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The world of Pathfinder comes alive every month in brand-new comic books produced in cooperation with Dynamite Entertainment! Each issue contains 20+ pages of story, plus bonus material designed for use with the Pathfinder Roleplaying Game! Explore the backgrounds and personalities of iconic characters like Valeros and Seoni, visit the far-flung lands of the Pathfinder campaign setting, and throw dice in encounters inspired by the comic stories themselves with this exciting ongoing monthly series!

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Product Discussion (271)
151 to 200 of 271 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Paizo Employee Chief Technical Officer

We don't have cover images yet, but I've put up the listings for #2 and #3. Looks like they'll be sticking to 7 covers for a bit: the standard four, the paizo.com exclusive, and two retailer incentives.

Qadira

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

So, sorry if this has been answered, but does the regular subscription get you the Paizo.com exclusive cover, or a random "regular" cover?


Pathfinder Roleplaying Game Superscriber; Pathfinder Maps, Pawns Subscriber

The Paizo.com exclusive cover I believe.


Thanks for the words of encouragement. I went ahead and ordered it. The checkout process added the shipping charges but since I already have monthly shipments and had already checked the hold option it added it to my monthly shipments. There doesn't appear to be any extra charges for shipping.


I received the e-mail confirmation and the shipping charges were removed.

Qadira

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber

Yeah, my subscription says it's the exclusive. Good enough for me!


Chris Lambertz wrote:
Matthew Morris wrote:

Two questions.

1) I don't see the cost listed.

2) Do we get PDFs?

There are no PDF counterparts associated with these products.

No PDF, no thanks.

Silver Crusade

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Pawns Subscriber
NytTerra wrote:
Chris Lambertz wrote:
There are no PDF counterparts associated with these products.
No PDF, no thanks.

BTW, any chance that might change in the future?

Paizo Employee Publisher, Chief Creative Officer

Nope. Dynamite has their own methods of distributing digital comics, so your best bet is Comixology or the like.

Andoran

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Campaign Setting, Cards, Companion, Modules, Pawns, Roleplaying Game, Tales Subscriber

Just got my hands on one from my FLGS very nice, have only skimmed through but like the fold out battle map of Junk Beach in Sandpoint and the short Sandpoint Gazetteer.

The gazetteer includes two NPC's, four adventure hooks, plus a short encounter on Junk beach with out old favorites - gobins! :)

The four iconics in the story round out the rpg material.

Now off to re-read it

Paizo Employee Chief Technical Officer

Wildfire142 wrote:

Just got my hands on one from my FLGS very nice, have only skimmed through but like the fold out battle map of Junk Beach in Sandpoint and the short Sandpoint Gazetteer.

The gazetteer includes two NPC's, four adventure hooks, plus a short encounter on Junk beach with out old favorites - gobins! :)

The four iconics in the story round out the rpg material.

Now off to re-read it

Your retailer has broken street date; they're not supposed to put it out until tomorrow. They can get in trouble for that...

Andoran

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Campaign Setting, Cards, Companion, Modules, Pawns, Roleplaying Game, Tales Subscriber
Vic Wertz wrote:
Wildfire142 wrote:

Just got my hands on one from my FLGS very nice, have only skimmed through but like the fold out battle map of Junk Beach in Sandpoint and the short Sandpoint Gazetteer.

The gazetteer includes two NPC's, four adventure hooks, plus a short encounter on Junk beach with out old favorites - gobins! :)

The four iconics in the story round out the rpg material.

Now off to re-read it

Your retailer has broken street date; they're not supposed to put it out until tomorrow. They can get in trouble for that...

Ah okay....


It's too bad you cannot offer electronic copies here; I'll have to pick up the electronic versions from Comixology. I have no interest in collecting or storing physical comic books (can be a real hassle).

Do you have any idea when the electronic versions might be added to Comixology? Currently Pathfinder is not listed at all.

EDIT Nevermind. They just got the series listing up on Comixology. (LINK)


Heads up Comixology's electronic version of the comic does not include the tactical map or the poster. Rather upsetting, to be honest; I intended to use the map image in an upcoming MapTool game.


I was gonna get a subscription, but i noticed the shipping was more than the book itself. Is this shipping for each issue? If so, that's ridiculous! I'm not paying that much for a subscription discount!

Cheliax

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber
Mavrickindigo wrote:
I was gonna get a subscription, but i noticed the shipping was more than the book itself. Is this shipping for each issue? If so, that's ridiculous! I'm not paying that much for a subscription discount!

If you have other Pathfinder subscriptions you can have it ship with them and save on the shipping. Otherwise you are right the shipping cost more than the comic. Which means you would be better off buying it from a local comic book store.


Since the tactical maps will not be included in the electronic copies of the books, is there any way to obtain the maps? I play Pathfinder over VTT, and without the tactical map I feel these books are not worth the cost.

Paizo Employee Chief Technical Officer

Heaven's Agent wrote:
Since the tactical maps will not be included in the electronic copies of the books, is there any way to obtain the maps?

Fair question.... we'll discuss.


I have actually found a silver lining to my Afghanistan deployment.

Since I'm having all my subscriptions shipped to my house in South Hill (that's right Paizo-ites, I'm just a short jaunt on 167 and 405), I'll have five or six issues of Pathfinder Comics just waiting for me to be read.

Awesome!


Was going to purchase the sub but it was going to be over $7 an issue to have it delivered. Well, that was a little too rich for my blood. Found it on Comixology, problem solved. I really enjoyed the first issue and added it to my alerts.

Silver Crusade

Pathfinder Adventure Path Subscriber

As much as I want to get the comics from Paizo, the shipping is what is holding me back.

I was gonna restart my AP subscription again (gotta hate life sometimes.....) & I want to ship both together. I went to put the comic in the sidecart but nothing is happening. It sticks to the ship as soon as possible option, no matter how many times I try to choose the option.

Is there a glitch in the system??

No way am I gonna pay close to $10 bucks to ship just 2 books + I'm not sure how the comic is gonna be shipped & such. I hate damaged books in the mail.

I may just go with the Comixology route (just ordered through my Kindle Fire, didn't even know I had the Ap already, :) ) & still get the Shattered Star AP. Hopefully the battlemap & other non digital goodies are available to digital readers. Thou I might be heading over to a city that is big enough for a comic book store, I may pick up a issue there (thou none of the "special" covers thrill me all that much, but then again I got out of comics back in the 90's due to SPECIAL covers & such......)

Also which cover is the "standard" cover? I may just get that one.

EDIT: Nice the digital version has all the covers at the start of the book. Nice touch.

Cheliax

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

With the AP subscription it should have a option to hold for monthly which means the comic will ship with the first AP shipment after it comes out. Not sure why it is not working for you Haldir, it worked for me.


Paizo Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber

It may be because you dont yet have a Paizo subscription tag to ship it with. Perhaps it will work smoothly once you've added your AP subscription.


Pathfinder Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

I got the digital version on the iPad.

I liked it, but it was a bit short.


I found the first book enjoyable, but primarily due to the novelty of seeing the characters and setting presented in this form for the first time. I found the story to be lacking and thought that it has a weak stopping point as well; more of a cliffhanger fallen flat.

Spoiler:
The start of a battle is generally a good transition point, but it needs to be more than a battle with goblins that are uglier than usual. That's boring, especially since we already saw an extensive battle with those uglier goblins at the start of the book. We did not learn anything about the strange tumors, other than it might be making them a little more aggressive, so all we have to look forward to is yet another goblin fight. Sure, there are a few goblin snakes and goblin dogs mixed in for some variety, but they are still nothing more than goblins at this point.

*Yawn*

If we had learned something significant about the tumors the scene may have had further weight. If the mounted goblin had been revealed as a significant character, then there may have been more to look forward to. I know the writer is attempting to set up a big reveal at some point in the future, but I can't but feel this is being done by sacrificing the early installments of the story; each issue should be able to stand alone in addition to contributing to the larger plot, and in my opinion Pathfinder #1 fails to do this.

Qadira

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

@Heaven's Agent I just have to ask do you read many comics? It's been a little while for me, but back when I did story advancement in a single issue was pretty slow, so it sounds to me like you are describing a typical comic as far as story goes.


Two years ago I would have said none at all, graywulfe, but since then I've read a lot of books. Primarily Marvel (their Digital Comics Unlimited access is a great value), some DC, and a few others.

All of the truly captivating books I've read have a plot unique to the issue; each issue features a self-contained story that stands on its own in addition to forwarding the general plot. Each of these books features milestones that keep the issue vibrant while also setting the stage for later work.

The type of cliffhanger ending Pathfinder #1 features is used often in comics, but it has to be paired with other information in order to stress the severity and/or importance of the situation. The details vary from book to book: some examples include the hero's allies being revealed as shape-changing aliens, an avatar of Death arises from the morass of the surrounding swamplands, or the much anticipated and hoped-for hero finally arrives only to be knocked to his knees by a single blow from his opponent. Pathfinder #1 lacks this supportive element, causing the ending to sputter and fall flat.

Spoiler:
There were two missed opportunities in Pathfinder #1 that could have been elaborated upon to provide this cliffhanger punch. At one point Harsk mentions that the tumors might be a curse, but then the matter is immediately dropped. A little more effort in establishing the severity of a curse would intensify the threat of a goblin force sporting such obvious tumorous growths.

The second was mention that the goblin force was large enough to threaten all of Sandpoint. That's great and all, but we were told about the threat. That's like telling a two-year-old that the apple pie you're having for desert is delicious, then refusing to let the kid have a bite. The same principle is important to creative writing: don't tell the readers that the mountain vista is beautiful, describe what the character(s) see in a way that allow the readers to see it in their heads and come to that conclusion on their own. A comic book is a graphic medium. What we see in the second to last panel is an impressive force for a party to face, but it hardly looks capable of taking on an entire town. Show us the severity of the invading force, instead of telling us that it is a dire threat and leaving it at that.

Silver Crusade

Zub & Co. did an amazing job, an I'm not surprised after this excellent Skullkicker issues. Loving the story and the characterizations, and the art has a nice Euro feel ala old Slaine issues.

Well worth the price of admission, and keep em coming!


I really enjoyed the first issue for the most part. I've been reading comics for as long as I've been into gaming (a little over 20 years) and aside from a few nitpicks it was pretty decent over all. I'm looking forward to the next one. From a technical comics standpoint, well done.

From a Golarion setting standpoint, however, I have a bigger bone to pick. Everything was well portrayed for the most part, especially the characters, except for The Rusty Dragon. I don't know, maybe it's just me and perhaps my personal vision of Rusty Dragon in Sandpoint is waaaay off but. . . the inside of this tavern seems more like something I'd expect in Kaer Maga. The artist's interpretation just doesn't jive for me; mysterious figures in the background wearing bizarre masks, giant brutish thugs with muscles that would make Rob Liefeld proud (they're practically giants), and just general all-around craziness that just doesn't really fit with my idea of such a bucolic town.

Cheers,
Tony


Paizo Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber
Heaven's Agent wrote:

Two years ago I would have said none at all, graywulfe, but since then I've read a lot of books. Primarily Marvel (their Digital Comics Unlimited access is a great value), some DC, and a few others.

All of the truly captivating books I've read have a plot unique to the issue; each issue features a self-contained story that stands on its own in addition to forwarding the general plot. Each of these books features milestones that keep the issue vibrant while also setting the stage for later work.

The type of cliffhanger ending Pathfinder #1 features is used often in comics, but it has to be paired with other information in order to stress the severity and/or importance of the situation. The details vary from book to book: some examples include the hero's allies being revealed as shape-changing aliens, an avatar of Death arises from the morass of the surrounding swamplands, or the much anticipated and hoped-for hero finally arrives only to be knocked to his knees by a single blow from his opponent. Pathfinder #1 lacks this supportive element, causing the ending to sputter and fall flat.

** spoiler omitted **...

I havent got my copy yet, so can't really venture an opinion. Nonetheless, are you comparing first episodes of those other comics?

.
It seems to me that (in a similar way to a TV show pilot which often have that feel of a rushed parade of characters across the screen without much actually happening) a necessary component of any "issue one" is going to be a lot of time introducing all the characters and their relationships - I would expect that time spent on introducing the characters would intrude on any 'advance the plot' time available.


Continued character development is key in any book, first issue or otherwise. That should not be done, however, at the expense of telling a compelling story. There is ample opportunity in Pathfinder #1 to keep the character introductions unchanged yet still provide a more substantive series of events. Doing so would have made the issue's end much more meaningful.

Spoiler:
Simply changing the last page to a wide-angle view to better depict the scale of the invading goblin force would have been sufficient to illustrate the severity of the situation. Valeros' charge really does nothing for either plot or character development; a torso or head shot of the fighter in a corner panel on the final page would have been sufficient. It is truly a lost opportunity.

Pathfinder #1 may not be bad, but it's not really praise worthy, either. I'm upset because it could have been made so much better with nothing more than a handful of slight changes. There is little excuse for missing these opportunities, and it's something that needs to be considered and recognized if the comic is to mirror the quality of Paizo's source materials. Comic books are an art, and right now Pathfinder is nowhere near the level necessary to be considered a pinnacle of the form.

The IP deserves to be at that level, though, which is why it is important that these faults be pointed out now.


The Block Knight wrote:

From a Golarion setting standpoint, however, I have a bigger bone to pick. Everything was well portrayed for the most part, especially the characters, except for The Rusty Dragon. I don't know, maybe it's just me and perhaps my personal vision of Rusty Dragon in Sandpoint is waaaay off but. . . the inside of this tavern seems more like something I'd expect in Kaer Maga. The artist's interpretation just doesn't jive for me; mysterious figures in the background wearing bizarre masks, giant brutish thugs with muscles that would make Rob Liefeld proud (they're practically giants), and just general all-around craziness that just doesn't really fit with my idea of such a bucolic town.

Cheers,
Tony

You're not the only one to have trouble with this. The Rusty Dragon is supposed to be a favorite watering hole for adventurers, but what was depicted seemed over-the-top, to the point of being ridiculous. Sandpoint simply isn't a must-see destination for adventurers, despite what has happened to the town over the past five years. And you're right: It must have been been half-giants' night or something. Some of those toughs were literally three heads taller than Seoni, at least, and several of them dwarfed Valeros in size as well.


Paizo Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber
Heaven's Agent wrote:
Continued character development is key in any book, first issue or otherwise. That should not be done, however, at the expense of telling a compelling story. There is ample opportunity in Pathfinder #1 to keep the character introductions unchanged yet still provide a more substantive series of events. Doing so would have made the issue's end much more meaningful.

As I say, I havent got my copy yet, so cant really agree or otherwise.

I still think there's a difference between issue one and issue anything else though - namely the need to establish which characters are the stars of the show and how they inter-relate. That necessarily means there's less time for the story than in subsequent issues where the characters are known quantities. That fact applies to any form of serialised storytelling, in my view.


Steve Geddes wrote:

As I say, I havent got my copy yet, so cant really agree or otherwise.

I still think there's a difference between issue one and issue anything else though - namely the need to establish which characters are the stars of the show and how they inter-relate. That necessarily means there's less time for the story than in subsequent issues where the characters are known quantities. That fact applies to any form of serialised storytelling, in my view.

Once you read the book, you'll see what I'm talking about: there are plenty of missed opportunities to improve the story without altering the existing character introductions and development in any way whatsoever. I've pointed out a couple of specific instances in the spoiler boxes, so if you're interested in that after reading a copy feel free to take a look.

Silver Crusade

I've read the page you spoilered and cannot agree at all. To me it's a matter of nitpicking a great page.

Too many think they could do better, and claim "missed opportunities" as if they know better. Most times they don't IMO.


As for the character development, story development, and the debate surrounding the final panels I'm going to hold off on judgement till the first story arc completes it's run. I agree that the first issue of the comic should be able to stand on its own merits, but as a long-time comic reader used to the extended story arcs of Marvel and co. I'm a little more forgiving of this sort of thing.

Silver Crusade

1 person marked this as a favorite.

Reviews are coming in and they are GREAT!

The first issue of the Pathfinder comic series is now out in the wild and reviews are rolling in. Here are some highlights:

• Newsarama: “Taken as a whole, this is one entertaining read and a more than welcome entry in the woefully small fantasy comic genre. Dynamite has a strong team on this book. 8/10″

• Unleash the Fanboy: ” the first issue of Pathfinder is everything you want as a beginning to a fantasy epic. 4/5″

• eXpert Comics: “I was lucky to get to see a preview of issue number one, and boy is it awesome. Not only do you get the comic itself, which is excellent, but you get a map of the city the comic takes place in as well as descriptions of all of the places of interest in the city.”

• Comic Book Bin: “I would highly recommend ‘Pathfinder’ to anyone who enjoys fantasy, or just a good read. 8.5/10″

• One Geek Nation: “Andrew Huerta’s illustrations and Ross Campbell’s colors jump out of the panels, successfully opening readers’ eyes to the amazing Pathfinder world.”

• iFanboy: “The story had a great mix of action and comedy”…”I loved this comic.”

• Sci-Fi Pulse: “The dialogue in this book is pretty sharp and fun at times. And the action is thick and fast.”

• Fanboy Buzz: “The dialogue is all very natural and the storytelling/pace is top notch. A lot could be said for how well this issue was written.”

• Frickin’ Awesome: “Dynamite Publishing’s Pathfinder doesn’t focus on the theoretical enticements of RPGs, but instead on using the game to create an adventure story that comes hard and fast with succinct, enjoyable characterization and hearty action.”

• Fanboy Comics: ” What really makes this book work are the characters. He somehow took these awesome creations that were just a stat block and a few pictures and has crafted really interesting and flawed people out of them.”

• Silver Snail Blog: “…the characters are actually very well-crafted and likeable; this is actually kind of tough to pull off when you’re trying to fulfill the major RPG stereotypes.”


Heaven's Agent wrote:
You're not the only one to have trouble with this. The Rusty Dragon is supposed to be a favorite watering hole for adventurers, but what was depicted seemed over-the-top, to the point of being ridiculous. Sandpoint simply isn't a must-see destination for adventurers, despite what has happened to the town over the past five years. And you're right: It must have been been half-giants' night or something. Some of those toughs were literally three heads taller than Seoni, at least, and several of them dwarfed Valeros in size as well.

Thanks for this. I was worried it was just me and that I've been running Sandpoint and the locals completely off-base. Also, yeah, who knew Valeros and Seoni were so short. ;)


Winter_Born wrote:

I've read the page you spoilered and cannot agree at all. To me it's a matter of nitpicking a great page.

Too many think they could do better, and claim "missed opportunities" as if they know better. Most times they don't IMO.

Fair enough. What you see as nitpicking I see as valid criticism; you're entitled to your opinion, and I'm entitled to mine. At least, I thought I was, until folks started objecting to my disagreement of the general back-patting and praise-giving.

I feel the product fails to live up to both the hype and its inherent promise. I desire greater craftsmanship in the products I buy.

Silver Crusade

And some more reviews:

• Multiversity Comics: “Zub is able to use the role-playing source of this licensed comic as a springboard for tight plotting, rather than as a gimmick.”

• Woodbury-Middlebury Patch: “I would definitely recommend this for fans of fantasy adventure.”

• Fellowship of the Geeks: “I think this is a solid introduction to what should be a thrill ride of a title.”

• Speak Geeky To Me: “…an enjoyable read that’ll sell as a surprise hit”

• I Got Issues: “This issue was awesome.”

And no one is objecting to anything. Just disagreeing heartily, as are the reviews. The "general back-patting and praise-giving" are well deserved.


Winter_Born wrote:
Reviews are coming in and they are GREAT!

Yep, I actually agree with most of these as they look at the comic for just being a fantasy comic. An area where I think it does do a great job. It's just the Golarion specifics that I take issue with. From a technical perspective the creators of the comic did wonderful work.

The only reviews I take exception to are:

Winter_Born wrote:


• Fanboy Comics: ” What really makes this book work are the characters. He somehow took these awesome creations that were just a stat block and a few pictures and has crafted really interesting and flawed people out of them.”

• Silver Snail Blog: “…the characters are actually very well-crafted and likeable; this is actually kind of tough to pull off when you’re trying to fulfill the major RPG stereotypes.

These ones almost come off as two-faced compliments. As to the first one, "Just a stat block," really? I'm pretty sure the authors of Pathfinder have made efforts over the years to inject life into these characters beyond the stat block. The second one, regarding how "tough" it is to make well-crafted characters out of RPG stereotypes - I'm pretty sure fantasy authors and setting designers have been doing it for years and any character can be shallow if you don't put effort into it, that's not just endemic to RPGs.


The Block Knight wrote:
Thanks for this. I was worried it was just me and that I've been running Sandpoint and the locals completely off-base. Also, yeah, who knew Valeros and Seoni were so short. ;)

Indeed; I expected Valeros to have furry feet at one point. Being a gnome would explain Seoni's hair, though.


Paizo Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber
Heaven's Agent wrote:

Fair enough. What you see as nitpicking I see as valid criticism; you're entitled to your opinion, and I'm entitled to mine. At least, I thought I was, until folks started objecting to my disagreement of the general back-patting and praise-giving.

I feel the product fails to live up to both the hype and its inherent promise. I desire greater craftsmanship in the products I buy.

I dont know if I'm one of the "folks", but I wasnt disputing your right to an opinion even though I was arguing the point (you're more qualified than me given you've actually read a comic before, plus you've specifically read this one! :p). I was more debating a theoretical point as to first issue vs general issues. Apologies if it came across as 'stoning the heretic', it wasnt meant to.

Qadira

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
Heaven's Agent wrote:

Two years ago I would have said none at all, graywulfe, but since then I've read a lot of books. Primarily Marvel (their Digital Comics Unlimited access is a great value), some DC, and a few others.

All of the truly captivating books I've read have a plot unique to the issue; each issue features a self-contained story that stands on its own in addition to forwarding the general plot. Each of these books features milestones that keep the issue vibrant while also setting the stage for later work.

The type of cliffhanger ending Pathfinder #1 features is used often in comics, but it has to be paired with other information in order to stress the severity and/or importance of the situation. The details vary from book to book: some examples include the hero's allies being revealed as shape-changing aliens, an avatar of Death arises from the morass of the surrounding swamplands, or the much anticipated and hoped-for hero finally arrives only to be knocked to his knees by a single blow from his opponent. Pathfinder #1 lacks this supportive element, causing the ending to sputter and fall flat.

** spoiler omitted **...

Fair enough. I guess either my memories of the comics or the comics themselves have changed. Oh well I still look forward to recieving my copy.


Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber
Winter_Born wrote:

Reviews are coming in and they are GREAT!

The first issue of the Pathfinder comic series is now out in the wild and reviews are rolling in. Here are some highlights:

• Newsarama: “Taken as a whole, this is one entertaining read and a more than welcome entry in the woefully small fantasy comic genre. Dynamite has a strong team on this book. 8/10″

• Unleash the Fanboy: ” the first issue of Pathfinder is everything you want as a beginning to a fantasy epic. 4/5″

• eXpert Comics: “I was lucky to get to see a preview of issue number one, and boy is it awesome. Not only do you get the comic itself, which is excellent, but you get a map of the city the comic takes place in as well as descriptions of all of the places of interest in the city.”

• Comic Book Bin: “I would highly recommend ‘Pathfinder’ to anyone who enjoys fantasy, or just a good read. 8.5/10″

• One Geek Nation: “Andrew Huerta’s illustrations and Ross Campbell’s colors jump out of the panels, successfully opening readers’ eyes to the amazing Pathfinder world.”

• iFanboy: “The story had a great mix of action and comedy”…”I loved this comic.”

• Sci-Fi Pulse: “The dialogue in this book is pretty sharp and fun at times. And the action is thick and fast.”

• Fanboy Buzz: “The dialogue is all very natural and the storytelling/pace is top notch. A lot could be said for how well this issue was written.”

• Frickin’ Awesome: “Dynamite Publishing’s Pathfinder doesn’t focus on the theoretical enticements of RPGs, but instead on using the game to create an adventure story that comes hard and fast with succinct, enjoyable characterization and hearty action.”

• Fanboy Comics: ” What really makes this book work are the characters. He somehow took these awesome creations that were just a stat block and a few pictures and has crafted really interesting and flawed people out of them.”

• Silver Snail Blog: “…the characters are actually very well-crafted and likeable; this is actually kind of tough to pull off when you’re trying to fulfill...

Thanks for compiling these. I don't get around to many comic sites these days. Great to see it's being so well received!

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