]</p>
<p><b>Minor Artifacts: </b>
<br />
[Spoiler omitted]</p>
<p><b>Metagame Artifacts:</b>
<br />
[Spoiler omitted]</p>Stratagemini2012-10-01T16:48:10Z