Class Acts: Rangers (PFRPG) PDF (based on
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Abandoned Arts
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The Class Acts PDFs introduce new class options for the base classes and core classes featured in the Pathfinder Roleplaying Game. Every PDF contains two full pages of high quality content (no fluff or filler)!
Class Acts: Rangers includes eighteen new character options for rangers—fifteen feats designed with the ranger in mind, and three brand new combat styles: the Beast Tamer, Firearm, and Guerilla Warfare styles.
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One complaint: Woodwoe should only be affective vs plants, or should at least only grant Bane: Plants.
As it stands, its very, very strong in a totally general manner. Almost one of those "you need to take this feat or you're a crappy Ranger and need to die, in a fire"
Thanks for your excellent review, Endzeitgeist! This product is shaping up to be my highest-rated yet, as I'd hoped that it would. Though Class Acts: Witches remains my favorite product to-date, Rangers gives it a run for the money.
Though I am shocked and dismayed to discover that the Aberrant Quarry typo got past me, I want to address something else you mentioned: Knowledgeable Tracker. This feat is meant to let you make a Knowledge check to identify a creature and it's special qualities just by finding that creature's tracks. You would do so in the same way that you normally would use the Knowledge skill to identify creatures - no hand-waving required.
Also: I'm grateful that your review gave some detailed attention to the new ranger combat styles. I know they're just a blurb on the "feats table page," but a lot of careful attention went into those!
And actually, while I liked the feats, I consider the combat styles the best piece of crunch herein - designing these is hard, so I absolutely loved them. And I concur - Witches is also my favorite, though Rangers is imho better on average. :) You're improving fast!
Just picked this up today and I have to admit that Fiend Warden is WAY better than Vile Stalker, RAW. That's not to say that Vile Stalker is a bad feat. Not by any means. It's actually quite good for anyone of the evil alignment that doesn't have the subtype, and is essentially an assassin, but Fiend Warden is just better in the fact that your prey can never truly escape you. And that seems more like stalking aspect. Where you can run, and you can hide, but you're never truly going to get away short of plane shifting.