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Super Genius Games / Pathfinder RPG / Bullet Points
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OWC5171E

Bullet Points: 10 Mage Armor Feats (PFRPG) PDF
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Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't have time to slog through a page of history for every magic weapon. Sometimes all that's needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.

Bullet Points are a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.

The High Concept: Ten feats that allow spellcasters using the classic and venerable mage armor spell (and some other defensive spells) to have as many options as characters who use material armor.This is the latest in a series of products to celebrate the "Summer of Bullets" event!

The feats included are:

  • Defensive Spell Focus: You can maximize the benefit of your defensive spells.
  • Deflective Armor: Your defensive force spells can cause attacks to slide off it before they get close enough to have touched you.
  • Eldritch Armor: You can attune your defensive force spells to protect against efforts to dismiss your personal magic.
  • Explosive Mage Armor: You can dispel your mage armor in a wave of outward force.
  • Heighten Mage Armor (Metamagic): You can cast more effective versions of mage armor as higher-level spells.
  • Mage Armor Properties: You can add the magic properties of magic armor to your mage armor spell.
  • Shapeable Mage Armor: You can alter and mold the shape of your mage armor.
  • Slick Armor: Your mage armor makes you hard to grasp.
  • Summoner Armor: You can conjure armor to protect your conjured allies.
  • Witch Armor: Your mage armor is also effective against supernatural forces.

Product Availability
Will be added to your downloads immediately upon purchase of PDF.

Are there errors or omissions in this product information? Got corrections? Let us know at webmaster@paizo.com.


OWC5171E


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Product Discussion (20)

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Paizo Employee Webstore Gninja Minion

Now available!

Minister of Propaganda, Super Genius Games

Thanks Liz!

Qadira

1 person marked this as a favorite.

This. This is the "spell based feats" product I've been waiting for.

How long until my work day is over... that long?!?!?

Cheliax

Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion, Modules, Comics Subscriber
1 person marked this as a favorite.

So does Witch armor look like a giant pumpkin around you? :)

Osirion Contributor; Developer, Super Genius Games

Dark_Mistress wrote:
So does Witch armor look like a giant pumpkin around you? :)

Not yet. but gimme time for a revision...


Dark_Mistress wrote:
So does Witch armor look like a giant pumpkin around you? :)

Which armor?

And for pumpkin's sounds like either a Halloween release or an April fools release. In the interim I am going to go vegetate...

Cheliax

Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion, Modules, Comics Subscriber

*L* I just saw your account page Sethvir, I never knew you worshiped me. I mean everyone should of course.

Pity i have no way to find out who else worships me. So i can punish the unbelievers... and believers... but the believers get the fun punishments. :)


Dark_Mistress wrote:

*L* I just saw your account page Sethvir, I never knew you worshiped me. I mean everyone should of course.

Pity i have no way to find out who else worships me. So i can punish the unbelievers... and believers... but the believers get the fun punishments. :)

Yeah, there was a discussion somewhere more than a year ago in some thread we were participating in about prophets and priests as I recall and a passing reference, so I added it!

Qadira

Sethvir wrote:
Dark_Mistress wrote:

*L* I just saw your account page Sethvir, I never knew you worshiped me. I mean everyone should of course.

Pity i have no way to find out who else worships me. So i can punish the unbelievers... and believers... but the believers get the fun punishments. :)

Yeah, there was a discussion somewhere more than a year ago in some thread we were participating in about prophets and priests as I recall and a passing reference, so I added it!

Pssst... the correct response is "yes, mistress"!


Matthew Winn wrote:
Sethvir wrote:
Dark_Mistress wrote:

*L* I just saw your account page Sethvir, I never knew you worshiped me. I mean everyone should of course.

Pity i have no way to find out who else worships me. So i can punish the unbelievers... and believers... but the believers get the fun punishments. :)

Yeah, there was a discussion somewhere more than a year ago in some thread we were participating in about prophets and priests as I recall and a passing reference, so I added it!
Pssst... the correct response is "yes, mistress"!

Thanks!! I'll keep that in mind for the next time!!!


You need to capitalize "Mistress".

....or so I've heard. 0_o

Cheliax

Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion, Modules, Comics Subscriber
DungeonmasterCal wrote:

You need to capitalize "Mistress".

....or so I've heard. 0_o

And present offerings...


And reviewed here, on DTRPG and sent to GMS magazine. Cheers!

Osirion Contributor; Developer, Super Genius Games

Many thanks for the review!


You're welcome, Owen! :D


above wrote:
Mage Armor Properties: You can add the magic properties of mage armor to your mage armor spell.

May want to fix that.

Osirion Contributor; Developer, Super Genius Games

Vaelkas wrote:
above wrote:
Mage Armor Properties: You can add the magic properties of mage armor to your mage armor spell.
May want to fix that.

Yep, I sure do!

It should read "Mage Armor Properties: You can add the magic properties of magic armor to your mage armor spell."

And it's correct in the feat description in the pdf.

Paizo Employee Webstore Gninja Minion

Owen K. C. Stephens wrote:

It should read "Mage Armor Properties: You can add the magic properties of magic armor to your mage armor spell."

FTFY. :P

Osirion

Owen K. C. Stephens wrote:
It should read "Mage Armor Properties: You can add the magic properties of magic armor to your mage armor spell."

After the similar option (Spiritual Arcana) on your Spiritual Weapon Bullet Point, this (and something similar for magic weapon and magic fang) was an obvious follow-up. What an *awesome* idea.

Osirion Contributor; Developer, Super Genius Games

Set wrote:
After the similar option (Spiritual Arcana) on your Spiritual Weapon Bullet Point, this (and something similar for magic weapon and magic fang) was an obvious follow-up. What an *awesome* idea.

Thanks! I confess another similar option will be included with the shield spell feats.

Ah.... if I do those, I mean. Yeah.

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