Midgard Campaign Setting (PFRPG/AGE) (based on
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Kobold Press
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The World is Ready. Are You?
Deep in an ancient forest, a trembling young woman enters the clearing where a ramshackle hut crouches on birds’ legs.
Far below the earth, a caravan of kobold merchants passes through a stone archway carved with the faces of leering ghouls.
High atop a northern mountain, a dwarf grips his battle-axe and gazes over the rim of the world toward whatever fate the gods have in store for him.
This is Midgard, and its gates are now open.
The Midgard Campaign Setting brings to life a dark world of deep magic, with seven regions flavored by the folklore of Central and Eastern Europe plus a heady dose of weird fantasy. Lead designers Wolfgang Baur, Jeff Grubb, and Brandon Hodge led the Open Design community in a two-year project to build a sprawling setting supported by adventures and sourcebooks compatible with the Pathfinder Roleplaying Game, Dungeons & Dragons, AGE System, and more.
Midgard is ley line magic and warped alchemical experiments; the Western Waste’s giant, shambling horrors and magic-blasted landscapes; diabolical gnomes and the schemes of immortal Baba Yaga; wild, wind-riding elves and swashbuckling minotaur corsairs; the Mharoti Empire’s lethal assassins and exotic splendors; and the dragon-haunted crags of the icy Northlands.
The Midgard Campaign Setting 296-page book includes:
Pathfinder Roleplaying Game and AGE System rules for gearforged, kobold, and minotaur PCs
26 new backgrounds, 3 new schools of magic, and new specialties for AGE System
New clerical domains including clockwork, moon, hunger, and beer
More than 50 kingdom write-ups, with new feats and traits for each region of Midgard
New spells, magical items, and incantations
New gear and weapons unique to the setting
Ley line magic and the secrets of the shadow roads!
From the Northern fjords to the hidden tombs of the gnolls, from the raven-headed reavers to the ruins of the great mage-kingdoms: all of Midgard is yours!
"A wonderfully rich and beautiful sourcebook chronicling the world of Midgard. Think of how many game masters have fancied their campaign worlds awesome enough to publish in the book. So few actually have the writing and publishing chops to accomplish this, and to do so with such style is pretty much unheard of." —WIRED GeekDad Holiday Gift Guide 2012
"What I look for in a setting book, particularly a fantasy setting book, is something that inspires me to run a game there—a book that draws me into the world, presents setting material in a way that’s both useful and entertaining, and looks like it will shows its best qualities at the table. The Midgard Campaign Setting is all of those things, in spades, with extra magic gravy on top. This is a superb book that I can recommend without qualification to any GM who likes well-realized, gazetteer-style fantasy settings." —Martin Ralya, Gnome Stew
"If you’re looking for a campaign setting that is familiar with a twist, and a book that is the spiritual successor to the 3e Forgotten Realms Campaign Setting book, the Midgard Campaign Setting is for you. ...There is stuff here you can steal for your own setting, and it’s 'generic' but different. This goes double if you loved the 3e Forgotten Realms campaign or Mystara." —Critical Hits
Lead Designers: Wolfgang Baur, Jeff Grubb, and Brandon Hodge
Cartographers: Jonathan Roberts, official cartographer of George R.R. Martin's Westeros, with Lucas Haley and Sean Macdonald
Artists: Aaron Miller, Blanca Martinez de Rituerto, Christophe Swal, Hugo Solis, Jason Rainville, Rick Hershey, Marc Radle, Malcolm McClinton, Pat Loboyko, Steve Wood, and Darren Calvert
Editor: Michele Carter
Wolfgang Baur
Contributor; Publisher, Kobold Press; RPG Superstar Judge
Thank you Ayronis! Midgard does have a ton of great toys. I think the ley lines and the Huginn and the walkers and the status rules are my favorites. And the dragon magic. :)
And also, there's a new review up right here!
Sothmektri wrote:
Soon I'm starting up my own campaign, though, and it will be Midgard to the hilt!
Pathfinder Roleplaying Game, Campaign Setting, Companion, Modules, Battles Case Subscriber
Before I dive into my review I want to put my feeling in a little context: I am a GM & I have my own home brew world which is neatly mapped out using campaign cartographer. I have extensive notes about this world kept in a file using Scrivner on my apple mac book. My players enjoy multiple handouts which support what I hope is a rich and immersive world. Why would I even pick up let alone appreciate a complete campaign guide? When picking up a campaign guid I am looking for a well organized reference book which contains both a fresh approach to the fantasy world genre as well as many small details which make the world come alive. Provided the book is well organized I should be able to pull many of the ideas and locations and drop them into my world with minimal effort. - simply put this work scores on all fronts. It is beautifully illustrated. It presents the information clearly and is a trove of imagination ripe with potential adventure and exploration. - well done team Kobold.
Wolfgang Baur
Contributor; Publisher, Kobold Press; RPG Superstar Judge
1 person marked this as a favorite.
PartyPatch and Tanglebones, thank you! I am sorely tempted to quote you at the release party tomorrow night. "Delectably ripe for plunder" is so very true.
PartyPatch and Tanglebones, thank you! I am sorely tempted to quote you at the release party tomorrow night. "Delectably ripe for plunder" is so very true.
Thank you Ayronis! Midgard does have a ton of great toys. I think the ley lines and the Huginn and the walkers and the status rules are my favorites. And the dragon magic. :)
And also, there's a new review up right here! []
I'm an Odinist, so I am partial to all of the Northlands stuff. I am even ignoring the fact that 'mead' was called an 'ale' in it, instead of linking it more with wines. (Can't remember if it was in the CS or the Northlands book.)
I am drinking some Huckleberry Mead right now. ;) I may drink either Chokecherry Mead or Spiced Mead later. But I will give a small amount to the earth in honor of the setting.
But I do like the take on Tengu also.
I am also fond of the Septimes. Also, the Gearforged.
Mead, I hope you'vfe checked out the Northlands-sourcebook. I wrote the stave-introduction fluff text for the chapters in that one as well as the skald archetype and am rather proud of them! :)
Hit me as hard as you can, Marc! I was also the annoying guy that made sure the respective norse/norwegians/swedish/germanic etc. nomenclature sin that book would work out for their respective cultures, so if you consider that annoying, it is at least partially my fault. ;P
Mead, I hope you'vfe checked out the Northlands-sourcebook. I wrote the stave-introduction fluff text for the chapters in that one as well as the skald archetype and am rather proud of them! :)
Yup, I love the Northlands sourcebook. That was a sourcebook I had been eyeing for a long time, but I put it off and put it off until after I bought the Campaign Setting.
Bards are not my favorite class. In general I would never play one. I might be interested in playing the Skald you wrote though were I to play and not just collect books. Great job!
I haven't played any Pathfinder since I moved from Florida to Montana... harder to get a group. There was almost as many people in my county there, as this entire state.
Ahh well, at least if I get a group. I'll have the books. I'm all about readiness and prepping when it comes to survival... Might as well be the same for gaming.
Hit me as hard as you can, Marc! I was also the annoying guy that made sure the respective norse/norwegians/swedish/germanic etc. nomenclature sin that book would work out for their respective cultures, so if you consider that annoying, it is at least partially my fault. ;P
I did find the use of Tuoni as a female Trylleri name a bit odd. ;) but that is because I used to go by that name online. Tuoni is male.
I'm just teasing though, of course. I thought that in general, they fit.
Thanks to a lighter than usual subscription month from Paizo, I went ahead and got the Hardback and PDF combo...I have really liked everything I have read from Open Design and am looking forward to this product!
I am a hard core Golarian GM, but always looking for ideas to steal for my campaign!!
Right now I don't see me using the (excellently presented) world as is, but the gods chapter is too good to pass up! And the ley lines are hyper cool. Great book!
Hrm, I had a little trouble finding Chapter 6 in the Table of Contents, had a quick panic that the Seven Cities weren't in Midgard, but thankfully, I was able to find it in the book!
Wolfgang Baur
Contributor; Publisher, Kobold Press; RPG Superstar Judge
There is, thank goodness, a very, very good index in the back. :)
This little PDF rocks! A couple of totally awesome short fiction pieces by Wade Rockett and Jeff Grubb really introduce the feel, splendour and scope of the setting. There's also some overview of nations/states, a Huginn (Midgard tengu) writeup a la ARG including a Huginn Sorceror bloodline and amazing, amazing artwork throughout. It's free! Take a look!
Also, don't forget the very cool Midgard Atlas app for iPad. When I (finally) get to start a new campaign in Midgard, my iPad will be displaying the cloud-speckled map of Midgard for entire sessions :)
Wolfgang Baur
Contributor; Publisher, Kobold Press; RPG Superstar Judge
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There's now a free preview of the setting, with two short stories (one by Guild Wars writer Jeff Grubb), plus a new PC race, the ravenfolk.
Did I mention it is free?
Wolfgang Baur
Contributor; Publisher, Kobold Press; RPG Superstar Judge
New review at Tower of the Lonely GM, and also a new review right here at Paizo by LeDM.
Key quotes:
LeDM wrote:
I haven't been this excited about a campaign setting in a loooong time...
This book does not disappoint, and in fact makes the city of Zobeck and the region surrounding it the "heart" of the entire realm. I have the same feelings about adventuring here as when I first cracked the AD&D Forgotten Realms Campaign Setting grey box and discovered the Dalelands and Candlekeep. It stokes the fires of imagination and makes me excited to write adventures.
You can check the whole review right here, of course. And then we have:
Tower wrote:
Midgard’s allure (for me) comes from the way Wolfgang Baur mixes Eastern European and Nordic legends with the D&D legendarium – it reads as a classic (or historic game), but also as something fresh....
After a stunning cover, we’re introduced to Midgard’s premises. While I enjoyed its strong “fairy” take on elves and the way dragons intervene on the world, I was especially pleased to see the metagame element of ‘Time Flies, and Status Matters’. Midgard is not your usual ‘Points of Light’ setting – here adventures get old and also get famous, with all its benefits and complications. I really like this approach.
Loving the Patron PDF's ... just waiting on the book to get over to me. But post coming over the Atlantic can take a while!
Thinking of starting a Kingmaker game in Midgard too.
Wolfgang Baur
Contributor; Publisher, Kobold Press; RPG Superstar Judge
Marc Radle wrote:
Wolfgang Baur wrote:
There's now a free preview of the setting, with two short stories (one by Guild Wars writer Jeff Grubb), plus a new PC race, the ravenfolk.
Will this also be available for download here on Paizo.com?
It will. However, a couple of the designers have asked for changes to the credits, and I'd like to make those before uploading here. So, patience, but we'll have it live on Paizo in a while as well.
I have a statement to make about Kobold Press and their Customer Service. I was waiting for my copy of the Midgard Campaign Setting and was waiting, and waiting and waiting. Finally I contacted Wolfgang to ask when they were shipped out. He figured the time of delivery and asked for continuous updates to see if it was delayed somehow. After constantly bugging our mail carrier it was determined that my copy had been lost in transit. Wolfgang took me at my word and arranged to have a replacement sent out free of any additional charges. I have had only one similar experience with lost packages and that was with Paizo. Both companies are top notch in my opinion. I have no problem continuing to purchase products from Kobold Press. Thank you to Wolfgang and Shelly. You folks are tops.
Just my 2 cp.
Wolfgang Baur
Contributor; Publisher, Kobold Press; RPG Superstar Judge
2 people marked this as a favorite.
Thanks, Silverhair! Customer service doesn't always get the recognition it deserves, so I doubly appreciate it.
While I'm here, Midgard was reviewed by io9 today! I'm excited to see a major geekdom site take a look, especially with a summation like this:
io9 wrote:
a massive tome [with] expected, traditional fantasy tropes like elves and centaurs, dragons and demons; you'll also find delightfully startling twists on those old ideas. The centaurs are steppe nomads, and the huginn (ravenfolk) are descended from Odin's raven companions, for instance.
That reliance on semi-familiar folklore is a huge plus for this campaign setting. The gods range from Norse myths, less well-known Slavic deities, demonic dragon gods and a pantheon derived from ancient Egyptian lore. You won't find pigeonholed fantasy stereotypes too often. Not all elves live in tree cities, not all dwarves live underground.
There's a complexity and a dark beauty to this setting that comes through in the many tales woven throughout it and the excellent art....
Even if you have no intention of playing the game, it's an amazing book just to read through and experience a cohesive, rich fantasy world.
Paizo Superscriber, Pathfinder Battles Case Subscriber, Pathfinder Comics Deluxe Subscriber
Just received my copy. A gorgeous book - very glad to have been part of it. 2012 has been an awesome year for outstanding, exceptional products somewhat out of the ordinary - it's a tough year to stand out from the crowd, but this manages with aplomb. The production values are exceptional, the setting rich and unique without being gimmicky..
I can't recommend it enough. Thanks Wolfgang and all concerned. Fantastic product. :)
I have a question. My Patron copy has 2 signatures on the Title page. I can make out one as being Wolfgang's, but cannot make out the other. Anyone know who the 2nd signature is?
I have a question. My Patron copy has 2 signatures on the Title page. I can make out one as being Wolfgang's, but cannot make out the other. Anyone know who the 2nd signature is?
142. It seems the first one was lost in transit. I am still wondering if it will find its way here.
I am fixing to hand over the reins of GM'ing in January to one of my Wednesday players. But I am so wanting to run a PF in Midgard. I just need to get some more background guides so I can do it justice.
Just picked this up at my local FLGS. They admitted they usually don't carry much outside of the Paizo core (being a comic shop primarily) so I let them know that Kobold Press was good stuff. Looking forward to perusing it now with a cup of coffee. The production quality of the hardback book is excellent.
I have a question. My Patron copy has 2 signatures on the Title page. I can make out one as being Wolfgang's, but cannot make out the other. Anyone know who the 2nd signature is?
Number 140 of the Patron copies has arrived. Cannot stop myself read it!
Thanks to all the Kobolds, (and other patrons) for making the whole patronage of the project so much fun!
Cannot help to recommend the book and Kobold Press too much.
Wolfgang Baur
Contributor; Publisher, Kobold Quarterly
Thanks, Harper101! It turned out very well.
So well, in fact, that the Haste Podcast over at Obsidian Portal has devoted an episode to talking about it. Available now for your listeningification.
If I were to complain All I can say at this point, it's that's my home city analog, Krakova, has been given the crest based on our cultural competitor, Warsaw. Why couldn't you give something more neutral? It's as bad as using derogative term for old lady as a name for NPC in Tales of Old Margreve (well, I know that some parents have a twisted sens of humor and named their son Dick Assman, but still...).
That's not so different from my city, Raguza, was turned into a diabolist pirate port, with no autonomy from the ''Venetians''. To add more insult the ruler of the city, sorceress Biljana, is a Serbian name.
Interestng stuff! The gearforged are a little confusing though. It doesn't say they can wear armor but it doesn't say they can't. Any thoughts on that?
Wolfgang Baur
Contributor; Publisher, Kobold Quarterly
Good question, and yes, they can wear armor!
There's much more on the Gearforged and Clockwork Magic coming in the Player's Guide to the Crossroads, available Monday.