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Pathfinder Adventure Path #61: Shards of Sin (Shattered Star 1 of 6) (PFRPG)

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Pathfinder Adventure Path #61: Shards of Sin (Shattered Star 1 of 6) (PFRPG)
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Chapter 1: "Shards of Sin"
by Greg A. Vaughan

The Shattered Star Adventure Path begins with a thrilling new adventure from fan-favorite author Greg A. Vaughan! In Varisia’s bustling frontier city of Magnimar, the Pathfinder Society’s newest lodge recruits a team of rookie Pathfinders to track down rogue agent Natalya Vancaskerkin—who also happens to be one of the Varisian criminals known as the Sczarni. Yet when these heroes track down the missing woman, they find far more than a Pathfinder on the run, becoming embroiled in a swiftly expanding hunt for a fragmented artifact from the ancient empire of Thassilon—a quest that will take them to some of the most dangerous corners of Varisia.

    This volume of Pathfinder Adventure Path launches the Shattered Star Adventure Path and includes:
  • “Shards of Sin,” a Pathfinder RPG adventure for 1st-level characters, by Greg A. Vaughan.
  • An exploration of the ancient Sihedron artifact and its ties to powerful Thassilonian magic, as well as details on the mysterious skymetals that fall to Golarion, by James Jacobs.
  • Forays into the even seedier underbelly of Riddleport in the Pathfinder’s Journal, by Bill Ward.
  • Five new monsters, by Benjamin Bruck, Craig Campbell, Adam Daigle, Amanda Hamon, and James Wilbur.

Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.

ISBN–13: 978-1-60125-452-8

Shards of Sin is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (512 KB zip/PDF).

Note: This product is part of the Pathfinder Adventure Path Subscription.

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PDF: Fulfilled immediately. Will be added to your My Downloads Page immediately upon purchase of PDF.

Non-Mint: Ships from our warehouse in 2 to 14 business days. This product is non-mint. Refunds are not available for non-mint products. The standard version of this product can be found here.

Are there errors or omissions in this product information? Got corrections? Let us know at webmaster@paizo.com.

PZO9061


See Also:



Product Discussion (385)
151 to 200 of 385 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | next > last >>
Paizo Employee Creative Director

1 person marked this as a favorite.
Erik Freund wrote:

I find this disappointing.

The god articles were only interesting when they important setting elements (like Sarenrae in LoF or Pharasma in CC). Otherwise, they just felt like a bunch of wasted space. Nearly all the book 5 dieties felt like wasted space.

I know the AP model is supposed to look like a magazine subscription, but I don't really see value in getting a diety article once every 3 issues and having random bits of general lore scattered through my collection.

The strict adherance to diety-article placement really bothers me. Why did we have Nethys in SS5, and then Ydersius in SS6? Why do we have Besmara in S&S1, and Torag in S&S2? Looks there there were some real easy fixes that could have been made, and not fixing them gives a really forced look to the way things are written.

APs have been hurt by it. The Gorum article should have gone in KM4, where the PCs fight the holy warrior of Gorum, and should not have gone in KM5, where the two support articles should have been on Pitax and Mass Combat. Instead, Mass Combat got shoved into an Appendix because the location of the Gorum article was dictated by this weird pattern that Paizo is forcing the APs to fit into.

My customer-feedback is to ditch the rigid pattern that you are following the the god-articles. I know that once you started the list of the 20 major ones, you had to finish it, but now there is a transition point and we have an opening. Let's not go down that path again.

After you statted out all the base classes in the back of the books, you dropped the pregens. Now that we've described up all the gods, let's move on to more AP-relevant content.

Actually... once we move away from the core 20, we'll be able to make MORE sure that the deities we do cover have a lot more to do with the adventures. We'll also be moving away from the structure of always putting the deity articles in volumes 2 and 5—they'll go where they're most logical starting with Shattered Star. And the deities we're choosing for Shattered Star will be for deities that are logical for Shattered Star. So the deity articles will be more AP relevant all the time.

Being able to pick from all of the demon lords, empyreal lords, other gods, great old ones, eldest, arch devils, racial deities, forgotten deities, and so on will be huge.

Andoran

Sounds good to me.


Pathfinder Adventure Path Subscriber
Tobias wrote:
I think the vast majority of players would rather be enabled to make changes to the world, rather than have the world negate anything they did and reduce their characters to observers.

I think that making statements like "the vast majority of players" is a bad idea, unless you got some kind of polling data to support that.


2 people marked this as a favorite.
Coridan wrote:

The poster above who wants things to ignore or reset after APs, just...yuck.

I am not saying it needs to change every AP, but it'd be nice to partake in some of the world shattering events that make Golarions history so interesting and not have it utterly ignored afterwards. Like nationscgoing to war and such.

Re-read my post. I don't mind it changing when and if my players go through it, it'll be canon in our home version of Golarion. I wouldn't invalidate any of my players accomplishments. Like if i ran Kingmaker to completion. My players would have a new Kingdom in Golarion.

I'm saying that it ultimately should rest in the hands of the group and their home versions of what RSE's occur in Golarion. Why should other groups have their older sourcebooks invalidated if they don't want it occurring in their version.
This is exactly what disgruntled so many long-time Forgotten Realms fans, myself included.
You seem like you may be a fan of FR with its never ending RSE's, if so we can agree to disagree on this. To each their own.

Andoran

Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules, Roleplaying Game Subscriber
Sunderstone wrote:
Coridan wrote:

The poster above who wants things to ignore or reset after APs, just...yuck.

I am not saying it needs to change every AP, but it'd be nice to partake in some of the world shattering events that make Golarions history so interesting and not have it utterly ignored afterwards. Like nationscgoing to war and such.

Re-read my post. I don't mind it changing when and if my players go through it, it'll be canon in our home version of Golarion. I wouldn't invalidate any of my players accomplishments. Like if i ran Kingmaker to completion. My players would have a new Kingdom in Golarion.

I'm saying that it ultimately should rest in the hands of the group and their home versions of what RSE's occur in Golarion. Why should other groups have their older sourcebooks invalidated if they don't want it occurring in their version.
This is exactly what disgruntled so many long-time Forgotten Realms fans, myself included.
You seem like you may be a fan of FR with its never ending RSE's, if so we can agree to disagree on this. To each their own.

I was a fan of old WoD and even though I didnt get into it until 2 years before it ended. I never once felt overwhelmed by the metaplot and in fact loved that it wasnt stuck in 1992 or some weird simpsons thing where time adds on but nothing changes.

The fiction in tye WoD sourcebooks was fantastic and even though I never really knew everything that happened or was happening, neither did my characters. Sourcebooks were tied to when they came out sure but except for the mechanical differences etween the editions I never felt my older books I had were invalid.

No more invalid to me than a Varisia book that pretends Korvosa is still ruled by an elderly king when in our world it is ruled by a 14 year old.

Andoran

I totes understand that their were people didn't like the metaplot in OWOD but I enjoyed it. It gave life the the universe, something the bland NWOD never understood. There is a reason Requiem for Rome (and Fall of the Camirilla) were the two best NWOD books because of the fantastic setting and story of the fall. It's the reason I dropped NWOD and am now gone back to running OWOD.

That said, I would never want that level of metaplot in Golarion. I enjoy the small movements forward, and don't mine a major one every few years like with Shattered Star(And again I think Paizo will leave plenty of outs for those who did things differently than the assumed canon).


My only issue is that it is in Varisia again, and that is not much of an issue. There are so many other countries that could be used but they keep reaching for the well of Varisia. This makes 4.5 aps (curse, SD, Runelords, Shattered Star, and Jade Regeant) that have ties there. What about some other areas where a cool ap could take place like Nex or Belzken, maybe the World Wound.
Its nice to see it back to classic rpg style though. But I would really like more to see more of Golorian being used. But since you are using Varisia, really like that the time line for the area is being adjusted to have those aps that are there being added into the story line in a finalized manner.
Currently my group is playing Curse and Runelords and can't wait to see how those shake out. We also have another DM doing Carrion Crown( props to this guy as he is fairly new and doing a great job) and another doing Theives Council(have a feeling this won't end well as as far as pc perspective agenda is) ...with three other player/DMs doing stand alones.
It is a pretty regular game with a core group of 5 that have been together for well over 15 years now. But it would be nice to see more of Golorian.
A campaign in Taldor trying to bring the country back to greatness would be sweet to see as well so add that to the list already started above.


1 person marked this as a favorite.
BloodseaReavor wrote:
My only issue is that it is in Varisia again, and that is not much of an issue. There are so many other countries that could be used but they keep reaching for the well of Varisia. This makes 4.5 aps (curse, SD, Runelords, Shattered Star, and Jade Regeant) that have ties there.

Other than part 1 of Jade Regent, this is the first AP actually using Pathfinder rules that's set in Varisia. And the way I see it, Varisia is Golarion's equivalent of the Realms' Heartlands (Dalelands, Cormyr, Sword Coast) - the center of the setting, which all the other parts are compared to in their exoticism.

Taldor

1 person marked this as a favorite.
Pathfinder Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Tales Subscriber
Coridan wrote:
No more invalid to me than a Varisia book that pretends Korvosa is still ruled by an elderly king when in our world it is ruled by a 14 year old.

Hurrah! In our world!

Presumably, your players completely understand how and why that change happened, they are engaged with those changes and they give your campaign internal constistency. They can understand books with an elderly king as reflecting the history of your game world.

What happens when the metaplot is advanced and a book released in which the elderly king was replaced by a triumvirate of daemon lords?

Suddenly the publisher is invalidating your campaign, the blighter!

Shadow Lodge

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Cards, Companion, Maps, Pawns, Roleplaying Game, Tales Subscriber
Staffan Johansson wrote:
The way I see it, Varisia is Golarion's equivalent of the Realms' Heartlands (Dalelands, Cormyr, Sword Coast) - the center of the setting, which all the other parts are compared to in their exoticism.

That's a pretty good analogy, IMO. Personally I'm glad to see this area getting more detailed coverage (even if a lot of it might be considered "fluff" for most campaigns). Even with the currently announced products there's still a lot of room left for dropping your own campaign into. And it's nice to have an answer ready-to-go when your players insist on veering off the path you've carefully laid out for them to find out what's over the next hill, without having to rack your brains to remember what you told them several adventures ago.


Staffan Johansson wrote:
BloodseaReavor wrote:
My only issue is that it is in Varisia again, and that is not much of an issue. There are so many other countries that could be used but they keep reaching for the well of Varisia. This makes 4.5 aps (curse, SD, Runelords, Shattered Star, and Jade Regeant) that have ties there.
Other than part 1 of Jade Regent, this is the first AP actually using Pathfinder rules that's set in Varisia. And the way I see it, Varisia is Golarion's equivalent of the Realms' Heartlands (Dalelands, Cormyr, Sword Coast) - the center of the setting, which all the other parts are compared to in their exoticism.

Rules have little to do with the story and it is still another ap in Varisia. Its still the AP and setting and the realms were more then the sword coast, dalelands, and cormyr. If it is the frontier of Golorian that means there is much more richer history in other regions to explore and build around. Just played tomb of the Iron Medusa and that was a huge twist to the Taldor aristocracy in a stand alone adventure that rocked.

I am not saying I hate Varisia, i like the locals and the flavor alot. my Human Sorceror on Runelords is built around Thassilonian mystery's and the excitement of adventuring in unexplored country. But its like going on vacation to the same place over and over again, sooner or later you start wanting to see new things. The four adventure run of Falcon's Hollow that set up the lumber consortium could use another visit. Absalom could have a nice city campaign built around it. Or explore more of the relations between Cheliax and Andoran that was briefly shown in Tower of the Last Baron. You could explore the cult of Razmir.
Just seems like they have brainstorming sessions and someone gets a good idea that they want to focus on, and since Varisia has the most depth they continue to use it because they can make the story fit. It not a bad thing, its just not always a great thing.
Very interested in what the Shattered Star could be...got me thinking there is a runelord attachment to it.

Andoran

GeraintElberion wrote:
Coridan wrote:
No more invalid to me than a Varisia book that pretends Korvosa is still ruled by an elderly king when in our world it is ruled by a 14 year old.

Hurrah! In our world!

Presumably, your players completely understand how and why that change happened, they are engaged with those changes and they give your campaign internal constistency. They can understand books with an elderly king as reflecting the history of your game world.

What happens when the metaplot is advanced and a book released in which the elderly king was replaced by a triumvirate of daemon lords?

Suddenly the publisher is invalidating your campaign, the blighter!

The publisher only invalidates you campaign if you let invalidate it. There is always choice.

Also, to be far only part one of Jade Regent was in Varisia, not half of it.

Shadow Lodge

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Cards, Companion, Maps, Pawns, Roleplaying Game, Tales Subscriber
BloodseaReavor wrote:
Absalom could have a nice city campaign built around it.

+1

Osirion

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Cards, Maps Subscriber

I love Varisia and I also want other areas of the world to be developed (and the solar system). But I have no problem that we are returning to Varisia - I am excited for the AP.

And I am also a vote for not too much metaplot. The real metaplot is what my PCs do in my campaign. Such as, one of the players became Queen of Varisia. How could Paizo anticipate such an event.

Keep producing awesome APs and I will keep buying them.

Shadow Lodge

Tobias wrote:

That's the problem. They either don't move the metaplot ahead and they get criticized that nothing the adventures do matters, or they come up with canon "results" for the paths (which would involve the Iconics) they preemptively negate anything the players do.

I'd prefer that the setting be a toolbox that lets me use adventure paths and modules to build a shared progression with my players. Each path they complete makes changes to the world and I can refer to them in later paths without worrying about too much overlap. Its easier to make a straight adjustment than trying to reverse engineer back to zero in order to make that same adjustment after all.

The nWoD did just hs, and the greatest selling point of the setting turned into a (in my opinion) weak, poor excuse of itself "toolbox" setting, which is atrocious and extremely generic. This is something that should be avoided at all costs, in my opinion.

Tobias wrote:

Because the last thing we want is a setting like Dragonlance, where the PC's didn't matter since the metaplot constantly forgot that it was supposed to enable stories, not to tell you about the awesome events you get to watch from the sidelines or be bit players in.

I think the vast majority of players would rather be enabled to make changes to the world, rather than have the world negate anything they did and reduce their characters to observers.

I think you are confussing DL and trying to run it with all the limitations of Faerun or something. DL was the setting that did and does enable stories. The PC's do matter, they just aren't assumed to be superheroes so much greater than the mere mortals in the rest of the world. It's much more realistic (for a fantasy) and much more classically fantasy.

The adventures of the War of the Lance series, (I assume that's what you reference) work just like the current AP's, and offer so many options not in the novels, expance upon the world in such a way that it's nearly impossible not to be empowered to create your own stories and get your own ideas at each part. FR and those sorts of settings are the "set in stone" ones your suggesting, where no matter what, Eleminister and Drizzt just say no, because your not them no matter what, and they are cooler, just 'cause.

Perfect examples of major, world changing events (mostly that your characters don't actually have anything to do with, just forced to watch, even in the adventures specifically about it. . .), that well doesn't really change the world much at all. Nothing like a "this campeign is over, lets reset the world, again to base" to make your players and characters feel any sort of achievement. :)

Taldor

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Tales Subscriber
Mike Silva wrote:
GeraintElberion wrote:
Coridan wrote:
No more invalid to me than a Varisia book that pretends Korvosa is still ruled by an elderly king when in our world it is ruled by a 14 year old.

Hurrah! In our world!

Presumably, your players completely understand how and why that change happened, they are engaged with those changes and they give your campaign internal constistency. They can understand books with an elderly king as reflecting the history of your game world.

What happens when the metaplot is advanced and a book released in which the elderly king was replaced by a triumvirate of daemon lords?

Suddenly the publisher is invalidating your campaign, the blighter!

The publisher only invalidates your campaign if you let invalidate it. There is always choice.

Also, to be fair only part one of Jade Regent was in Varisia, not half of it.

Isn't it more that: The publisher only invalidates your campaign if you don't have the time to make (and track) loads of changes to the releases you buy and tell your players which bits of their new book are correct and which are not. There is always the choice of putting in loads of effort to maintain your Golarion's consistency against canon.

That is not the reason I buy APs. I buy them so that I do not have to homebrew.


1 person marked this as a favorite.
Paizo Charter Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber
James Jacobs wrote:
Beckett wrote:
Can we skip the pirate one and go right to this?

No.

But when folks tell us they want the new AP instead of the one that's not yet come out before it... that's one way we can tell we're doing SOMETHING right.

Hopefully, by the time we announce what's coming after Shattered Star, you'll want to skip Shattered Star in favor of that new AP.

So you're releasing a Distant Worlds AP after Shattered Star! Cool!

Also, I thought originally it was going to be "The Shattered Star." I don't care overly much, but it would have made acronyms simpler. Now Shattered Star will have to be ShS or SSt or something.


Pathfinder Adventure Path Subscriber
gbonehead wrote:
So you're releasing a Distant Worlds AP after Shattered Star! Cool!

Can't say for sure it isn't, but I think you made a HUGE jump there . . .


Pathfinder Comics Subscriber; Pathfinder Adventure Path, Roleplaying Game Subscriber
Sub-Creator wrote:
gbonehead wrote:
So you're releasing a Distant Worlds AP after Shattered Star! Cool!
Can't say for sure it isn't, but I think you made a HUGE jump there . . .

I think it was more of wishful thinking than an actual prediction


Pathfinder Adventure Path Subscriber
Peanuts wrote:
Sub-Creator wrote:
gbonehead wrote:
So you're releasing a Distant Worlds AP after Shattered Star! Cool!
Can't say for sure it isn't, but I think you made a HUGE jump there . . .
I think it was more of wishful thinking than an actual prediction

Probably true! ;)


Sub-Creator wrote:
Peanuts wrote:
Sub-Creator wrote:
gbonehead wrote:
So you're releasing a Distant Worlds AP after Shattered Star! Cool!
Can't say for sure it isn't, but I think you made a HUGE jump there . . .
I think it was more of wishful thinking than an actual prediction
Probably true! ;)

I know I'd be happy with that ;)


Paizo Charter Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber

heheheh

As if I'd skip an AP :)

Two adventure paths that I can guarantee would actually get me excited about them would be a high-level sequel adventure path (which will never happen as part of the core adventure paths) and a Distant Worlds-based adventure path.

Though a Worldwound one would be pretty cool, too.

But in any event, all that's a tangent to this adventure path, and I have to say it sounds pretty straightforward, and I like that. Not to say there won't be any curves thrown in there, of course :)

Andoran

Beckett wrote:
Tobias wrote:

That's the problem. They either don't move the metaplot ahead and they get criticized that nothing the adventures do matters, or they come up with canon "results" for the paths (which would involve the Iconics) they preemptively negate anything the players do.

I'd prefer that the setting be a toolbox that lets me use adventure paths and modules to build a shared progression with my players. Each path they complete makes changes to the world and I can refer to them in later paths without worrying about too much overlap. Its easier to make a straight adjustment than trying to reverse engineer back to zero in order to make that same adjustment after all.

The nWoD did just hs, and the greatest selling point of the setting turned into a (in my opinion) weak, poor excuse of itself "toolbox" setting, which is atrocious and extremely generic. This is something that should be avoided at all costs, in my opinion.

Yes, NWOD slowly drained me of life. If Pathfinder ever went that direction I'd drop it like a bad habit. The Setting is 60% why I love Pathfinder.

Andoran

1 person marked this as a favorite.
GeraintElberion wrote:
Mike Silva wrote:
GeraintElberion wrote:
Coridan wrote:
No more invalid to me than a Varisia book that pretends Korvosa is still ruled by an elderly king when in our world it is ruled by a 14 year old.

Hurrah! In our world!

Presumably, your players completely understand how and why that change happened, they are engaged with those changes and they give your campaign internal constistency. They can understand books with an elderly king as reflecting the history of your game world.

What happens when the metaplot is advanced and a book released in which the elderly king was replaced by a triumvirate of daemon lords?

Suddenly the publisher is invalidating your campaign, the blighter!

The publisher only invalidates your campaign if you let invalidate it. There is always choice.

Also, to be fair only part one of Jade Regent was in Varisia, not half of it.

Isn't it more that: The publisher only invalidates your campaign if you don't have the time to make (and track) loads of changes to the releases you buy and tell your players which bits of their new book are correct and which are not. There is always the choice of putting in loads of effort to maintain your Golarion's consistency against canon.

That is not the reason I buy APs. I buy them so that I do not have to homebrew.

So far Paizo has only made a few things canon in books. I agree that if it got to the point that it is hard to figure out the continuity errors with the official canon that would suck and I don't think anyone really wants that. Paizo isn't there yet and everything I've seen points that they will handle it gracefully. They earned the benefit of the doubt I feel.


Salutations.

I'm about to run Rise of the Runelords with a group...with the eventual goal of moving on to other AP's that tie into it. I understand Shattered Star will be a sequel of sorts, as well as some of the other, older AP's. I'd like to know a little more details on how the various AP's including this one, tie in with RotR. Is there a post or a page that talks about this a little more in detail?

Taldor

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Tales Subscriber
Mike Silva wrote:
GeraintElberion wrote:
Mike Silva wrote:
GeraintElberion wrote:
Coridan wrote:
No more invalid to me than a Varisia book that pretends Korvosa is still ruled by an elderly king when in our world it is ruled by a 14 year old.

Hurrah! In our world!

Presumably, your players completely understand how and why that change happened, they are engaged with those changes and they give your campaign internal constistency. They can understand books with an elderly king as reflecting the history of your game world.

What happens when the metaplot is advanced and a book released in which the elderly king was replaced by a triumvirate of daemon lords?

Suddenly the publisher is invalidating your campaign, the blighter!

The publisher only invalidates your campaign if you let invalidate it. There is always choice.

Also, to be fair only part one of Jade Regent was in Varisia, not half of it.

Isn't it more that: The publisher only invalidates your campaign if you don't have the time to make (and track) loads of changes to the releases you buy and tell your players which bits of their new book are correct and which are not. There is always the choice of putting in loads of effort to maintain your Golarion's consistency against canon.

That is not the reason I buy APs. I buy them so that I do not have to homebrew.

So far Paizo has only made a few things canon in books. I agree that if it got to the point that it is hard to figure out the continuity errors with the official canon that would suck and I don't think anyone really wants that. Paizo isn't there yet and everything I've seen points that they will handle it gracefully. They earned the benefit of the doubt I feel.

Oh, yeah, I trust Paizo on this.

But, they have been swayed by the online fan voice before. I just wanted to make sure that the continuity-yo-yo voice was not the only one.


Pathfinder Adventure Path Subscriber

Rise of the Runelords special edition AND Shattered Star? Giggity giggity!

Currently running a Jade Regent that's been modified to immediatly follow the events of Burnt Offerings.(Ameiko found Whispering Shrike while going through her father's effects, asks the PCs to check out Brinewall while she gets a handle the the glassworks and estate.)

I love Varisia. Thanks Lisa and James!

Osirion

Pathfinder Adventure Path, Roleplaying Game Subscriber

Is that a city of stone with a giant statue of Karzoug the Claimer in the background of that mockup? That's not Xin-Shalast. The pictures in Runelords made it seem much more asian in style. So what is this place then? A new ancient city of Shalast?


I think that's the Storval Stairs.

Paizo Employee Creative Director

Stratagemini wrote:
Is that a city of stone with a giant statue of Karzoug the Claimer in the background of that mockup? That's not Xin-Shalast. The pictures in Runelords made it seem much more asian in style. So what is this place then? A new ancient city of Shalast?

It's a mockup; it's from the Rise of the Runelords Player's Guide, and is indeed a picture of the Storval Stairs.


Do we know if there will be Paper Miniatures for this yet? If so, who is producing them, and will they possibly be released at the same time as they just did for the Skulls & Shackles? (please)

Paizo Employee Webstore Gninja Minion

Astralplaydoh wrote:
Do we know if there will be Paper Miniatures for this yet? If so, who is producing them, and will they possibly be released at the same time as they just did for the Skulls & Shackles? (please)

There will be a set, and I hope so (depending if I have a free artist at that time or not).


Pathfinder Adventure Path Subscriber

I am all for advancing things in a slow fashion. And the world is a big place, so minor details will not really effect much of anything on a whole. Keeping it the same year will straight jacket the design a lot more then slowly advancing it would complicate things.

I also think it is needed if you want to have a decent collection of novels.

Taldor

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Tales Subscriber
Timothy Hanson wrote:

I am all for advancing things in a slow fashion. And the world is a big place, so minor details will not really effect much of anything on a whole. Keeping it the same year will straight jacket the design a lot more then slowly advancing it would complicate things.

I also think it is needed if you want to have a decent collection of novels.

Paizo already advances the year, which is fine.

They have 12 novels and 25 pieces of short fiction to buy: so far none have advanced the timeline.

Geraint Elberion: Self-Appointed Chief Deputy Secretary of the Campaign Against World-Shaking Events (CAWSE)

Spoiler:

Sign up now, free imaginary t-shirt with every membership!


Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game, Tales Subscriber

I think the key here is to not make it the norm. If they do an occasional AP that assumes a previous one has taken place, that is fine (especially if it occurs in a location that we have been previously). I just don't want it to get to the point where the assumption for every product is that everything has occurred.


All these APs set in Varisia are making me think that a future publication might be a Varisia campaign book. With all these locations mapped out, Varisia could be a yummy gigantic sandbox for a long-term slow XP campaign.

I have not read CotCT, SD, or JR (only RotRL), so I don't know how well it could work exactly. Just a thought.


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"Don't advance the plot because I don't want my book and my actions invalid!"?

*Note the question mark.

Umm... too late?
By that I mean if this fear were valid you have already fallen to this great unmaking you are going on about. If you read any three of the books that have been put out so far you can tell and I'd dare say prove that James and Co have play-tested and plotted a few things. There is also a very large collection of plots going on. Baba Yaga. The Serpent Folk. The Rune Lords. The Drow. That crazy Golden Dragon with the God/Hitler Complex. This is all plot that seems to have flown under your radar.

"In my game we killed all the Drow.".
"In my game I don't allow Drow.".
"In my game Drizzts(sp?) is King of a new and friendly Drow!". <--Stab this guy.

So what, none of that is changed if Paizo advances the plot in the "small" ways they already said they planned on doing. The only things is you just might have to be a GM and do some damn GMing. Trust me it will not kill ya.

In my CotCT the players fell to infighting and plain old D-Baggery. Half of them died in a Castle we all know and fear. Another walked off into the Cinderlands to prove his Peen was bigger than that of the Mantis...never to be heard from again. One married a dude who ate what he killed and the other became Moses for Trail's End. So yeah the BBEG won and did what was suggested they would do in the end. What was left in it's horrible wake was a set up for three way war between Magnimar, The "Shoanti Nation" and The Acadamae.

This ended with a Imperia DeShay Jeggare as Queen. The Shoanti more or less at peace with themselves and "part" of Korvosa in the sense that they can move freely in the greener lands and have a voice on the Peerage.
So James says that NPC-X might be quuen. I'll pass, it's going to be Imperia. That's not hard. What if they said all the Shoanti died in a fire? If it fit my story.. Fire It Up!

Who the Queen is written as will not make your CotCT books or adventures invalid people. James also said something about a group of hidden people not being so hidden anymore. Well I like them hidden still and they will stay that way.

"Aha! The books will give them a city and everything! How will you run a game with player books that claim this city of slavers is here!".

Ya know what? I've been dying to give Gnolls some love in Varisia. Reskin! James has a Elven character with a Longblade I read about and thought was cool. He plays this char and I'm betting the background came from games he played before we did. I bet lots of what they did during their games helped shape the game world. I guess you are already playing in a forward moving metaplot. The Shoanti were once Artic-Raider types with kind of a wind sail ice-sled type of thing going on from what I recall James saying. F'N AWESOME by the way and don't think for a moment I have not stolen this for a "loss" tribe of Shoanti that went much higher than the The Rise after their defeat of the explorers.

TLDR: You are a GM. Do some GMing and be dynamic.

James (may I call you James?) you thought about both sides of this thing and are going to path of small pushes forward. This is proof you can't please everyone. Keep doing what you are doing. You all at Paizo have nearly made Cyberpunk 2015 my "second" favorite game.

Grand Lodge

In my mind, this just makes certain portions of my book a history book, instead of a now book. I actually prefer a living growing campaign setting. And as previously mentioned, you are free to change whatever you want as GM.

Of course, if you are changing something, it might be nice to let your players know so that they aren't doing something based on assumption that all is as written...


Pathfinder Adventure Path, Companion Subscriber

I second the weariness with Varisia. There are so many fascinating areas of Golarion that haven't even been touched by the APs. Why do we keep going back to the exact same stretch of frontier? Are there no interesting stories to tell in the 99% of Golarion that isn't Varisia? Having this AP set there actually diminishes my enthusiasm for it considerably.

I mean, I'm sure it will be fine -- the quality of the adventures will undoubtedly be high -- but my group is already switching off an ongoing, slow-paced Kingmaker game (we've been playing it more than a year and the group has just hit 5th level) with Serpent Skull, and when Serpent Skull is finished, with Skull & Shackles. That's like four years of gaming right there. A dungeon-heavy assemble-the-artifact AP would have a chance at muscling its way into the rotation if it were set someplace we haven't seen before, but I don't detect any enthusiasm for going back to Varisia in my group.

Taldor

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Tales Subscriber
Inner Heru wrote:


"Don't advance the plot because I don't want my book and my actions invalid!"?

*Note the question mark.

Umm... too late?
By that I mean if this fear were valid you have already fallen to this great unmaking you are going on about.snip...

It's already been said, but... this just makes those books history books in your campaign, it doesn't invalidate anything.

Making it canon that Maur rose and destroyed most of the Inner Sea, then opened a portal that permanently linked Golarion to Leng would invalidate books, what you described will not.

I can run RotRL, JR and SD as written even if

Spoiler:
Korvosa is ruled by a bunch of despotic demon-dragons.

On a side note, patronising and superior tones normally undermine an argument and always drag down the quality of this lovely, lovely forum. Please avoid that in future.


Pathfinder Adventure Path, Companion Subscriber
GeraintElberion wrote:


I can run RotRL, JR and SD as written even if Korvosa is ruled by...

Any chance you can go back and spoiler tag that?

Paizo Employee Webstore Gninja Minion

Gregg Helmberger wrote:
GeraintElberion wrote:


I can run RotRL, JR and SD as written even if Korvosa is ruled by...

Any chance you can go back and spoiler tag that?

Done.

Osirion

Pathfinder Card Game Subscriber
James Jacobs wrote:
Eric Hinkle wrote:
I got one question: who the heck are the Vancaskerins?

A family based in Riddleport—a different member of the family played key roles in the first adventure of Runelords, the first adventure of Crimson Throne, and the first adventure of Second Darkness.

By having a Vancaskerkin play a key role in the first adventure of Shattered Star, we help to thematically make Shattered Star a sequel to all three of those.

Since I have not run any of the other adventures in this chronology, could you guys make a note in the adventure path that these previous adventures are out there and to maximize the continuity one should run those adventure before running this one? A note like that would help me a lot. Are such notes on the previous adventures as well? It would make grouping them together much easier.

Paizo Employee Creative Director

Casey Weston wrote:
James Jacobs wrote:
Eric Hinkle wrote:
I got one question: who the heck are the Vancaskerins?

A family based in Riddleport—a different member of the family played key roles in the first adventure of Runelords, the first adventure of Crimson Throne, and the first adventure of Second Darkness.

By having a Vancaskerkin play a key role in the first adventure of Shattered Star, we help to thematically make Shattered Star a sequel to all three of those.

Since I have not run any of the other adventures in this chronology, could you guys make a note in the adventure path that these previous adventures are out there and to maximize the continuity one should run those adventure before running this one? A note like that would help me a lot. Are such notes on the previous adventures as well? It would make grouping them together much easier.

The foreword talks about this exact subject in Shattered Star 1.

Paizo Employee Chief Technical Officer

I've updated the image and description to match the finished product.

Andoran

Pathfinder Roleplaying Game Subscriber

That cover is fantastic. Wow.

Cheliax

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Just a reminder who are the iconics for this one?


Pathfinder Comics Subscriber; Pathfinder Companion, Roleplaying Game Subscriber
Vic Wertz wrote:
I've updated the image and description to match the finished product.

It looks freaking sweet Vic,

Major props to the artist.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Hey a third art/info update and it looks like Mites have actually made a cover.

Andoran

Pathfinder Roleplaying Game Subscriber

I believe it is Ranger, Fighter, Alchemist, barbarian.

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