Dungeons & Dragons—Dungeon Command: Tyranny of Goblins
Wizards of the Coast(based on 1 rating)
Dungeon Command features themed miniature factions designed to play as unified war bands, in a game eliminating luck-driven mechanics in favor of player-driven skill, creativity, and quick thinking.
Each Dungeon Command faction comes in its own box, containing twelve miniatures (plus the cards, tiles, and rules for the game). In addition to their use in Dungeon Command, these miniatures can also be used in the D&D RPG, with their cards further usable with D&D Adventure System board games (Castle Ravenloft, Wrath of Ashardalon, and The Legend of Drizzt). While each faction is meant to be played by a single player, quick-start rules allow two players to engage in a shortened version of the game using only one box.
Ships from our warehouse in 4 to 11 business days.
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Product Reviews (1)
Inquisitors and torture,
Making a weapon finesse-able,
Divine Attack spells,
Gaining literacy in a language through magic,
Issues I have with the game,
Highest dmg archer build there is,
Will Alpha be extended this week?,